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    posted a message on Arcane Sentries: Working as Intended...
    Just for the lolz... =)

    Posted in: Diablo III General Discussion
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    posted a message on Haters vs constructive criticism of an amazing game
    Quite frankly, I stopped reading the official forums and have just been in diablofans for a while now.

    The official forums are filled with people cursing and writing as if our eyes were a trash can. They are getting banned for that, which is good.

    Aside from that, there are the endless trolls, which are scarce here too.

    Anyway, my personal view is that Diablo 3 changed some of the key elements of the game. While in D2 gear was important but more important was your skill and build, in Diablo 3 is the complete opposite.

    While in D2 you would grind for gear and in most cases you would be at your BEST gear at 50 or 60 levels, then grinding to reach 99 awesomeness, in D3 you reach 60 and ask yourself the age old question: "Now what?"

    Due to that, I believe a lot of people simply get frustrated and start to voice themselves in the forums in not exactly a proper manner.

    Now, what differs someone who goes with a legit idea of improvement to someone who is just trolling?

    Maybe the post tittle, maybe getting the community to support, maybe getting lucky of a moderator commenting on your post which will give it 10 minutes of fame and a lot more exposure, I don't know.

    The problem with testing and quality is a bit more complicated though. They created a game and then admitted to the public they just "doubled the best difficulty they could play with because they knew their players would outplay them." Maybe that is the most truthful statement I've heard from any game developer / publisher in the past years.

    However, you can't make a game that most people will enjoy and also those players who live to play X or Y game. It doesn't work. Take the recent changes, all based on feedback:

    -- Most People --
    - Inferno was too hard
    - There was a loot gap

    -- I live to play X or Y game --
    - Inferno is now too easy
    - They destroyed the loot gap so I'll whine and rage quit cuz I can't make 10 mil per hour selling things

    So, is blizzard listening? Oh yes. However, I think they have a monumental work of measuring all the feedback.

    "Supreme quality consultants" or not, that cycle above will repeat itself.
    Posted in: Diablo III General Discussion
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    posted a message on Inferno Drops - ilvl Discussion & Preferences
    Quote from voidburn

    Quote from Kooqu

    I hate to break it to some of you, but if inferno only dropped 60+ items, everything would be worthless. Even if most of the stuff was still crap, you'd have so many more chances at good loot that loot would be devalued. Furthermore, we'd all quit the game because we'd all have amazing loot and nobody to sell it to.

    Right.. 'cause we aren't playing Diablo, we're playing an elaborate gambling machine. That's the concern, isn't it? To protect the economy.

    No thanks, not fun, not what I bought the game for. If in six months from now everyone who bothers playing has the best gear in the game (without farming 5 hours a day), and new players can buy it cheaply, it's just the way it's always been, especially in D2.

    Who cares about your precious economy? The loot diversity should be so that every once and a while you'd come across a slight upgrade which polishes up already great stats, not a frantic search for pain relief. It sucks, and if you don't see it you're either already geared up (thank's to the brilliance of the launch issues, or blind luck in drops you sold), or you purposefully like this thing.

    It's been 20 days now since I dropped something I could use, all I can do is figure out if something can be useful to another class, and try to sell it to pay for what I know I need. I'm sorry, this game doesn't deserve to be called Diablo 3.

    Diablo 2 loot isn't anything like this crap, you could easily feel powerful and capable in blue gear, from there it was one hell of a journey to reach godlike status, but it sure didn't make you feel inadequate or unprepared while doing it. D3 lets you crawl in its shit, and slaps your hand if you try and reach for help.
    This, simply this.

    All those "face it or leave it" folks might go play Monopoly, kind of suits their needs better.

    I payed for a hack and slash game, not to learn economy.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on 1.03...more bad than good???
    Quote from AudioCG

    The only people crying are the nubs who were rolling broken DH builds.

    This patch is GREAT.

    Better loot tables, direct hit to botters, harder bosses (with unique Inferno stuffs), cheaper BS/Gemcraft, and NERFED DAMAGE IN INFERNO.

    All of these things are GREAT.

    If your entire build is 100% reliant on IAS, your terribad.
    This.

    Diablo was never meant to be only glass canon viable. Glass canon builds were and will always be part of the game, but when they are the only thing you can do to play, then there is a huge problem.

    Still, being a glass canon doesn't mean you should 2 or 3 shot every mob. 3 secs Butcher? Really?

    I would love to play a DH / Wiz / WD with hit and kite, as long as hit and kite doesn't mean 300 hits for me, none for the monster or I'm dead.

    I can see this game going back more and more to look like Diablo 2. Mind you, I also believe they are saving some stuff, like runes and rune words for an expansion.

    Diablo was never a game to be played ONLY like this: http://www.youtube.com/watch?v=PEyk63UaBI4
    Posted in: Diablo III General Discussion
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