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    posted a message on Vegan Zombie
    Stocks Zombie: GGGGAAAAIIIIIINNNNNNSSSSSSS
    Posted in: Off-Topic
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    posted a message on DARK CLOUD 3
    That was unnecessary, do you really think thats appropriate material? I used to like Donsro... untill he started to harass me into doing things... and trying to touch me... even more than the grandpa... and there wasnt even a grandfather, go somewhere else.

    Stoaster is right though, the games can be played independently. Dirty, I love CON and RTA also, but if you have played dark cloud what did you think about it? Finaly got some guys testifying with me, everyone needs to try them.
    Posted in: Other Games
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    posted a message on DARK CLOUD 3
    DARK CLOUD 2:

    **CHARACTERS**

    In THIS game, there are two main characters instead of 6, BUT there are a bunch of upsides to this. First is, that the male main character has an essential Ride-Bot which you cna customize through the whole game with a majority of things. The second, and female main character, ends up gaining these things called MONSTER BADGES which allow you to turn into its respective monster and play as them, which results in extra useable character types, AND the ability to TALK to monsters of the same type which gives you alot of important items or info through the game. There are 12 different badges. And theres one more thing, there is a cast of 27 additional support character you can get to join you throughout the game by doing things for them, wining mini-games, and things along that nature. Each character does different things, provides different skills and bonuses for the group, and add much to the gameplay.


    **DUNGEONS/LEVELS**

    Alot like the first game in the fact that its a grouping of levels in dungeons, and multiple dungeons through the game. Still randomly generated but now theres more throughout them, more customization, more play, and just generally a nice refresh to what it was. Basically, people thing, If It aint broke, dont fix it, well Dark Cloud 2 thought, if It aint Broke, lets keep, but improve it.


    **WEAPONS**

    Even though there are only TWO characters, there are even more weapons throughout this game, and less of a derogatory set per character. Different types of swords for each character, plus the male has a cast of guns, the female has a cast of bracelets that act like the rings from game one, and then many, extra, some comical, some not, weapons both can use. The same idea for what items are synthesizeable from the first game, but with one HUGE advantage, again, its not broken, but improved. This is in the fact that EVEYR ITEM you get through the game that isnt KEY ITEMS can be synthesized to provide SOME attribute to your weapons. And finally, in addition, there is an even larger cast of throwable items than the first game. Bombs, charms, useable powders for weapons, and much more.


    **GEORAMA(ENVIRONMENT CONSTRUCTION)**

    This is the BIGEST overhaul of the whole series, compare the first game to this, and its georama is that of pathetic kindergartners. In this game, no house belongs to anyone first off, you can put anyone anywhere aslong as it meets what there looking for, which is often as easy as painting a certain color, or a certain chimney or such. In Dark Cloud 2 you can look forward to:

    *Houses
    *People that occupy those houses based on wants, not need
    *Random items for houses like many chimneys, barrels, torches, pots, backets, carts, lights, PAINTS (yea, you can paint it alomst any of almost 10 or so colors you want), customize roofs, fences, and much much more allowing for hundreds more potential than DC1.
    *Lakes (again but good) (large body of water to place in ONE spot where you want it)
    *River pieces(again but good)(SINGLE smaller pieces of water to build pathways and rivers the way you want
    *MORE Natural Objects such as multiple types of trees, rocks, logs, area items(things that go with the area your in, rotten logs and mossy rocks for forrest, raw materials in an industrial area, and much more), Hills, multiple land paths, bridges for the river and such)
    *The amaizng thing is that the minimal ammount of houses you could build, would be 27, for all the bonus characters to live, but you can make anything they way you want it instead of the cut-and-paste of DC1.

    **EXTRAS**

    Here we have many more extras. Bonus levels for the ride-bot, or monster badges, or certain extra characters, more bonus levels, fishing mini-game, Spheda mini-game(its going to sound ridiculous as always, but again its fantastic, Spheda is like a golf-meets-space-meets-TIME mini-game). More mini-games in town, and again many mini-games or side quest to get those bonus characters. I believe the georama is a bonus now too because all the extra ability leaves much much much more fun than the first game, which STILL wasnt bad. This game is based on time from beginning to end, much more so than the first game was, which also gives alot of fun in quests back and fourth through time. This game is just so much better than the first, which was still amazing, both games are legends.
    Posted in: Other Games
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    posted a message on DARK CLOUD 3
    DARK CLOUD 1:

    **CHARACTERS**

    There are a total of 6 playable main characters, each with their own playstyle; three ranged fighters and three melee fighters each using a different weapon. The melee characters use a variety of blades, hammers, and staves and the ranged characters use magic rings, guns and slingshots.


