The title says it all. Their only real escape from monster in inferno is Smoke Screen: all other defensive/mobility moves cannot protect you against high speed/warp/pull/tunnel type monsters.
If an elite group has a tunnel/warp/pull/teleport mod on them, then I don't see how a class with zero passive defense boosts--besides anything but gear--will have a chance at surviving. What are you going to do, use slows and/or Vault away? They will be on you again in a second, and you'll die because you have no way to bolster your defenses.
If a monk with perfect gear, utilizing One With Everything to maximum potential, still has a rough time in Inferno--There's not one chance in a rice field that a DH, no matter how perfect their gear is, or how well they spec, can solo it.
DH is the most gear dependent class for this reason. Anyone planning on soloing, be warned...you won't do very well, even while starting in nightmare/hell there will be problems.
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
Lol, why would you need passive defensive ability if u have stuns, slows, vanish, vault etc ? I am not sure that I see your point here, you wanna say, you shouldn't die in inferno even if you just rely on passive skills while not bothering using active skills ?
EDIT: I checked DH skills, I found defensive skill for EVERY slot, including passive skills. Trolololololol thread
The game is meant to be soloable, the game is meant to be focused on endgame farming, but Blizzard will release it with one (of only 5) classe simply broken. Okay. That's an alternative to "omgz melees will sucks" terrible threads I guess.
Also your PS paragraph sounds pretty angry. Are you angry OP? It's very often that your posts sound very angry actually.
If a monk with perfect gear, utilizing One With Everything to maximum potential, still has a rough time in Inferno--There's not one chance in a rice field that a DH, no matter how perfect their gear is, or how well they spec, can solo it.
Lol, why would you need passive defensive ability if u have stuns, slows, vanish, vault etc ? I am not sure that I see your point here, you wanna say, you shouldn't die in inferno even if you just rely on passive skills while not bothering using active skills ?
EDIT: I checked DH skills, I found defensive skill for EVERY slot, including passive skills. Trolololololol thread
There is one stun I can think of thats not based completely on luck....and it has a long cooldown.
I don't make troll threads, I am 100% serious.
If other classes will have a hard time in inferno, the DH is just fucked in this instagib style gameplay. She just has no chance...
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
I understand the limits of theorycrafting [especially when with limited information] from experiences in WoW, which is a game where theorycrafting actually works better.
Learn some skill from the DH first before making these kind of assumptions. You can use caltrops, vault, entangling shot, smoke screen and evasive fire. If that's not enough, you shouldn't even been playing.
I'll correct him and agree with him. Fuck off*
It's like saying the assassin in D2 can't do Hell in solo. Which I did and so many others.
You can theorycraft all you want, but evidently things often work very differently in practice than you might think, simply because the tooltips do not provide every single piece of information that you can learn in game. So yes, you can theory craft and reach a conclusion, but that conclusion is based on half the truth. Simple, really.
Actually my theorycrafting is rarely, if ever wrong.
I am not bragging really, I am just saying that this game is not complicated and if you think about things long enough you can easily see how things will play out.
It most certainly is a game that is soloable, or its supposed to be. Coordinated group play will absolutely dominate inferno, long before anyone dreams of accomplishing it solo. Blizz dropped the ball again, and the balance in this regard is going straight out the window.
Yes this is theorycrafting as well, but like I said I am not wrong very often.
and you probably KNOW what will the wold look like in 2050.....
Yah, its not going to be pretty, because we are refusing to take the necessary preventative measures that no one is office is even talking about. At least china is on the right page...
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
I think Caltrops and Entangling shot could slow them down, and using evasive fire with smoke screen and vault should do the rest. I dont see the problem.
I see a problem. The build you just listed is laughably bad, no offense.
Did you even read the OP? Slows are great, but the game has a lot of mechanics build in to allow the demons to completely negate slows. Once that happens the defenseless DH has nothing....she just gets pwned.
Another problem is that smoke screen is basically mandatory.
Don't even consider making a build without it.
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
PS- All the people saying, "Oh, judging off beta/Wait for game to judge." Shut up, I'm so sick of people who don't understand theorycrafting..or emulators..who still have the audacity to make comments. Do some research before posting, thanks.
So show some actual theorycrafting as proof. Otherwise, continue to expect to be shouted at for posting speculative fiction as though it were fact.
Please tell me how Shadow power's Gloom rune isn't a great damage reduction. Please tell me how the Numbing Traps passive won't reduce the damage dealt. Please tell me how evasive fire isn't an option. Please tell me how the guardian turret won't reduce the damage taken.
TEACH ME MASTER!
Edit: I forgot to add the several life regen runes, that replenish health on hit.
Not sure if OP is an annoying, immature troll, or just completly dumb.
Keeps talking about "theorycrafting", keeps bragging about how good he is at it, yet can't even start to develop any of his theories. Amazing display of your mad theorycrafting skillz brah, we're for sure all impressed.
