I get home and begin one of my typical evening Act 1 MP1 runs on my trusty ol’ support barb. 4 of us are rocking through the run at a brisk pace when the DH of the group goes to town and starts idling. No problem I think to myself, the other 2 players are mowing down monsters left right and center so we don’t even break stride. With the run nearing its end one of the non idle players leaves the game leaving myself and a lawnmower of a witch doctor to face the third hall and the man himself, the Butcher. Approaching the Chamber of suffering we have to deal with the pesky AFK DH and wait for the countdown before we can dance with the meat-head.
Well the chamber of suffering loads and all I see down there is myself… The Lawnmower apologizes for hitting no and wishes me luck on my tango in the fryer before respectfully leaving the game. My first thought is, well this is going to take a while, no problem as Blizzard removed enrage timers. I start slowly chipping away at the butcher all the time wishing the DH would get back so he can leave. A few minutes pass and low and behold ALL the grates on the floor light up….
Well fuck me me….
I’m struck with horror as I realize they only removed enrage timers from champion packs, not act bosses. Now being forced to constantly stand in fire (oh how disappointed my old wow raid leader would be) I see my health slowly drop and there’s absolutely nothing I can do to stop it.
I start freaking out, my adrenaline starts going, I don’t really see how I can survive this fight now. Thoughts of previous deaths start to surface, only instead of this untimely demise coming unexpectedly, it will be long, drawn out and fully expected. I look at the butcher at 1/3 health, I look at the DH portrait, I begin cursing the DH for going AFK.
Well, if he’s taking me down, he’s taking me down with a fight. Focusing on the battle at hand I try and figure out how I could possibly survive this while full of adrenaline at this point and likely shaking as well. 2 healing wells, I’m sure they respawn, how long does that take? I couldn’t possibly survive their alternating cooldowns can I? Revenge? Charge? There’s a little bit of life leech. Potions? That’s a little more time. Iron Impact to reduce damage? Even more time. Oh look, there's plate not on fire for a few seconds! I try pouring on as much damage as I can while hitting revenge, leap attack and charge every instant they come off cooldown while also trying to dance on cold plates I see. I pop one healing well while frantically trying to sustain my health. Can I do this? I pop the second healing well, no healing wells left. I keep fighting for my life, I was sure I was going to die here, damn this fire! I start getting low on health and start thinking about the re-roll I’m about to do. The first healing well comes off cooldown! Can I do this? The butcher has maybe 1/8th of his health left and I’ve survived the healing well cooldowns. I’m literally fighting for my barbarian’s life now and doing everything I can to save it.
He collapses in a pile of battered flesh…
I stopped and just stared at the screen. I had to get up and pace the room. Yup, I was definitely shaking at that point. From across the room I look at my screen and see that DH portrait in the corner, fuck that guy… It took a few more minutes to calm down and collect myself, the most intense experience I’ve ever had playing Diablo 3 had just come to an end, but I survived it. Sorry Death, but I know you’ll be back some other day…
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Sep 2, 2012Posted in: Diablo III General DiscussionQuote from shaggy
Quote from xrmb
Quote from phoulmouth
And who cares of a bot gets PL100 first? It doesn't effect you and eventually if it is a bot it will get banned.
I do, its like winning the Tour de France while being doped. Nobody will remember the 2nd place winner years later, although he is now officially the winner...
Do you remember who was #1 in the 3rd D2 ladder season? Probably not. Years later no one will remember who was first in pLvls either, unless some website keeps that data recorded for us, of course..... but that's not exactly the same thing as remembering on your own who got the world first Illidan kill 5 years later, now is it?
Depends entirely on who it is and what it is. I'll always remember Krip being the first and only person to kill HC Inferno Diablo pre patch just like I'll always remember RussBarb being the first Vanilla D2 character to ever hit 99.
