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    posted a message on Barbarian End-Game Build, Farming Locations, Follower DPS Calculator, Diablo 3 iPhone Cases, and Plague of Toads Comic
    What does Blizzard have against the Wizard?!?!?!?!
    Posted in: News & Announcements
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    posted a message on Will this idea give Diablo 3 better end game/replayability, Pure Mode
    Just go play Diablo 2... You'll have almost all of your wishes. D3 obviously is not the game for you.

    Also, 50% chance to drop a legendary from bosses.... ROFLROFLROFLROFLROFL.
    Posted in: Diablo III General Discussion
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    posted a message on Tyrael Tattoo(s). Regret?
    Lol don't get me started on Tyrael's storyline. I like D3 and don't consider myself a complainer, and I even like the story overall. However Angels can now rip of their wings and become nephalem? or even human and it still doesn't make sence. Lets take it in another scenario, you have 2 aliens of different races: Alien 1 and Alien 2 mate because somehow their biology is similar enough to do so, they make a baby called Alien 3. So now Alien 1 can just rip off his leg and now he's Alien 3? Or any other bodily part for that matter, it doesnt change you from a being of pure light and sound (description of Angels by Blizzard) to a being of flesh, let alone one that has parts that came from a completely different race (humans/nephelam are part angel and part demon).
    Posted in: Fan Art
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    posted a message on New drop rates
    They made the changes to conform to peoples play styles. People were complaining that the only way to get loot was to kill extremely difficult champion packs in acts 3/4. By making it so the loot also drops in act 1/2(only lesser % chance), people who are more comfortable with or have more fun killing things quickly with slightly less of a challenge but killing alot more things, are now able to enjoy the gameplay as well.
    Posted in: Diablo III General Discussion
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    posted a message on Conspiracy loot theory
    Your "lucky" then because I have 105 hours played and zero legendaries or set items yet. thats with 95% mf farming in act 2 inferno.
    Posted in: Theorycrafting and Analysis
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    posted a message on Nobody is talking about my main concern.
    Quote from Mormolyce

    They don't need to make separate PVP gear. WoW has that because it has progressive content releases so you need to periodically "progress" your gear to keep up. In D3 they can just adjust how much damage you do to players vs. how much to monsters.

    And a perma-stun build has nothing to do with PvP gear. Even in WoW if perma-stun was possible no amount of gear would fix it. They'll either redesign skills to stop that happening, make some skills function differently in PvP or introduce CC DR for PvP.

    They stated at the most recent blizzcon during the PvP pannel that the skills are already seperated into a PvP version and a PvE version. Meaning not only can they adjust damage of a specific skill for only PvP, but they can also adjust stun lengths and any other modifier for only PvP without it affecting PvE what so ever.
    Posted in: PvP Discussion
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    posted a message on Nobody is talking about my main concern.
    Quote from TheDFO

    Yeah, the only thing I want in PvP is a general damage reduction, cause in general people are going to have WAY more DPS then HP, and a reduction in debuffs like fear, freeze, stun, etc. Cause those are no fun (as anyone who faces a shadow WD with fear when killing DIablo can attest).

    To a point. I don't think there should be a stat that reduces damage further, just a blanket reduction when doing PvP, say 35% damage reduction to all classes or something. But you also have to realize that Armor and Resistances reduce damage by alot, and work together. So if you have 7k defense or 65% DMG reduction and 600 resistances or 60% DMG reduction, they work after eachother. So you get hit for 50k, its reduced by 35% first, then 65%, then 60% bringing that 50k dmg hit down to 4550. (obviously the numbers i used for defense/resist/reduction are not real numbers, just pulled them out of my ass, but the poitn remains true)
    Posted in: PvP Discussion
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    posted a message on [Price Check] 1.2k dps staff w/ int/vit/crit rolls
    Honestly, that has every stat that a Wizard is looking for. Maybe not the highest possible, but they're all there. I'd say easily 20mil, but don't set a buy out. Let people bid on it, cuz it will go up.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on PVP and reward!
    Someone mentioned gambling on matches, that sounds like an amazing idea to me. Start a PvP match with a random person (who is ~same skill/gear level as you) and you put say 100k on the line, he puts however much he wants to on the line as well and one person loses money and another gains depending on the win or loss, so the market will never get flooded with gold because someone is always losing and someone always winning. It also wouldn't flood the market with items that already exist and would avoid making PvP specific items like wow (which would be terrible). Also, you wouldn't have to gamble if you didn't want to, only if the person wanted to, but if you gambled you would only VS other gamblers so that way you would never be in a position where one person is gaining gold without another person losing it so the market isn't flooded.

