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    posted a message on Forced party
    The Jay Wilson interview can be found here...
    http://www.diablofans.com/forums/showthread.php?t=15372

    I haven't watched the whole thing, but I heard the first minute or so where he said the thing about parties. Going to the listen to the rest in a bit.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard Offended Me
    Or you could, you know, refuse to take part in this monetization of features that have been firmly free for a long time. It's people like you who let corporations walk all over everyone else. Oh no, I guess we just have to accept it. That's just life guys! Blizzard can own my wallet, release worse and worse games (beta tests), and begin monetizing features that gamers have taken for granted since the dawn of gaming.
    You don't even know what kinds of features they'll be monetizing. It's people like you that stop games from moving forward. As I said before, gaming is not a damn charity, its a business and things change. Imagine how much more it's going to cost Blizzard to make the three versions of starcraft, featuring 28-32 hours of gameplay per campaign. They chose to do that, as opposed to just releasing the whole game in 2009, with watered down campaigns. And you said worse and worse games, since when have Blizzard games been bad?

    Are you familiar with Guild Wars? They purposefully chose an expansion based system as their business model, for a variety of reasons but also mainly to not compete with WoW. And according to their model of releasing regular priced expansions at regular intervals, they pull in roughly the same amount of money as a P2P subscription system with streamed content.
    Now imagine if they started a P2P system, along with charging for expansions. Think about how many people will stop paying GW.. and think about how many people will still be playing WoW. Only reason wow is able to maintain itself, and furthermore keep adding phenomenal amounts of content to the game is because they have both.

    According to your logic then, Lord of Destruction could never have been released. Or Brood War for that matter. Or Beyond the Dark Portal, and the Frozen Throne. All expansions that were developed and released without any prior P2P content.
    Yeah but look at the content those expansions added. Now look at the content WotLK is adding, and that TBC added. I'd actually love to see Diablo 3 go P2P, even though it's not. The benefits would definitly show, and 15$ a month is not alot of money... I bet that's not even 1% of the money you make in a month. Its only 50 cents a day.

    Those features should be absolutely free, I can't even believe those features are considered as luxuries.
    +1 to this ...i really hope blizzard won`t make anything pay 2 play..if they do i will not pay for the game and download a pirate version and only play on solo..
    What makes you think you have the right to steal a game when everything in the game isn't exactly how you like it? Its cheap bastards like you too that stop games from moving forward.

    I'm assuming 2-3 months in between each game.
    No, Chris Sigaty has been quoting saying there could be around year between each game.

    About the SCII split, did they actually say the would be sold as separate discs?

    Red Alert 2 has two campaigns, Allied Faction and Union Faction, and has a disc for each side, but was sold as a single game.

    Why couldn't SCII follow the same suit? 3 discs, one for each campaign but they are packaged together when you buy the game.

    I do not recall them saying they would be selling them as separate discs with 3 separate campaigns on them.

    I have nothing against splitting up campaign/single player story mode onto more than one disc, I do have an issue with buying them as separate games almost, that seems over the top.
    What they're doing is that they're working on the Terran campaign first. When that campaign is done, sometime in 2009, they will release Starcraft 2 which will feature that terran campaign, and all that multiplayer has to offer with all races. Then they'll start working on the zerg camapign, which they say could take about a year to make, and then they'll release that. Same with the protoss campaign after the zerg one.

    They're also promising that we get 28-32 hours of gameplay, PER campaign. And the second two parts wont be charged as full games, and even if they are.. id say it's well worth the price.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard Offended Me
    Or you could, you know, refuse to take part in this monetization of features that have been firmly free for a long time. It's people like you who let corporations walk all over everyone else. Oh no, I guess we just have to accept it. That's just life guys! Blizzard can own my wallet, release worse and worse games (beta tests), and begin monetizing features that gamers have taken for granted since the dawn of gaming.
    You don't even know what kinds of features they'll be monetizing. It's people like you that stop games from moving forward. As I said before, gaming is not a damn charity, its a business and things change. Imagine how much more it's going to cost Blizzard to make the three versions of starcraft, featuring 28-32 hours of gameplay per campaign. They chose to do that, as opposed to just releasing the whole game in 2009, with watered down campaigns.

    Are you familiar with Guild Wars? They purposefully chose an expansion based system as their business model, for a variety of reasons but also mainly to not compete with WoW. And according to their model of releasing regular priced expansions at regular intervals, they pull in roughly the same amount of money as a P2P subscription system with streamed content.
    Now imagine if they started a P2P system, along with charging for expansions. Think about how many people will stop paying GW.. and think about how many people will still be playing WoW. Only reason wow is able to maintain itself, and furthermore keep adding phenomenal amounts of content to the game is because they have both.

    According to your logic then, Lord of Destruction could never have been released. Or Brood War for that matter. Or Beyond the Dark Portal, and the Frozen Throne. All expansions that were developed and released without any prior P2P content.
    Yeah but look at the content those expansions added. Now look at the content WotLK is adding, and that TBC added. I'd actually love to see Diablo 3 go P2P, even though it's not. The benefits would definitly show, and 15$ a month is not alot of money... I bet that's not even 1% of the money you make in a month. Its only 50 cents a day.

