I laugh at you for thinking diablo3 needs skills to be played, or any rpg for that matter. My fucking 9 years old cousin plays D3 and while he's not in inferno mode yet he finished the game alone up to izual on hell mode by never changing his spells in his hot bar since he's lvl 45. But he has good gear because he plays this thing 20/24 7/7 so he can manage without doing much. Yeah D3 is for the elite games alright. -sigh-
Well, the Diablo games have always been item hunt games. Jeez, I remember D2, my sorc had Frozen Orb on right click. I breezed through the game with one hand. The games have never been about great skill, that's not the point of it. You play it to get good items.
I hate the term 'gear check', it boils it down to an MMO standard. However, this is sort of like that though. Since they took away the progression to insanely higher levels, the game needed a new way of progression. Rather than grinding for levels to progress D3 needed something new. Since the game revolves around items, that basically became the progression mechanic. Some like it, some don't. There may very well be better ways of progressing to new content, but so far this is at least better than grinding to level 90.
It is funny how insanely retarded majority of posters in this thread are. You guys are all upset because to him Diablo 3 sucks sack and to you it is the only game you could ever witness a "hard" difficulty in a game before.
Diablo 3 is easy, it is brain dead, and it does not require skill. It is VERY VERY gear dependent, if you don't get super lucky, get fed, spend all day MFing, then you do not progress. Your skill has little to nothing to do with progressing in this game.
Then again, this is Diablofans. The land where all the children who are brainwashed by Blizzard come here. Should of seen it before release haha, oh the stupid bull shit they would say and try and pass off like this game was gonna be the greatest game ever. Funny how many of you pathetic spineless losers vanished or won't even comment on how shitty the mechanics and core game function is when I bring it up to you now where as before you an avid Blizzard fanboy who would die to keep their honor.
2/10. You are getting a little to provocative just for the sake of being provocative. Your trolling has lost some of it's edge.
You kids constantly need instant gratification. Blizzard's intention for Inferno was that it would require you to farm acts and gear up tremendously before moving on to the next act. Patch 1.0.3 gives you a better chance of gearing up with higher ilvl things from act1 than before. They now make it possible to achieve their design goal.
Instead of doing that, you come here and complain about dying in an act you are not geared for and skilled for. You want to faceroll everything like the kid fps games you "master", and it's funny that a few people actually support your stance. They even give you the auction house to spend gold and help fill your weak slots to make each act more bearable, but since you aren't farming act4 yet, it must be Blizzard's fault and not yours.
Time to grow up, and it's time for mods to delete Adon from existence. He is better off sticking with mature games like Street Fighter and not stupid childish ones like D3.
It's funny because since 1.0.3 I have had more fun. I seem to get more rare drops, more then a few of them of halfway decent quality now; sure a lot of them are not rolled well but that's normal for Diablo, I spent years playing D2 off and on, if you didn't buy your gear or did minimal to no trading you basically had the same luck as you do now. Heck I think its better than D2 in that regard I have bought very little and have slowly wiggled my way through Inferno. With the new patch I am actually enjoying my trek, and not running from mobs nearly as much. (only one I had to run away from; a arcane enchanted, horde, jailer, fast; in a tight corridor so I could not maneuver.) I guess people are complaining because they were used to death zerging and now they can't do that. I made enough money last night just picking up gold and selling blues and a few poorly made yellows to cover the repair costs and death costs (stupid lag; that's really my only complaint this patch I seem to be having a lot more lag) and still come up 100K over what I had and that was just playing the storyline not attempting to farm. People will complain about anything because they want instant gratification.
It is funny how insanely ******* majority of posters in this thread are. You guys are all upset because to him Diablo 3 sucks sack and to you it is the only game you could ever witness a "hard" difficulty in a game before.
Starting with a bigoted slur against disable people isn't the way to curry favor. Reported.
Diablo 3 is easy, it is brain dead, and it does not require skill. It is VERY VERY gear dependent, if you don't get super lucky, get fed, spend all day MFing, then you do not progress. Your skill has little to nothing to do with progressing in this game.
There's strategy involved in planning your gearing, selecting your gearing, and having it work with your build. Your gear should work as a cohesive whole, and this take planning.
There's tactics involved with positioning, ability use, managing cooldowns, crowd control, and balancing DPS with damage mitigation and healing.
There's skill involved with appraising your items and other's to make effective trades, and getting the most bang for your buck. Diablo has always been focused on items, and the GAH merely facilitates the important trading element by providing a currency to streamline trading.
