I'm really wondering what the devs are really thinking when they consider MF as a "problem." They shouldn't even be seeing MF as a factor in "doing harm to co op." There's a very simple solution to any MF issues.
Make the monsters do more overall damage.
Why is that? Well, because smart players will see MF guys on their team as an asset to their team, by being the guy that increases the chance of better loot dropping. Smart players will also see them as deadweight in damage dealing potential. So... if they make monsters more dangerous, risk and reward will be maintain. You wouldn't consider having a full team of MF equipped players in a difficult area. You may opt to only bring one or two instead.
MMO players don't see healers or CC classes as a "problem". They see them as utility and as tools that benefit the team, while also holding back a raid's damage. If the raid boss poses a significant threat, a team decides on hoe many healers they should bring to a fight, while making sure the raid can bring the deeps!
- asfastasican
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Member for 15 years, 9 months, and 28 days
Last active Mon, Dec, 14 2015 17:20:57
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Oct 8, 2009asfastasican posted a message on Auras to Return in Diablo III?I'm not going to comment on the whole aura situation, but I am very concerned with a blue response stating how their basic game philosophy won't be compromised when it comes to rescricting classes from wearing specific armor types. They say that they don't want to restrict classes from wearing all kinds of armor, but isn't it true that they are restricting what weapons each class can use? If they consider Diablo to be an item driven game, why would they contradict themselves like that?Posted in: News
In Diablo 2, a necromancer could use an axe if he wanted to. Will this be the case with the Sorceress? Or will she only be able to use orbs, book and other hand-held caster items? -
Jul 14, 2008asfastasican posted a message on Diablo III Thoughts From Ex-Blizzard EmployeePosted in: NewsQuote from name="Drake Tristan" »Blizzard fan-boys amuse me.
Immature, ignorant, clueless Blizzard fan-boys amuse me to no end.
I hate to be the guy to defend the fanbois that supposedly are immature, ignorant, and clueless, but have you ever played that POS game? You can't possibly tell me it's any good. Even after the big bug-fixing patch they threw in recently, people still fall through the world and it's only made it slightly more playable for the few that still play it. The game is definately not fit for new players.
The entire Flagship company got pink-slipped, and here you are ragging on so-called "fanbois"? lol. -
Jun 27, 2008asfastasican posted a message on Hello from Paris ... Wee Wee, Merci and all thatPosted in: NewsQuote from "Medievaldragon" »When we settled to refill our mana pool, and some food --- great ... no McDonald's anywhere. And all the food menu is in French in every restaurant around us. Amazing adventure for a Paris noob.
There's a McDonalds on Champs Elysees for goodness sakes! lol. You know!? That long road that goes straight down from the Arc!? One of the most famous streets in the world!? Go get a big mac for me, will yah? - To post a comment, please login or register a new account.
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Or you could have just gotten the job, did your work properly and prepared for the worst, then get paid and all of us would be enjoying a relatively lag/error free game. How hard would it has been to get some servers from a 3rd party to help their server loads the first week? I mean come on, really now?
Blizzard used to work extremely hard with a fraction of the resources they have now in order to provide a FREE Battle.net to all of us. Even when they released WoW, people were a tad upset about the server instability at release, but many people realized how serious the obstacle they were facing was. They didn't have the capital back then to meet the demands of an MMO that broke every single possible record upon its first day of release.
Nowadays, they still provide a free battle.net, but now with all of the resources they have available to them, you still somehow feel bad for them? Why feel bad for them? No other gaming company gets that kind of sympathy if their game flops when it comes to online play.
Being positive about it won't get you anything. Giving them time will let them fix a number of issues, but meh. If you give them crap, they MAY forget that they already have your money and listen to your feedback. As it is right now, they are still beta testing the actual game, after they let you beta test the demo for half a year, give or take a couple of months.
No actually, you are the one that doesn't understand how little Blizzard has spent on their server costs over the course of several years. After they finally worked out their server infrastructure during the first year of WoW's release, things went pretty smoothly. 2-3 years after that point, when a couple of top Blizzard executives were doing interviews with smaller internet gaming websites, they hinted at the release of their next top-secret mmo (around 2007-2008) They also made it a point to mention that their actual server costs were only a few hundred thousand dollars at most. it doesn't take much money or resources to deal with those sorts of logistical challenges, only a team that knows what they are doing.
