Yeah, I've been calling leablo shit forever.
On a related note, anyone else thing this cinematic implied Cain is either dead or captured? Seems like she would just ask him if he was around... I agrizz with that other dude, probably an act 3 cinematic.
- OmniNom
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Member for 13 years, 3 months, and 20 days
Last active Fri, Sep, 7 2012 14:28:07
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Oct 17, 2011OmniNom posted a message on Cinematic PreviewOh man, this is blowing my my mind straight out of my brain. Cannot wait for Friday, if they release the full cinematic the internet will explode.Posted in: News
My bet is that this will be a part of a vision sequence for Leah. The only real cinematic we've had so far has a lot of cut together pieces implied to be a vision. Seems to me the vision sequence will be extended with this and some other stuff, in a coherent sequence, all in ridonculous sexy quality. -
Oct 11, 2011OmniNom posted a message on Diablo III Beta Key SweepstakesSadly, this won't pan out for almost anyone.Posted in: News
ENTERED ANYWAY! -
Oct 7, 2011OmniNom posted a message on DiabloCast: Episode XXIXIs no one else curious about the title? D:Posted in: News
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Oct 7, 2011OmniNom posted a message on DiabloCast: Episode XXIXWhat's this about Diablo being a girl? If you're referring to the theory that Leah will be corrupted and turned into the Diablo we see in this game, you didn't say anything about it on the topic list for the cast D:Posted in: News
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Sep 18, 2011OmniNom posted a message on In Search of a New FaceOH MAN, I'm on it chief!Posted in: News
P.S. How have I not seen some of these Diablo concept pieces before!?
(Misposted in the submission thread! I'm sorry!) -
Sep 13, 2011OmniNom posted a message on New Class PagesPosted in: NewsQuote from WaR_SPiRiT
Quote from Archie
On the Demon Hunter:
Ranged Weapons
Demon hunters are able to pepper the battlefield with scores of arrows and projectiles, or snipe distant enemies with a precision undreamt of by other heroes. Their arsenal includes longbows, GUNS, grenades, hand-thrown weapons, and even dual-wielded crossbows.
Ummm... WTF?!?!
Don't you remember the Demon Hunter Trailer? At the very end? She gives the other woman a revolver. I was wondering when everyone else was gonna catch on... Guns are in the game!
That was a 1 hand crossbow, not a gun (though it's called a "pistol crossbow").
You big silly. -
Sep 13, 2011OmniNom posted a message on New Class PagesI am SO DOWN with the DH having guns.Posted in: News
But I bet that's a mistake
Still, I have a strong inclination to make a "Rocketeer" with lots of obsidian runes on my skills. 'Cause rockets are awesome. And you can double their damage with a passive!
I especially like strafing with rockets shooting out at a rate of 7/second. Totally badass. -
Aug 17, 2011OmniNom posted a message on Inferno RevealedI hope Inferno isn't just a farming extravaganza and is actually meant to be a real challenge.Posted in: News
I mean, even if it wasn't super difficult to complete it would still be nice to have the whole game to look through for sexy loot, but I'd like it if it was a reasonably hard challenge as well.
~12-15 hours of content to search for items >>>> 10 minutes of it. -
Jul 25, 2011OmniNom posted a message on Monsters have Flavor!FIRST!Posted in: News
Nice to have something to read while we wait for the 27th (and then the 1st!). Monster flavor in D3 makes me -
Jun 29, 2011OmniNom posted a message on Diablo III: Book of CainPosted in: News
If there was one thing that needed to be known, that was it.
PRE-ORDERING! -
Jun 17, 2011OmniNom posted a message on Diablo 3's StoryPosted in: News
<3
Though I would still argue he doesn't explicitly state that Bastion's keep was Act 3
A fine point, and you're probably right, but I try not to take anything to be official unless it's stated very clearly. Sometimes these Blizz guys will speculate or misquote something (Bash forgot we already knew the name of the Neph Cube, for example). -
Jun 17, 2011OmniNom posted a message on Diablo 3's StoryPosted in: NewsQuote from Doomscream
In D2 Cain said that "The forces of Hell are once again aligned behind Diablo and his Brothers" and the Lesser Evils were aiding them. This means that the Lesser Evils upon seeing the Primes rise once again they embraced their place as servants of the Three.
Cain was just telling you his best guess, he's not psychic And his wording was a bit more hesitant--you quoted it yourself:
"Andariel's presence here could mean that the forces of Hell are once again aligned behind Diablo and his Brothers."
It was really just implied that Bastion's keep was Act 3, because someone (Jay Wilson?) said that he thought they'd shown a bit of Act 3 at Blizzcon that year, and that was the only new place that had been talked about.
