I play games from pretty much every developer out that, and they all do the same thing... Release a game with a ~£40 price tag, which consists of 8-15hrs gameplay. The game then gets some minor patches to fix/tweak a few things and additional content in the form of DLC that costs £10 a pop and people are fine with this, happy about it even... Games like Skyrim or Dark Souls which have people putting 100s of hours into them and playing for months to come are seen as these glorious, amazing works of art.
So i'm curious... I see a lot of posts saying how Blizzard should add this content and that content and they should do it all for free, when players get bored after their 500th hour played they complain about the lack of content patches etc. Then even when Blizzard do actually give away content (something I can't think a single other developer does for games where buying the box is the only cost) people responded with either complaining it's "not enough" or exclaiming "finally, they do something"... And well why?
I wont deny, I've done it myself to without really thinking about the implications but I've only ever done it about Blizzard games, that seems to be the trend. Do we just hold Blizzard on a much higher pedestal than all other developers, expect so much more from them that while we commend other developers for releasing DLC we pay for or creating games that give us 100+ hrs of enjoyment we complain at Blizzard for not giving us enough free stuff, or that the game got boring after 500 hours?
Complain is a way to put it, feed back is the other way.
We, as consumers, know what Blizzard is capable of and expect something great out of them, just like WoW players are bunch of whiners, I myelf is one of them. And when something great is not happening we just complain, or "feedback" in generous term.
One thing that kills the game is not complains from players, rather opposite, lack or complains. When developers dont see complains, they cant fix the issues, there lays lots of problems but no one to fix, the game loses players, and it dies out.
And im pretty sure Blizzard understands this, and they are more than willing to put out more response toward those complains. In my personal experience blizzard is the most responsive company out there toward their consumers' complaints.
i dont think i put those in complete sense, but
tl;dr: we complain because we care, blizzard gets those complains from us then fix issues: its good thing.
yes. the real diablo and blizzard fans hold them to a high standard..because most of us have been there for at least d2 and sorts...we stray to play maybe another game for a bit but for me diablo will always be epic...and yes the top players will always crit the devs and suggest things...which sometimes they listen or shrug it off in the end....the masses of fans usually win...if your questioning blizzard or why diablo 3 d2 is so epic you might not belong in this forum....were all diablo fans either we troll each other or blizzard...its been the diablo way of life...P skulls! ya..lol
The last time i played a non-blizzard game it was a free game. And the last time i paid for a non-Blizzard game, it was a $5 game. So considering I'm playing the Blizzard games, I have high expectations for them. If my expectations for Blizzard games were as low as other games, then I'd probably be playing other games.
I spent $5 in HotS and $10 in hearthstone, and I still like to write in all my complaints about those games. Someones got to complain or nothing gets better ~_~
It doesn't matter that RMAH already covered the expense of all my Blizzard games and computers to play them for the rest of my life. If I'm playing a game, I'm going to complain when there are things that I think need improving. Other games get plenty of complaints too, it's just harder to notice because most games have a much smaller playerbase.
haha..id really like to start up my ps1 emu. and run some classics...but i cant get away...the promise of new zones, expansions, etc. keeps us playing and we do love the franchise...not much more to say...some go back to wow..or some other game...with pvp...the diehard dfans are here to stay.
One of the reasons Blizzard has historically had great success is because they do provide free updates, which keeps people playing the game, which gets them talking about it with friends, which gets more customers which pays for more updates. We expect updates from Blizzard because they are known to give updates and they design their games around it. D3 would have been dead after the first month of classic if people didn't know to expect updates for it, and it did die for a long time while they strung us along for loot 2.0 before finally giving it as the RoS prepatch after a year of no updates.
DLC kills games. It is a fairly new concept to try to squeeze out more profit but it tends to do the opposite. With DLC some people buy it (usually very few) and others don't and then the player-base gets fragmented and dies. Everybody that is unwilling to buy the DLC quits the game and never comes back, so then the people that did buy the DLC are the only ones left, and then because nobody is around they quit too, and with nobody talking about it they stop selling it. Hell, game studios are even starting to realize paid DLC is bad and are giving it away for free in their new releases.
Just look at twitch streams for instance as an indicator of how much "buzz" a game has. D3 is rather dead right now and only has 700 viewers to reflect that while the new Borderlands has 10k viewers, but in a month or so Borderlands will be dead and D3 will have another patch revitalizing it back to 10k viewers again. Publicity = sales = $$$.
The entire F2P model depends on this way of thought. Give the game away free, give free updates, get tons of players because they all talk about it with friends and there is no barrier to play, monetize it with visual upgrades or progression shortcuts or other crap.
well said. phuz. i always try to invite strays back on..some prefer hearthstone or League of L or something i dunno...this new patch is deff a "push" in the right direction...so to speak..
i mean you cant lean everyone back on..but i try...when possible..I think vanilla killed it and I myself etc only came back for ros...and since have ran with it...despite some bad turnouts...the game is finally getting to a good baseline...shardcap, no more mats problems, ancients, ubers farming and really just more enjoy/play bility..sometimes i carry some new players in t6 for blues and training and think i did my part.
Because they care about Blizzards products more than any other company's products. Just go around asking about Overwatch. Game isn't even close to coming out and people already want to make sweet love to that universe.
