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Jan 18, 2010that is true, i mean thousand pounder - gluttony, a gold level could be easy for greed, im sure leoric could be related to one easy, and maybe even the seige beast. Maybe it isnt azmodans forms himself, but him recruiting demons to represent the sins.Posted in: Diablo III General Discussion
Jan 18, 2010they didnt say no durability trhey just said that was one overuse of TPs. and saomone just posted the interview piece that says waypoints are more frequent and have bigger bags so we dont have to run to town and sell(main use of TPs, aka replacement)Posted in: Diablo III General Discussion
k guess i missed the no durability also.
Jan 18, 2010""a. What do you do to the waypoint interface? Does it just show up without a specific name or does it change name based off its current location.Posted in: Diablo III General Discussion
B. It would be very disorienting when portaling to an area that has changed. Where do I go from here?""
A. True, one aspect I missed.
B. You wouldnt portal to an area you didnt know, because youd FIND it, knowing where you are, and in the next game, its gone untill you find the replacement. Erasing the "TEMPORARY" ones each new game stops from bolting into an unfamiliar area.
And if the size doesnt change, then your actually right. I assumed the size could be random aswell.
And Hans, that IS the point. They basically want to turn WPs into TPs by making them frequent. They think they remove TPs, and supplement WPs. It IS the idea. We dont know why they dont want TPs, but there frequenting WPs.
And Scyber again, where did they say that? around 5 dungeon levels, did I just miss that, because that doesnt sound famillar at all. They said they WANTED frequent(er) WPs because they wanted to remove TPs, the supplement is the NEED of more frequent wp
Jan 18, 2010the word floating comes form meaining there would be a waypoint in the area, but not same spot because it was randomized. Like floating ribs... there there but arent connected to one spot.Posted in: Diablo III General Discussion
I dont see reprocussions, i think it wouldnt be so difficult, it would be like an on/off switch. turning on a temporary WP just sets it to turn off when you leave the game, its as easy as doing away with the current map when you leave. Just a waypoint that changes pending on quest randomizing.
And what i was saying about just puting a real WP before the randomized area, is that its random. it could be bigger, smaller, longer, the shape cxould change id believe. what ifd you just gegt one of th larger randomized areas and its longer distance than how reg. WPs are placed. idk.. maybe it was just a "floating thought" lol.
and yes, they said to ballance the lack of town portals, Way Points would be more frequent for players. Like i said, if we havbe no portals to emergency heal when we cant fight for health orbs, or when our packs are full and we just need everything we have AND the item on the ground, they NEED to be more frequent if we completly lose TP
Jan 18, 2010yea looking at the back it kinda does look like it trails into a elongated body... Well take it from the waste up! Lol, yea blizz will probably blow it out of the water, weel just have to wait and see, hopefully weel atleast see one of them by or at next blizzconPosted in: Diablo III General Discussion
Jan 18, 2010<------------------------------->Posted in: Diablo III General Discussion
| *1 |
| ________ |
| | | |
| | *3 | |
| | | 2* |
| --------- |
If that image i made works, heres what im talking about. Say the BIG square is the size of a huge area, say an equivelent of 2-3 cold Plains. Blazzard has stated MORE FREQUENT WPs, so lets say for arguments hope that that means 2 WPs PER an area the size of ONE Cold Plains. That means for the above area of 2-3 the size of coldplains there should be 4-6 waypoints, this is a huge area were talking about.
Were saying the * marks a regular waypoint, and the small square within the square, is the section of map that changes every new game. Thats about the size of 1/2-3/4 of the cold plains meaning that there should be atleast 1 waypoint in that area for that side-quest, BUT THE LAND CHANGES every time.
So yes, I get what you mean about the waypoint staying and your just entering a land you never seen before each new game, but that isnt the point of waypoints, its where u HAVE been before. Not havent. So wouldnt it be easy to say that waypoint 3 just dissappears when you exit the game untill you find it in the next random area inside the box? All it is is basicscally a temporary(floating) waypoint.
*^&@*^ nvm it doesnt save the image, thats BS. Maybe ill design a map and post it later, ignore this post if you dont understand it, it fkd my map.
Jan 18, 2010No, i mean couldnt it be a possibility that JUST the waypoints for the parts of the maps that change every game, would last game only. So if you get a random generated section of map, the waypoint for that section lasts for the whole SPECIFIC GAME, then when everyone leaves it and it expires, you dont have that one waypoint anymore because it wont be the sameplace next game, itll be a different random mapPosted in: Diablo III General Discussion
Jan 18, 2010I dont mean, OMG its floating? Go-GO Barbarian LEAP!Posted in: Diablo III General Discussion
In all seriousness, do you think we will be having floating waypoints?