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It's ok to bust out with the kleenex over world firsts being handed over to smart people that find bugged skills, but to demand a character wipe? It's just a glorious PvE rat-race ffs. Chill out! Please head to the nearest Ladies dressing room and try to undo you getting your panties in a bunch.
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But yeah, I'm glad I'm not the only one that think the CM's are one big joke.
A long time ago I said that any of the Diablofans mods could do a better job than the D3 CM's. I still feel that way. I'm not trying to kiss ass or anything, that's just how I feel.
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1. I don't have much interest in rolling an alt atm, even though playing a melee like a barb and being forced into using specific skills isn't fun.
2. I'm a little stubborn about seeing how far I'm able to go before I just decide on rushing past mobs on the way to bosses. All bosses seem easier than most elite packs across the board, except for Izual and Diablo sometimes.
3. I haven't had all the time in the world to play the past two weeks. I find myself helping friends or dumping tons of gear on people instead of focusing on farming or making alts. Plus ever since yesterday night I've been thinking about going back to Dota 2 until a major patch hits. I've missed two new hero ports since D3's release!!!
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Maybe I'll try this sometime if I'm feeling bored and want to do something in a mindless grindy fashion. I was thinking about going back to Dota 2 since the game is already losing its fun factor, but since I just got to Inferno I could give this run a shot.
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Another problem is that, in general, legendaries don't really feel cool or are even that powerful. It's definitely easier to pawn off yellows, but pretty damn hard to sell off even top notch blues, just because.
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He's a WD so walking about exploits isn't very exciting. Just feel bad for him if he'd bored using a build like Zombie Bears. The real tragedy here is if he had to settle killing belial with a build he's bored to death with, just to get him on farm mode.
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I haven't really tested it throughly since I ussually use Insanity, but does anybody know what the deal is? My build typical maxes out on fury and I pick up Berserker Rage whenever I can, so I'm curious.
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I agree whole-heartily. Also, one part of me wanted to see Blizzard actually make money on the early market, but the other bigger part of me is really happy that they aren't even able to cash out on their slightly broken product. Serves them right!
Does anybody else get disgusted by the winkey faces that the Blizzard CM's make? Their stupid winkey faces and some of their snide replies are pretty tiresome and they also feel a bad taste in my mouth.
Blizzard CM: Oh? You think you are witty? I can be witty and make winkey faces too. Except I get paid to wink at you and you're just a cash cow. A/S/L?
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A bigger beta most certainly would have helped. It's a shame that the devs were too lazy to provide us anymore than a beta for us to test their game's demo. Some of you laughed when guys like me said you were only testing the game's demo. I wonder where those people are now, seeing as though the game's demo will be normal act 1 up until the skeleton king...
Anyways, most of your complaints boil down to the state of the game's replayability. There's probably very very little you can do now as a fan to fix that problem, seeing as though the game has already been released and the blues are just there to give you feel-good replies and winky faces to your valid concerns.
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You seem to be defending a game that has an infrastructure of a 11 year old game. I'm not sure if that's a useful use of time.
You're talking about a company that had 11 years to make a flawless sequel. They took 5-6 of those years to release a game like this to us. Sure, it's a good game. But it should be slightly better. Also, all of the economy problems, UI problems, and server problems SHOULD NOT have happened in a game that's developed by Blizzard Entertainment. With the years of experience with developing servers and economies in a game like WoW, along with having all of the resources now availible to them that they just didn't have 7 years ago, you would THINK that they could ship a game that's not inferior to their past releases.
Sure, it's the fastest selling game of all time, only because of the hard work that was put into Diablo 2 and WoW.
It's also worth mentioning that Diablo 2 and its expansion were developed in a fraction of the time and a meager fraction of the resources. Maybe This is why we'll be able to appreciate a game like Torchlight 2 when it comes out?
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Did you guys think Whimseyshire was interesting and fun? Yes? No? Well to all of the people that thought Whimseyshire was lamesauce, congratulations! That's the ONLY type of additional content you'll be getting until a new expansion! Well... that and the delayed PvP content.
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http://www.diablofans.com/topic/25153-poll-will-we-see-unicorns/page__st__20__p__734043#entry734043
I think the broken image was a Candyland picture, but you get the idea...
Anways, is it cool? Maybe. Is it as funny and awesome as the cowl level? HELL NO. Comparing the two makes me wondr if the Diablo 3 devs have a good sense of humor.
Although whichever WoW dev they got to make the achievement names and the guy that wrote the Scoundrel dialogue both have great senses of humor.