    **DUNGEONS/LEVELS**

    The game (fight/play wise) consists of groups of dungeons, each containing 15-22 level of so to play through, all randomly generated and changed when re-entered, collect items and atla(next section) and develop the characters and weapons. I dont recall offhand, but Id say theres atleast 8-9 main dungeons and an ending Demon Shaft 100 Floor bonus dungeon that changes ever 20 or so levels.


    **WEAPONS**

    Each character as stated uses a different type of weapon, each with multiple upgrades, evolutions and possible skills to use. 39 swords, 18 slingshots, 18 hammers, 15 rings, 16 staffs/polearms, and 12 guns, each type for a different character, thats tons of fun building, using and evolving weapons all game long. Items are synthesized inrto the items, such as little rock-like charms that add to certain attributes, gems that add large bonuses to those attributes, coin-esque amulet type things that add skills.


    **GEORAMA(ENVIRONMENT CONSTRUCTION)**

    Dark Cloud series uses something called ATLA you collect going through the dungeons, which are all basically parts and pieces of a town or area that were destroyed and locked away in the dungeon. As you collect them, you can create and place things, and build your towns as you wish. DC1s falling point is that all the houses and such all TELL you what they need, so theres a bit less customization with them. Things you could get/use/make include"

    *Houses
    *People that occupy those houses
    *Random items important to those houses and people, like bikes, weights, lamps, animals(pets), chimneys, toys and such
    *Lakes (large body of water to place in ONE spot where you want it)
    *River pieces(SINGLE smaller pieces of water to build pathways and rivers the way you want
    *Natural Objects(trees, a rock or two, Hills, land paths, bridges for the river and such)


    **EXTRAS**

    There are a few extras throughout the game, a few games with the people in the house, building missions in which people want to be constructed certain ways and give you bonuses, Fishing(results in points per catch that can be accumulated and turned in for valuble weapon synthesis items). Extra levels and bonuses IN-DUNGEON used or unlocked by finding certain items in shops or the dungeon. And as stated before, the 100-level bonus dungeon.
    Posted in: Other Games
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    posted a message on DARK CLOUD 3
    I think its really more than that, the players did vary more than you believe. Just the weapon style adds variance, true not very much, but there is. As to the custimizations of towns, half-true. and its much better in the second, in fact, soon im going to make a list of everything in the first and second just to compare and even show the evolution between games, and hell, itll bring more credibility to my claims that everyone needs to try them.

    As to the mini games, they are those that had to really be FOUND and that required certain village satisfaction, or finding certain in-dungeon items for bonus levels and extras.(p.s. I dont recall NO minigames means there WERE some ;) tehee)

    I think the end dungeon wasnt as horrid as you make it seem, if it was 5 levels of repeating BS then yea id agree, but really, at very minimum the whoe layots changed every 20 levels, and compared to the originals, each dungeon was say 15-22 levels either way. AND they bring back almost the whole cast of monsters through the whole game, and add even more new ones, theres a mini-type boss every 20 levels or so also, and the difficulty is REALLY raised, it makes it fun, its almost its own hardcore mode without the single life, I mean comming off of the original end END boss fight, I couldnt go more than 7 or 8 levels without going back to old dungeons for training and weapon development, which I thought was particularly fun.

    So overall as to the first game, the only thing thats an Eh, is that you were right in the aspect of not being able to change houses and villages much outside of paths trees and water and bridges. BUT I think youll find when the list is posted how much it is worth continuing the series, and as a series overall you already said you thought it was great but lacked the replayability before I mentiond a few things XD
    Posted in: Other Games
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    posted a message on DARK CLOUD 3
    What alot of people dont realize about the games is this, the replay value, is in the content you have to THINK about.

    Replay Values Include:

    *The villages themselves. There are HUNDREDS of possible combination you could use, build-you-own-world much?