And what I mean is this: Blizzard has revelaed there will constantly be chunks and pieces taken away and replaced by different things, even SOME sections BUG ENOUGH TO COMPLETELY RESULT IN EVER-DIFFERENT SIDE-QUESTS!
This being the case, say you ran into one of those larger chunks that changes to allow a pretty decently sized side-quest come your way. Well since waypoints are supposed to be so more frequent to avoid TP need, will there be Waypoints in the areas that are ever-changing?
We say YES because if it was anything to the contrary, we would need those TPs that have been discontinued. We would need the way to go to town and where we need to for that, otherwise, honestly we would be screwed. And if were having a checkpoint system, that keeps us in the area with checkpoints linked there, why cant we have Waypoints linked there to bring us to town and around. Now think of D2. Everytime we left a game in D2, our maps dissappeared. YES we kept our waypoints, but the maps reset. Well tell me then why we cant have WPs that last the duration of the game for these Floating Areas?
We say NO because, what would happen when you try to return there? That section changes everygame for an endless(per-say) array of randomness and entertainment inside the game. No, because you cant go to a place that isnt there anymore. You cant say maybe, like "What if those waypointss are inactive unless that plot of land and quest comes by again?" No. Because blizzard wants MASSIVE customization to keep Diablo III Running longer than D2 ever could hope to be.
So we say YES, and we say NO. What do you think? Discuss.
Jan 18, 2010Maybe maybe not, arent there a bunch of possible bosses we have revealed? Mistress of Pain? Tyreal corrupted(and we have d3 tyreal images), Angel Inarius? I think there still working or done and want to be sure they wont change it, they want them to be the most bad-ass demons they can be! (Now I hear it, **Azmodan singing to Belial** Any look you can pull, I can pull better, I can Pull any look better than you! **NO YOU CANT ** YES I CAN!) LMAOPosted in: Diablo III General Discussion
Jan 18, 2010Thats good to know, and i figured as much because of the quality of the image. The thing is, the reason I myself believe they dont give us alot as to their image, is because even that is subject to change. I think almost everything but the classes AFTER being revealed, is subject to change. I mean, cmmon, what happened when we say the "Confirmed Blizzard Pictures of Ureh"? Everyone went crazy and we were all happy.Posted in: Diablo III General Discussion
What if they posted "THIS IS BELIAL AND AZMODAN" and then decided to go on a different look? Weed all be let down or upset, Ureh all over.
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Oct 27, 2009okay, seeing as some of our posts were removed, and archies new one, we ARE getting slightly off topic. Anyone else that may take this oppertunity seriosuly? Anyone whos got some skills like me? ALwyaas interesting to talk codes and projects.Posted in: News
Oct 27, 2009I dont have the five years of experience. I have a year of Web Design, a year of advanced web design, both from high school, but our school was advanced, the first in the state to get an all out year long advanced program. And then a year of solo work for friends and family that needed work done. So ive got 3 solid years, not 5, and some dont like the personal useage anyway. The moving to alabama, a little sstretch... But coulda been possible.Posted in: News
Apr 1, 2009Posted in: NewsQuote from "teppy" »april fools, the archivist isnt really a joke... it's seriously a new character.... hah
Ya like noone thought that lol it would be funny though, not probably untill an expansion.
ANd i just thought of it, its cain from a past life, thats y SHoosh shows him now, and think about it....
"Stay awhile and listen!.... And if you dont ill say SHOOSH and youll blow up! HA!...Wait...then a board falls on my head....hmm.... ahhh stay ahile and listen!"
Apr 1, 2009First off everyoen quit complaining. U no how LITTLE time iot took to amke this joke?Posted in: News
seing as the character is the WD, all they had to do there was edit it robes. Then make bogus bs speels*takes maybe 2-3 dyas?) then make 2 bogus screnshots, and the bogus WHITE animated guy character. at max took 5 days, and maybe 3 ppl to make. PLUS all bets are that this becomes an NPC they NEEDED anyway so not all the work was worthless. PLUS, theve made it obvious thjey want to do expansion before(or possible INSTEAD of) Diablo4. SO seeing as they plan to introduce new clases EACH(meaning multiple) expansions, its possible they may develop it with the necromancer they hinted at for an expansion
Apr 1, 2009OK, this will show you lol.Posted in: News
Look at both of the IN GAME screenshots. The character(when zoomed in) is african skin toned,(you can tell by his head and hands) and bald headed. WHICH MEANS for the images, its the WD in different armor. The only things that are different is the ONE piece of concept art(wow not out of the way for a joke) and the animation of the supposed character, which can easily be nothing or even an NPC such as Abd al-Hazir.
EDIT: and especially after reading the whole dialog tree, one of his responses is "I am not a wizard" wow like that convinces us and isnt obvious. Plus, his "mana" is a brain surrounded by liquid.... even if it is his "intillectual" abilities he would still require mana to use some spells.
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