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    posted a message on In an effort to stop the RMAH from killing PVP
    Does no one remember that people will be matched up in a system like Starcrafts?

    By gear.

    Meaning, CC warriors will more then likely end up matched up against other CC warriors.
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from Emberos

    On topic: there are certain packs that are indeed broken right now with reflect (health link and certain champ packs) and blizzard has acknowledged this. These should be fixed. Other than that, adding in some defense and life steal seems to solve the problem even at very high damage output (top 1% type character damage output). Jaetch or someone with top .1% damage output would have to weigh in about RD at those levels. From my perspective, I would say some visual indication of reflects would be a good addition but, other than that and fixing known bugs, I don't see a need for an affix redesign or nerf.

    Exactly, but apparently, these simple things are far to restrictive for the player base.
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from Oxidys

    i like to see how weak people's arguments are by how often they pick a single phrase or sentance, and think if they reply to just that, it automatically makes their point of view right.

    its clearly time for me to leave this troll bait thread. instead of adding difficulty in fun and meaningful ways, people insist on banging their face into a curb to pretend its "a challange".

    Its Challenge BTW.

    Ok, how would you suggest they make RD more challenging but in a different form?

    Im all ears.
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from maka

    Just to clarify: I wasn't saying that RD should be removed from the game. I was saying that, were RD to be removed from the game, some people would start dropping skills like serenity and smoke screen, which says a lot about how RD limits skill choices.

    And Iron Maiden was shit...so what? What's your point?

    And I honestly dont think dropping RD would cause them to all of the sudden not use the best defesive abilities in the game, due to the lackluster "other" options. (possibly if Blizz actually buffs some alternatives)

    Your own stance was that Diablo 2 before all the patches was the best version of Diablo 2 that existed, that the continued patches "ruined" the game.

    Now, Iron Maiden was "shit", and it was a good change?
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from NirXY

    it's a bad design for the affix, I see it as a fix, not as a nerf.
    also, Thorns doesn't do % damage, if it would've - it would be OP.
    no reason RD does.

    That awkward moment when you realize Blizz is making adjustments to Thorns, more then likely via direct relation to stats/damage...

    http://us.battle.net/d3/en/forum/topic/7004456089?page=3#53
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from Hasansabbat

    Quote from maka

    @AudioCD: No, you don't. You can easily sidestep the molten patches, go around enemies, etc etc. It's bullshit that you "have to stay in molten, so it's the same as RD to melee". Hell, it's beyond bullshit. It's being deliberately dishonest.
    The only way to avoid RD completely is to NOT deal any damage.

    Also, you say "oh, you don't need any particular skills to deal with RD". Well, I guess it's a coincidence that every WD uses spirit walk, every Monk uses serenity, every DH uses smoke screen/shadow power. Just a big fat coincidence.
    Sure, these skills are useful in many situations, but it's my opinion that, were RD to be dropped from the game, many people would be dropping these skills.

    I use spirit walk to run faster between trash/packs and to regen my mana. You miss a huge point in this video which is about the clearing speed. If I change one of my passives to the Jungle fortidute which provides %15 less dmg taken I totally become immune to reflect packs. I don't see my HP going up down etc. but my clearing speed becomes lower.

    So as you see there are many ways to avoid reflect dmg. Monks I play with don't get serenity while barbs dont get war cry. And MP10 is our regular farming run I don't do MP10 to shoot videos.

    They aren't interested in actually doing anything about RD themselves, they just will rant and rage until Blizzard nerfs it out of the game.
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from maka

    @AudioCD: No, you don't. You can easily sidestep the molten patches, go around enemies, etc etc. It's bullshit that you "have to stay in molten, so it's the same as RD to melee". Hell, it's beyond bullshit. It's being deliberately dishonest.
    The only way to avoid RD completely is to NOT deal any damage.

    Also, you say "oh, you don't need any particular skills to deal with RD". Well, I guess it's a coincidence that every WD uses spirit walk, every Monk uses serenity, every DH uses smoke screen/shadow power. Just a big fat coincidence.
    Sure, these skills are useful in many situations, but it's my opinion that, were RD to be dropped from the game, many people would be dropping these skills.

    I don't think people would drop those skills if RD was removed at all.

    The survive-ability skills are universally chosen because of how potent they are, and how "un-potent" the alternatives are.

    But sure, remove RD, and pretty much any other remotely difficult thing from Diablo 3, why not?

    (hilarious coming from someone who claims super early/pre patched Diablo 2 was the greatest game of all time, a game that included Iron Maiden............)

    Also "fake difficulty" (@ Oxidys)

    DIABLO HAS ALWAYS USED "Fake Difficulty", heck, the series is literally BASED ON THAT CONCEPT FFS.

    Honestly, it doesn't matter, as per usual, endless QQ will cause Blizz to endlessly nerf their games, it has happened to literally every single game they have ever made, and then after the fact, people complain about it. (for reference, Diablo, WoW and SC)

    The circle jerk never ends. Seriously, people are already asking for "Invulnerable" to come back, Blizz will nerf RD into nothing, then people will pop up 6 months down the road, and complain that the game is too easy, and the monster affixes should be more potent.

    We are already seeing people talking about missing pre 1.03 difficulty.
    Posted in: Diablo III General Discussion
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    posted a message on I report duplication, blizzard dont care, such a rubbish company!!!
    Quote from MonsterMMORPG

    they can't do anything because all dupes are legit via roll backs .)

    They could bind rollbacked items to the account.......

    Oh wait..... they just did that.
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    Quote from Oxidys

    Quote from AudioCG

    lol, bunch of butt hurt nerds pissed that someone can do what they cannot.