It just means the since there are no heavy defence passives, DH will just require more skill. Thats it. Correct use of the defensive and manuvering skills you have will get you a long way prolly.
Well at least someone kind of someone is trying to post constructively, instead of just flaming and trolling.
Ty
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
By that logic wizard and witch doctor will never solo inferno as well because enemies will just own them when they catch up to them
No... The wizard has a large array of defensive maneuvers, including stuns. More importantly, and more on topic, she also has defensive passive abilities. Your character is obviously going to get hit eventually, and thats when these things kick in to save you. The WD is in a similar situation, whilst the DH is out in the cold.
I would say the DH is the glass cannon, but in inferno glass is far too rigid to describe how fragile she really is.
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
so your basically basing all this on the assumption that inferno will be a insta-gib fest? or should I say 'carefully theory crafted conclusion wrought from monster stats from a. [data-mined info from beta] or b. [outdated guidebook]?
so your basically basing all this on the assumption that inferno will be a insta-gib fest? or should I say 'carefully theory crafted conclusion wrought from monster stats from a. [data-mined info from beta] or b. [outdated guidebook]?
There is that, as well as the official info released about inferno.
You just have to put all the small pieces together to see the bigger picture.
Oh.... there are monsters which are immune to slow, but lets "theorycraft" a litte more: There will be stun immune monsters as well!
HOLY SHIT, WE ARE ALL FUCKED!
As well, how often will teleport-monsters teleport, will very fast monsters be stun or slow immune and so on... there are just too many factors missing and the DH has so many movementspeed bonuses, that i doubt 50% of the monsters will be faster.
Who said there are mobs immune to slow?
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
If an elite group has a tunnel/warp/pull/teleport mod on them, then I don't see how a class with zero passive defense boosts--besides anything but gear--will have a chance at surviving. What are you going to do, use slows and/or Vault away? They will be on you again in a second, and you'll die because you have no way to bolster your defenses.
If a monk with perfect gear, utilizing One With Everything to maximum potential, still has a rough time in Inferno--There's not one chance in a rice field that a DH, no matter how perfect their gear is, or how well they spec, can solo it.
DH is the most gear dependent class for this reason. Anyone planning on soloing, be warned...you won't do very well, even while starting in nightmare/hell there will be problems.
Epicurus
EDIT: I checked DH skills, I found defensive skill for EVERY slot, including passive skills. Trolololololol thread
Also your PS paragraph sounds pretty angry. Are you angry OP? It's very often that your posts sound very angry actually.
There is one stun I can think of thats not based completely on luck....and it has a long cooldown.
I don't make troll threads, I am 100% serious.
If other classes will have a hard time in inferno, the DH is just fucked in this instagib style gameplay. She just has no chance...
Epicurus
soooo
I'll correct him and agree with him. Fuck off*
It's like saying the assassin in D2 can't do Hell in solo. Which I did and so many others.
Actually my theorycrafting is rarely, if ever wrong.
I am not bragging really, I am just saying that this game is not complicated and if you think about things long enough you can easily see how things will play out.
It most certainly is a game that is soloable, or its supposed to be. Coordinated group play will absolutely dominate inferno, long before anyone dreams of accomplishing it solo. Blizz dropped the ball again, and the balance in this regard is going straight out the window.
Yes this is theorycrafting as well, but like I said I am not wrong very often.
Yah, its not going to be pretty, because we are refusing to take the necessary preventative measures that no one is office is even talking about. At least china is on the right page...
Epicurus
Did you even read the OP? Slows are great, but the game has a lot of mechanics build in to allow the demons to completely negate slows. Once that happens the defenseless DH has nothing....she just gets pwned.
Another problem is that smoke screen is basically mandatory.
Don't even consider making a build without it.
Epicurus
So show some actual theorycrafting as proof. Otherwise, continue to expect to be shouted at for posting speculative fiction as though it were fact.
TEACH ME MASTER!
Edit: I forgot to add the several life regen runes, that replenish health on hit.
Keeps talking about "theorycrafting", keeps bragging about how good he is at it, yet can't even start to develop any of his theories. Amazing display of your mad theorycrafting skillz brah, we're for sure all impressed.
Ty
Epicurus
No... The wizard has a large array of defensive maneuvers, including stuns. More importantly, and more on topic, she also has defensive passive abilities. Your character is obviously going to get hit eventually, and thats when these things kick in to save you. The WD is in a similar situation, whilst the DH is out in the cold.
I would say the DH is the glass cannon, but in inferno glass is far too rigid to describe how fragile she really is.
Epicurus
You just have to put all the small pieces together to see the bigger picture.
Maybe, but you know what they say about avoidance.
Eventually if fails you and you get instagibbed, and they had healers when they said that.
Also, the monk has just as much Dex, and likely far more dodge.
Who said there are mobs immune to slow?
Epicurus
more specifics, please.
I won't ask for a 'link', just tell me what these 'official info' 'small pieces' are about.