• 1

    posted a message on GR70+

    For your Demonhunter:


    - Head: you haven't rerolled it right? rerol the vit to multishot-dmg

    - Shoulders: get new ones with Cooldown

    - Belt: Witching is a big dmg increase, but also a big defense decrease since you loose all-res + %life for atkspeed and critdmg

    I would also reroll the all-res to vitality, 485k Life isn't that much ( i always aim ~700k) and 630+ vitality is more dmg reduction as the 125 allres in your case (this depend on gear ofc). YOu can also switch to the Hunter's wrath for a bit more resource generation (affix) and the mentioned defense stats

    - Pants: they're okay, but look out for new ones without a single res so you can roll all-res on them

    - Boots: also okay, though the movespeed is better to get from paragon. Try to get new ones with all-res and multishot dmg

    Quiver: you need cooldown on them for perma vengeance (see below)

    Barcers: Vitality instead of life regen would be nice

    Amulet: reroll the %fire to a socket and use the bane of the trapped in it. That's way more damage increase as the %fire. A crafted Hellfire would be better fo a 5th passive though.

    Rings: get one ring with dex+crit+critdmg, and one with dex+crit/critdmg+ cooldown roll (or eevn better one with crit/critdmg/cdr)

    - Gloves, Chest, Weapon: good


    - Gems: the all-res gems aren't bad, but the ue-demonhunter is a glass-cannon, so i doubt it will help you to survive more than 2 range hits from a spearman. Dex-Gems increase your damage so this spearman is probably dead before he can shoot at you :)

    -Legendary gems: as mentioned above, use bane of the trapped (with thrill of the hunt passive) and Zei's stone of vengeance. Third stone can be either bane of the powerful (if you can keep the buff up) or bane of the stricken (mostly used in GR75+) for the Riftguardian


    - You need ~35% CDR for permanent vengeance, which is achieved by Shoulders (8%), Quiver (8%) Diamond in Helm (12.5%) and one additional slot (most likely a ring)


    - Cube: Switch cindercoat for Visage of gunes for a permanent dmg reduction (if you have the 35% cdr), use the oculus on your follower and use convention of elements for the big dmg increase with fire


    Skill: veneance - darkheart to seethe (when you have cubed gunes and have permanent vengence)

    Passive: tactical advantage -> thrill of the hunt (to procc the trapped gem), blood vengeace -> awareness (if you want to)

    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.