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    posted a message on Bossruns change or keep?
    Quote from "Dimebog" »
    About a possibility? Yes please! Let's stress about EVERY possibility of ANYTHING that might happen in D3. Except the one about waypoints, of course, since their implementation in D3 has been confirmed by the devs.

    I was just pointing out that there's a thread of cryposts based on an uninformed assumption presented as a fact. But please, be my guest and make some more WoW references in a derogatory manner if that makes you 'happy' about the unexisting possibility of wps being 'nerfed'.

    They nerfed the TPs, and now if they nerf WPs, what's next? Nerfing my 640x480 resolution and nerfing my baalrun-grindfests? Oh god!
    I get what you're saying; that we only accept WPs and TPs as necessary because we're so used to them from Diablo II, and that if we had never played it in the first place, we'd have no feelings whatsoever on whether or not Tps and WPs were in the game.

    But that mentality is silly, because we play games for enjoyment. Normal people will play a game and decide that it is "good" and that it makes them happy. People more interested in games, like us, and people interested profiting off us, try to break down the components of gaming into individual, observable parts so that we can better understand the exact qualities a "good" game inherently has, (that being any game that makes one happy) and furthermore to exploit them in order to interpret the actions as a positive stimulus in the brain and thus enjoy life more. Some people may have interpreted the fast-travel system in Diablo II as a component yielding positive stimuli, and look forward to it in Diablo III. With that said, whoever was complaining about Diablo III's possible removal of the fast-travel system was completely free to do so.

    And yeah, I suppose it can be frustrating when people react so visibly to rumors, but that's part of the dramatic appeal of hyping a product and I can see why he'd do that, consciously or subconsciously.
    Posted in: Diablo III General Discussion
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    posted a message on Unjustifiable Bans
    The exact same thing happened to me about a week ago. I had D2 Loader installed and upon launching the game with it (no map hacks, no nothing, just clicked the shortcut I always clicked) I found myself banned within hours.
    Posted in: Diablo II
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    posted a message on Diablo 3 and the MMO problem
    There is obviously no universal definition for RPG. If there were, everyone would agree with it.
    Posted in: Diablo III General Discussion
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    posted a message on Cornerstone
    A lot of games have an extension of the stash that can be accessed by all your characters.
    Posted in: Diablo III General Discussion
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    posted a message on Customizable Faces
    Quote from "Luckmann" »
    The Cult of Moar. It seems like devs ask themselves this less and less. "Do we actually need this? What does it contribute?" in favour of "This is an awesome feature we can market!", lens flaer and just plain moar. To me, gaming started dying when it became too alive. It's almost like it had it's childhood, with boundless potential and imagination, a playful child at a stream. Now it's grown up, disillusionised, working at choice-free McDonalds. All we have to look forward to now is retirement.

    Wheter it's going to be one of those cool old people that jump from bridges and skydives, or stuck in a retirment home pooping itself - that's for the future to say.
    That is such a good analogy.
    Posted in: Diablo III General Discussion
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    posted a message on Increases the Base Experience
    I really like this idea. Seems like it will be easier to start multiple characters if you find this stuff on your first one.
    Posted in: Diablo III General Discussion
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    posted a message on About Weapon Upgrades!
    Quote from "Thundarius" »
    leet english skillz dewd...
    Are you just trying to be mean? You know, someone shot up 13 people in New York after people made fun of his English. People take that kind of thing personally.
    Posted in: Diablo III General Discussion
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    posted a message on Increases the Base Experience
    Quote from "Battle_Mage" »
    Well, there needs to be a balance - if the item adds XP per kill, then it must for example do a little bit less damage in order to compensate.
    It's automatically balanced because that extra experience takes up a magic quality that could have otherwise been an increase to damage.
    Posted in: Diablo III General Discussion
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