- Coaster_Man
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Member for 12 years, 9 months, and 19 days
Last active Fri, Nov, 7 2014 19:16:40
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- 202 Total Posts
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Sep 13, 2013Coaster_Man posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and moreIn regards to the skill Absorb in this screenshot here http://media.diablofans.com/images/news/exp/incoming.jpg would this mean that DoT damage to your character would do very little damage seeing how DoTs do small damage but hit very rapidly? I believe that DoTs damage every half second, so as long as you don't take 1652 damage per second from the DoT you'll take no damage?Posted in: News
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Sep 25, 2012Coaster_Man posted a message on The Full Guide to Obtaining the Infernal Machine, Important Information on Monster Powers, Blizzard Talks WW Barbs, Blizzard onThe chance of you getting an ilvl 63 item is dependent on what mlvl the monster is, and since in higher monster powers they don't make mlvl68 monsters, you won't see more 63s. However since there will be a buff to mf, you will see better 63s.Posted in: News
The fact that monster power 1 is weaker than current inferno, but makes all monsters mlvl 63 seems like a huge benefit for weaker players, because they can just do act 1 but get act 3 quality drops. -
Apr 1, 2012Coaster_Man posted a message on Diablo III is Coming to the WiiWas this prank diablo fans only? I thought blizzard made it and was looking for it on diablo3.com but couldn't find it.Posted in: News
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Dec 14, 2011Coaster_Man posted a message on A Look into the Opening Cinematic17th of December? You posted this in the future?Posted in: News
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This is a whirlwind barb that tries to keep up his wrath of the berserker for as long as he can while still staying alive. I think this would be both a fun and viable build for the later difficulties (seeing how you need to be level 60 to fully use this build).
The primary tactic would be to leap into a group of monsters (the more the better), and instantly use wrath of the berserker (WotB) then overpower. Leap attack will give you extra armor for a few seconds so you can cast these spells without dying, and hitting lots of enemies with overpower will make WotB last a few more seconds. Then you start whirlwinding around, killing everything, until you either run out of fury or overpower is ready again. If you run out of fury or are low on health, start using frenzy to regain hp. Once overpower is ready, run into the group and use it again to get another few seconds of WotB. Revenge will help keep you alive, especially with the upped 30% chance. Also with the combination of unforgiving and animosity you should be able to whirlwind longer and berserk longer. Lastly tough as nails helps you keep your base armor up passively, and helps to reflect damage while you blitz right through enemies with whirlwind.
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And yes, searching through piles of crap to find that one good item (if you ever find it) is exciting. They had the exact same concept in D2 and I feel that from personal experience when those gold/green letters popped up it was exciting. Even appropriate rares.
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