Patch 1.0.4 has so many annoying fixes and at the same time tunes classes and brings life to skills that were not used etc etc. Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two, hell even first month. How does Blizzard do it? They make a game with all these annoying small things that they know players will hate. Then they wait for a certain big game like GW2 to come out. And THEN they pump in this miracle patch in the same week as the GW2 game releases, a patch that could have been out months ago.
Screw that, im going all out on GW2 and I have about 15 friends that will as well, and they wont bother with MOP either. Small victory!
Patch 1.0.4 has so many annoying fixes and at the same time tunes classes and brings life to skills that were not used etc etc. Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two, hell even first month. How does Blizzard do it? They make a game with all these annoying small things that they know players will hate. Then they wait for a certain big game like GW2 to come out. And THEN they pump in this miracle patch in the same week as the GW2 game releases, a patch that could have been out months ago.
Screw that, im going all out on GW2 and I have about 15 friends that will as well, and they wont bother with MOP either. Small victory!
But anyway, good patch tbh.
True. I'm still debating to see if I should buy GW2 or not but from people reviewing the beta, they said the game so far looked solid. Hopefully it meets expectations, D3 is still going to be a fun game though, its fun to just break everything and bash monsters all day lol.
Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two,
Oh? i sure haven't read the full notes that describes all all the changes, mind linking them?
Balancing all the classes within 1-2 weeks after release? are you new to gaming?
Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two,
Oh? i sure haven't read the full notes that describes all all the changes, mind linking them?
Balancing all the classes within 1-2 weeks after release? are you new to gaming?
Balancing? What balancing? Most of the changes are just damage buffs..
still 1.0.4 is a cool patch but i think it will be still hunt items at a3 the same boring game
Diablo 2 was also a game you need to play in small doses at the end, if its not fun its not worth playing, i only do 1-2 act 3 runs max per day, if i do anymore the game will get boring fast, people expect to play 4-6 hours a day for months doing the same thing and not get bored.
This is the case with all games in my opinion, its supposed to be a fun way to pass the time, not a reason to live and spending all your waking hours with.
Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two,
Oh? i sure haven't read the full notes that describes all all the changes, mind linking them?
Balancing all the classes within 1-2 weeks after release? are you new to gaming?
Balancing? What balancing? Most of the changes are just damage buffs..
I will quote you on that when the patch notes hit.
You have no idea what most of the changes are, unless you have seen the patch notes, and again i will ask, link them or don't use words like "most" unless you can backup your claims.
still 1.0.4 is a cool patch but i think it will be still hunt items at a3 the same boring game
Diablo 2 was also a game you need to play in small doses at the end, if its not fun its not worth playing, i only do 1-2 act 3 runs max per day, if i do anymore the game will get boring fast, people expect to play 4-6 hours a day for months doing the same thing and not get bored.
This is the case with all games in my opinion, its supposed to be a fun way to pass the time, not a reason to live and spending all your waking hours with.
Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two,
Oh? i sure haven't read the full notes that describes all all the changes, mind linking them?
Balancing all the classes within 1-2 weeks after release? are you new to gaming?
Balancing? What balancing? Most of the changes are just damage buffs..
I will quote you on that when the patch notes hit.
You have no idea what most of the changes are, unless you have seen the patch notes, and again i will ask, link them or don't use words like "most" unless you can backup your claims.
Most of the CLASS changes are damage buffs, is that better?
You gotta keep in mind also that with the whole "flavour of the month" and streamers out there "proving" to everyone which is the best build, it's pretty obvious we haven't seen all possible and working Inferno builds yet.
The thing is, most of the playerbase isn't really interested in "experimenting", trying new things (despite what they say about D3 not having stat/skill points and how they're being crippled by Blizzard's choices), most people just wanna succeed in the game and complete its challenges. Check all your friends list characters and tell me which one isn't using a mainstream build, and which one has actually tried something like Tempest Rush Monk, Tanky/Crowd-Controller WD, or meele DH. Probably none. People just enjoy jumping on the bandwagon.
If they went around balancing skills knee-jerk, the "metagame" would never settle. If they changed things every two weeks, people would complain that the economy is crap and the items they bought aren't the best, and how that item that boosted Wave of Light is now worth millions and they sold it for 10k.
