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    posted a message on Would Removing Crit Chance for PVP work?
    I've seen players hit creatures for over TEN OF MILLION, while a healthpool is at 300k at best?

    Even a damage reduction of 90% would still be 1 Million, (which is what most players would receive after mitigation)

    And would it be fun to see PvP players getting hit for a few thousand after seeing millions of damage on PvE?

    The damage numbers are out of control imo, especially for PvP
    Posted in: Diablo III General Discussion
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    posted a message on How much gold should you save up for RoS?
    Guys, just sell your gold on the RMAH while you can.

    RoS isnt balanced at all! They will most likely further balance the crafting/ enchanting etc. according to the gold income. I've seen a blue post somewhere stating the numbers weren't final at all. So yeah, you're probably set if you got some hundred million gold. I'd convert the rest to euros while still possible.
    Posted in: Diablo III General Discussion
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    posted a message on More then one expansion, Hurray!
    Im pretty sure they've talked about multiple expansions multiple times in multiple interviews. Multiply that by X, and you will have a predictions on how many expansions there will be (X cannot be a negative, 0 or 1) D:
    Posted in: Diablo III General Discussion
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    posted a message on Stock up on gems now?
    They will most likely increase the gem drop quality by quite a bit. I wouldn't be surprised if they dropped star and or reduced the amount of gems needed to upgrade to the highest level.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 reaper of souls paragon chart 101-200
    The chart uses the current experience and is used to calculate the rest? I am pretty sure its as reliable as your lottery numbers being picked by your local fortune teller.

    As said in an interview, the numbers are most likely going to be changed.
    They are unrepresentative, as the EXP gain in RoS is unknown.
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Quote from Galneryus

    Quote from FortuN

    What do they mean/what could Adventure Mode be?
    Could be a mode where you can teleport to any act, without cutscenes or dialogues. It would also bring the features "Loot Runs", "Bounties" (mistery) and "Exploration" (mistery)

    Out of these names I would presume that Bounties are repeatable quests, with perhaps daily rewards? Such as, Kill X (champion) monsters of X Type -> Go into the normal world and slay these monsters as opposed to doing loot runs all the time.

    As for Exploration... A wild guess would be, clear The den of Evil! Another incentive to go back to the normal world.

    I would try to find a balance between the normal world and the lootrun worlds, if that makes any sense...
    Posted in: Diablo III General Discussion
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    posted a message on Long interview with the Game Director - Joshua Mosquiera !
    That panic face :)

    Great interview, many of these questions were straight from players. Instead of the usual; "can you tell us whats new ...zzzz"
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Josh Mosqueira as D3 game director puts a big smile on my face. He sounds like a clever guy that really knows what the Diablo community wants.
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Quote from Corpsie

    Quote from Snap7

    Possibly the most important announcement of all:

    "There's a lot of features we haven't talked about yet, we had to pick and choose, there's so many features of this expansion; you've just got a taste of what's coming in Reaper of Souls." - Kevin Martens, Lead Designer.

    I'm not convinced there is any really big features left to announce, I'm guessing he is hyping up information like actual skill and rune changes for existing classes, he hinted (directly spoke of in a way) that exterior zones are entirely random now, not just the insides of them. Something like graphical indicators for full set bonuses like in D2, and other not so huge but more QoL type information.

    - Pvp
    - Dueling
    - Requirements for Lootruns
    - Crafting upgrades, what use do those white items have?
    - All classes upgrades

    - SECRET LEVEL 2.0 ????? I LUST FOR BLOODLUSTY BOVINES!

    I am actually surprised no one asked about a new secret level. I mean, it was a core system in D2 that many people loved to the end of the world. If they want to go back to D2 as much as possible, they will need to include a proper non-rainbow secret level.
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Quote from Emmo

    I'm actually really disappointed. One more act, comparable to act 2, so it'll be an hour long, two at the very most. One extra class. And a new artisan (which was going to be in front the start anyway).

    That doesn't feel like an expansion at all, it feels like a content patch. Very underwhelmed.

    1 extra act, and a million ways to replay.
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Finally, someone does a proper interview. Gj Athene!
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    Known abilities:
    - Shield Bash.
    - Fist of the Heavens.
    - Sweep Attack.
    - Blessed Shield.
    - Blessed Hammer.
    - Shield Flare.
    - Falling Sword.
    - Slash.
    - Judgement.
    - Heaven's Fury.
    - Punish.
    - Justice.
    - Scourge.
    - Law of Justice

    Welcome back Hammerdins :)

    Known passives:
    - Indestructible: You gain 1% armor for every 5% life that you lose
    - Wrathful: Wrath regeneration increased by 5% for 3 sec after a block
    - Heavenly Strength: enable the crusader to hold a 2 handed weapon in main hand, but only if you have a Crusader shield in the other, in addition you lose 10% movement speed
    - Hold your ground: increase block chance by 5%, reduce dodge chance by/to 0% (?)
    - Against all Odds: when the crusader is surrounded by 4 mobs or more in 15 yards he gains 10% crit chance
    - Finery: gain 34 Allres for each gem of different color on your gear, if you have FIVE different gems you'll gain another 34 Allres
    - Holy cause: 10% more holy dmg on weapon, proc coeff increased by 10% on holy weapon
    Posted in: Diablo III General Discussion
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    posted a message on 2.0 Coming Time to Gain Paragon Levels (Need Advice)
    Quote from JKlimek

    Quote from Astion

    I wouldn't put my money on that paragon change to actually happen.

    On twitter Blizzard also said they might change some details around, which I presume are for balancing purposes. I therefor wouldn't be surprised if, for example, only the highest 2 characters are added up, or the total experience is used. Or even more limited variations.

    Are you kidding? It's already been confirmed that the paragon change IS happening, and they've stated in the past that current paragon progress would be taken into account. Until we know the actual rate of exchange (exp or levels) I think it's fairly safe to say that any progress you're making now will be taken into account in the future. I would doubt there is going to be any accelerated exchange rate, so it doesn't really make any sense to "stock up" on paragon levels.

    Personally I think the only thing that makes sense is for the paragon exp you have to be dropped directly into the new system, so unless you're already 100, get exp wherever it's fastest for you

    I was not discrediting the new paragon system, I am wary of the tiny details. As announced on Twitter, Blizzard is still working on the details. Personally I don't think that people with the extreme 10x 100 paragon will be ahead a lot.
    Posted in: Diablo III General Discussion
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    posted a message on = Official Info = [Reaper of Souls]
    If you look closely, you can see that nephalem valor starts stacking whenever he kills an elite pack of monster. Keep in mind he is playing as a lvl 30-40 something crusader on normal mode.

    On live you need to be 60 to start stacking nephalem valor.

    Gameplay Video @ 7:56
    Posted in: Diablo III General Discussion
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    posted a message on 2.0 Coming Time to Gain Paragon Levels (Need Advice)
    I wouldn't put my money on that paragon change to actually happen.

    On twitter Blizzard also said they might change some details around, which I presume are for balancing purposes. I therefor wouldn't be surprised if, for example, only the highest 2 characters are added up, or the total experience is used. Or even more limited variations.
    Posted in: Diablo III General Discussion
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