I'd like to share with everyone the awesome newsletter that Curse sends around on a monthly basis. Want to keep up to date on the various websites of the Curse Network? Whether you post and take part in one or several of the communities, or you only lurk for news, this is a great way to keep informed of all the big news in the gaming world. It's also super easy to opt-in now that you all have Curse Accounts, so I highly recommend you take advantage of this feature. For a peek at the March Edition, see here.
The Curse Newsletter will be going out again shortly (Around the middle of each month) and we wanted to take this opportunity to remind you to opt-in for the next installment! The newsletter now reaches over 1 million gamers per month, and there are several benefits to opting in.
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DiabloFans recently upgraded to a more powerful, dynamic, and feature-rich forum software called IP Board. This was done to improve site functionality, to offer members better ways to socialize, to make DiabloFans better suited to future upgrades, and to bring us up-to-speed with other Curse network sites. Unfortunately, as with anything new, there are little glitches, stylistic errors, and missing features from vBulletin. If you have any questions, comments, or concerns, please report them in this thread, and staff members who are able, or other members, will try their best to resolve, fix, or answer anything you might ask about.
In addition, many posts may look a bit odd due to differently-functioning BB code, and some members have found that they cannot post in some, or all, areas, resulting in some temporary inconvenience. It is all being worked on. Patience and input are the best ways to ease DiabloFans into the future. Once again, please reply here with any questions, comments, or concerns.
EDIT: I believe the issue where some users could not psot was a Usergroup issue that should have been resolved. If you still cannot post, PM me.
Note:Brief mention of the following info was made in Sixen's pre-release analysis of patch 1.13. However, the dev team made note of it again, yesterday...
A request was made yesterday to implement a feature allowing gamers to customize the channel they join when accessing battle.net chat. Rethek, of the Legacy Game Development Team, responded:
Official Blizzard Quote:
I actually implemented this feature in 1.13, but unfortunately we didn't get this into the patch notes. You can set a Diablo II registry key to the specific channel you want to join.
Computer\HKEY_CURRENT_USER\Software\Blizzard Entertainment\Diablo II
Name: Default Channel
Set the data for this string value to the channel name you'd like to join. Now when you enter Battle.net chat, you should be in the channel of your choice. If you do this, you will miss the intro information printed out by Battle.net, such as how many users are using the Battle.net service and when your last logon was. This may also hide any indication of previous failed login attempts on your account.
(adding a slight note of caution: )
Official Blizzard Quote:
It should be noted that editing your registry is definitely not for everyone. If you don't feel comfortable doing it, please don't.
For those unfamiliar with making registry edits, see here for a guide to making this one.
So while it does have the small drawback of bypassing certain official information, and involves some manual tinkering that could prove unfortunate if done incorrectly, this could be a handy little feature for clans and others who might wish to avoid the various downsides of being dumped into the default public chat channels when traversing battle.net.
It also makes one wonder if there are any more hidden gems still to be found in the new patch...
I'd like to go ahead and wish everyone a Happy Easter on behalf of the entire DiabloFans Staff. Since today is Easter, i'd like to share with you one of the oldest Diablo Easter Eggs, dating back to 1996... Just a little fun fact for the day, ;).
As you can see, the D1 launcher has some hidden messages! "BUY WAR II" and "NATALIE PORTMAN ROCKS" Don't believe me? Brush the dust off your D1 CD, and pop it into your computer. Take a screenshot of the screen, stick it in your imaging editor of choice and have fun!
While playing on the newly-reset ladder of Diablo II, it was not long before the Hellforge was upon me. From my childhood, I distinctly remembered unfounded superstitions surrounding the drops, things like: "Repair the hammer! Repair the hammer!" and "Kill some more monsters first!" Knowing better now that I'm past those years, I gathered concrete absolution about myself and whacked Mephisto's soulstone into oblivion.
Or was it? My superstitious notions of gameplay quickly returned when I got a Thul rune.
Not surprisingly, such irrationality continues to this very day, nearly ten years since the game's launch. Repair-the-hammer is a common, but needless, practice whenever I'm involved in a forge-paid rush, but it is by no means the last. In this article, I will lay out a few that seem most popular to me, and some famous ones that are now in the past.
It might be good to start with one of the most bizarre features of Diablo II and work outward from there. With that in mind, the journey for shibboleth starts in the Moo Moo Farm (or Secret Cow Level, whichever you prefer).
Experience, drops, insane cattle swinging monstrous poles tipped with blades bigger than a human head- it's little wonder the sideshow has remained popular even to this day, and if there is a way to produce more of these kooky cows, all the better.
The legend is that manipulating pieces of the Horadric Cube formula to open the mystic gateway to cow country, which includes Wirt's Leg and a tome of Town Portal scrolls, can cause more cows to spawn and better drops to ensue. The main three ways of doing this are:
Filling the sockets of a socketed Wirt's Leg with desirable gems or other socketables.
In addition, it is rumored that the Chat Gem can affect cow quantities and riches, as per a response from the server when the button is mashed enough times, responding back with a nice long "Moo[insert o's here]!" To date, I have not been able to replicate a successful response of this kind since 1.10.
It's common knowledge that many of the most powerful items in the game, runewords, can also be incredibly expensive to make; just look at Infinity- that's four high runes! Each time you make a runeword, you take a gamble: either you spend expensive and rare runes and end up with optimal attributes, or you end up with very, very terrible ones, a disquieting and disheartening result.
When the stakes are high, players want to be sure they have the best odds. Sometimes, that can translate into an interesting urban legend.
The idea is that in order to have the highest chances of getting the best randomized attributes for a runeword, a player must complete the runeword in the most extreme areas of the game, namely Hell mode and usually in Act V. Some have argued that areas with high iLevels, such as the Worldstone Keep or various other dungeons in various acts (like the Pit in Act I), can affect runewords.
It's "working as intended," they say. It's featured on the official Diablo III website. It's settled itself cozily between the chat and game list areas in Diablo II's GUI for nearly a decade. But what does it do?
The lack of a known purpose has led to, among some, a religious fanaticism for a number of things:
Getting the Perfect Gem Activated state improves gem drops.
Getting the Perfect Gem Activated state improves chances of finding a Gem Shrine.
Activating the Mooooo! state increases the number of Hell Bovines or the drops of monsters in the Secret Cow Level.
Garners better drops from bosses when the Perfect Gem Activated state occurs.
Numerous Diablo fansites have done excellent studies of the chat gem, including statistical analysis of the various rumors when states are activated, and even to this day, questions and rumors abound. For more, see Chat Gem Through the Ages.
And those are just a few of the crazy ideas floating around teh internets and Battle.net. Have any interesting ones of your own? Do any of these seem plausible? Are they possible? As is the saying, there's a bit of truth in everything, even legends.