Aug 2, 2012DarkPhenomenon posted a message on Positive Monster Affix Ideas (From US Diablo III Forums)Buffs are a cool idea, guaranteed modifiers or ilevels are notPosted in: Diablo III General Discussion
Jul 8, 2012Free to anyone who wants to experience it and Kill Jay Wilson (along with the achievement). I'll bring you in after my MF run (which should be done in 20 mins or so). Also to note, don't leave tristam and go into the weeping Hollow, there's a horde, fast arcane enchanted Vortex pack at the entrance.Posted in: Diablo III General Discussion
Add me at BazDefunct#1607, first 3 people will be invited once my run is done
Jun 24, 2012Posted in: Diablo III General DiscussionI meant what I said. Playing a barb is all about having a large enough EHP pool that revenge will replenish more life than the damage you take. Dodged attacks do not have a chance to proc revenge, and therefore anything that is dodged doesn't matter at all. Sure having 20% dodge is better than having 10% everything else being equal, but there is no point to sacrifice anything in order to get more dodge.
Yea, He's totally right! revenge is like, permanently attached to a barb's set of skills, we can't "not" use this skill, in fact barbs without revenge die the instant they load into a game...
Jun 5, 2012Posted in: Theorycrafting and AnalysisQuote from SaikoDrakie
Quote from DarkPhenomenon
What formula are using you using to calculate the mitigation and effective health values? I made a sheet and my EHP is consistently about 10% higher than the values from yours.
EHP: = Life / ((1 - DR from Armor) × (1 - DR from Resistance) × (1 - 0.30 if monk or barbarian) × (1 - DR from other source))
EHP: = Life × ((1 + Armor / (50 × Monster Level)) × (1 + Resistance / (5 × Monster Level)))
Yea I'm basically using the same formula (just in a different format, I confirmed using your exact same formula and it's coming out to the same) but it's still off. I wasn't calculating the 30% reduction for a barb or monk but it's still off. Your sheet is coming up with the correct HP pool and DR %'s, but the EHP numbers are still coming out differently. Yours were about 10% higher than mine before, sorry, now when I add in the 30% DR mine are about 10% higher than yours, that's with and without the dodge added.
Jun 3, 2012What formula are using you using to calculate the mitigation and effective health values? I made a sheet and my EHP is consistently about 10% higher than the values from yours.Posted in: Theorycrafting and Analysis
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Nov 7, 2011Posted in: NewsOf course this might not be the case here as I know DiabloFans has commented on business conferences for Blizzard in each quarter. So do we know which Quarter Blizzard are in right now, using those business conferences as a guide?
Yes, ActivisionBlizzard's Fiscal year lines up with the calendar year so Q1 = Jan - March, Q2 = April - June etc. etc.
If you want further proof look here.
At the top you'll see
Activision Blizzard Third Quarter Calendar 2011 Results Conference Call
The conference call today is for the end of their last quarter (Third Quarter) Which ended September. The title also calls out it being the third calendar quarter.
Nov 7, 2011Posted in: NewsOne can work for Microsoft and be a lead dev for Windows, but they'd have no clue how things work at Apple regarding OS X, so the "I'm in the industry" comment means nothing.
That's not entirely true. Being a Microsoft Lead you know certain checklist type things that have to be done to make an OS no matter who is making no matter what OS. Furthermore you have an idea of how long some of these checklist type tasks take, what challenges and what requirements these have. They don't change for different developers which does give someone in the industry a better understanding of *some* things any developer has to deal with.
Nov 7, 2011Posted in: NewsRemember the recently leaked backup date from the email? It was January 17th, 2012, and I'm willing to bet money on that date now
You also realize that same "leak" said the release date for Diablo 3 was going to be announced at Blizzcon right? Now why do you think that didn't happen at Blizzcon?
Nov 7, 2011Posted in: NewsYou are far from the only industry man on this forum, bud
Oh really? Then what do you think about these release date guesses?
History will prove whomever of us was right. And I have a gut feeling that the history will take place soon
We shall see!
Nov 7, 2011Posted in: NewsYou are correct that nowhere they explicitly stated Q1, but "early" in the year generally means the first three or four months (although is less strictly defined, which probably is why they chose that term instead).