    Those features should be absolutely free, I can't even believe those features are considered as luxuries.
    +1 to this ...i really hope blizzard won`t make anything pay 2 play..if they do i will not pay for the game and download a pirate version and only play on solo..
    What makes you think you have the right to steal a game when everything in the game isn't exactly how you like it? Its cheap bastards like you too that stop games from moving forward.

    I'm assuming 2-3 months in between each game.
    No, Chris Sigaty has been quoting saying there could be around year between each game.

    About the SCII split, did they actually say the would be sold as separate discs?

    Red Alert 2 has two campaigns, Allied Faction and Union Faction, and has a disc for each side, but was sold as a single game.

    Why couldn't SCII follow the same suit? 3 discs, one for each campaign but they are packaged together when you buy the game.

    I do not recall them saying they would be selling them as separate discs with 3 separate campaigns on them.

    I have nothing against splitting up campaign/single player story mode onto more than one disc, I do have an issue with buying them as separate games almost, that seems over the top.

    What they're doing is that they're working on the Terran campaign first. When that campaign is done, sometime in 2009, they will release Starcraft 2 which will feature that terran campaign, and all that multiplayer has to offer with all races. Then they'll start working on the zerg camapign, which they say could take about a year to make, and then they'll release that. Same with the protoss campaign after the zerg one.

    They're also promising that we get 28-32 hours of gameplay, PER campaign. And the second two parts wont be charged as full games, and even if they are.. id say it's well worth the price.
    Posted in: Diablo III General Discussion
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    posted a message on Forced party
    Jay Wilson says in an interview that when we join a game, we'll be partied together. However, you can leave the party, or get booted.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard Offended Me
    Quote from "SteelVelocity" »
    So they sell you 3 games, with the same game engine, graphics, sounds, units, actors... damn I need to go to bed.

    They have said that each of the campaigns will have different meta-game mechanics. The Terrans have an upgrading and persistent mechanic, the Zerg will have a genetic mutation/swarm type mechanic and Protoss will have an economic and diplomatic mechanic. And who's to say they wont add more units and what not.

    Even without all that, they're working on giving us the epic experience we look for in their games... 90 hours of gameplay in just the campaigns alone!! If you take a look, Blizzard has a history of success and of making good games. Im sure they won't throw that away, and won't disappoint.

    And id just lke to point out, these gaming companies aren't some sort of charities for gamers, its a business.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard Offended Me
    I still don't see what the big problem is. Regarding Diablo, Jay said that they will only be monetizing some the features that the D3 makes specifically for battle.net. They won't be required and I doubt they'll be game breaking.

    And regarding Starcraft 2, I think blizzard make the right choice of the three.

    - Simplify the campaigns significantly, and make fewer maps, cinematics etc.
    I think this is the obvious wrong choice. Why would anyone want fewer maps, cinematics, and a generally watered down campaign.

    Do the three epic pieces, but delay the game greatly.
    This choice, imo, is better then the choice above. The problem is, taking into account what Chris Sigaty said, that there would be about a year in between each part, we would have to wait till 2011 for Starcraft 2.

    Make each of the campaigns EPIC, but separating them into individual products.
    This, in my opinion, was the best choice. This way, we'll get the game in 2009, featuring the Terran campaign and the full multiplayer portion of the game (with all races). Then in 2010 we'll get the missing zerg campaign. And finally in 2011 we'll get the missing protoss campaign.

    We don't know what they will price the other parts at anyway. I think its safe to assume that theyre going to price them as expansions ($30), knowing Blizzard. But even if it were 50 dollars, it'd be well worth it. We're getting three epic campaigns with 28-32 hours of gameplay each! And is 50$ spread across three years really that much, when you're getting quality games?
    Posted in: Diablo III General Discussion
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    posted a message on Collection of Blizzcon 2008 D3 Videos
    Quote from "RotN" »
    These are awesome videos from BlizzCon's Diablo 3 Class Discussion
    Features Skill tree/Skill runes(and effects!)
    Very nice and detailed
    Part I
    http://www.youtube.com/watch?v=2RFsEWrbZCE&feature=related
    Part II
    http://www.youtube.com/watch?v=6OmOa7U3OlQ&feature=user
    Part III
    http://www.youtube.com/watch?v=njcHvBOT10U&feature=user
    Part VI
    http://www.youtube.com/watch?v=8abEhBtDFCg&feature=related

    Enjoy :)

    PS- Cant get links working for some reason sorry


    Thanks for the links, but I have a video up on the OP of the full class panel in one video. Has better quality too. Check it out.

    ---------

    Added interview with jay wilson.
    Added Lore and Art panel
    Added dance contest (However, when moving from the first video, to the second video.. one of the dances gets cut out. Hopefully we get a better version)
    Posted in: Diablo III General Discussion
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    posted a message on Collection of Blizzcon 2008 D3 Videos
    That's odd, it wasn't like that before. I'll remove it until it changes.

