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Apr 14, 2012Company emails are pretty easy to figure out as they are usually first initial last name @ company.comPosted in: Diablo III General Discussion
So Jason Regier would be email@example.com Jay Wilson would be firstname.lastname@example.org etc. I've been temped to try to send an email to email@example.com before but never bothered
These aren't guaranteed to be their emails, but it's a pretty decent chance
Apr 8, 2012As I said in my original post I'll be rushing Inferno as fast as viably possible. That means going as fast as I can go without getting myself killed. If I run headlong into the unknown I'm not going to be getting very far, I'm not going to be stupid about it but I'm not going to take it slowly either.Posted in: Hardcore Discussion
I don't anticipate being able to do inferno, or possibly even Hell without gearing up before hand, but as soon as I'm confident I'll be able to progress I will. If you have a different understanding of what rush means or than replace rush with a different term if that helps you.
Apr 8, 2012I don't think many of you know what viable means nor do you have any idea how I plan on getting to 60 and past Inferno aside from spending obscene amounts of time.Posted in: Hardcore Discussion
I'm a HC D2 vanilla veteran, I know how Hardcore works but thank you all for your concern.
Apr 7, 2012Posted in: Hardcore DiscussionQuote from Ocean
People don't realize how hard its going to be lol.
What does that have to do with anything? nobody knows how hard it's going to be because no ones played it, what does that have to do with attempting to be the first person to 60, first person to Inferno and first person to clear Inferno?
Apr 7, 2012Purpose: Rush HC, 60 and Inferno as fast as viably possible (ie world firsts)Posted in: Hardcore Discussion
At Launch: 72-96 hour marathon session (ideally getting to 60 before sleeping)
Commitment: 1 straight week of HC play, 12 hours a day minimum (I'll personally be doing 5 weeks)
Voice Chat: Skype
Groups: 2 full (4 player) groups (so when people start dying off/falling behind there's still a full party to progress)
Request: 4 more people able to commit to the above
Contact: If interested contact me at DarkPhenomenon@shaw.ca
Mar 28, 2012Sigh, the post got deleted from the official forums, I was going to paste my lengthy reply about this topic here and save myself some trouble.Posted in: PvP Discussion
Simply put the design of PvE doesn't support a hostile mechanic, auto partying, banners porting you right to people, putting groups on the same quests with the same waypoints and difficulty balanced for a full party = no hostile option. You're right about the stomach analogy, but the thing is Blizzard doesn't care about your stomach, they just care about curing the ache. In fact they care so much about making your stomach feel so good for as long as possible they really have no problem just taking the whole damn thing out because that's their primary focus. Sure, they could have designed the game around having a hostile system integrated with the PvE system, but it would have meant a worse PvE system. that's like them being able to cure the tummy ache without taking the stomach out, but it wouldn't cure the stomach ache nearly as fast or as well.
In the immortal words of Jay Wilson... "Shut up PvP guy!"
Mar 27, 2012Posted in: Hardcore DiscussionQuote from Co7in
Have you developed a system for vetting players?
Well, I will play extremely cautiously, if other players are bad they will get themselves killed so HC mode is it's own vetting system Aside from that the first run-through is in normal mode so it's theoretically pretty easy, if someone's bad it'll show on the first playthrough and I will make adjustments
Quote from Co7in
I'd also like to add that your tactic of playing a 70-90 hour block might not be too advisable depending on your body. I know for one that I can't sustain peak concentration for more than about 12 hours or so
I've done several 72 hour ladder reset Marathons for Diablo 2. Not only were they 72 hour long Marathons, but it was HC mode (So I had to be aware all the time), and I was manually 2 boxing (2 computers, 2 keyboards 2 mice) which for the majority of the time meant a mouse in the left and a mouse in the right hand controlling 2 different characters. Got me #1 and #2 on the ladder for the first week If anyone was curious I did the runs with my cousin who plays a sorc, I 2 box a barb and nec. So yea, I'll be fine concentrating for 72 hours, it's the 72-96 that I'm worried about
Mar 25, 2012Posted in: Hardcore DiscussionQuote from lafu
One thing I've learned over years of gaming is not to let your schedule dictate who you play with.