It's totally possible that what you say is correct, but I don't think it was confirmed, exactly. So it's still possible there's wriggle room there. -
Jun 2, 2011OmniNom posted a message on Twentieth Batch of Screenshots and ArtWell, it's still not the best, but in comparison to the old one it's solid gold.Posted in: News
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D2 got faster paced, the player became more powerful relative to his foes, and there were more of them, and classes gained seperate skill trees. Story is told in acts and gains some progressive linked questlines. Classes became more specific, though they are still not specific characters, they do gain specific places of origin and some personality.
D3 now has seperate skill trees, seperate damage scaling stats, the player is even more powerful relative to enemies (and there are even more of them), and quests are justified and linked, and told through dialogue between players and helpers, as well as lorebooks. Classes are more than just archetypes and are distinct characters, with not only settings and origins but individual goals and outlooks.
Seems to me to be a natural evolution from 1->2->3, D1 in no way seems closer to D3 than D2.
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Yeah, they blue posted about it not too long back. Felt weird without scaling, so now they ramp up difficulty from act 1-4 (though gradually, I assume, since they didn't nerf Act 1, just buffed later acts).
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QA Testers: Contracted or Full Time Employees who spend hours and hours running into walls and doing weird shit looking for bugs. They spend 8-14 hours a day in a cubicle trying to break the game and writing a report on how to reproduce the issue every time they succeed. They don't really "play" the game in any kind of normal way.
Play Testers: Just about anybody who plays the game. Usually this will start off with just team members playing the game and giving feedback, then eventually testing with other people in the company, and finally a company wide Alpha, often with some small groups outside the company (tissue testers generally, who have never played the game before and only play once, to get an idea how new players approach the game). Finally, you get internal beta (pretty much anyone who is affiliated with the company can test) and external beta (us!). Playtesting groups will still generally be brought in for tissue testing. Also, by the time a game makes it to external beta the focus has *usually* shifted from game play to technical/hardware compatibility and stress testing. However, large amounts of data in the form of metrics will be gathered throughout most of the internal and external beta: how many times players die, how many monsters they kill, which abilities they use most, enemies killed with each ability/weapon type/damage type, average damage output/kills/deaths with each class, etc etc just about everything you can think of. This is generally where prompts for balance changes come from (rather than player feedback).
For the most part, play testers aren't paid.
Blizzard has its own QA department, but not a dedicated play testing department (AFAIK they don't really exist, due to the nature of playtesting).
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Literally all you have to do to solve this debate is look at Sc2. Sc2 doesn't have serious hacking issues. There we go, we now have our answer, there's nothing to worry about. Will hacks/bots show up? Sure, they always do. But they will be few and far between.
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That's him.
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Now now now, the solution is to explain why he's wrong, not point it out.
Of course, literally none of this matters, since virtually any strategy will be enough to beat normal.
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Tip 3 is absolutely wrong, you don't need to stack damage for the early game, you are much better served by stacking metastats, particularly +XP per kill. It's only possible to guess at the relative difficulty through normal, but it's likely that you would be better served by having an extra level or two of XP at the end then a bunch of damage items you will inevitably sell. Magicfind and goldfind are good too. Combat stats just aren't required, at least not in the beta, and what you need you will get from levels/non XP secondary stats.
As for your opinions, well, they are YOUR opinions, but I disagree with every single one of them.
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Congratulations on your trolling by the way, you really have done an excellent job. The more toned-down lead-in for your OP really helped, most people make it too obvious by hitting caps lock and going ZOMG TEH GAEM IS RAINBOWS RIGT GUYS LOL I'MMA BUY TORCHILIGT SCREW BLIZZRD. The title was a bit much though, kinda killed it.
A few pointers though:
1.) Try to establish the account somewhat before you start trolling, it makes it blend in a little more. You can see this with some of the guys that spam about 200 posts spewing verbal diarrhea before they make their first troll topic. The trick is making those posts subtler, like your topic was (minus the title, you really can't make the title a question without giving away that you are trolling, and it's too overtly inflammatory regardless)
2.) Don't counter someone's trolly basement rebuttal with an army vet claim. Rookie mistake, you lose all your credibility. Even if you were an army veteran, whipping it out in response to a cheap insult makes you seem desperate and defensive.
3.) Get an avatar, seriously, having a blank one destroys just as much of your credibility as your low post count. Makes it look as though you aren't established on the forums.
Anyway, good luck, good first attempt, keep at it!
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I agree, I don't think of Diablo as a horror franchise either. Dark? Yes. Violent? Absolutely. But not horror, really. Demons don't make something horrific, the atmosphere does. Diablo has some creepiness to its atmosphere, but it's an action game.
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Games like Amnesia and Bioshock have scared me, that's part of why they're fun. What exactly is childish about being scared by a well-made horror game?
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You're 100% wrong. They announced they'd made changes to inferno by making it get progressively harder instead of being the same flat difficulty throughout. A bunch of idiots like you who don't know how to read interpreted that as a nerf, and blue posts responded explaining that it was actually a buff, because later acts ramp up much higher than they did before.
/thread