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    posted a message on A Guild....
    Quote from "Canadian_Jesus" »
    i play east and i wanna party.

    you better sign on Iceblade's thread which is more accurate for east player. Carloseus and his team are a Division of the 1.13 sign's up and they play west.
    Posted in: Diablo II
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    posted a message on Clan CPK
    Where are you guys playing? I.E Ladder softcore us east? Ladder or non ladder, Softcore or hardcore, Useast usweast europe asia? Are you planning on ranking the first day for the ladder?

    u must update your official post xd
    Posted in: Diablo II
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    posted a message on Confirmed: No resolution upgrade and no new end-game content
    Quote from "Psyxix" »
    At the very least an additional list of runewords or unique items!

    LOL fuck runeword its cookie cuter shit. More fuckin rare.. what the fuck you could imagine to do with a +2 all skill 20 fcr 5% all mana 50life 15str 20fire rest 30 light res armor? (I.E.) or even crafting better nmod. and synergy
    Posted in: Diablo II
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    posted a message on Confirmed: No resolution upgrade and no new end-game content
    Quote from "Psyxix" »
    What I think happened here is that they try to keep the biggest mechanic updates for this patch (1.13) and will probably work their asses off to add on lore/quest content + maybe some new runewords on the next patch (1.14) that will come shortly after 1.13. Lets hope :D:D

    You crazy bro! IF, I say if, this is not the last patch, I dont think they will do another patch of "content". This patch is about to be everything. If they need to change something then its minor fix or small synergy change. Talking bout runeword, fixing, quest or even synergy will all be in this patch no matter.
    Posted in: Diablo II
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    posted a message on I need a scalpel and forceps STAT
    Your not alone man. Why do you think we are all here waiting and hoping for the next patch? loll just to get interested for a few more second. Maybe to help us wait a lil more until D3? I dunno. Unless they change majorly the game its dead as you say. Without synergies and +1teleport more good rare item and unique you will see the game 10 time more good. Dont worry, stay and try to stand.
    Posted in: Diablo II
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    posted a message on Diablo 2 patch 1.13 updates
    Since I'm bored to go every day on the blizzard forum site to see if there is any new content for the Diablo 2 patch 1.13, I have decided to bookmark it. But It is still very not fast and usefull at all. Then I came to think about what about the others? Well, There it is. Diablofans own Update post on Diablo 2 patch 1.13 release. There I'll add all the update for the patch 1.13 I can find as fast as possible and of course the usefull link to see the "official post". So then you won't have to bother to go and check the site every day if your not crazy as I am. But if your are crazy then you'll only have to click the link below because your addict to Dfans as to D2.

    Bashiok's post on Diablo 2 patch 1.13 release: http://forums.battle.net/thread.html?topicId=16474108701&sid=3000

    My blog on Diablo 2 patch 1.13 content.

    Update are in order of the most recent to the oldest:


    Update - 10/14

    The decision on whether or not to include the enlarged stash size has been slightly delayed. As mentioned previously it would require some additional weeks of development and would remove one of the most requested features were we unable to include it. If it were to be included the concern is that it could render Diablo II unplayable, and repairing the issue after the fact would draw heavily on development resources. Which is also something we obviously want to avoid.

    We hope to be able to reach a conclusion and decision soon on the future of the 1.13 patch, and we’ll keep you updated as it develops.

    Update 9/30

    The Diablo II 1.13 patch is on temporary hold while we investigate potential impact on the Battle.net service. As we moved closer to launching the patch concerns grew that an increase in the player stash size (a feature in the patch) could compromise the Diablo II Battle.net service. The hardware and configuration could potentially not handle the increased stash size gracefully under heavy load. Currently we?re investigating potential impact as it is one of the larger content features in the patch and we?re hoping it can remain a part of the release. If it does have to be removed it will require additional time to remove it, generate new patches, and test, which will add time before we can go live on the PTR.

