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    posted a message on Fury / Stamina
    Maybe it refers to using 35 of your stamina that is used to run. So if you're tired and can't run like in D2 you can't use this ability because it costs stamina, which is effected by vitality, rather than your fury.

    Maybe, I'm not sure.
    Posted in: Diablo III General Discussion
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    posted a message on Official BlizzCast 5 Q&A Submissions
    Will gold be a staple of the economy or will the barter system be the only one in place? In either case, will Blizzard be implementing an auction/barter house for simplifying trades and minimizing spam?
    Posted in: News & Announcements
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    posted a message on Blizzard post on Binding Items
    Quote from "jlane" »
    Thats been posted

    Sorry I didn't see it anywhere. I just got on this morning and check the front pages of the forums.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard post on Binding Items
    Heres another post from Blizzard on the topic of items binding to characters. So far they have no system in place.

    Source - http://www.battle.net/forums/thread.aspx?fn=d3-general&t=80476&s=blizzard&tmp=1#blizzard

    "Diablo is a trading game, and we have no plans to change that. We don't have any inclination to make items bind to a character, or otherwise remove trading opportunities.

    Will there be absolutely no items that will be bound to a character? It isn't possible to say with any certainty at this point, there might be."
    Posted in: Diablo III General Discussion
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    posted a message on Too bad 7/8ths of the petition is botted.
    If it were botted you'd see plenty more than 40k with a game that expects to sell plenty more copies than that.

    I've seen it on 3 forums as well. It has been talked about in various news articles.
    Posted in: Diablo III General Discussion
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    posted a message on D3 Looting Drops explained
    Quote from "Num3n" »
    sounds alright actually. i guess it removes the rush of adrenaline that goes through ur body when you see a unique ring drop from baal. but it is more fair, u just get whatever comes to you. but imo it slows things down because youll have to constantly ask if anyone needs something and if they do you will have to pick it up then drop it so they can get it

    I'd rather have that small inconvenience than the crazy unfair rush of clicks and ignoring the boss at 5% hp. I share items with people I don't know who seem nice in games.
    Posted in: Diablo III General Discussion
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    posted a message on Possible clue to new Blizz franchise
    Mmmm conspiracy theory. Nice catch.
    Posted in: Diablo III General Discussion
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    posted a message on System Requirements
    Quote from "Warlord55" »
    i have 2 gbs of ram, when my pc is just sitting there is only uses about 30% of it, so that would be nothing with 4gb's:offtopic:

    I like to keep all sorts of things running like Winamp etc and play the game hopefully. Vista still makes me sick.
    Posted in: Diablo III General Discussion
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    posted a message on Potions and Health Orbs
    Taken from the Blizzard forums from an official Blizzard Poster.

    Source - http://www.battle.net/forums/thread.aspx?fn=d3-general&t=2984&s=blizzard&tmp=1#blizzard

    "The health globes are actually, in my opinion, really cool. Playing the game and actually seeing what types of strategy they encourage, you can start to see what they add and how they make the combat more interesting.

    I'll set the scene. You're a barbarian, you're in the wilderness and after fighting wave after wave of ghouls, skeletons, demons, what have you, you're low on health. You're out of potions, and after using a strategic leap out of the fray you turn around and seismic slam the skeletons charging you. Two of them drop health globes, but the globes dropped behind the skeletons that are still advancing. If they reach you, you're not going to survive. Are you able to leap safely to snag the globes before they can tear into you? Can you throw out another slam and try to remove the remaining enemies? How can you survive? You have a fraction of a second to decide.

    The health globes help to create situations just like this, where you're not just sitting there spamming potions, you're using your abilities and strategy to stay alive. Possibly most importantly, you're encouraged to keep fighting, and not just run away.

    With random spawns, random drops, and of course the randomness of combat, the health globes add to creating situations that are just more... interesting, and in my opinion, fun.

    On the side of potions, they still exist, but they're likely to be on a cooldown of some type. They'll also likely restore health based on a percentage that's relative to your character. They may heal an instant amount, they may be the old over time type system. They're probably going to be filling an emergency-heal role more than anything though."

    So potions will be in game as well as orbs. I like this idea of timers on potions and orbs being your in combat potions. This could be interesting.
    Posted in: Diablo III General Discussion
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    posted a message on Army = mass battle?
    Quote from "InstantLite" »
    I think there might be a wave type thing leading into hell which would be massive (of those things in armor with flails)

    I'd love to see that, except not similar to baal's minions in A5. More like timed waves that came no matter if you had cleared the previous wave yet.
    Posted in: Diablo III General Discussion
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    posted a message on Berzerker Class
    Uhm... put points into berzerk if its an ability?

    Or you can just click randomly on your screen to seem berzerk.
    Posted in: Diablo III General Discussion
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    posted a message on System Requirements
    If you have a reasonable graphics card, I'd say first and foremost to make sure you have a decent amount of RAM.

    I love my 4gigs of RAM, even though stupid Vista eats up a lot.

    I'd switch back to XP if I could find an ethernet adapter for it or XP drivers for mine... I'll have to look into it, but I'm sure other hardware problems will arise.
    Posted in: Diablo III General Discussion
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    posted a message on D3 Looting Drops explained
    Quote from "static" »
    source??!!

    I added the source to the original post to clear up requests.
    Posted in: Diablo III General Discussion
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    posted a message on Racial Mounts.
    How would you do travel? I can't imagine running an entire act every single time.

    Maybe more spaced out waypoints?
    Posted in: Diablo III General Discussion
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    posted a message on Racial Mounts.
    Quote from "Equinox" »
    If you want to play on mounts, there is this awesome indie game that I love called Mount&Blade. Have fun.

    Mounts are very complex. They either add nothing to the game or differ it, or serve as transportation (not required in Diablo).

    Agreed. Waypoints are sufficient. They get you close to your destination, but you still get to slash through monsters to get somewhere.
    Posted in: Diablo III General Discussion
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