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    posted a message on 2H buffs
    Quote from BTLightDashzzz

    They should have allowed 2 handers to have 2 sockets.

    Well just the 15% attackspeed bonus from dual wielding isn't going to make up for the difference in dps, the extra socket keeps it somewhat balanced.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on 2H buffs
    2Handers are way ahead in dps compared to 1Handers, expect to see 1800ish dps 2H after the patch. Some naphkin math:

    Before patch:
    300 dps<200% crit damage+15% attackspeed+additional other stats
    After patch:
    500 dps>100% crit damage+15% attackspeed

    I think 2H will come out ahead :D
    Posted in: Barbarian: Bastion's Keep
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    posted a message on 2H buffs
    Who else is excited about the 2H buffs?

    Can't wait for a 2H with 400-900 elemental damage, 500 strength, 1900 LoH or 200% critdamage :D
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!
    Wicked 2H buffs +400-900 fire/lightning/arcane damage or 1900 LoH or max 595 strength if you combine a strength with a dual affix Oo gonna result in some sick weapons.
    Posted in: News & Announcements
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    posted a message on WD! 1.0.4 Pet buff confirmed!
    Sacrifice seems nice for burst on elites since the dogs shouldn't die any more you can just resummon them during or after the elites. Grave injustice and you can blow em up some more :)
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on How Will WD Builds Really Change?
    I enjoyed zombie dogs+sacrifice while leveling but it requires the dogs to stay alive most of the time. With the pet changes and the new legendary offhand I might give my WD another shot :)
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Too much emphasis on crit gear?
    1. LoH doesn't benefit from crit its still 1 hit whether it crits or not
    2. Yes, the attackspeedbonus from frenzy works well with LoH
    3. Cleave might be interesting, don't think I'll change my spec for the rest I like it the way it is but some of the buffed abilities will be more viable.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on 1.04 Barb Blue Post - Thoughts ?
    They're buffing 2H, in the legendary preview there was a 2H with 192% critdamage+socket. And also 61/62 weapons can get affixes or weapon damage 63 weapon can after 1.0.4. Have to see where it ends up but buffs are always good :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Too much emphasis on crit gear?
    You seem to lack a bit of defense. Low all resist for act3, no leap, no ignore pain.

    Your gear seems more suited for a ww/tornado spec but you can make a tankspec work with a few tweaks as well. Get your resists up to 800-900 buffed and get ignore pain instead of charge or battle rage. The idea is that you can kill an elite pack with 1 WotB and you survive most crap with ignore pain, needs about 30k dps in my experience. Get more strength and maybe some crit+strength on the shield. As for specific pieces I would replace your second ring or boots first. Chest/legs with sockets instead of the armor bonus can be really strong.

    This is me http://eu.battle.net...504/hero/634883 far from perfect but it works in act3. Really need new bracers, neck, chest myself but stuff is expensive :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barb in Hell
    Simple solution is just grinding a few levels in act1 hell since you get a bit more hp/dps when you level up. On the AH you can search for "minus level requirement" stuff with all resist, more strength or stamina.

    What rossxf said new weapon and blow stuff up works wonders, I got a 900 dps 2H with minus 14 level requirement used it on a few chars :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barbs and Resist
    75 str/75vit 60 ar boots aren't good too low strength, nothing more then decent. Boots can get 200 strength maximum, wouldn't call them good unless they have well over 100 strength at least.

    On topic keep your resists until you overgear the act you're doing and can blow up champ packs within 1 WotB. 30k dps should be enough for most champ packs in act3 more helps of course (assuming you're in act3 with that kind of gold spend). I like my setup of 1k resists 9,5k armor, 50k hp and 31k dps, upgrades are getting expensive if I want to keep my defenses high but that's normal. Most pieces of gear are around 3 Mil and upgrades easily costing 5-10 Mil for me atm.

    You can go for lower resists but 300 just doesn't cut it unless you're just doing act1. I'd say stick with 700-800 resists and just slowly upgrade your gear. Only tip I can give is that life per second is fairly cheap on the AH and if you get a fair amount on chest/legs/boots it's really noticeable for your survivability.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on How much is Sharpshooter worth to me? This spreadsheet tells you
    Make users download it and make it unchangeable or make a little website for it.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on New Barb.. Vet advice, tips, analysis needed *inferno a2+ conversation*
    Spreadsheet got all the maximum values for stats on each slot:
    https://docs.google.com/spreadsheet/lv?key=0AmzrE5cDcH72dC1hLXFGT2s2Z1puTmh5YTE1UDRXQ2c

    Ideally you want strength/vitality/all resist on every piece with some nice 4th stat as crit, armor, or physical/fire resist but that can be expensive. Start with crit chance on gloves/neck, crit damage or socket on weapon and high strength on shoulders/belt. Just balance vitality and all resist after that, you can pick up some additional crit on bracers/rings.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on New Barb.. Vet advice, tips, analysis needed *inferno a2+ conversation*
    I'm enjoying 2H frenzy/revenge build but it requires more gear then dual wield ww/tornado build, whirlwind build requires a bit more crit from what I read 30% minimum or so (can get 10% from weapon mastery with axe and 5% from ruthless). Other option is 2H seismic slam build which doesn't require that much defensive gear as well.

    Must have skills war cry with resistance rune. Leap with armor rune or ignore pain are nice defensive skills. WotB is mandatory dps cd for most specs. Having 1 or 2 armor passives is nice if you have trouble staying alive. You can find complete builds on the forums.

    Stats you want strength, crit, crit damage with enough vitality and all ress to stay alive. Some LoH/life regen is nice specially in act3. If you're on a budget you want to focus on dps stats on gloves(upto 10% crit), neck, bracer, rings and defensive stats on the rest preferably with high strength. Weapon with either socket, crit damage or LoH. Neck piece is another option to pick up some LoH.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Why does my barb do worse than monk with better stats?
    Take 2nd armor passive and WotB(insanity) instead of overpower and things shouldn't be a problem anymore in act3.

    And get some better gems in your pants ;)
    Posted in: Barbarian: Bastion's Keep
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