    I never see anything like this happening though because the RMAH, this would be considered actual gambling because the virtual gold does actually translate into a real amount of money and gambling is illegal in many locations. Sad day :(
    Posted in: PvP Discussion
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    posted a message on Players quitting after 1.0.3
    Quote from cw30000

    Diablo 2 is fun because (1) promote coop - only botter play solo. (2) it is not gear dependent

    Diablo 3 is build around RMAH.

    1 - punish coop. The game is much hard playing coop

    2 - gear dependent. You cannot kill anything when you are naked.

    You didn't play Diablo 2 did you. MF'ing in Diablo 2 was ONLY done solo, botting or no. The only time I went into a public game was to trade, to PvP, or to level, and this was the case for the majority, not the minority. Diablo 2 was also massively gear dependant. You couldn't do solo Hell Baal runs without meeting a minimum gear point, and you certainly couldn't do it naked, just the same as with Diablo 3. Also, the minions in Diablo 2 got harder when people joined your game as well, that's the reason people did public Baal runs, ect. The monsters were harder and you got more EXP. The only complain I can see anyone having about this is the lack of reward for doing public games, you no longer get extra EXP, you get the same amount of EXP which makes leveling a more solo experience for those that want it that way. All in all, go back to D2 if you think its better because you obviously never played it the first time around.
    Posted in: Diablo III General Discussion
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    posted a message on My Lilith = Adria Theory
    Adria marked the prime evils before they were killed in Diablo 2 I thought. It made it so instead of them going into the souls stones (like we assumed, and then destroyed to no avail) they were instead sucked into the black soul stone when we killed them in Diablo 2. Adria would have been an allie to the prime evils all along, so she would have the opportunity to mark them before their death.

    Also, your making it sound like a demon (Lillith) would be more powerful than a nephalem. I think that Adria is indeed a nephalem, just like our characters, which would make sence for both her long life and her assumed power, since nephalem are more powerful than both angels and demons.
    Posted in: Lore & Storyline
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    People need to stop bitching about RMAH. Don't use it if you don't want to. The fact is the same people who were buying before are buying now, and Blizzard is getting a cut. WHICH IS A GOOD THING!!! It ensures continued development of the game, both in patches and expansions that may have not been there otherwise. So, imho... STFU WITH THE BITCHING ABOUT THE RMAH, PLAY THE GAME OR DON'T!
    Posted in: Diablo III General Discussion
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    posted a message on Power for money ? Is that ok with the D3 Community?
    Quote from FoxBatD2

    Quote from Saljen

    On the other hand, you can ding to level 60, spend $100 and get a badass character, but you'll get DESTROYED in PvP because PvP is going to have a matchmaking system similar to Starcraft 2. This means the people who are legitimately badass and good at playing their character will have a massive advantage from those who just bought it and jumped right in.

    The absurdity of equating a3/a4 farming with pvp experience has already been dealt with, so I'll address this one.

    People who are "badass" are going to push their ranking up pretty quickly and be fighting other badass players. People who spent all their money and don't know what they are doing are going to drop their ranking and be paired up with weak players. Only this time the rankings are hidden so you don't truly know where you stand. Either group is going to end up winning/losing about half their matches either way and not really know any better. This is why D3 PvP cannot be truly "competitive" because you can't truly win (hence you can't pay-to-win either.) You can't prove that you're the top anything, aside from how much time you've spent pvping.

    Blizzard stated at the last Blizzcon during the PvP panel that the PvP would be based off of a combination of your hidden rating as well as your gear rating. So no, it won't be poorly geared/good players vs well geared/bad players, you'll be paired with people who have similar gear to you as well as similar skill.
    Posted in: Diablo III General Discussion
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    posted a message on Power for money ? Is that ok with the D3 Community?
    You're right, there is a power for money thing going here, and it will effect PvP, but not the way you think. The people who earn their gear are going to be extremely good at using their character from having to have farmed act 3/4 inferno for hours upon hours. On the other hand, you can ding to level 60, spend $100 and get a badass character, but you'll get DESTROYED in PvP because PvP is going to have a matchmaking system similar to Starcraft 2. This means the people who are legitimately badass and good at playing their character will have a massive advantage from those who just bought it and jumped right in.
    Posted in: Diablo III General Discussion
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    posted a message on Inferno Pony Chest Runs :)
    Interesting cash stream idea. Good luck! :)
    Posted in: EU Servers Trading
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