Quote fromAlright I just thought that people had them online somewhere. Also I'm just pointing out that the search function is very hard to use for those of us who are colourblind.
For christ's sake. It's obvious you're that other guy who made 3 threads or whatever about being colorblind. You're a mediocre troll at best, get out. Trolls are supposed to be funny.
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Did that respond to any of my points at all? Does your first sentence have anything to do with anything? No.
I think I'm finally starting to get you. You're fine with starting arguments (in fact, I think you rather like doing so), but when you realize you've been backed into a corner you resort to posts like this, or simply never post again in that thread.
My point, which you failed to adress in any way, is that revolutionizing a game every year or two is not "cool". It's annoying. I suspect you'll disagree with that point because it's clear that we're two different kinds of gamers. But dismissing every point I make in every thread I post in as errant nonsense does little to further your own points.
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Yeah, and an expansion is additional money on top of the pay2play. I don't see your point.
Don't be ridiculous. Level 75 quest rewards will blow your epics out of the water, just as level 65 rewards did before. The fact that old progress is utterly negated in each expansion isn't up for debate--your epics will help you level faster for a few levels, but who cares about levelling? Athene did it in 13 hours.
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I believe anything more than a single expansion every 3-5 years is a simple grab for our money. Diablo 2 had one expansion, and that lasted about 5 years. The way they're talking, they'll be releasing expansions every couple of years.
I hated the fact that just as I was starting to become very well geared in WoW, an expansion would come out that utterly negated all of my progress and made everyone equal again. And I'd have to PAY MORE just to play the fucking game like I was doing months ago.
Of course the situation in Diablo will be very different, catering to powergamers of skill instead of "powergamers" of time-input. Nevertheless, I believe a little consistency in games is quite desirable. Turning an entire game upside down and shaking it every 2 years is a foolish idea.
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Fourth. I want to hear that awesome diablo guitar, not a god damn orchestra making me feel like I'm in an action movie.
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For christ's sake. It's obvious you're that other guy who made 3 threads or whatever about being colorblind. You're a mediocre troll at best, get out. Trolls are supposed to be funny.
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Blizzard is the best. Anyone who wants to play LAN is a pirate first, fan second. That's right--I'm so enamored with Blizzard that I make up reasons to support them on every move they make, regardless of its legitimacy.
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Actually, all the people who are suggesting required grouping are those driving diablo 3 towards WoW. People who hate WoW and have been vocal about drawing a line between diablo and warcraft (like myself) are utterly opposed to the idea of forced grouping.
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Suggestion 1 is a terrible idea. Perhaps the best thing about Diablo 2 was freedom. Freedom to kill whoever you chose, and play however you chose. Personally, I think most other players are terrible, and I don't want to be forced to group with them at any time, and for any reason.
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Only smiters, an abomination to the fundamental concept of melee fighting.
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In d2, crafted items had the potential to be the absolute best for certain slots (pre 1.10 of course. I don't even consider 1.10 and after as diablo 2). The best possible ring, glove, and belt for a barb, for example, could be gained from crafting. But the immense rarity of such an amazing craft made it something difficult to do, but worth trying for.
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What WoW looks like works; it appeals to the broadest variety of gamer. History and franchise distinctions are secondary to profit in the view of this "new Blizzard" (post D2).
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I played WoW extensively both prior to and after the expansion, before I quit in disgust. AQ40 guild up to twin emps and TBC to Hydross (before he was nerfed. That was a long, long time ago, before SSC became noob farmland). I understand WoW itemization and game design intimately.
Criticism as harsh as mine is meaningless without perspective; for you to suggest that I lack that perspective is utterly ridiculous considering my experience with the game.
Regardless, we agree that class specific items have no place in diablo?
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