- Vercigetorix
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Member for 11 years, 9 months, and 23 days
Last active Wed, Jan, 21 2015 08:43:41
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hevensm0ker posted a message on You know it's patch day when...I got a really nice nats boots, 7 plans and tons of essences. Gotta love patch day!Posted in: Diablo III General Discussion -
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Sabvre posted a message on Should Resplendent chests get 5 stack Nephalem rare?Affected by MF - YesPosted in: Diablo III General Discussion
Guaranteed Rare - No -
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ruksak posted a message on Diablo 3 is a very good gamePosted in: Diablo III General DiscussionQuote from InfidelMan
This is something, wow.... Do you know what a trade-off is? When you have a charm, you benefit from it's augmentation. The trade-off is your inventory space. Just like something that is better quality costs more, most of the time. So I don't get why you're so upset by that. And charms were very useful, especially the ones with +x to all skills, or +x to a specific skill or a specific skill set. Or the ones that increased certain stats, you could use that to compensate for not wasting level up stats on dex and str most of the time.
Charms are required for D3 to break free of it's current state of ball'n'chain itemization.
Resistances. We are slaves to this affix. I have experimented with trying to sell otherwise decent items, only they have no resist. People won't buy them, not even for 5k. A belt with 190 str and 165 vit 5% life +165 armor (410 armor)....no one offered so much as even 5k for it. I had it up for 10 k once, and then 5k. Not a single person would pay even a pittance for it.
Resistance charms would alleviate the absolute need to have resistances bound to each and every piece of armor.
"But they fill up my inventory".......impose a limit on the amount that can be carried (i.e. anihilus...gheeds etc) ....there done, problem solved.
I honestly wish they had a resist cap like in D2 so that this issue with absolute requirement for resist would stabilize. People aren't talking about this issue with resist enough. It is seriously wounding the games customization capabilities. -
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Crondo posted a message on Diablo 3 is a very good gameYeah this is such a great game. 3 months later or so, and there are still no battlefield reports anywhere located in act 3. RMAH was pushed out, but a simple book that prevents some of us that really enjoy achievement hunting from finishing off a few is overlooked time and time again. This is a fun game to play, but there are over 9000 things that make it an even crappier game. Alas my self-masochism will not allow me to stop coming back, but every time I farm act 1 just to find absolute garbage it reminds me of why I stopped playing for a few days.Posted in: Diablo III General Discussion -
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BigEd781 posted a message on How to farm over 100 rares an hourPosted in: Diablo III General DiscussionQuote from youwillneverknow
Quote from Zero(pS)
Well said. Most people don't understand that as long as someone is having fun (even in a non-optimal farming way), then it doesn't matter.Quote from BigEd781
Why the hell do you care how I farm? Stop telling me what is fun and what is not (not exactly you specifically, but in general, and Blizz). If I enjoy spending a night farming this one awesome spot why should anyone care?
This is a poor conclusion to draw because it does matter....put differently: If I have great fun taking your gear and deleting your character does that matter??
I am having fun so by your logic it shouldn't matter. The problem is that since this game is online one players experience can indirectly and sometimes directly affect others or even the entire community.
False, ludicrous analogy.
My farming doesn't hurt you. Erasing my character does hurt me. And don't give me nonsense about "Diablo is an online game". Bullshit. We're not talking about a method that is 1000x times more efficient than anything else that would sink the economy. Blizz didn't nerf pots because it was too efficient, they nerfed it because "it's not fun" and "we didn't want people to feel pigeonholed into farming one way".
Likewise, this is not overly efficient. If they have a load issue and they need to put a reasonable limit on game creation I'm ok with that. I'm not ok with an arbitrary restriction so that I can play the game the way they think is "fun".
Again, in an attempt to prevent you or someone else from jumping all over me with another ludicrous analogy, I'm fine with them fixing exploits. This is not an exploit, nor was pot breaking and chest farming. They're not insanely efficient, they are just a bit more efficient in some cases.
I mean seriously; they up and made breaking pots and opening chests a complete waste of time. They, for all intents and purposes, removed these features from the game entirely so that you and I would not feel "forced" into farming this way. Right.
And also, no, I'm not ok with bots. I don't like them. If Blizz honestly can't figure out any way to stop botters other than nerfing certain ways of farming then they have failed in their job. -
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Benegesserit posted a message on D3 dps meter? Recount? Are there any addons yet?you can't really compare buildsPosted in: Diablo III General DiscussionQuote from He11fir3
Wow your attitude is just dumb... He is not comparing D3 to WoW anywhere, he is talking about a usefull tool and you should shut up a go play with the rest of the kids. You can't read bro so at least don't point it out...
the instant you bring up Recount you've brought up WoW -
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Demetrion posted a message on D3 dps meter? Recount? Are there any addons yet?Posted in: Diablo III General Discussion
Agreed. Apples and oranges.
You can easily check effectiveness of build by simply killing same HP mobs with different build. - To post a comment, please login or register a new account.
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Add that to the list of 'Weird things that happen when you press SHIFT in Diablo III.'