Also, what about white items? Should I be trying to gather them as well?
The current build on PTR seems to salvage 5+ common debris from each white, so I don't think it's necessity like it was when they each only gave one, but I also don't think it would hurt. I'm not in beta so I don't know if common debris is still used in post 60 crafting.
No common debris is NOT used past level 60. A different white material is used (can't remember the name though) for everything 61+.
I'm assuming it's going to be first come first serve. Don't forget it's prolly going to be more using the community feauture for Dfans anyways the clan will likely be for the tag mostly.
I also would assume other Dfans members will be having clans of their own, as I know I'm going to at least.
When D3V launched and I was still leveling , even crafting an item that cost tens of thousands seemed like a big amount of Gold and I was always broke because I was opening Stash and leveling Jewelcrafter and Blacksmith.
Even with that said, I did level up my crafters from 1-12 (all 3) and had no real issue while starting on a completely fresh account for beta and they have only tweaked it so you get more gold. By the time I was 70, I had max level Jewelcrafter and Blacksmith with only MYstic to raise up and upgrades to her provices pure cosmetics.
To who asked about the bank prices, It's I BELIEVE 200k to unlock tab and 10k/page If I remember correctly. Very cheap. Infact so cheap I believe when I bought they they werent at final price for release.
Would have liked to see a gear preview as well as full look at your stats in the video, if you could post SS here would be nice. Is quite a lot like my current build on the Beta for my monk. Good to see other people using Mantra of retribution as well.
Though, how does the Butcher's Carver proc actually work? All it says is that "the Butcher still inhabits his carver." Is it supposed to make that noise just when you attack?
Yeah, it's pretty much noises any time you preform any action at all. It gets annoying after a while TBH.
Your SOL if you want something tangible out of a video game.
With that said you do get a bonus called "Strength in numbers" Believe it's extra XP and MF. Was going to take a Screenshot of it for ya but servers wont let me on.
Shield generators don't work the way they're supposed to work, in particular Deflection is still bugged afaik. If it's not bugged, then the game is out of balance; right now the only way to survive as wizard on 70 is go full freeze mode or kite like hell. But there are some skills that suggest that a more tanky wizard should be possible, and right now I don't see that working out. With removing life steal Blizzard went down a dangerous path, balancing defensive spells and life regeneration for different classes (monks and barbs seem to have quite an easy way out here). But yeah, different thread... once the patch hits, I'll update my thread in the wizard forum in case you're interested.
I think the enchanting costs scale up quite quickly (per reroll on the same item). So people with billions of gold will be dumping into this, and will probably (hopefully) run out at some point.
Yeah it does, especially for legendaries, around 200k for the first and it only goes up from there and fast!
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I also would assume other Dfans members will be having clans of their own, as I know I'm going to at least.
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To who asked about the bank prices, It's I BELIEVE 200k to unlock tab and 10k/page If I remember correctly. Very cheap. Infact so cheap I believe when I bought they they werent at final price for release.
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So here
-- WORDS --
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With that said you do get a bonus called "Strength in numbers" Believe it's extra XP and MF. Was going to take a Screenshot of it for ya but servers wont let me on.
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In fact It's how I stay alive!
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Crafting
Enchanting
Transmogrification
Repairs
Having billions of gold isn't going to get you crafting materials faster than anyone else. Your going to be bottlenecked in one department or another.
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