That's unfortunate, I was actually hoping Blizzard stated Q1 somewhere and I just missed it
The following four months would be "middle".
Based on Blizzard's definition of "soon" I am hesitant to start defining what Blizzard means by "early", or accepting other people's definition of "early"
The earlier prospective release window was Q4 2011 ("by the end of the year"), so although Blizzard did not lock themselves into Q1, it's right now very much the release window.
As much as Q1 of 2012 comes directly after Q4 of 2011 so it's a fair assumption, however I am always reminded of how often Blizzard delays and pushes back their estimates though so I am not fully sold on 2012 Q1
Who say's we're excluding March? However, there simply is just so little game left to develop that March (or April) is what I'd call a "pessimistic" scenario.
This is one thing I've heard for almost a year now and I do understand why people come to this conclusion. The thing is the profession I've been in for the last decade (and currently employed in) is mainstream video game development. I have a significantly more in depth understanding of what there is to develop and how long it takes than probably everybody in this forum. Sure they've told us a ton of stuff that is "almost" done, but there's a lot of stuff people don't even realize that hasn't been mentioned or identified as finalized. People were convinced that Diablo 3 was coming out in 2011 because of how much of the game was done and "how little there is left" to develop. I told them they were wrong over a year ago (http://forums.battle.net/thread.html?topicId=27797299614&sid=3000&pageNo=1) and was right.
All that aside most of the *content* in the game (May I remind you they've never mentioned what state non-content was in) is actually in a finished state. Content-wise we still have item database updating, difficulty tuning, HC PvP functionality, the Rune system and server infrastructure. They also apparently have some RMAH issues they are working through which ends the known to-do list. That still seems like a fair amount of stuff to get through in just 2-3 months (And legal/Fiscal issues with something like a real money auction house worldwide can get lengthy and complicated).
I'm not saying February isn't possible (in fact I’d be really happy if it came out in February), I'm saying don't get your hopes up because I do not believe it's as likely as your article is making it out to be based on what Blizzard has told us about Diablo 3, what I know about Blizzard historically and what I know about Video Game development. My personal Guess is before the first half of the year (so May-June)
Like I said, a February release date is mostly a guess, the main point (involving no false hope) is that we can expect an announcement in December by latest if we are to get a February release.
A guess is fair enough, it's just that the entire tone of your article seems to indicate that Diablo 3 is being released late January or early February (Which is why I was wondering why March wasn't even mentioned)
Nov 7, 2011And where did Blizzard state Q1 2012? All's I've ever heard was "early 2012".Posted in: News
And even if they DID state Q1, March is in Q1 so why are we completely excluding March?
Sounds like more fans creating false hope for themselves again.
Aug 17, 2011Posted in: NewsSo, please, stop making assumptions base on what gossip you've heard from somebody else or from sites that doesn't have the full detailed interview,
If you actually looked at the link he provided, it was from the OFFICIAL Blizzard slide at gamescon and it said the MAX level for monsters was 61 specifically contradicting what Jay said. It's probably a typo but legitimately worth pointing out.
Aug 17, 2011http://forums.battle.net/thread.html?topicId=27822633767&sid=3000Posted in: News
Inferno Difficulty is the intended End-Game for ship. There was some speculation if it there was going to be other end game, but Inferno is it (and I'm actually okay with that being the end game atm provided they have some really rare drops to find)
Aug 17, 2011Heyo! This forum seems a lot more positive and upbeat than the cess pool the official Blizzard D3 forums has become lately so I think I shall be coming here more often nowPosted in: News
A few of you were bragging about "calling" a fourth difficulty (or Inferno being a 4th difficulty). A fourth difficulty has been guessed and suggested for years and with the announcement of Inferno a ton of people have been guessing it's the fourth difficulty. It's been about an old a suggestion as an endless dungeon
And second of all, as a purely HC player Inferno scares me... in a good kind of way though. I forsee lots of deaths.
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