The definition of skill is arranging the situation in such a way that you get "lucky" more often. This is mere statistics; you can do a soft version of this via learning and trial and error (figuring the best ways to farm), or supplement this with math (timing runs and figuring rares per hour.) Switching to MF gear before finishing off an opponent involves risk (I have died many times to this, and on some enemies forego it to avoid risk) as well as reward.
The patch, while making the game much easier for me, has freed up a larger range of build considerations; I am in the process of balancing DPS with defense, which takes skill and learning.
Then again, this is Diablofans. The land where all the children who are brainwashed by Blizzard come here. Should of seen it before release haha, oh the stupid bull shit they would say and try and pass off like this game was gonna be the greatest game ever. Funny how many of you pathetic spineless losers vanished or won't even comment on how shitty the mechanics and core game function is when I bring it up to you now where as before you an avid Blizzard fanboy who would die to keep their honor.
...And you finish off with trolling and flaming. Way to make a serious point. Protip: if you don't like it, get out.
How do you expect anyone to take you seriously if you cannot communicate clearly on a most basic level? Your post is a giant jumble of words and rage.
Wow... I was just gonna post this (+ what is in your post after this) but it seems you beat me to it.
So, pretty much what he said... I just love these people applying their own view of what this game is supposed to be in their eyes and then complain when it isn't And of course nothing is EVER their own fault. Noooo, it's the game, or blizzard, or fanboys!
this guy is a badass. i wish i had platinum trophies for video games.
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I ran Inferno Act 1 and 2, and a bit of 3 last night.
Had some GREAT drops (i lvl 61-63), had managable repair bills (maybe 150k total) and made easily 400k in gold after repairs (not counting sales of loot).
I dunno, im having a blast, and getting good gear and gold.
And Adon, for being such a "badass" Diablo player, you sure seem to suck at D3, lol.
I'd wish more of you people would look through the fact that the OP did not prepare the post beforehand in regards of spelling and presentation. He is bringing a quite interesting point up: this game does seem to lose its value incredibly fast for many players and it brought me to wonder if it really has been worth it for blizzard to release a game that (clearly) has undergone so many changes in the past month it has been around and thereby it barely seems like it was not ready for a release at all.
I personally dislike many of the recent changes as well. Hell, I know many bugs won't be found even by beta players (and if they are, some may not even be informed), but the presented amount of bugs to the public (and most probably a large additional amount that is not public knowledge) for only a month of uptime seems absolutely ridicolous to me... it feels more like being at a mid/late beta stage
In response to the repair thing: I don't get it at all. I get why they changed it and indeed it seemed fit to correlate stuff a bit, but it appears to me if someone at blizz just pressed a big red button labeled >>HEAVY GOLD SINK<< and turned the chair around with an evil laughter...
Oh common, it is CLEARLY to directly address graveyard zerging and complete glass cannoning.
I see exactly 0 issue with the change.
Blizzard has ALWAYS done this, with EVERY game, they release it, view the player data, and make (sometimes dramatic) changes.
Have you ever considered that you might just not be that good?
No I did not for I am awesome at pretty much any video games that comes out that I put the smallest effort in it. I beat all my games on the hardest settings within days, have a shit load of platinum trophies if you have any idea what those are, always finish in top 3 in matches in online FPS BF3/cod, was ranked top 20 in warcraft 3 on azeroth and im passing. With that said, I have nothing to prove to you so, yeah w/e. And since when this game is hard, give me the gear and i will rape through everything. There was this Barb on act 2 with crazy gear, all he was using was cleave, i didnt see him use any spells besides berserker and volcano, so please, don't come here and tell me you need skills to play this game a 10 years old could play.
You gloat about all your accolades in video games then proceed to say this game can be played with the skills of a 10 year old?
I'm not sure you understand how Diablo works. Diablo could very easily be called "Demon Grind". You're supposed to grind for gear. You're supposed to run the same act over and over for the lottery chance of better loot. That's how the game works. I'm sorry if you expected to faceroll the entire game cuz of your "mad leet" skills, but some games aren't like that.
Hate to break it to you man but you really are just not good enough. My friend has similar stats maybe a little more DPS and he has no trouble at all with Act 2 or 3. Claiming you have all these awards and you are amazing at video games just further increase my idea that you are truly poor at this game. Sorry mate.
Not fun for you? Stop playing. Simple choice is simple.
