Keyword: MultiplayerQuote fromBlizzard is considering making both gender models for each class in multiplayer.
Leaving unique gender characters in the single player campaign is the right way to go. The barbarian for instance is unique in his own right (from the videos we've seen).
While in multiplayer they should allow (well force actually) players to generate their own characters including names, gender, visual body & face features etc.
This won't leave either group (those that support multi-gender character creation and those that don't) out in the rain.
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It will however bring a different type of problem: carrying over characters that players used while in single player to multi player as it was possible in the previous Diablo games.
The remedy can be found in transferring the attributes, skills and items from the single player character into a new custom-built mp-char when the real-world player would wish to begin playing on-line for the first time by use of a utilize character for mp- games button while on the splash screen menu.
Players that play only multiplayer and do not play sp could skip this and create their own custom characters early on. They could be allowed to transfer characters (making them the sp- unique ones with the complete attribute, skill and item sets they posses) if the core game engine is sophisticated enough to allows this.
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I was hoping it got scraped along with town portals since if THEY slow down gameplay and were not needed, then what the heck does searching for specific keys do? But no info I guess.
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Arcane magicka user burns mana by casting spells which afterwards slowly regenerates.
Vodoo and Curses? The WD could "harvest" the souls of the enemies he has slayed which would replenish his energy pool or something.
Makes much more sense imo.
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But I especially like this pic:
It's Ozzy eating a kumquat right?
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A fellow that obviously enjoys the finer points of life... drinking merlot while in sweatpants and after finishing a pleasant round of zuma delux desides to pose infront of his 46incher and his finely stacked xbox360 game collection and an even more elegantly positioned console as to make the entire room feel more spacious and soothing to the eye.
aaaahh the good life lmao
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Otherwise it was just fine. Love how they implemented the shake screen.
EDIT: *this one http://www.gamespot.com/pc/rpg/diablo3/video/6215973/diablo-iii--heroes-battle-dark-forces-gameplay-movie
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subsection: "Hydraulics"
Not a good read for naptime, but late exams closing in.
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Next part is not exactly lore, however very interesting to read.
From competitor wikis (dang it Dauroth get to work :P):
^Similarities between certain two same name classes are painfully obvious. I will not bother dissecting the text. Besides, intellectual property is such a harsh term yes?:rolleyes:
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Anyone who is interested can check out Heroes of Newerth on Facebook... it looks like they are constantly giving away thousands Oo of beta keys to people asking for them.
Guess it can't hurt to try the game. Send me one as well if you still have one Nyxer
igorbogojevski@yahoo.com
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Don't play Dota really and never wanted to :D, but my friends all shifted to HoN now and they say it's great. At least that's what I think... don't really listen to them when they talk their mumbo-jumbo hehe
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And the way I see it (pretty simple really): only one pc from those connected in the network will NEED to have teh interwebz access. Which means that:
You need only buy a single (!) copy of your favorite game for all your buddies to enjoy with you on lan parties.