Blizzard didn't keep a game with over 10 millions subscribers because they're incompetent at design/balancing, despite what some might lead you to believe with their childish behaviour.
Actually this has nothing to do with GW2 specifically, and more with the fact that it's just a competitor. If you look over a lot Robert Kotick's (activision ceo) interviews, you see he actually does a lot of planning around the release of other games. They do tons of holding back projects/rushing other ones based on competitions release dates.
It's not too big of a stretch of the imagination to see the correlation between a very large game changing patch coming out around the time of another games release dates. Even if people will still eventually buy GW2, If just a few people delay their purchase of the game based on, "I'm just gonna play around with Diablo 3's new patch and wait to see a few reviews of GW2 before I buy it" then their planning and holding off of game changes was successful. Major Corporations know that reputations are all based around numbers, specifically release date sales numbers when you talk about video game companies. They will do pretty much whatever it takes to take numbers from their competitors, even if it's just a small number, it's worth it.
I love all the replies to this topic raging over the very very common, "[New Game] is totally gonna be a [Old Game] Killer" statements. These are the direct result of the competitions marketing strategies, and your raging comments are the direct result of the current game's marketing strategies. Way to be sheep, BAA!
All in all, it's just business. If you wanna sit here and throw insults at eachother and cloud the big picture with your "Game A is better then Game B" type statements go ahead. But the truth is GW2 has something to do with the patch release date, just not GW2 specifically. It could have been any other game. Bobby Kotick is not a very deep man, and his marketing strategies are very often put right out there in the public's eyes, sad thing is the public is too stupid or clouded with their own judgement they don't see it, or refuse to believe it.
If you think that increasing damage of a skill is just rolling a dice you are very wrong.
"most" of the changes take time to implement correctly, considering the build diversity and how buffing skills can effect a whole bunch of other skills and builds, a developers job is a bit more complicated then you give them credit for.
These changes are not done in a few weeks time frame and need to be carefully tested on various build combination.
This again? I mean cmon isnt this getting quite old? Just bump a other thread with this kind of stuff. And bashing a patch before It's even in motion isnt that kinda... thick headed? Meh just bump a other thread OP this is just old news.
I never bashed the patch, if you read more carefully you will see that I said the patch looks good.
I find it interesting that people judge and compare Diablo 3 as an mmo when it's not. At best Diablo 3 is a hybrid action-RPG, and thats what true fans of the series expected and wanted. If you want to go play GW2 by all means tote your ass, but the Diablo series has never been an mmo and never will be. Diablo Is the last great action-RPG franchise, and as such, it controls a niche that is sustainable well into the future.
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"There comes a time, thief, when the jewels cease to sparkle, gold looses it's luster, and the throne room becomes a prison" -King Osric
Patch 1.0.4 has so many annoying fixes and at the same time tunes classes and brings life to skills that were not used etc etc. Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two, hell even first month. How does Blizzard do it? They make a game with all these annoying small things that they know players will hate. Then they wait for a certain big game like GW2 to come out. And THEN they pump in this miracle patch in the same week as the GW2 game releases, a patch that could have been out months ago.
Screw that, im going all out on GW2 and I have about 15 friends that will as well, and they wont bother with MOP either. Small victory!
But anyway, good patch tbh.
lmao so you're suggesting they invest millions in development and years of their time, and they purposely make an unbalanced gamed at launch so they can fix it down the road? Just to get a couple more people to want to stay instead of going to a competitors?
Maybe the rest of the game industry should just shut everything down for, i dunno, 3 months. Maybe then the GW2 fanbois will shut it. Is the game really so shit the only way anyone will buy it if there is absolutley nothing else to do?
GW2 will just fall into the grave with aion rift and swtor.....the wow killers pritty sure once a game is dubbed the "wow killer" itll fail and in 3 months no one playes it lol
Patch 1.0.4 has so many annoying fixes and at the same time tunes classes and brings life to skills that were not used etc etc. Well you all have read the notes so I wont go into details.
However most of these fixes are easy and small ones that could have been done within the first week or two, hell even first month. How does Blizzard do it? They make a game with all these annoying small things that they know players will hate. Then they wait for a certain big game like GW2 to come out. And THEN they pump in this miracle patch in the same week as the GW2 game releases, a patch that could have been out months ago.
Screw that, im going all out on GW2 and I have about 15 friends that will as well, and they wont bother with MOP either. Small victory!