Huh? Your schedule is pretty much the main determining factor in who you play with, you can't really play with people who don't line up with your schedule (ie you can't play with people who typically play while you are at work). I think I know what you're trying to say though. i've got 4 responses from my request (which I've put on on various forums) but I'm not forcing myself to play with these people, if they become a liability I will drop them. I'm half expecting to lose a few of them before the game even launches (they don't respond or something will come up preventing them from putting the said time in), and half expecting to lose a few of them on the way to Inferno.
I have also learned to let your in game experience figure out viable people to play with, it's a lot easier to find people that match with your schedule/skill level by joining public games, it's easy enough to filter people out.
The main reason for doing what I'm doing though is to find a few people who will be balls out from the start like me because there will be very few to find publicly. I'd rather try and find a couple and run with em from the start as it will increase our chances of success but I'm also partially expecting to be soloing come day 3 and 4 because I don't think most people can actually stay awake past 48 hours.
If it all works then great, if not I'll be soloing my way to Inferno!
Mar 24, 2012I have booked 25 vacation days off work (so I'm off from may 14th to June 14th).Posted in: Diablo III General Discussion
I will pre-install off a friends WoW annual pass account
I plan on preparing sandwiches, cheese/crackers, vegitables, yogurts, bottled water and gatorade on sunday night to last for up to a week
I will sleep most of monday waking up at about 8pm.
I will then get up and head out to line up for the midnight launch at Future shop to pick up a CE
Race home, proceed to play for the next 72-94 hours (I've done 72 hour/3day Marathons for D2 ladder resets so I know I can survive that, never tried a 96/4 day one before though but that's my goal)
Will sleep for 4-8 hours and then game for another 12 - 16 hours, repeating that process for the next 27 days.
I am attempting first 60 HC and first HC to get to and beat Inferno
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Nov 7, 2011Posted in: NewsOf course this might not be the case here as I know DiabloFans has commented on business conferences for Blizzard in each quarter. So do we know which Quarter Blizzard are in right now, using those business conferences as a guide?
Yes, ActivisionBlizzard's Fiscal year lines up with the calendar year so Q1 = Jan - March, Q2 = April - June etc. etc.
If you want further proof look here.
At the top you'll see
Activision Blizzard Third Quarter Calendar 2011 Results Conference Call
The conference call today is for the end of their last quarter (Third Quarter) Which ended September. The title also calls out it being the third calendar quarter.
Nov 7, 2011Posted in: NewsOne can work for Microsoft and be a lead dev for Windows, but they'd have no clue how things work at Apple regarding OS X, so the "I'm in the industry" comment means nothing.
That's not entirely true. Being a Microsoft Lead you know certain checklist type things that have to be done to make an OS no matter who is making no matter what OS. Furthermore you have an idea of how long some of these checklist type tasks take, what challenges and what requirements these have. They don't change for different developers which does give someone in the industry a better understanding of *some* things any developer has to deal with.
Nov 7, 2011Posted in: NewsRemember the recently leaked backup date from the email? It was January 17th, 2012, and I'm willing to bet money on that date now
You also realize that same "leak" said the release date for Diablo 3 was going to be announced at Blizzcon right? Now why do you think that didn't happen at Blizzcon?
Nov 7, 2011Posted in: NewsYou are far from the only industry man on this forum, bud
Oh really? Then what do you think about these release date guesses?
History will prove whomever of us was right. And I have a gut feeling that the history will take place soon
We shall see!
Nov 7, 2011Posted in: NewsYou are correct that nowhere they explicitly stated Q1, but "early" in the year generally means the first three or four months (although is less strictly defined, which probably is why they chose that term instead).