    Pretty much every single person I have ever seen complain about reflect damage has terrible Armor/All Resist, little to no health, low LOH/LS, and like 200K+ damage.

    Stop making super fragile builds that cannot take any damage.

    No.

    my barb and monk can face roll RD, that doesnt change the fact that RD as a consept is absurd. you should never be punished for working to make your charactor stronger. You should not be forced to use the few skills that can trivialize RD. RD is the only affix that commands so much out of every player. "If you do not build like this, gear like this, uninstall D3 because the RD gods command you!"

    So I guess the baseline minimum resists for completing Hell in D2 was terrible?

    I guess the massive Vit dump required in D2 was terrible?

    All you need is a somewhat reasonable amount of health. (there is alot of room here, you dont need 50K+ health)

    SOME form of health input, regen, loh, ls, SOMETHING.

    Armor, you need to have some, surprise.

    Thats it, thats all you need to deal with RD. (not even skill swaps, build changes, all of this can be done via gear.)

    You can in fact make a Glass Cannon, and survive RD, you just need to have some basic survive-ability, Diablo 3 is hardly the first RPG to require this from players, heck, it is not even the first Diablo game to require this from players.

    I know you would like to just faceroll the game with nothing but pure offense, sorry to tell you, at least some form of basic defense is required, actually, I cannot think of a SINGLE RPG/ARPG game that this is not true for. (honestly, RD is one of the ONLY affixes that is directly in contrast to extreme damage output, I have to deal with Molten, I cannot avoid it, I NEED to be in Melee range to attack, I cannot avoid molten, ever, thus, I need very much the same things a ranged character would need to deal with said affix.)
    Posted in: Diablo III General Discussion
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    posted a message on Why Nerf/Fix Reflect Damage?
    lol, bunch of butt hurt nerds pissed that someone can do what they cannot.

    Pretty much every single person I have ever seen complain about reflect damage has terrible Armor/All Resist, little to no health, low LOH/LS, and like 200K+ damage.

    Stop making super fragile builds that cannot take any damage.
    Posted in: Diablo III General Discussion
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    posted a message on List of what this game NEEDS. and should already have.
    Quote from maka

    Quote from AudioCG

    Quote from maka

    ^^Yes, of course, you're right, it won't stop all changes. There have already been good changes to this game, and I'm sure there will be more in the future. But it does make it very hard to change what, to me, is the main problem with this game, which is itemisation and its ramifications.

    There are several tweaks that can be done to the itemization that would dramatically improve the diversity of the game. (elemental damage, buff lesser used Affixes, add new affixes, etc)

    The only thing that cannot change is the stats on items, that would require a complete re working of the game, and will not happen. (not even close to a realistic expectation)

    Yeah, but what I was saying is that Blizz is reluctant to mess with items due to the existence of the RMAH. They don't want to deal with situations like dudes buying 500$ worth of gear, only for it to be made near-useless the next day.

    EDIT: Also, they already messed with existing gear in the past (the IAS nerf).

    You are correct.

    I think they should BUFF the undesirable stuff we all pass on, I dont want them to go all nerf happy on everything, thats not fun at all.

    Example;

    Ok, we ALL know about WW barbs, and we all know about CC/CD/IAS.

    So, WW Barbs are synergistic, fun, and wreak house. Seems like a good template for what Blizz should be shooting for with ALL classes, no?

    CC/CD/IAS are by far the most desirable affixes ATM, so, lets use them as the template of "power" for the other affixes!

    buffbuffbuff
    Posted in: Diablo III General Discussion
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    posted a message on Is D3 dying?
    Quote from Jamoose

    Quote from Bagstone

    What the heck is everyone talking about "ban waves" - Blizzard is continuously monitoring and banning, they're just not announcing every single ban on their forums. It's not "two ban waves" but "two announcements about recent bans".

    If you go to the forums of the bot developers you can see that bans occur all the time and not just on certain days where Blizzard decides to ban some people.

    Wrong. They do it in waves. Its obvious if you do some research.

    They do, but they have done faaaaaaaaaaaaar more then 2 ban waves.
    Posted in: Diablo III General Discussion
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    posted a message on Is D3 dying?
    Quote from TehAdi

    I think you have to get laid first. Seriously.

    My wife says ok!

    Should be later tonight, you'll let me know tomorrow?
    Posted in: Diablo III General Discussion
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    posted a message on Is D3 dying?
    Quote from TehAdi

    i guess they made enough money on botters already so time to silence the forum haters...

    Yeah, its about time they banned them from Diablo 2.......

    OH WAIT.

    Your one of those morons who thinks Blizzard games having bots is a NEW thing....... lolz.

    Your around 12 years late bro.

    (psssst, botters drive prices DOWN, lower prices = less money for Blizz.)

    If you really think Blizz is that corrupt, why would you hang around in their community? Or play their games? Is it a complete and total lack of a life? Some form of S&M? A desperate grasp for attention?

    Please, I must know the mechanations behind such blithering idiocy.
    Posted in: Diablo III General Discussion
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    posted a message on Is D3 dying?
    Quote from Westy357

    Quote from AudioCG

    Quote from TehAdi

    yep but previous one wasn't that big. Right now the botting forums are in chaos :D
    Even the new accounts got banned.

    Hawt.


    (lol, you are right, the demonbuddy forums are nothing but ban threads, roflol.)

    I've never heard of that forum but just had a look, yes they are crying the blues over there. :QQ: :hehe:

    Thats the big player for Diablo 3 bots, hitting them hits the biggest portion of the botters in Diablo 3 right now, Blizzard pulling out the big guns.
    Posted in: Diablo III General Discussion
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