    We?re hoping to have our diagnostics and a final decision on how we?ll be moving forward decided by early next week and we?ll have an update for you at that time.



    Update - 9/2

    Work commences on patch 1.13. We won't be providing any information on when the patch will be available, except that we expect the PTR to be available "soon". We will provide some amount of warning very, very shortly before the PTRs become available. Please keep in mind that any number of factors could delay the start of the PTR and ultimate release of the patch. Thanks for being patient, we're getting close now.



    Update - 8/5

    The Warcraft III patch has been released but in order to resolve some persistent issues work is not yet moving to the Diablo II patch. Again this involves some very high priority issues that need to be resolved before work can continue on D2 1.13

    We'll keep you updated as work progresses.




    Update - 7/20

    As stated in the "Myth" thread (http://forums.battle.net/thread.html?topicId=18031060417&sid=3000) we're still working toward releasing the Warcraft III patch currently in testing on our Westfall Public Test Realm. Testing is looking good on the Warcraft III patch though and once it's released focus will go to the Diablo II 1.13 patch.

    The 1.13 patch is very far along so it should only be a limited amount of testing before it hits the Westfall PTR. Still, any number of issues could delay a release so any dates or estimates for release won't be made available.

    A forum is now available for discussing the PTR and patch and will continue to be available for posting feedback and bug reports once the patch actually goes live. This is to ideally keep the other Diablo II forums dedicated to current game discussion. Any threads discussing the 1.13 patch/PTR/etc. will be moved to the Test Realm forum, or deleted.

    http://forums.battle.net/board.html?forumId=20601702&sid=3000


    official post

    We?re preparing for a Diablo II ladder reset to coincide with the release of the 1.13 patch that?s currently in development. We don?t have a final release date for the patch yet, but we?re providing early warning as a reset could occur as early as the end of April. We?ll be providing updates with more certain dates once the patch is closer to release.

    Please be aware that with a ladder reset all ladder characters are moved to non-ladder. This means that your characters will still be accessible but will no longer have access to ladder-only features and games. In order to play in the new ladder season after the reset you will need to make new ladder characters.

    This thread will be updated with more information as it becomes available.
    Posted in: Diablo II
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    posted a message on Anybody up for a game of DII: LoD?
    im in. barb *nastydevil


    edit (not until I complete some difficulty for any character rofl)
    Posted in: Diablo II
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    Quote from "IceBlade" »
    I don't wanna be a dick but can we keep the talk down to a minimum lol. I'm all for discussing the clan and builds and such but lets do it in another topic. Or you could all sign up to the site and discuss there :)

    The site is talking about is Fallenangelsx.com and there is the link for the diablo 2 divison:

    Diablo 2 sub forum

    Diablo 2 division page
    Posted in: Clans [NA] [PC]
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    I'll tank the shit xd! Black Barb!
    Posted in: Clans [NA] [PC]
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    Quote from "Seth" »
    Not sure how that would work, I still use the account to post on Battle.net and intend to use it in the coming ladder :P

    What I talk about is Just logg on 2-3 time use some perfect gem and some noob jewel with magic item I find so I can practice my crafting and you keep every thing.. No much of a big deal just wanna try to see how things going. If Jamoose is half right, we will need all the skills we can get. And what is about the next ladder, If your planning to be on the headteam, I'll anyway maybe help you with your guys (since I'LL have nothing else than a chant sorc and a tank barb).

    Seth's post just made me think of something.

    Every one who intend to play with us in the next ladder should make another account for any new character.... I do not say to have a account for each of your mule, but your very main character should be on a different account. If we share this will be usefull. ( I say if, because I understand if its not every one who wants, but those who want to).

    What do you guys think about that?

    But don't come to me and say "wtf my friends will add my ten accounts?" If your planning in making 10 char lvl 99 in 2 or 3 week maybe your friend could only add the account you play with atm. Anyway, lets see where is this going.
    Posted in: Clans [NA] [PC]
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    posted a message on You know whats crazy?
    Quote from "Nokturnal1" »

    What do you guys do to keep yourself entertained with this game?