There is a quite deligate border to cross taking that statement of yours to consideration. Many people are feeling the way that OP does. Simply saying that "it's not fun - then go" is quite poorly unconstructive. Do you leave the middle of a movie just because 3-5 scenes turned out to be boring? Or say "go home if you don't like the music" at a concert where one song is considered bad for you but you like the rest?
If one guy stands up and says he's having issues with the game that's one thing - if a whole bunch of people, preferably a good percentage of the population of that game - stands up and comes with similar statements that presents a trend. It's the same way around in both positive and negative manner, a game can be "too easy" or "too hard".
The whole point of this rambling is that we'd like to discuss the factors that destroys peoples gaming experience and preferably eliminate these. I thereby think of your argument as being pretty vague.
I know the point you are trying to make but it's not apples to apples in your analogies. Walking out of a theatre after a few scenes of a movie or a concert after one song is not the same as playing a game in it's entirety, complaining about it from start to finish, and then continuing to play it while still complaining. Telling someone to stop doing something that is not fun for them is 100% rational and sane. Telling them to continue to do something they clearly do not enjoy is actually the crazy thing in this instance. There is also a difference between telling someone to simply stop playing and telling them to stop playing, break the game CD, call blizzard to have the game perma removed from their account and then blowing up their computer. As far as I know no one has taken it to that extreme but you would think so when seeing how people react to advice that is completely rational and sane. If you were punching yourself in the face over and over again and between every blow you told people it hurt would you get mad at someone if they said, "hey face punching guy, maybe stop punching yourself in the face?"
I can't speak for anyone else here, so I won't, but I have zero issue with people not enjoying this game. I have zero issue with people wanting to spark conversation about how to make it better, as long as everyone involved understands this is completely subjective. What I find fascinating and sad is that people want to continue to play the game, not have fun, complain and in turn want to bring other people down with them.
I love how this kid could not handle the responses and just keeps going to the same idea that this game is stupid easy and he should be fully geared and farming Inferno Diablo by now. It amazes me how you keep saying how easy it is yet you cant get past Act 2. With smart play and utilizing the AH a little getting past act 2 and 3 is a breeze.
I don't know how else to explain to you that INFERNO does take skill lets see your 9 year cousin get through that and then we can revisit the "game is easy enough for a little kid" discussion.
Also way to run away with your tail between your legs from this post. Id call that taking a punch in the mouth to your so called "skill"
Im with Jackoo on this one. D2 shits all over D3. At least they didn't Nerf every class and make them harder and harder every 2 months so people have to try change their game style all the time. Leave Jackoo be.
Funny how everyone is slandering Jackoo for having an opinion when it takes more guts to voice one. Those who have a go at someone for having a voice are lower then maggots in MY OPINION. Get it. Got it. Good now F@%k OFF
He doesn't have an opinion. He is incapable of managing game mechanics at Inferno difficulty, and wants to blame the game and the RMAH on it.
You people who revere D2 and want to put it on a pedestal are half the issue with these forums, and how it represents the game. It isn't bad, it just isn't *EXACTLY WHAT YOU WANT*. Which was a straight D2 clone, with everything D2 had, but newer GFX and a different story.
D2 was a decent game. Besides being easy as hell, having a skill/talent system that was irrelevant because any skills with any gear allowed you to progress. And by that, it was "more customizable" - your skills choices *DID NOT MATTER*. They weren't choices, it was a glorified "whack-a-mole" screen than made pretty changes to what your character looked like in combat. Because everyone looked the same once they got the BiS gear everyone was duping out.
OP - the stats you list for Act 2 are crap. You have an account here, you posted your river of tears - but you couldn't be bothered researching minimum stats needed to move forward. Because you see a Barb *with* enough (more than enough) gear, *he* must be broken, not you - because, of course, your gaming prowess is legendary.
Your stats aren't enough. I can farm Act 1 just fine, and Act 2 *was* easier yesterday. I have 38K HP/11.5K DPS/450 RA and was still struggling. The IAS nerf hurt a bit (lost 1.5K DPS), *BUT* I don't blame the game for my inability to advance. I know this is a gear game, and I don't have it. I Don't go crying to Blizzard telling them change the game, because I am so great it can't be me.
As for Lushy, savior of the downtrodden - on the Internet, everyone has the balls to voice an opinion. Anonymity requires *ZERO* bravery. You know what requires bravery? Acknowledging that your failures are *YOUR* failures, instead of hunting down any and every scapegoat you can find, because your ego is far to fragile to accept you just aren't perfect.
