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    posted a message on 1.1
    Quote from GIVEMEANAME

    They need to get this initial patch out to keep people happy and address some stuff/issues like the legendaries, but 1.1 will be buffing, changing the engine in some cases no doubt and most of all class changes.

    *cough*

    The Legendaries makeover is in 1.1. They have said a number of times it wont make it for 1.0.3
    Posted in: Diablo III General Discussion
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    posted a message on Datamined 1.0.3.10057 patch changes - IAS nerf!
    Quote from Adon

    Apparently this is an MMO where constant "balance" changes occur.

    As opposed to what? Diablo 2 where they never made balance changes?

    Oh wait, virtually every single Diablo 2 patch had balance changes which, more often than not, screwed someones existing build requiring you to restart characters...
    Posted in: Diablo III General Discussion
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    posted a message on Explain DPS calculations on weapons please!
    Quote from Tybudd

    Sounds confusing, what I"m asking is what does (115-146) have in relation to each other, why are they bracketed together, same as (227-300). My logic made me think that 115 and 146 were the lowest possible range damage, but from your equation, it doesn't seem that way?

    They are the ranges that the minimum and maximum damage can be. So at the absolute worst, the minimum damage would be 115. At the absolute best, the minimum damage would be 146.

    So the best you could roll would be 146-300 damage, the worst, 115-227
    Posted in: Theorycrafting and Analysis
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    posted a message on Diablo 3 and Terrible Itemization
    If they remove the +experience stat from items that require level 60 to use, I will be more than happy with the itemization system.
    Posted in: Diablo III General Discussion
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    posted a message on stuck on hell solo
    This is what I just finished Hell difficulty with:

    http://us.battle.net...YXdV!beY!baaZbb

    This is also why I love this game. Even with a couple of the same skills, here are two demon hunters that are built for entirely different play styles.

    I used a fairly similar build at the start of Hell, but found that while slowing enemies was still key to my build, getting that base 20% damage increase to everything from the Steady Aim passive usually trumped the 15% to slowed enemies, primarily because Elemental Arrow will happily hit things that have not even reached your Caltrops yet. It does, however, mean that you will take a pretty decent hit to your damage if you get real fast mobs that can still close on you through your Caltrops.

    Admittedly, I used Smoke Screen pre-nerf, but even after it was nerfed I stuck with it. Even at 1.5 seconds it is a nice get out of jail free card. It also means that when you come up against elite/champ packs with damage reflection, you can get a bit of time where you are doing damage without any being reflected. Might not seem like much, but 3-5 seconds over the length of the fight when you are hitting all 5 mobs with every Elemental Arrow...thats a fair bit of damage to be avoiding.

    Additionally, I find Vault with the Tumble rune invaluable. 2 quick vaults for 12 Discipline instead of 16 really shows, especially in movement heavy fights and is possibly our best escape tool now that Smoke Screen has been nerfed to a maximum 1.5 seconds.

    I didn't pick up Preparation until Hell where pre-nerf it made the tough elite/champ packs easier since it gave so much Smoke Screen , but even after the nerf that was its primary use, along with the exceptionally awesome heal from Battle Scars rune.

    All that said, I never played my DH from a critical hit place (and, honestly, it never even came to mind to play one in this way). I have always found that while crits are nice, the damage ends up being too spikey and unreliable for my personal liking. It makes it hard to assess how quickly you can take down any individual pack or mob which in turn can make it difficult to assess how much of your resources you will need (as running out is bad). I guess I am just someone who prefers a lesser, more consistent and more reliable damage output than others.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Diablo 3 Patch 1.0.2.9749 Coming Soon
    Even the best engineers in the world are going to struggle to track down what is specifically causing some top end machines to suffer stuttering and slowdown issues while many others do not. I have a fairly top end machine and do not have any issues at all.

    This can always be an issue with PC games and why developing for them can be harder than consoles. The vast array of potential hardware that your game is run on can spring up incredibly hard to track down issues with your software.
    Posted in: News & Announcements
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    posted a message on Demon Hunter Questions
    Turn on elective mode in your options. You can then put whatever skill you like, wherever you like.
    Posted in: Diablo III General Discussion
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    posted a message on Holy Shit the BS is BS.
    I had my Blacksmith and Jeweller maxed* by the end of Act 3 as well as having a full page of Inventory. There is almost nothing you need to buy with gold anyway, so why not spend it on them?

    *Maxed as in maxed as far as you can take them in normal since you need Blacksmithing/Jewelcrafting pages to get to levels 5.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard covering D3 cost for Australian GAME customers
    Quote from Revelations

    And fuck GAME. They should be sued for that.

    Should, but can't be. While under Administration, legal action by creditors (regular and unsecured alike) cannot be taken without permission from the Supreme Court.

    Besides, they have no money left. There would not be much you could sue for anyway.
    Posted in: Diablo III General Discussion
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    posted a message on GAME Australia not Fulfilling Preorders
    Quote from Diaboles

    im pretty sure they must give you a refund or they will end up in BIIGG fken shit!

    They don't. Companies that go into Administration because they are bankrupt do not have to honor pre-orders. Heres some more info from the Kotaku (http://www.kotaku.co...-on-pre-orders/):

    Technically, with GAME going into administration, consumers with paid pre-orders have become unsecured creditors. The Corporations Act determines the order that creditors are paid, and unsecured creditors are generally at the bottom of a long list.


    If you paid with a credit card, you can dispute the payment itself and possibly get it back.
    Posted in: Diablo III General Discussion
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    posted a message on Tyrael's new voice.
    I like them both :D
    Posted in: Diablo III General Discussion
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    posted a message on (Poll) How many days off did you take for the release ??
    I will have 13 days off in total once the game is released before I have to work again.
    Posted in: Diablo III General Discussion
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    posted a message on Impending Release and Spoilers.
    Ill be skipping it until I have played through normal. After waiting this long for the game, why do I want to spoil it all for myself?
    Posted in: Diablo III General Discussion
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    posted a message on Easy to Use Filter That Makes Diablo III Look More Like Diablo
    The sharpness is nice, but it washes out too much of the color.

    People seem to remember Diablo 1 and 2 being darker than they really were.
    Posted in: Diablo III General Discussion
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    posted a message on What class is everyone playing first and why?
    Demon Hunter because I am a ranged fiend from the Diablo 1 days. My level 50 (MAX for those that remember what that means) 3 dot rogue never managed to find her perfect Emerald plate of Precision :(
    Posted in: Diablo III General Discussion
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