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Name Class Effects
Bone WallNecromancerConjure a wall of bones for 9.1 seconds that blocks the movement of all enemies and allies, and also blocks all enemy projectiles. Maximum 3 charges.
Corpse ExplosionNecromancerDetonate all corpses in the target area, each corpse dealing 1149 damage to all nearby enemies. Enemies struck by multiple simultaneous explosions take 40% cumulatively reduced damage for each additional hit.
Bone SpearNecromancerShoot a piercing Bone Spear forward to inflict 682 damage, and pierce up to 2 additional enemies. Damage reduced 50% for each additional enemy pierced.
Corpse LanceNecromancerSummon projectiles from nearby corpses that impale the target and other random nearby enemies. Each corpse summons 3 lances that each deal 568 damage. Multiple hits on the same target deal 20% cumulatively reduced damage.
Bone ArmorNecromancerProtect yourself and nearby allies with a shield of bones that absorbs 2191 damage for 12 seconds.
Dark CurseNecromancerCurse all enemies in the area, dealing 918 damage to them over 6 seconds and greatly reducing their vision.
Bone SpiritsNecromancerUnleash a continual barrage of bone spirits, dealing 230 damage to enemies. Using Bone Spirits slowly consumes its energy, which recovers while Bone Spirits is not in use.
Command GolemNecromancerSummon a bone golem for 24 seconds. When summoned, it will deal 609 damage to all nearby enemies and Stun them for 2 seconds. While it is active, you can order the golem to leap to a nearby location, where it will deal 213 damage and force all nearby monsters to attack it for 6 seconds.
Bone SpikesNecromancerSummon bone spikes that erupt from the ground, Stunning enemies for 2 seconds and dealing 1300 damage. Charging longer increases range, and damage up to 1639.