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    posted a message on Bad Gaming Trends
    Quote from "LinkX" »
    I hate more then anything these games that are beautiful and amazing graphics and life-like sounds and sound affects....and the story/plot is nearly non-fucking-existant...

    Pisses me off to no end... Hell, at least you fucking save the Princess in Mario and Zelda. At least give us something...

    -.-

    Could you please give me an example of this game? I honestly can't think of any that don't have any story at all and have amazing graphics. Now i agree that graphics dont make the game great no matter its other parts, but graphics are very nice and undeniably important IMO.
    Posted in: Other Games
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    posted a message on Dragon Age: Origins
    Can someone explain to me how combat works in this game please. I watched a trailer and I am kinda confused. Looks a little to RTS like for me. I am not a big fan of having a party (unless its a co-op humans like diablo) in games, as id rather fight on my own. I see parts of this game that look awesome but overall i wish i was more enthused over it.
    Posted in: Other Games
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    posted a message on Bad Gaming Trends
    Haha, I agree that the longer the game the better (usually),but the length really depends on the genre. If its an RPG (especially a JRPG), the length had better be 40 plus hours. I don't mind that Diablo II isn't THAT long because it has SO much to do besides the main story. I would love to know how many hours ive blown on that game lol.
    Posted in: Other Games
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    posted a message on Bad Gaming Trends
    Quote from "Turmobil" »
    Bosses that later becomes normal enemies. Just fucking stupid.
    And when a boss is just fucking invulnerable and the game doesn't even give you a hint on what to do (I'm looking at you giant worm from Lost Planet :mad::mad::mad:)

    Oh and games that doesn't give enough rewards, let's take as RPG with 20 levels. They are spread very thin and the general experience just dulls down, if you had 80 levels instead you'd get a sense of accomplishment all the time.

    Enemies that levels with you, a stupid invention that should be purged. You don't feel powerful when the enemies are just as powerful as you.

    Games with no auto run, like Batman: Arkham Asylum. You gotta hold a button to run, which is stupid.

    Copy cat games, like Limbo of the Lost, stole everything from Oblivion and other games.

    Every game that allows you to take a rocket to your head and still stand on two legs.

    Giant breasts / asses. You don't need all that, just used to lure horny teenagers (I'm looking at you Ninja Gaiden Sigma :mad:).

    Retarded AI, those that keep running into walls and stand in your way.

    Games that are less then 30+ hours. They should only cost like 20$ instead of 69$.

    Console games that don't allow hyper sensitive right stick.

    Japanese RPG's.

    Children games, they should be burned.

    Quick Time events, they must be destroyed!

    Games that are developed from a movie, they always suck.

    I agree with you on some, but some I personally think are wrong. I definitely agree with you on the monsters leveling with you...absolutely lame. And to your last one, all I need to say is Goldeneye lol. and there's a couple others, such as chronicles of riddick.

    p.s. - no one likes dumb AI lol...I think that's a given ;)
    Posted in: Other Games
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    posted a message on Bad Gaming Trends
    Hey guys, I just thought I would make an thread on what i thought were some bad gaming trends, and if you have some to add or some comments, that's great!

    1) Regenerative Health

    Remember the days of Goldeneye and Perfect Dark, where the missions were actually a challenge? I loved having to worry about getting shot and having armor to find. Besides, for wanting to achieve realism today, that is quite a lousy way to do it. IMO for MOST games (some games work well with this system) i like a set health limit and that's it. With that said, I am also a huge fan of the medic style of battlefield.

    2) Chaotic FPS's

    Now dont get me wrong, I love some of today's FPS's and chaos certainly fits the genre. With that said, you often find in FPS's today that the enemies already know where you are and you just keep driving forward shooting mindlessly. I loved the approach of Goldeneye, Perfect Dark, and Timesplitters (2 being my favorite). That being said, some games like Crysis have done the tactical approach much better then others. i dont want FPS's to be splinter cell, but the idea of starting unseen many times and using the element of surprise is very fun.

    3) Western RPG's That Don't Know What They Want To Be

    I am sure I will get pretty much everyone here against me on this one, but IMO games like Fallout 3, Oblivion, and Fable II (dreadful game I think) all strive for a feeling of so much to do and tons of customization, but really lack. I would have to say the biggest offender is Fable II. The game seems kinda like zelda but the story, combat, puzzles, and so on are lacking compared to zelda, but the customization and other elements lack when compared to Diablo II. So IMO the game is just too spread thin and doesnt really achieve greatness.