D2 only shit's on something because it is covered in it. It was a good game, and had some good systems. D3 has the potential to match that, while avoiding many of the pitfalls and abuse/hack/exploits D2 suffered from, which ultimately ruined it for many. For folks like you, who don't want a challenge, just a glorified loot pinata that even the OP's referenced 10 y/o's would get bored of, go back to it. Get it? Got it? Go back to pre-school, little kid.
--------------EDIT-----------------
Cyeron - technically correct, yes. The OP does illuminate a point many *VOCAL* players have on *MANY GAME FORUMS* (note: this number is *NOT* a significant sampling of the players base, and many players are just as vocal in support of them game. IT is common knowledge that more people complain than praise, however, so the greater number of negative voices comes as no shock for anybody with more than a junior college education).
Repetition is boring. Repetition in D2 was boring too. For every person that played D2 as intended, at least one was either using hacks or exploits or dupes, or benefiting from them by using items from people who did. Saying a game is great because you can bypass significant portions of game mechanics is an error in logic too. Likewise with D3. You use class changes as the qualification for the games weakness of repetition driving people away. I see peoples need to find ways to cheese their way through hard games driving them away as stuff gets fixed. See the difference?
Your deeper issue, simply put, is as follows -
(1) Repetition is boring - people who hate this will hate D3, will have hated D2, or have grown out of this type game in between releases.
(2) People used to D2's difficulty and easy of acquiring gear will hate repetition in D3, because they never really had to experience it in D2.
People who do not like grind games will be bored. People who thought D2 was perfect will be bored or unhappy. People who like the game aren't being driven away by grinding/repetition - that is why they play it. Some of them are driven away by balance, difficulty, patches, etc. Things that are not the cornerstone of Diablo games.
And those people who are not having fun should stop playing. Class/game changes may be the straw that broke the camels back for those players, but those people weren't having fun regardless, per your statement above. It is weak reasoning to try and link 2 unrelated issues to support your (or another) argument.
Im with Jackoo on this one. D2 shits all over D3. At least they didn't Nerf every class and make them harder and harder every 2 months so people have to try change their game style all the time. Leave Jackoo be.
Funny how everyone is slandering Jackoo for having an opinion when it takes more guts to voice one. Those who have a go at someone for having a voice are lower then maggots in MY OPINION. Get it. Got it. Good now F@%k OFF
He doesn't have an opinion. He is incapable of managing game mechanics at Inferno difficulty, and wants to blame the game and the RMAH on it.
You people who revere D2 and want to put it on a pedestal are half the issue with these forums, and how it represents the game. It isn't bad, it just isn't *EXACTLY WHAT YOU WANT*. Which was a straight D2 clone, with everything D2 had, but newer GFX and a different story.
D2 was a decent game. Besides being easy as hell, having a skill/talent system that was irrelevant because any skills with any gear allowed you to progress. And by that, it was "more customizable" - your skills choices *DID NOT MATTER*. They weren't choices, it was a glorified "whack-a-mole" screen than made pretty changes to what your character looked like in combat. Because everyone looked the same once they got the BiS gear everyone was duping out.
OP - the stats you list for Act 2 are crap. You have an account here, you posted your river of tears - but you couldn't be bothered researching minimum stats needed to move forward. Because you see a Barb *with* enough (more than enough) gear, *he* must be broken, not you - because, of course, your gaming prowess is legendary.
Your stats aren't enough. I can farm Act 1 just fine, and Act 2 *was* easier yesterday. I have 38K HP/11.5K DPS/450 RA and was still struggling. The IAS nerf hurt a bit (lost 1.5K DPS), *BUT* I don't blame the game for my inability to advance. I know this is a gear game, and I don't have it. I Don't go crying to Blizzard telling them change the game, because I am so great it can't be me.
As for Lushy, savior of the downtrodden - on the Internet, everyone has the balls to voice an opinion. Anonymity requires *ZERO* bravery. You know what requires bravery? Acknowledging that your failures are *YOUR* failures, instead of hunting down any and every scapegoat you can find, because your ego is far to fragile to accept you just aren't perfect.
D2 only shit's on something because it is covered in it. It was a good game, and had some good systems. D3 has the potential to match that, while avoiding many of the pitfalls and abuse/hack/exploits D2 suffered from, which ultimately ruined it for many. For folks like you, who don't want a challenge, just a glorified loot pinata that even the OP's referenced 10 y/o's would get bored of, go back to it. Get it? Got it? Go back to pre-school, little kid.