    I simply do not play. I went play dota for like 2-3 years and now I'm back and waiting for 1.13 and for D3. Enternainement? 1.13 sign up!
    Posted in: Diablo II
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    Quote from "Seth" »
    Yeah, I second that. Anyone want some hammerdin gear? :P First person to quote me.

    Edit~

    Although, maybe after I have nothing again I'll enjoy playing. Who knows...
    uhhh.... I dont want stuff.... I want whole character or just the char^^. I only want a high lvl dude to try some crafting ..... dito is boring me atm and its pretty long to find what i look for. lol
    Posted in: Clans [NA] [PC]
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    Quote from "Seth" »
    I've done it! I've started playing again! W00t. If anyone wants to play today, Maelmord@USEast Ladder.

    LOL isn't it strange? I said like you 1st I got on once again. I was like omg... I can't believe it I came back for a last time on Diablo 2. ahah
    Posted in: Clans [NA] [PC]
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    Quote from "Jamoose" »
    Well, im pretty sure that they are planning a big change of gameplay for Diablo 2. Why do you think there is going to be a PTR this time? this is the first time a PTR is launched for d2...

    What i think is going to happen, is that all the quick methods of leveling up / advancing in the game, will be changed.

    They would also change the experience gaining system in a way that each few character levels will have their specific area / quest that will give you the max XP that you can get at this certain level.

    And i didnt say remove baal's minions, you just wont get that much experience from them unless you are in the level that you are actually supposed to be there... which will be 90's + since hell baal is end game.

    oh, I understand your point now, I'm sorry. If this happen, we will have a huge amount of work. eheh...

    Quote from "Psyxix" »
    Every treasury clerk must be in the MF team. Cause If they find cool gear they will not have to wait for a clerk to put their stuff into the "clan chest". As I always MF and never know who to give my stuff to, I can be one of the MF team members.

    Every treasure clerk must be an active member on these forums and well known/respected by the community. Posts don't count here but personal opinion does.

    Every treasure clerk must be a marked of Seth :hammy:

    yea this is a best idea. lets know see if every one agree to it.
    Posted in: Clans [NA] [PC]
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    posted a message on 1.13 Sign-up's [Fallen Angels]
    Quote from "Jamoose" »
    We dont know how the leveling up process will be in the new patch, There will probably be no runs... or just different type of runs...

    Also, theres going to be respec so thats a good thing too...

    I'm pretty sure they won't change much the gameplay (how we play in game). They won't beg to remove everything as the game die. wtf every one will do without +1 to nigma. half of diablo 2 characters will become useless... a hammerdin with s Fr/w charms? lol. or they will totally remove baal's minion? lol comon this is the very last moment of the game they can't remove them or even nerf them. trust me runs will stay. otherwise we will be cowing4ever.

    Quote from "IceBlade" »

    I agree with your points except for only having one person control it. The leaders, sub-leaders, team leaders and even elite players could possibly all have control of the clan mule accounts. Nothing ultimately valuable will show up onto the mule accounts. What will end up there will be common, but decent, unique items that can be distributed by the elite players to average players. Items such as occy's, skullders, spirits, etc. Stuff that elite players (the players with access to the mules) will have no use for.

    I'm more on the side of venom. we need less than more people who have access to the shits, but those players who have access must be almost always on or close because they need to know everything is going on and who should have access to those item.
    situation
    : my name is ****** I play in 1.13 sign-up. I'm not really greedy, but I believe in teamwork so I give to the group all the items useless to me I find. Then, If I need a certain cheap rune like amn for a r/w I'll ask the mule for it because I don't want to trade for it. The mule guy will accept because he knows I already gave much to the group.

    Is this how we should think?
    Posted in: Clans [NA] [PC]
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