That's unfortunate, I was actually hoping Blizzard stated Q1 somewhere and I just missed it
The following four months would be "middle".
Based on Blizzard's definition of "soon" I am hesitant to start defining what Blizzard means by "early", or accepting other people's definition of "early"
The earlier prospective release window was Q4 2011 ("by the end of the year"), so although Blizzard did not lock themselves into Q1, it's right now very much the release window.
As much as Q1 of 2012 comes directly after Q4 of 2011 so it's a fair assumption, however I am always reminded of how often Blizzard delays and pushes back their estimates though so I am not fully sold on 2012 Q1
Who say's we're excluding March? However, there simply is just so little game left to develop that March (or April) is what I'd call a "pessimistic" scenario.
This is one thing I've heard for almost a year now and I do understand why people come to this conclusion. The thing is the profession I've been in for the last decade (and currently employed in) is mainstream video game development. I have a significantly more in depth understanding of what there is to develop and how long it takes than probably everybody in this forum. Sure they've told us a ton of stuff that is "almost" done, but there's a lot of stuff people don't even realize that hasn't been mentioned or identified as finalized. People were convinced that Diablo 3 was coming out in 2011 because of how much of the game was done and "how little there is left" to develop. I told them they were wrong over a year ago (http://forums.battle.net/thread.html?topicId=27797299614&sid=3000&pageNo=1) and was right.
All that aside most of the *content* in the game (May I remind you they've never mentioned what state non-content was in) is actually in a finished state. Content-wise we still have item database updating, difficulty tuning, HC PvP functionality, the Rune system and server infrastructure. They also apparently have some RMAH issues they are working through which ends the known to-do list. That still seems like a fair amount of stuff to get through in just 2-3 months (And legal/Fiscal issues with something like a real money auction house worldwide can get lengthy and complicated).
I'm not saying February isn't possible (in fact I’d be really happy if it came out in February), I'm saying don't get your hopes up because I do not believe it's as likely as your article is making it out to be based on what Blizzard has told us about Diablo 3, what I know about Blizzard historically and what I know about Video Game development. My personal Guess is before the first half of the year (so May-June)
Like I said, a February release date is mostly a guess, the main point (involving no false hope) is that we can expect an announcement in December by latest if we are to get a February release.
A guess is fair enough, it's just that the entire tone of your article seems to indicate that Diablo 3 is being released late January or early February (Which is why I was wondering why March wasn't even mentioned)
Nov 7, 2011And where did Blizzard state Q1 2012? All's I've ever heard was "early 2012".Posted in: News
And even if they DID state Q1, March is in Q1 so why are we completely excluding March?
Sounds like more fans creating false hope for themselves again.
Aug 17, 2011Posted in: NewsSo, please, stop making assumptions base on what gossip you've heard from somebody else or from sites that doesn't have the full detailed interview,
If you actually looked at the link he provided, it was from the OFFICIAL Blizzard slide at gamescon and it said the MAX level for monsters was 61 specifically contradicting what Jay said. It's probably a typo but legitimately worth pointing out.
Aug 17, 2011http://forums.battle.net/thread.html?topicId=27822633767&sid=3000Posted in: News
Inferno Difficulty is the intended End-Game for ship. There was some speculation if it there was going to be other end game, but Inferno is it (and I'm actually okay with that being the end game atm provided they have some really rare drops to find)
Aug 17, 2011Heyo! This forum seems a lot more positive and upbeat than the cess pool the official Blizzard D3 forums has become lately so I think I shall be coming here more often nowPosted in: News
A few of you were bragging about "calling" a fourth difficulty (or Inferno being a 4th difficulty). A fourth difficulty has been guessed and suggested for years and with the announcement of Inferno a ton of people have been guessing it's the fourth difficulty. It's been about an old a suggestion as an endless dungeon
And second of all, as a purely HC player Inferno scares me... in a good kind of way though. I forsee lots of deaths.
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