Quoted just so I could read it again and smile a little. ;p
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I hate the term 'gear check', it boils it down to an MMO standard. However, this is sort of like that though. Since they took away the progression to insanely higher levels, the game needed a new way of progression. Rather than grinding for levels to progress D3 needed something new. Since the game revolves around items, that basically became the progression mechanic. Some like it, some don't. There may very well be better ways of progressing to new content, but so far this is at least better than grinding to level 90.
2/10. You are getting a little to provocative just for the sake of being provocative. Your trolling has lost some of it's edge.
Instead of doing that, you come here and complain about dying in an act you are not geared for and skilled for. You want to faceroll everything like the kid fps games you "master", and it's funny that a few people actually support your stance. They even give you the auction house to spend gold and help fill your weak slots to make each act more bearable, but since you aren't farming act4 yet, it must be Blizzard's fault and not yours.
Time to grow up, and it's time for mods to delete Adon from existence. He is better off sticking with mature games like Street Fighter and not stupid childish ones like D3.
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There's strategy involved in planning your gearing, selecting your gearing, and having it work with your build. Your gear should work as a cohesive whole, and this take planning.
There's tactics involved with positioning, ability use, managing cooldowns, crowd control, and balancing DPS with damage mitigation and healing.
There's skill involved with appraising your items and other's to make effective trades, and getting the most bang for your buck. Diablo has always been focused on items, and the GAH merely facilitates the important trading element by providing a currency to streamline trading.
The definition of skill is arranging the situation in such a way that you get "lucky" more often. This is mere statistics; you can do a soft version of this via learning and trial and error (figuring the best ways to farm), or supplement this with math (timing runs and figuring rares per hour.) Switching to MF gear before finishing off an opponent involves risk (I have died many times to this, and on some enemies forego it to avoid risk) as well as reward.
The patch, while making the game much easier for me, has freed up a larger range of build considerations; I am in the process of balancing DPS with defense, which takes skill and learning.
Where's this "no skill" now?
...And you finish off with trolling and flaming. Way to make a serious point. Protip: if you don't like it, get out.
So, pretty much what he said... I just love these people applying their own view of what this game is supposed to be in their eyes and then complain when it isn't And of course nothing is EVER their own fault. Noooo, it's the game, or blizzard, or fanboys!
I don't like the nerf because I was looking forward to the challenges. But then again, the game is still fun.
Not fun for you? Stop playing. Simple choice is simple.
Had some GREAT drops (i lvl 61-63), had managable repair bills (maybe 150k total) and made easily 400k in gold after repairs (not counting sales of loot).
I dunno, im having a blast, and getting good gear and gold.
And Adon, for being such a "badass" Diablo player, you sure seem to suck at D3, lol.
so.... you're saying this game is only made for people who are "good" at gaming?
Oh common, it is CLEARLY to directly address graveyard zerging and complete glass cannoning.
I see exactly 0 issue with the change.
Blizzard has ALWAYS done this, with EVERY game, they release it, view the player data, and make (sometimes dramatic) changes.
This happened to Diablo 2 as well.
You gloat about all your accolades in video games then proceed to say this game can be played with the skills of a 10 year old?
I'm not sure you understand how Diablo works. Diablo could very easily be called "Demon Grind". You're supposed to grind for gear. You're supposed to run the same act over and over for the lottery chance of better loot. That's how the game works. I'm sorry if you expected to faceroll the entire game cuz of your "mad leet" skills, but some games aren't like that.
I know the point you are trying to make but it's not apples to apples in your analogies. Walking out of a theatre after a few scenes of a movie or a concert after one song is not the same as playing a game in it's entirety, complaining about it from start to finish, and then continuing to play it while still complaining. Telling someone to stop doing something that is not fun for them is 100% rational and sane. Telling them to continue to do something they clearly do not enjoy is actually the crazy thing in this instance. There is also a difference between telling someone to simply stop playing and telling them to stop playing, break the game CD, call blizzard to have the game perma removed from their account and then blowing up their computer. As far as I know no one has taken it to that extreme but you would think so when seeing how people react to advice that is completely rational and sane. If you were punching yourself in the face over and over again and between every blow you told people it hurt would you get mad at someone if they said, "hey face punching guy, maybe stop punching yourself in the face?"