    *THE WEAPON SYSTEM. Every, and I mean EVERY weapon has multitudes of abilities to find, build, evolve, yea, EVOLVE and on and on. Weapon customization could constitute enough replay to last tens, even near a hundrer hours of fun play to see what you can always do for ever character.

    *Game Extras. There are so many Mini-Games, even i didnt know everything I could do with the game untill an extra play or two. Extra things to do, extra missions and village missions, little mini games (and theres a multitude more in DC2) and things of that nature.

    *The FINAL, FINAL, FINAL dungeon. SPOILERS WILL FOLLOW, but after beating who we THINK is the true boss, theres another.... then one more, then the FINAL. BUTTTT even after that, one thing that remians, and then gives even more opportunity to the weapons and every other aspect of the game, is a HUNDRED LEVEL DUNGEON. Imagine the BUILDING possibilities with all those world items youd gain. And unless im mistaken, some people have expressed intrest in something like that in Diablo, just a level-level-level dungeon, and its quite fun.

    And as to the fighting, admittingly it isnt always different, but what the games have to bank on THERE is the fact that the first game, has SIX characters. Some dungeons require a certain char for part, bringing change in play, weapons again, briing change in play, and then the major thing about it, is the ABILITIES you can craft into the weapons. Yes, not nearly as many as diablo, but each ability changes play in its own way and makes it alot more fun.


    And let me tell you, 100% definite, DC2 has even MORE ways to customize play. Even MORE changing abilities, MORE weapon customization. One thing SPOILERS FOLLOWING is that the 6 chars, drop to two. BUT theres also a WHOLE CAST of side characters you can get that all do didfferent things and change play continuously, and hell, its fun finding and figuring out how to get them all. And STILL each character can do different things that basically turn them into more chars. The main guy gets (this will sound so corny, but as I assure with the whole games, its amazing) a suite-like riding robot that can be customized the whole game, and the second main char, has an ability to to what are called (REMINDER - SPOILERS) monster badges, which TURN HER INTO different monsters during play, creating over 10 monsters to play as, each altering the style of play, its crazy. THEN the game has even more side-quests, side-missions and even more to give you so fuch fun and re-play ability and fun for aslong as you will ever play.

    Ultimatly, if you know and understand everything you can do (or even a decent ammount to most) these games are fantastically amazing. Especially you having played PhrozenDragon, I challenge you to do all you can, and move into the second game, I cahllenge EVERYONE AGAIN, take my word, just play.
    Posted in: Other Games
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    posted a message on DARK CLOUD 3
    Dark cloud is am amazing series of games from level 5. In fact, I will go as far as saying as it could be a perfect thing to do to bide the time of D3 or atleast till Till the next BlizCon lol. I can say without fear of being wrong, the games will not disappoint you. A quick note on THE games, Dark Cloud & Dark cloud 2, except in a few foreign countries, #2 is called Dark Chronicle.

    They are amazing and ive NEVER heard of somone who spent the time playing them until the end, whos been disappointed. They are like a legacy, games just like Diablo in the fact that Ive went back and re-played them so many times, there close to eachother. These are the kind of games, that I find a new member of the family every few months who hasnt played them, so we can play them until we finish. You will not be disappointed.

    If youve played Level 5's White Knight Chronicles, there similar everyone says, and im not bashing that comment, ive just never played WKC yet, but they do look similar. The DC games include amazing features, awesome level/dungeon builds, multiple characters to play as, weapon customization, you BUILD your own towns everywhere you go, thats right, BUILDING THE WORLD AS YOU LIKE IT and the games still play through. The final note, is one that may turn some people away by the idea, but I assure, it makes the games even more spectacular BELIEVE ME, and that is that the games have main plot elements that use time-travel. PLEASE dont let that discourage you, there amazing.

    Saying all this, I hope and PRAY many of you who have not played will take the time to do so, and even if it doesnt seem to appeal to you immediately, PLAY THROUGH and you will thank me. I CRY OUT TO ALL DIABLOFANS MEMBERS, YOU NEED TO PLAY THESE GAMES, AN EXCELLENT TIME PASSER IN THE WAIT, AND EXCELLENT NO MATTER WHAT! I CRY TO THEE, TRUST IN ME!
    Posted in: Other Games
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    posted a message on Emergency Help needed
    My bad, fixed, image is gone but fixed, please close
    Posted in: Site Feedback
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    posted a message on It's Coming!?!
    So whats up? SPAM.. Spam is up. Its been up since you entered and said that last one-liner. And now heres mine to keep ME on topic...