    Any comments or ideas of your own?
    Posted in: Other Games
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    posted a message on Torchlight
    I hope that's a joke. I was skeptical about auto stats at first, then I started to understand (although i would prefer they are not auto) that it really isn't a good mechanic. This games stats are a no brainer. Basically your an idiot if you don't do it the right way haha. I mean, I love customization, but i honestly believe that Blizzards new customization technique (undisclosed) in addition to that of which we already know, will be better then that of DII's. And that my freinds is MIND BLOWING!
    Posted in: Torchlight
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    posted a message on Torchlight
    Questions:

    What does fame do?

    Is there respecing?

    How fast do you level? Is it like diablo?

    thanks for answering.
    Posted in: Torchlight
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    posted a message on difficulty question
    Is there benefits to the difficulty? I kinda don't like how you can choose any difficulty from the beginning...oh is there respecing? I'm really not a fan of it.
    Posted in: Torchlight
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    posted a message on Torchlight
    lol sorry....wasn't trying to point out the obvious haha. It makes me wonder though, i hear that they are making it an mmo in 1.5 to 2 years (and probably more content?)...but thats probably around DIII time....so i think thats probablly a bad move on their part.
    Posted in: Torchlight
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    posted a message on Demon's Souls
    I own it but haven't had the chance to play it as I've been busy and have far too many great new games, but from the LITTLE i have played i cant wait to get into it more. it does certainly seem like a 3d Diablo 1 type game.
    Posted in: Other Games
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    posted a message on Torchlight featureset in Diablo3?
    Quote from "dorgeismydog" »
    alot of parts look like D3 now even some of the places look like trist cathedral or w.e it is

    EDIT: I mean it looks almsot exactly D3, even to the coclrs and setup of the botton bar, part of the inv, most of the area in the vidoes look like from the first gameplay videos. It looks almost like this was the old D3 that they scraped the style of and just changed the graphics engine. Its not even funn y how clsoe it is, likle this is the clsoest Diablo clone youll ever find

    I really disagree with you. Diablo III looks far less cartoony and has much better graphics. Yes there is a similarity because its 3d, iso, and has art lol. But even the models of all the monsters are not even remotely close to that of any diablo's.

    if there was a scale from 1 to 10 on on looks of similarity, (0 being diablo II, and 10 being torchlight) id put D III at a 3 or something.
    Posted in: Torchlight
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    posted a message on Torchlight
    first of all, how dare you say it looks like Diablo III (lol, I think D3 looks a lot less cartoony (more like DII), and like it has better graphics) haha only picking.

    How good is the game and what might i expect to see that the demo doesnt offer? I played the demo and its fun but is essentially a cartoony, 3d, diablo II with a couple of nice features added to it, as well as some not so welcome features. If it had LAN or online id probably buy it.

    Dont get me wrong this game looks good, but Diablo III i going to blow it out of the water ;).
    Posted in: Torchlight
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    posted a message on Hellgate: London
    Here's my take on HG:L.

    It had MASSIVE potential and certainly isn't a "horrible" game, but was drug down by a few things.

    1) It needs more tile sets and structure. Act's never really felt separate like they did in Diablo II, it all felt to cluttered and repetitive.

    2) BUGGY as hell. Everyone expected this among other things to be fixed in the final version, but more or less, the beta was the final version.

    With those two things honestly being the killer for me, there is others such as the fact that you had to pay money for anything. It is not an MMO and shouldnt have been advertised like it was. If the game wasnt hyped up as Diablo II's succesor (before D III was revealed), and I just noticed it and picked it up on a console or something, I might have thought its prett decent, but it was in turn a massive let down.
    Posted in: Other Games
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    posted a message on Torchlight
    Pffft, i doubt its more fun than borderlands ;) haha. I haven't played it yet, I'm DLing the demo so i guess ill get to see. To me it's the lack of multiplayer right now that kills torchlight.
    Posted in: Torchlight
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    posted a message on Borderlands Question
    hey i just got this for the pc and the guy above saying it saves at posts and when you exit seems to be right....btw....AWESOME game. That is if you like FPS's and Diablo : P. Who the hell doesn't!?!?
    Posted in: Other Games
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