I can't speak for anyone else here, so I won't, but I have zero issue with people not enjoying this game. I have zero issue with people wanting to spark conversation about how to make it better, as long as everyone involved understands this is completely subjective. What I find fascinating and sad is that people want to continue to play the game, not have fun, complain and in turn want to bring other people down with them.
I don't know how else to explain to you that INFERNO does take skill lets see your 9 year cousin get through that and then we can revisit the "game is easy enough for a little kid" discussion.
Also way to run away with your tail between your legs from this post. Id call that taking a punch in the mouth to your so called "skill"
maybe you just need better gear. the transition to harder areas is always going to be hard.
think positive
He doesn't have an opinion. He is incapable of managing game mechanics at Inferno difficulty, and wants to blame the game and the RMAH on it.
You people who revere D2 and want to put it on a pedestal are half the issue with these forums, and how it represents the game. It isn't bad, it just isn't *EXACTLY WHAT YOU WANT*. Which was a straight D2 clone, with everything D2 had, but newer GFX and a different story.
D2 was a decent game. Besides being easy as hell, having a skill/talent system that was irrelevant because any skills with any gear allowed you to progress. And by that, it was "more customizable" - your skills choices *DID NOT MATTER*. They weren't choices, it was a glorified "whack-a-mole" screen than made pretty changes to what your character looked like in combat. Because everyone looked the same once they got the BiS gear everyone was duping out.
OP - the stats you list for Act 2 are crap. You have an account here, you posted your river of tears - but you couldn't be bothered researching minimum stats needed to move forward. Because you see a Barb *with* enough (more than enough) gear, *he* must be broken, not you - because, of course, your gaming prowess is legendary.
Your stats aren't enough. I can farm Act 1 just fine, and Act 2 *was* easier yesterday. I have 38K HP/11.5K DPS/450 RA and was still struggling. The IAS nerf hurt a bit (lost 1.5K DPS), *BUT* I don't blame the game for my inability to advance. I know this is a gear game, and I don't have it. I Don't go crying to Blizzard telling them change the game, because I am so great it can't be me.
As for Lushy, savior of the downtrodden - on the Internet, everyone has the balls to voice an opinion. Anonymity requires *ZERO* bravery. You know what requires bravery? Acknowledging that your failures are *YOUR* failures, instead of hunting down any and every scapegoat you can find, because your ego is far to fragile to accept you just aren't perfect.
D2 only shit's on something because it is covered in it. It was a good game, and had some good systems. D3 has the potential to match that, while avoiding many of the pitfalls and abuse/hack/exploits D2 suffered from, which ultimately ruined it for many. For folks like you, who don't want a challenge, just a glorified loot pinata that even the OP's referenced 10 y/o's would get bored of, go back to it. Get it? Got it? Go back to pre-school, little kid.
--------------EDIT-----------------
Cyeron - technically correct, yes. The OP does illuminate a point many *VOCAL* players have on *MANY GAME FORUMS* (note: this number is *NOT* a significant sampling of the players base, and many players are just as vocal in support of them game. IT is common knowledge that more people complain than praise, however, so the greater number of negative voices comes as no shock for anybody with more than a junior college education).
Repetition is boring. Repetition in D2 was boring too. For every person that played D2 as intended, at least one was either using hacks or exploits or dupes, or benefiting from them by using items from people who did. Saying a game is great because you can bypass significant portions of game mechanics is an error in logic too. Likewise with D3. You use class changes as the qualification for the games weakness of repetition driving people away. I see peoples need to find ways to cheese their way through hard games driving them away as stuff gets fixed. See the difference?
Your deeper issue, simply put, is as follows -
(1) Repetition is boring - people who hate this will hate D3, will have hated D2, or have grown out of this type game in between releases.
(2) People used to D2's difficulty and easy of acquiring gear will hate repetition in D3, because they never really had to experience it in D2.
People who do not like grind games will be bored. People who thought D2 was perfect will be bored or unhappy. People who like the game aren't being driven away by grinding/repetition - that is why they play it. Some of them are driven away by balance, difficulty, patches, etc. Things that are not the cornerstone of Diablo games.
And those people who are not having fun should stop playing. Class/game changes may be the straw that broke the camels back for those players, but those people weren't having fun regardless, per your statement above. It is weak reasoning to try and link 2 unrelated issues to support your (or another) argument.
Quoted just so I could read it again and smile a little. ;p