The music in Torchlight is certainly Diablo II / Matt Uelmen - ish. But, and this is a big but, it doesn't fit in with the art direction of the game at all. (I'm not referring to the graphics in the same way people complained about Diablo III, but rather the actual art style in their site and menu graphics).
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It's the decisions you make when you have no time to make them that define who you are.
I think Blizz should let him work from wherever he is and send the pieces in files to them at blizzard because he really is a mastermind when it comes to gaming music.
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Not even Death will save you from Diablo Bunny's Cuteness!
I think Blizz should let him work from wherever he is and send the pieces in files to them at blizzard because he really is a mastermind when it comes to gaming music.
This is how most of the industry works... but then most of the industry hires freelancers rather than employing people. Blizzard are pretty unusual that they still handle their music design this way.
Just reading over everyones posts, I must admit the soundtracks to d1 and 2.. particularly 2 is in my oppinion some of the best score work for a game of this genre ever, and in alot of ways both were larrgely succsessful to the work of Matt Uelmen. Obviously he wasn't the game but he certainly played a key roll. From what i've read on shack, and other resources, to me, when u get through the diplomacy, in a nut shell, Matt tells blizz he can do the work from a local studio or his home. blizz tells matt they would rather him do it @ their studios. matt probably agrees but for more money, blizz declines, matt takes offer on torchlight, which can I say is a great piece of work and I cant help but feel theres some overtones of musical revenge in there, almost as if to put what he had intended for d3 straight into torch. Alas the game though interesting and worth a look certainly won't be shifting my oppinion of diablo3 anytime soon. and 2 be honest, kinda looked a little crash bandicoot for liking.
On the topic of diablo's "new" sound, I think you'll find, even under the guidence of the great Matt Uelmen, towards the end of the rescent diablo chapter. The music begins to get very "in your face" as mentioned before or maybe less subtle.. more trumpets etc. - If you listen to the score work in LoD you'll find a big contrast to earler tracks. It has a much more, structured, symphonic sound where his previous works tended to be very atmospheric and dark ambience. So in that sense I don't think the natural progression of the feel of the diablo soundtrack so far has altered from that. It's mature while still sticking to it's roots.
Though I do think even for blizz's sake they need more info on who's putting it together, a new Matt Uelmen if u will.
I'm really prefer Zombified Unicorns and Bunnies.
A really mystical majestic land gone to shit.
It's the decisions you make when you have no time to make them that define who you are.
However, in the trailer, there's much more action than suspense.
It's the decisions you make when you have no time to make them that define who you are.
GHHHLHRRHRHGRR
Tkrow, are you basing this opinion on the trailers and website or on playing the game (or at least the demo)?
This is how most of the industry works... but then most of the industry hires freelancers rather than employing people. Blizzard are pretty unusual that they still handle their music design this way.
Just reading over everyones posts, I must admit the soundtracks to d1 and 2.. particularly 2 is in my oppinion some of the best score work for a game of this genre ever, and in alot of ways both were larrgely succsessful to the work of Matt Uelmen. Obviously he wasn't the game but he certainly played a key roll. From what i've read on shack, and other resources, to me, when u get through the diplomacy, in a nut shell, Matt tells blizz he can do the work from a local studio or his home. blizz tells matt they would rather him do it @ their studios. matt probably agrees but for more money, blizz declines, matt takes offer on torchlight, which can I say is a great piece of work and I cant help but feel theres some overtones of musical revenge in there, almost as if to put what he had intended for d3 straight into torch. Alas the game though interesting and worth a look certainly won't be shifting my oppinion of diablo3 anytime soon. and 2 be honest, kinda looked a little crash bandicoot for liking.
On the topic of diablo's "new" sound, I think you'll find, even under the guidence of the great Matt Uelmen, towards the end of the rescent diablo chapter. The music begins to get very "in your face" as mentioned before or maybe less subtle.. more trumpets etc. - If you listen to the score work in LoD you'll find a big contrast to earler tracks. It has a much more, structured, symphonic sound where his previous works tended to be very atmospheric and dark ambience. So in that sense I don't think the natural progression of the feel of the diablo soundtrack so far has altered from that. It's mature while still sticking to it's roots.
Though I do think even for blizz's sake they need more info on who's putting it together, a new Matt Uelmen if u will.