But anyway, good patch tbh.
lmao so you're suggesting they invest millions in development and years of their time, and they purposely make an unbalanced gamed at launch so they can fix it down the road? Just to get a couple more people to want to stay instead of going to a competitors?
*shakes head sadly*
I know how that sounds but that's exactly what im suggesting. Take a look at the major issues like WD, COOP play, Legendaries and so on. Really obvious stuff that a serious company like Blizzard should have easily known would be unsatisfying. I'm not saying the entire game is made up with that mentality but there are parts of it to be sure.
PS. Full scale class damage increasing is not balancing, its simply changing numbers which is what they are doing. Sugar coat it all you want bros. Its not like there is PvP in the game or that its coming in the near future lol.
PS. Full scale class damage increasing is not balancing, its simply changing numbers which is what they are doing. Sugar coat it all you want bros. Its not like there is PvP in the game or that its coming in the near future lol.
You're pretty clueless aren't you. You don't just change a game overnight, it's far better in gaming to leave something slightly broken in order to take the time to make sure your fixes don't just make things worse (see patch 1.0.3).
You realize Guild Wars 2 has been in Open Beta for nearly six months, and why? So they make sure they ship everything correctly because if they screw up it'll take them six months to just fix it (see SwToR).
But then again, your first statement in this thread was that it was a 'small victory' that you convinced some friends to not buy MoP, so you clearly came in here to underhandedly bash Blizzard, but are too much of a coward to do so outwardly so you give out backhanded compliments about patch 1.0.4. You're the worst kind of fanboy.
I find it interesting that people judge and compare Diablo 3 as an mmo when it's not. At best Diablo 3 is a hybrid action-RPG, and thats what true fans of the series expected and wanted. If you want to go play GW2 by all means tote your ass, but the Diablo series has never been an mmo and never will be. Diablo Is the last great action-RPG franchise, and as such, it controls a niche that is sustainable well into the future.
PS. Full scale class damage increasing is not balancing, its simply changing numbers which is what they are doing. Sugar coat it all you want bros. Its not like there is PvP in the game or that its coming in the near future lol.
You're pretty clueless aren't you. You don't just change a game overnight, it's far better in gaming to leave something slightly broken in order to take the time to make sure your fixes don't just make things worse (see patch 1.0.3).
You realize Guild Wars 2 has been in Open Beta for nearly six months, and why? So they make sure they ship everything correctly because if they screw up it'll take them six months to just fix it (see SwToR).
But then again, your first statement in this thread was that it was a 'small victory' that you convinced some friends to not buy MoP, so you clearly came in here to underhandedly bash Blizzard, but are too much of a coward to do so outwardly so you give out backhanded compliments about patch 1.0.4. You're the worst kind of fanboy.
Balancing? What balancing? Most of the changes are just damage buffs..
You keep using this word, I don't think it means what you think it does...
Yup, changing a large portion of spells and runes to be better specialized for certain tasks and buffing them up in certain areas is not balancing at all. Nope, not balancing lalalalalalalalalalalalalalalalalalalalalalala.
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However most of these fixes are easy and small ones that could have been done within the first week or two, hell even first month. How does Blizzard do it? They make a game with all these annoying small things that they know players will hate. Then they wait for a certain big game like GW2 to come out. And THEN they pump in this miracle patch in the same week as the GW2 game releases, a patch that could have been out months ago.
Screw that, im going all out on GW2 and I have about 15 friends that will as well, and they wont bother with MOP either. Small victory!
But anyway, good patch tbh.
True. I'm still debating to see if I should buy GW2 or not but from people reviewing the beta, they said the game so far looked solid. Hopefully it meets expectations, D3 is still going to be a fun game though, its fun to just break everything and bash monsters all day lol.
Balancing all the classes within 1-2 weeks after release? are you new to gaming?
Keep in mind it's not like the entire pre-release D3 team is working on these little patches. Most of them are off building the next expansion.
Balancing? What balancing? Most of the changes are just damage buffs..
This is the case with all games in my opinion, its supposed to be a fun way to pass the time, not a reason to live and spending all your waking hours with.
I will quote you on that when the patch notes hit.
You have no idea what most of the changes are, unless you have seen the patch notes, and again i will ask, link them or don't use words like "most" unless you can backup your claims.