    Anyway, we should have a lot more videos tomorrow.

    Found a version of the gameplay movie with way better quality, just put it up there.
    Posted in: Diablo III General Discussion
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    posted a message on Stat points - issues and solutions?
    Quote from "The_Unl)eal)" »

    It takes away the necessity for level requirements.There were plenty of times when, in D2, you found a decent item that was useful immediately, but you'd be neglecting your Str and, even though you met the level requirements, you couldn't use it. By the time you gained enough levels and earned enough points to use it, the item was already obsolete. That's what they really want to avoid: the player missing out on a bunch of immediately useful items just because they'd been neglecting a stat.
    That's a good point, it hadn't crossed my mind, it'll help as your leveling. Like if that were in Diablo 2, that would have been very helpful while leveling (If I was actually going through it and not getting rushed). But it's when we reach endgame that I'll start to miss the ability for me to customize my character with a specific stat setup. Still, good point.

    Even though I am against the idea of automatic stat input, it doesn't mean I'm not getting the game. Its just not my preference. And anyway, im sure when I play the game, It wont be so bad. I'm sure that if Blizzard does it, they have a good reason.


    - The first problem that comes to mind is character customization is exactly what made Diablo3's predecessors successful, and that's what is being hurt by the implementation of this mechanic as it takes away control from the player, essentially, dictating how they will develop their character. It was that aspect that had players coming back again and again over the years just to make a new build or try out something new and attributes were a BIG part of that.
    Agreed. For example, a sorceress. She could be:
    -A high dexterity sorceress, for max block
    -A high vitality sorceress, for alot of health
    -A high energy sorceress, for energy shield
    -And the strength scores of two sorceresses can vary depending on what set of gear she's using. And there usually was more then one type of gear set up that require different amounts of strength. This is especially true with melee sorcs.

    - The other aspect that quickly becomes apparent is the limitations of itemization for characters to use. What I mean is, because characters have pre-planned stats that when you reach the highest level, there will be item types that your character might not be able to use.
    Hypothetical example; I think we can be fairly certain that the Wizard isn't going to be a strength based character by any means. If this is the case, late game, can we hope to be able to use upper tier heavy armor? If there is an item that might significantly benefit a build but is unusable due to pre-allocated stat limitations, that is going to be severely detrimental to the game experience.
    It seems like a minor thing, maybe, but it has the potential to be a HUGE part of the game.
    Yeah, so If my max strength score is 85 at level 100.. and I wanted to use Skullder's Ire, I wont be able to because I dont have enough strength to, Id have to stick to Tal Rasha's Guardianship. Then again, I suppose Blizzard wouldn't make something disireable to a wizard that she cant use.. but then again, we wont be able to expirment with the items that weren't really intended for sorceress, but have unique build potential.
    Other negatives that come to mind include, as stated before, an oversimplified experience taking away from one of the Diablo franchises greatest redeeming qualities.
    By shifting itemization focus slightly from more unique and compelling stats like skills, crushing blow, open wounds, resists, faster cast rate, etc, it puts too much emphasis on stats, as they were already important in itemization before pre-allocated stats.
    The last thing that comes to mind is it creates a world of mediocrity within the base of each character. When all characters have a base that is identical to all characters of the same class, it's like running around with a bunch of clones where the only thing separating you from your playmates is the armor you're wearing and the skills you're using.
    Agreed, I think nothing else needs to be said. As an example: In Diablo 2, you'd have two assassins.. one with high dex for max block, and one with max vit. One would be better against casters, one would be better against physical damage users. With pre-allocated stats, the assassin is only good against what his stat's allow him to.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzcon and WoW
    Was there any major or surprising announcements or new info at Blizzcon about wow? Or was it mostly known?
    Posted in: Warcraft & WoW
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    posted a message on 4 Players Per game?
    Rob Pardo talks on game sizes:
    http://pc.ign.com/articles/919/919059p1.html
    Posted in: Diablo III General Discussion
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    posted a message on Warcraft IV confirmed??!
    Sorry, I didn't see the sub-section, could someone move this?
    Posted in: Warcraft & WoW
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    posted a message on Starcraft 2 Trilogy
    Its not like they're releasing the seperate game versions at the same time.

    Part one will feature the Terran Campaign and the FULL multiplayer experience with all races.
    A YEAR later, we'll get part two, which features the Zerg Campaign
    A YEAR after that, we'll get part three, which features the Protoss campaign.

    Also, they said we're looking at 28-32 hours of gameplay for EACH campaign. They haven't even started work on the Zerg and Protoss campaigns.

    I can find sources for all this
    Posted in: Starcraft & SC2
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    posted a message on Collection of Blizzcon 2008 D3 Videos
    Gameplay video, two parts merged, 1280x720 (720p) : http://www.viddler.com/explore/Joystiq/videos/215.avi
    Much better than the streaming ones on shacknews.
    Thank you, Ill add that in for people that would rather download a better quality version.
    Posted in: Diablo III General Discussion
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