[2.6.1] LoN (200%+ Move Speed) Cold Corpse Lance & Explosion Combo T13 Speed/Bounties/GR 75+ (Guide)

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  • Frailty Aura of Frailty
  • Corpse Explosion Dead Cold
  • Blood Rush Metabolism
  • Command Golem Flesh Golem
  • Land of the Dead Frozen Lands
  • Corpse Lance Brittle Touch
  • Commander of the Risen Dead
  • Stand Alone
  • Spreading Malediction
  • Fueled by Death


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Powerful
    • Molten Wildebeest's Gizzard

Kanai's Cube

  • Trag'Oul's Corroded Fang
  • Grasps of Essence
  • Krysbin's Sentence

This build is viable for speed T10-T13 Rifts & Bounties, & Speed GR 45-75 (2-5 mins avg) depending on your Gear, Paragon, Augments, & Legendary Gems.


Find an Elite, pop Land of the Dead, and get your Johnstone stacks up, then Blood Rush from pack to pack hitting Elites with your Command Golem.

Corpse Explosion should be used when you're fighting big groups of mobs to instantly clear the whole screen.

Use Corpse Lance to kill any stray enemies who are far away from corpses, against the Rift Guardian, and any Juggernaut Elites you encounter...Oh and to open doors.

Make sure to Freeze the Rift Guardian with one Corpse Explosion before using Corpse Lance to proc Krysbin's bonus damage if Land of the Dead - Frozen Lands isn't active.

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed


Resist All
Life Regeneration


Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide


  • Helm: Diamond
  • Armor: Topaz
  • Weapon: Emerald

Toughness Issues?

  • Use Emeralds or Rubies in Chest and Pants
  • Swap to Blood Rush - Potency (+ 100% more Armor) *I highly recommend using this in GRs
  • Change Fueled by Death to Rathma's Shield (Invincibility for 4 seconds after casting Land of the Dead), Draw Life (More Health Regen), or Final Service (Cheat Death)
  • Additionally, Spreading Malediction can be swapped to any of the choices above, if you need more toughness.

Gear Changes

  • Bracers: Ancient Parthan Defenders or Krelm's Buff Bracers (Don't use these if you are wearing Krelm's Buff Belt!)
  • Offhand: Lidless Wall


    • Skill Damage
      • The Dmg % on Chest, Shoulders, & Offhand = Corpse Explosion or Corpse Lance Damage.
    • Cool Down Reduction
      • COOLDOWN REDUCTION IS VERY IMPORTANT ON THIS BUILD! I would recommend having at least 40% CDR minimum. (50%+ is ideal) (You want your Command Golem's Cooldown to always reset after In-geom's power triggers)
      • Feel free to stack CDR on every slot if you want; it will make the build even faster if you have high enough dmg. (I have 59.81% CDR when running this setup.)
      • If you are using Blood Rush - Metabolism you can swap Fueled by Death to Blood is Power for more CDR, since you'll be spending a lot of life dashing around.
      • Land of the Dead's rune can be swapped to Shallow Graves for an extra 1-2 seconds of up time. (I would recommend using Rathma's Shield if you choose to go with this rune)

Other Options

  • If you want to farm gold while doing normal rifts, swap Krelm's Buff Belt to Gold Wrap and use Boon of the Hoarder instead of Molten Wildebeest's Gizzard. (You'll want to change Blood Rush's rune to Hemostasis if you're losing too much life with this setup.)

GR 70 run


Greater Rift 80-95+ Version