    ITS COMING!

    ...pfffh thats what SHE said!

    WHATS UP?

    .........pfffth SHE SAID THAT TOO!....

    mindless.....
    Posted in: News & Announcements
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    posted a message on New class is the Hunter?
    lmao thats probably the april fools joke, somehow itll tie into the image, betcha

    I checked out the blank pages, this might not be the joke as much as an error, ,ess with the link, you can type anything and itll bring a BLANK black page.

    I liked the Penis character, the Barney, the Venom, and anyhting else i dont remember typing.... lol
    Posted in: Unannounced Class
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    posted a message on It's Coming!?!
    I thought one thing at first, and 2 additionals after reading 4 pages...

    Prior to read, when I saw "It's Comming!" I thought "Thats What Leah Said!"

    AND AFTER READING

    yea, its the jizz marks from WHAT leah said...

    and if not, its the steam rising from all of us trying to figure it out prior to the 1st, which is now..
    Posted in: News & Announcements
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    posted a message on Diablo 2 3D models
    those are simply amazing, I already want to play the 3D D2!
    Posted in: Fan Art
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    posted a message on The spammers are back..
    The Spammers are coming, the Spammers are coming! One light if by Bot, 2 if by nerdy geek who has no life!
    Posted in: Diablo II
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    posted a message on God of War 3
    new news guys, everyone go to www.spartansstandtall.com and youll be brought to a special page of the god of war website. apparently this is what you find when unlocking the PLATINUM trophy for collecting all other trophies, I didnt notice this untill I went back over my trophies and checked it out. Best thought is the meter in the corner is how many people unlocked plat trophy, if so we need you all to get it. Otherwise, check it out please and tell us your thoughts, we have nothing on it at all.
    Posted in: Other Games
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    posted a message on God of War 3
    lmao i was talking about blizz stating the memories of anyone who knew what happend drove them mad in the 20 years, no kratos lmao. I know he remembers. And yes what zues "does" is pretty cool, couldve been a BA skill for kratos. And i said he ISNT dead, it seems like you argued me but we agreed... and they arent changing their minds about this closing the trilogy, but they also said that the series isnt over. its just the trilogy end, it means nothing. For example, POTC. At Worlds End CLOSED THE TRILOGY but the 4th film is still comming. GOW3 ended the trilogy, that doesnt mean that kratos wont be in the new series.

    as well as them saying the DLC epilogue would be free, idk i want to check it out, all thats been released is that its a LARGE PROBABILITY (meaning not even a guarantee) that it would be DLC. And yet, DLC doesnt mean pay for it, but it doesnt mean free either. If they arent even 100& on it, I dont think theyd say its free already.

    And now another final though on this one, WHEN the series continued, it wouldnt be for a long time, in fact many of the peopl who worked on it stated they wanted it to be one of the series that is left alone at the end of the trilogy for an actuall 8-10 years before continuing.
    -----------------------------------------
    edit for seth

    And to the bodies again. They said that with the PS3 they were able to raise there limits to 50 enemies on screen, and that thats all it could handle right now. So im sure it couldve been worked in with many more man hours how to fix it to work only upon certain areas because the systems either want to leave them or delete them, not mix between, but it wouldve been hard. PLUS it wouldve made the game odd, why have enemies stay here because we arent at a cap, but when were fighting 50 guys at once, we cant keep any at all because they want to respawn. it would be too ofputting that its an on again off again feature.
    --------------------------------------------
    edit for new arty!

    “As far as DLC goes, it might be something we might think about getting out there someday,” … “The pieces are in place, the idea is written. If it’s something we put out there it would be something that would be free.”

    haha nice!

    also stated more DLC could be additional challenge levels, but that was more time ago before release, and then they made 7 extra challenges for reserving ULT edition, so if they want to have the original, PLUS 7 for ULT, PLUS more for DLC, its less likly now, but not impossible.
    Posted in: Other Games
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