Most of the CLASS changes are damage buffs, is that better?
You will see "damage increased" a lot
Enjoy
The thing is, most of the playerbase isn't really interested in "experimenting", trying new things (despite what they say about D3 not having stat/skill points and how they're being crippled by Blizzard's choices), most people just wanna succeed in the game and complete its challenges. Check all your friends list characters and tell me which one isn't using a mainstream build, and which one has actually tried something like Tempest Rush Monk, Tanky/Crowd-Controller WD, or meele DH. Probably none. People just enjoy jumping on the bandwagon.
If they went around balancing skills knee-jerk, the "metagame" would never settle. If they changed things every two weeks, people would complain that the economy is crap and the items they bought aren't the best, and how that item that boosted Wave of Light is now worth millions and they sold it for 10k.
Blizzard didn't keep a game with over 10 millions subscribers because they're incompetent at design/balancing, despite what some might lead you to believe with their childish behaviour.
It's not too big of a stretch of the imagination to see the correlation between a very large game changing patch coming out around the time of another games release dates. Even if people will still eventually buy GW2, If just a few people delay their purchase of the game based on, "I'm just gonna play around with Diablo 3's new patch and wait to see a few reviews of GW2 before I buy it" then their planning and holding off of game changes was successful. Major Corporations know that reputations are all based around numbers, specifically release date sales numbers when you talk about video game companies. They will do pretty much whatever it takes to take numbers from their competitors, even if it's just a small number, it's worth it.
I love all the replies to this topic raging over the very very common, "[New Game] is totally gonna be a [Old Game] Killer" statements. These are the direct result of the competitions marketing strategies, and your raging comments are the direct result of the current game's marketing strategies. Way to be sheep, BAA!
All in all, it's just business. If you wanna sit here and throw insults at eachother and cloud the big picture with your "Game A is better then Game B" type statements go ahead. But the truth is GW2 has something to do with the patch release date, just not GW2 specifically. It could have been any other game. Bobby Kotick is not a very deep man, and his marketing strategies are very often put right out there in the public's eyes, sad thing is the public is too stupid or clouded with their own judgement they don't see it, or refuse to believe it.
If you think that increasing damage of a skill is just rolling a dice you are very wrong.
"most" of the changes take time to implement correctly, considering the build diversity and how buffing skills can effect a whole bunch of other skills and builds, a developers job is a bit more complicated then you give them credit for.
These changes are not done in a few weeks time frame and need to be carefully tested on various build combination.
I never bashed the patch, if you read more carefully you will see that I said the patch looks good.
lmao so you're suggesting they invest millions in development and years of their time, and they purposely make an unbalanced gamed at launch so they can fix it down the road? Just to get a couple more people to want to stay instead of going to a competitors?
*shakes head sadly*
GW2 will just fall into the grave with aion rift and swtor.....the wow killers pritty sure once a game is dubbed the "wow killer" itll fail and in 3 months no one playes it lol
I know how that sounds but that's exactly what im suggesting. Take a look at the major issues like WD, COOP play, Legendaries and so on. Really obvious stuff that a serious company like Blizzard should have easily known would be unsatisfying. I'm not saying the entire game is made up with that mentality but there are parts of it to be sure.
PS. Full scale class damage increasing is not balancing, its simply changing numbers which is what they are doing. Sugar coat it all you want bros. Its not like there is PvP in the game or that its coming in the near future lol.
You're pretty clueless aren't you. You don't just change a game overnight, it's far better in gaming to leave something slightly broken in order to take the time to make sure your fixes don't just make things worse (see patch 1.0.3).
You realize Guild Wars 2 has been in Open Beta for nearly six months, and why? So they make sure they ship everything correctly because if they screw up it'll take them six months to just fix it (see SwToR).
But then again, your first statement in this thread was that it was a 'small victory' that you convinced some friends to not buy MoP, so you clearly came in here to underhandedly bash Blizzard, but are too much of a coward to do so outwardly so you give out backhanded compliments about patch 1.0.4. You're the worst kind of fanboy.
The fan is strong in this one.
I loled
Yup, changing a large portion of spells and runes to be better specialized for certain tasks and buffing them up in certain areas is not balancing at all. Nope, not balancing lalalalalalalalalalalalalalalalalalalalalalala.