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    posted a message on The Current Least Popular Class?
    I agree with poll up there. There seem to be the least group favoring Monk. There are always a lot of magic-class fans to go with Wizard, melee die-hards to go with Barbarian, mainstream dummies to go with DH. Monk and WD are not that favored, but overall WD seems much more interesting and charismatic.
    Posted in: Diablo III General Discussion
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    posted a message on 1st hardcore character
    Quote from Rompehuevos

    i wont risk to lose all my invested time to a lag issue
    Only around 1% of all deaths in D2 were due to a lag... And they gonna make even better lag-proof system in D3.
    Posted in: Hardcore Discussion
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    posted a message on How long do you think it will take you to finish Inferno ?
    Does it mean from lvl 1 untwink? Or for only Inferno - like not including a lot of time farming Hell before it.
    Anyways, i will play on HardCore, so it will probably be 2-3 months after release when i beat Inferno.
    Posted in: Diablo III General Discussion
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    posted a message on Is it May 15th yet?
    May 15 will be soon(tm)
    Posted in: Off-Topic
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    posted a message on All Of This Inferno Talk Is Getting Me Really Hyped
    Damned, now i'm really scared. I've never doubted before to play only Hardcore from the release (after fast lvl 10 SC ofc). But now.... I just don't want to never beat or even meet Diablo on Inferno. Though it's still so boring and pointless to play SC >_< i'm disturbed
    Posted in: Diablo III General Discussion
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    posted a message on Quest System in Diablo 3 & Boss Farming
    Huh, that's a good question... I guess you will have previous bosses, though it doesn't work well with 30-60 min buff duration. I think we'll only be able to assume after they announce the final version of the buff, if they are planning to before release.
    Posted in: Diablo III General Discussion
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    posted a message on My build... any tips?
    - Ground Stomp doesn't stack with revenge... You either want to diasable monster ot wanna them to trigger revenge.
    - Seismic Slam doesn't stack with anything melee imo, why would you want them to be knocked back if they stay perfectly grouped for you aoe skills?
    Cba going on... Overall these are bad combinations of skills imo... Except for WarCry and Battle Rage, these are good in almost any build :D

    PS Earthquake is a great spell. Even with 75-105-120CD. Since the main deal is rare/unique packs and bosses. You will kill easy everything between those encounters, but that one gives you nice boost when you meet phatties.
    Though that statement based on idea that there will be any common monsters in Inferno... We can't be sure for now.

    UPD Also i have to add that there are many factors builds depend on.
    No need to mention lvl, most theorycrafting will be on 60. So there you have to at least consider your gear and what are you going to do. Like if you just hit 60 and farming Hell to get some items, or you are stocked enough to start Inferno playthrough, etc. Also do you like you build to be oriented for solo playing, public groups, certain matchup or to be universal. And there is more to consider... So it's hard to estimate the build taken out of context.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Top 10 Reasons Diablo 3 Sucks
    Well as a compilation chart of opinions on forums it's pretty solid video.
    Though as adequate statement it's not that good, since only 1/3 of it is true as it's been presented (like flawed BNet2.0 including crappy chat).
    Another 1/3 is half decent coz it touches the good spots but in idiotic manner, from the "wrong side" (like absence of stat and skill point - the problem is in absence of permanence in choices, not in the system itself; one could easily make the current one perfect, which would allow experimentation in early-mid game and make you commited to the build in the end-game).
    And the last 1/3 is just idiotic (like shared MF - it's a great system for hard content).
    Posted in: Diablo III General Discussion
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    posted a message on Nvidia GTX 680
    Even though i'm enjoy upgrading my hardware, recently i decided to slow down until new console generation comes out. For now my q9450 and gtx470 seems more than enough for most of games. And it's kinda sad... I remember good old 90s and it's charm of regulary graphic revolutions.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Orgy of Destruction (EU)
    SC/HC?
    Posted in: Clans [NA] [PC]
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    posted a message on Life Regen / Fierce Loyalty / Optimization
    Quote from sacridoc

    Quote from bidmal

    I'd like to add, that one shouldn't overrate lifesteal with non-pet builds either. Since monsters now can disable/fear you for some time you better rely on stable heal too (ofc besides with overall survivability with maxhp, resistances, armor) not life per hit/kill or LL.

    PS btw, nice Sacrifice build. I've spent a lot of time working around it. I just hope ZombieCharger with certain rune will benefit from all bonuses to sacrificed zombie dogs (chance to drop health globe on death particulary). Otherwise there's gonna be problem with mana on standalone-boss encounters or just with small pack of phat elites.

    Yeah I made that build a while ago... I should probably change it to something else. But Explosive Beast doesn't benefit from those runes, you can see on YouTube a video of it, it's probably not at all what you think. Things could've changed of course. But from what I saw it functions a lot like Elemental Arrow.

    Huh, yeah. I've watched the video and surprisingly it doesn't explode. Well still it seems like a very good spell with nice distance and solid dmg. And i'm glad i didn't end-up with pure sacrifice-based build. Since i think Spirit Vessel is a must-have passive on HC (and prefferably with Spirit Walk itself), in the end i've come to sort of mixed build. Though Explosive Beast is in it, and now that i've seen how it actually works, don't regret it at all :D
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Life Regen / Fierce Loyalty / Optimization
    I'd like to add, that one shouldn't overrate lifesteal with non-pet builds either. Since monsters now can disable/fear you for some time you better rely on stable heal too (ofc besides with overall survivability with maxhp, resistances, armor) not life per hit/kill or LL.

    PS btw, nice Sacrifice build. I've spent a lot of time working around it. I just hope ZombieCharger with certain rune will benefit from all bonuses to sacrificed zombie dogs (chance to drop health globe on death particulary). Otherwise there's gonna be problem with mana on standalone-boss encounters or just with small pack of phat elites.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on [PvP] Blizzard neglecting a major part of what made Diablo, Diablo.
    PvPers are so unmannered and close-minded. No1 is "against" pvp, but most people (including Blizzard) understand that PvE is more important part of the game.
    Posted in: PvP Discussion
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    posted a message on Nephalem Valor Buff
    <3 Blizzard
    Posted in: News & Announcements
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    posted a message on Wizard vs Demon hunter
    Quote from karsen88

    Quote from Antrion

    i agree but in every game the spell caster classes are op so i am looking forward to see what blizzard would do.

    what are you talking about? Blizzard has always given preference to the warrior class across all of it's genres. Barbarian will be the most OP class, it's not even a debate lmao.

    Barb was crap in D2. Almost with no chances untill they removed Iron Maiden of those casters in 4th act. And even after it was mostly used as Warcry-buffer (and sometime as stunner in Baal-runs).
    Posted in: Wizard: The Ancient Repositories
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