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I play games from pretty much every developer out that, and they all do the same thing... Release a game with a ~£40 price tag, which consists of 8-15hrs gameplay. The game then gets some minor patches to fix/tweak a few things and additional content in the form of DLC that costs £10 a pop and people are fine with this, happy about it even... Games like Skyrim or Dark Souls which have people putting 100s of hours into them and playing for months to come are seen as these glorious, amazing works of art.
So i'm curious... I see a lot of posts saying how Blizzard should add this content and that content and they should do it all for free, when players get bored after their 500th hour played they complain about the lack of content patches etc. Then even when Blizzard do actually give away content (something I can't think a single other developer does for games where buying the box is the only cost) people responded with either complaining it's "not enough" or exclaiming "finally, they do something"... And well why?
I wont deny, I've done it myself to without really thinking about the implications but I've only ever done it about Blizzard games, that seems to be the trend. Do we just hold Blizzard on a much higher pedestal than all other developers, expect so much more from them that while we commend other developers for releasing DLC we pay for or creating games that give us 100+ hrs of enjoyment we complain at Blizzard for not giving us enough free stuff, or that the game got boring after 500 hours?
Opinions?
Complain is a way to put it, feed back is the other way.
We, as consumers, know what Blizzard is capable of and expect something great out of them, just like WoW players are bunch of whiners, I myelf is one of them. And when something great is not happening we just complain, or "feedback" in generous term.
One thing that kills the game is not complains from players, rather opposite, lack or complains. When developers dont see complains, they cant fix the issues, there lays lots of problems but no one to fix, the game loses players, and it dies out.
And im pretty sure Blizzard understands this, and they are more than willing to put out more response toward those complains. In my personal experience blizzard is the most responsive company out there toward their consumers' complaints.
i dont think i put those in complete sense, but
tl;dr: we complain because we care, blizzard gets those complains from us then fix issues: its good thing.
yes. the real diablo and blizzard fans hold them to a high standard..because most of us have been there for at least d2 and sorts...we stray to play maybe another game for a bit but for me diablo will always be epic...and yes the top players will always crit the devs and suggest things...which sometimes they listen or shrug it off in the end....the masses of fans usually win...if your questioning blizzard or why diablo 3 d2 is so epic you might not belong in this forum....were all diablo fans either we troll each other or blizzard...its been the diablo way of life...P skulls! ya..lol
The last time i played a non-blizzard game it was a free game. And the last time i paid for a non-Blizzard game, it was a $5 game. So considering I'm playing the Blizzard games, I have high expectations for them. If my expectations for Blizzard games were as low as other games, then I'd probably be playing other games.
I spent $5 in HotS and $10 in hearthstone, and I still like to write in all my complaints about those games. Someones got to complain or nothing gets better ~_~
It doesn't matter that RMAH already covered the expense of all my Blizzard games and computers to play them for the rest of my life. If I'm playing a game, I'm going to complain when there are things that I think need improving. Other games get plenty of complaints too, it's just harder to notice because most games have a much smaller playerbase.
haha..id really like to start up my ps1 emu. and run some classics...but i cant get away...the promise of new zones, expansions, etc. keeps us playing and we do love the franchise...not much more to say...some go back to wow..or some other game...with pvp...the diehard dfans are here to stay.
One of the reasons Blizzard has historically had great success is because they do provide free updates, which keeps people playing the game, which gets them talking about it with friends, which gets more customers which pays for more updates. We expect updates from Blizzard because they are known to give updates and they design their games around it. D3 would have been dead after the first month of classic if people didn't know to expect updates for it, and it did die for a long time while they strung us along for loot 2.0 before finally giving it as the RoS prepatch after a year of no updates.
DLC kills games. It is a fairly new concept to try to squeeze out more profit but it tends to do the opposite. With DLC some people buy it (usually very few) and others don't and then the player-base gets fragmented and dies. Everybody that is unwilling to buy the DLC quits the game and never comes back, so then the people that did buy the DLC are the only ones left, and then because nobody is around they quit too, and with nobody talking about it they stop selling it. Hell, game studios are even starting to realize paid DLC is bad and are giving it away for free in their new releases.
Just look at twitch streams for instance as an indicator of how much "buzz" a game has. D3 is rather dead right now and only has 700 viewers to reflect that while the new Borderlands has 10k viewers, but in a month or so Borderlands will be dead and D3 will have another patch revitalizing it back to 10k viewers again. Publicity = sales = $$$.
The entire F2P model depends on this way of thought. Give the game away free, give free updates, get tons of players because they all talk about it with friends and there is no barrier to play, monetize it with visual upgrades or progression shortcuts or other crap.
well said. phuz. i always try to invite strays back on..some prefer hearthstone or League of L or something i dunno...this new patch is deff a "push" in the right direction...so to speak..
i mean you cant lean everyone back on..but i try...when possible..I think vanilla killed it and I myself etc only came back for ros...and since have ran with it...despite some bad turnouts...the game is finally getting to a good baseline...shardcap, no more mats problems, ancients, ubers farming and really just more enjoy/play bility..sometimes i carry some new players in t6 for blues and training and think i did my part.
Only that which brings us such joy can bring equal pain
Because they care about Blizzards products more than any other company's products. Just go around asking about Overwatch. Game isn't even close to coming out and people already want to make sweet love to that universe.