Of course this might not be the case here as I know DiabloFans has commented on business conferences for Blizzard in each quarter. So do we know which Quarter Blizzard are in right now, using those business conferences as a guide?
Yes, ActivisionBlizzard's Fiscal year lines up with the calendar year so Q1 = Jan - March, Q2 = April - June etc. etc.
If you want further proof look here.
http://investor.activision.com/events.cfm
At the top you'll see
Activision Blizzard Third Quarter Calendar 2011 Results Conference Call
The conference call today is for the end of their last quarter (Third Quarter) Which ended September. The title also calls out it being the third calendar quarter.
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So Jason Regier would be jregier@blizzard.com Jay Wilson would be jwilson@blizzard.com etc. I've been temped to try to send an email to bgates@microsoft.com before but never bothered
These aren't guaranteed to be their emails, but it's a pretty decent chance
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I don't anticipate being able to do inferno, or possibly even Hell without gearing up before hand, but as soon as I'm confident I'll be able to progress I will. If you have a different understanding of what rush means or than replace rush with a different term if that helps you.
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I'm a HC D2 vanilla veteran, I know how Hardcore works but thank you all for your concern.
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What does that have to do with anything? nobody knows how hard it's going to be because no ones played it, what does that have to do with attempting to be the first person to 60, first person to Inferno and first person to clear Inferno?
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At Launch: 72-96 hour marathon session (ideally getting to 60 before sleeping)
Commitment: 1 straight week of HC play, 12 hours a day minimum (I'll personally be doing 5 weeks)
Voice Chat: Skype
Groups: 2 full (4 player) groups (so when people start dying off/falling behind there's still a full party to progress)
Request: 4 more people able to commit to the above
Contact: If interested contact me at DarkPhenomenon@shaw.ca
Thanks!
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They aren't run by Activision and the same guys running the company are the same games that started it 2 decades ago.
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Simply put the design of PvE doesn't support a hostile mechanic, auto partying, banners porting you right to people, putting groups on the same quests with the same waypoints and difficulty balanced for a full party = no hostile option. You're right about the stomach analogy, but the thing is Blizzard doesn't care about your stomach, they just care about curing the ache. In fact they care so much about making your stomach feel so good for as long as possible they really have no problem just taking the whole damn thing out because that's their primary focus. Sure, they could have designed the game around having a hostile system integrated with the PvE system, but it would have meant a worse PvE system. that's like them being able to cure the tummy ache without taking the stomach out, but it wouldn't cure the stomach ache nearly as fast or as well.
In the immortal words of Jay Wilson... "Shut up PvP guy!"
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Well, I will play extremely cautiously, if other players are bad they will get themselves killed so HC mode is it's own vetting system Aside from that the first run-through is in normal mode so it's theoretically pretty easy, if someone's bad it'll show on the first playthrough and I will make adjustments
I've done several 72 hour ladder reset Marathons for Diablo 2. Not only were they 72 hour long Marathons, but it was HC mode (So I had to be aware all the time), and I was manually 2 boxing (2 computers, 2 keyboards 2 mice) which for the majority of the time meant a mouse in the left and a mouse in the right hand controlling 2 different characters. Got me #1 and #2 on the ladder for the first week If anyone was curious I did the runs with my cousin who plays a sorc, I 2 box a barb and nec. So yea, I'll be fine concentrating for 72 hours, it's the 72-96 that I'm worried about
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Huh? Your schedule is pretty much the main determining factor in who you play with, you can't really play with people who don't line up with your schedule (ie you can't play with people who typically play while you are at work). I think I know what you're trying to say though. i've got 4 responses from my request (which I've put on on various forums) but I'm not forcing myself to play with these people, if they become a liability I will drop them. I'm half expecting to lose a few of them before the game even launches (they don't respond or something will come up preventing them from putting the said time in), and half expecting to lose a few of them on the way to Inferno.
I have also learned to let your in game experience figure out viable people to play with, it's a lot easier to find people that match with your schedule/skill level by joining public games, it's easy enough to filter people out.
The main reason for doing what I'm doing though is to find a few people who will be balls out from the start like me because there will be very few to find publicly. I'd rather try and find a couple and run with em from the start as it will increase our chances of success but I'm also partially expecting to be soloing come day 3 and 4 because I don't think most people can actually stay awake past 48 hours.
If it all works then great, if not I'll be soloing my way to Inferno!
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I will pre-install off a friends WoW annual pass account
I plan on preparing sandwiches, cheese/crackers, vegitables, yogurts, bottled water and gatorade on sunday night to last for up to a week
I will sleep most of monday waking up at about 8pm.
I will then get up and head out to line up for the midnight launch at Future shop to pick up a CE
Race home, proceed to play for the next 72-94 hours (I've done 72 hour/3day Marathons for D2 ladder resets so I know I can survive that, never tried a 96/4 day one before though but that's my goal)
Will sleep for 4-8 hours and then game for another 12 - 16 hours, repeating that process for the next 27 days.
I am attempting first 60 HC and first HC to get to and beat Inferno