Nowadays, every patch is minor patch in Diablo guys....
- gurete
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Member for 10 years and 24 days
Last active Tue, Sep, 26 2017 06:12:00
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Angry_Roleplayer posted a message on Patch 2.5.0 = Minor Patch?Posted in: Diablo III General Discussion -
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New_generation posted a message on Patch 2.5.0 = Minor Patch?Posted in: Diablo III General Discussion2.5 better had new zones Shrouded Moors and Temple of the Firstborn new areas as new enemy types was biggest hype for me when they announced necromancer pack!
Primal legendaries and armory not that big hype yeah I could call this patch minor not that big deal just some adjustments for items and inventory space this is not major patch we need new content...
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Triceron posted a message on What new primal ancients actually are (and why that is nothing)Posted in: Diablo III General DiscussionTo be fair, Primal Ancients on its own is not a bad idea. It's just not a good or great one, and definitely one that isn't meeting our expectations for what the game needs. In the current state, they're just another layer of 'ooh shiny' loot that can drop, something that adds to the thrill of finding ancients.
Their rarity makes them comparable to Ramaldni's gift. The gift itself isn't a very interesting concept, only adding a socket to weapons which essentially lets you have another stat. The power of these drops is necessary for any end-game build, but no so much that you can't function without them. Yet despite being uninteresting and necessary for end game, no one specifically farms for them, and we still get a momentary feeling of excitement when they drop considering their rarity. Since they upped the drop rate recently, now they're just things you put in the bank, and that feeling is gone because they're no so rare any more.
That's where ancient Primals come in. They're the new Ramaldni's gift. They're not interesting at all, and an AP rolled on a useless legendary is still useless, but you'll get that brief feeling of excitement every time you see them drop just because it happens so rarely. That's their only true purpose for the long term of this game. After a while, you're going to forget they even exist, but the rare chance that they drop will give you a brief feeling of excitement because it's something out of the ordinary, just like when a Unique drops in Diablo 2 even though most of them are shitty.
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chumly posted a message on What new primal ancients actually are (and why that is nothing)Posted in: Diablo III General Discussion
My current helm on season is 1000/987/6/socket. Most other pieces are this way as well (limited exceptions being amulet and rings), all within 1% of max. And to be honest, I'm not nearly pushing as hard as I can (I'm studying engineering right now, I don't have the time).
What this means: primal ancients are a 0.001%-1% upgrade, even for casual players (I'm a casual this season for sure). That's it. Each piece I find is an infinitesimal upgrade, and after I find one, well, there's no more reason to ever have to find another one, hence no benefit to farming. What happens when you get a full set and you only play wizard? Then you have no reason to play the game at all.
Primals: Might as well be nothing, and will eventually ruin the game.
maybe if you bot 18 hours a day for 3 years you might get items for 1 build.
but what about all the new build and all the new items every patch?
and do not tell me you farm 24/ hours a day to get 10-100 main stat on your items.
most players even stop before finding full normal ancient, the perfect items will make ppl play more but none will ever get perfect stat combination in every slot, (MAYBE THORNS SADER LON with random items)
I was pushing rank 1 in the first few seasons. Most of the pro players belong to communities and really don't interact with the general population. There's teams out there running speed 90s within the first couple days of season. By their good graces, I'm allowed to play with good players, because they know I can do my job as support or dps in a "no room for error" environment. Most players simply don't perform to these standards and hence are inefficient. I don't bot, I have toons with thousands of hours since vanilla on them. I don't really have to play hard anymore, even so, with the crafting system, within weeks of a new season, I am optimally geared.
If you want to instantly point fingers and blame your shortcomings on others, or to simply call them cheaters, it makes you a toxic individual. Maybe you should try talking to people or doing some research before you just spout off, because now I wouldn't be inclined to help you at all. -
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DarkokraD posted a message on 2.4.3 patch tomorrow? (3 Jan)Posted in: Diablo III General Discussion
For your sake, don't get your hopes upQuote from Arokhantos»
They sure take there time this time, wonder if there is a surprise waiting for us.
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Kamui1770 posted a message on Almost everyone and his grandmother is Using TurboHUDPosted in: Diablo III General DiscussionQuote from Angry_Roleplayer»
Do you even know what T Hud does? It doesn't automate anything nor improve the skill of the person playing, which means you still have to know how to play the game. Its funny because blizz has incorporated things that turbo hud has used in the past. If you don't want to use it don't, but this addon is very helpful. Ever played WoW? I would venture to say that 99% of players use addons in that game and just make the game experience more enjoyable which is what THuD does for many users.
If it does not improve your skill, so why do you even use it?
For the people who actually use it, it makes up for the skill they don't have.
All I personally want to use is YOLO mouse. I don't see a point of a special overlay that expands the mini map to tell you the elite affixes 3 tiles ahead. And it also tells you if it's a dead end. Or a special UI that tell you if you are below 25% health so you LoN DH can pop fan of knives.
Oh wait all that sounds useful from a third party software. IDK about you guys but THUD sounds like a cheat to me
LMFAO -
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D_O_Aruss posted a message on Expansion, possibly new game in the works...Posted in: Diablo III General DiscussionBefore even being hyped for anything like this you have to fix the core issues with this game. Half the sets in the game are worthless and the ones that are viable have no options for the most part for customization which leads me to LoN which it's whole purpose is customization but it's a weak weak joke. No caps on grs paragons and gem leveling make the game feel as though you never accomplish anything and that only little bit of end game content is boring as fuck. There's nothing to customize gear wise because you always end up with the same stats for damn near every build. Ya some things need to be addressed first before dumping more polished turds after the necro which holy crap that's all a bad joke, onto the pile
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Triceron posted a message on Expansion, possibly new game in the works...Posted in: Diablo III General DiscussionTo be fair, I think they hyped it up too much through their ambiguous responses.
When someone tweets 'I really hope this year Diablo gets a huge announcement at Blizzcon' and the official Diablo twitter replies "Blizzcon will be really cool this year :-)", a Necro pack and D1-inspired dungeon isn't exactly what people expected.
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Abyssia posted a message on Expansion, possibly new game in the works...Posted in: Diablo III General DiscussionWell I hope you are right Demonmonger and "your facts" in pointing somewhere new and shiny, playing D1, D2 and sucking it up with D3 through all the fixes and Eras, just taught me to believe that it's actually not going anywhere quick. I wish they would charge us more for more content, I am sure we are many D3 players active or not, that actually would enjoy paying for regular new content. Not sure how the Blizz business model works, not sure if they know anymore either.
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darkpowar posted a message on Expansion, possibly new game in the works...Posted in: Diablo III General DiscussionAny hope for a new expansion or is diablo only going to get more content patches. If so does anyone else feel the content patches should follow path of exiles style of reworking the classes? New items and ways to get them are nice but it would be fun to experiment with different skills again.
patch 2.5 is gonna be bigger for sure because there must some reason behind this mini patch 2.4.1 which they havent done for a long while.
That's only if 2.5 ever actually materializes. It's quite possible, sadly, that D3 has reached the end of its production lifespan. There's really not much that can easily be changed anymore, since set dungeons ensure that the sets they apply to will not be drastically altered. Lots of cosmetic stuff for future seasons has already been data mined. As sad as it sounds, I'm suspicious that new content for D3 will only dwindle from here on out. Maybe number tweaks and power creep, sure, but it's seeming less and less likely any dramatic or sweeping changes are on their way.
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Strongly disagree. Of course mainstat has a point in overall performance, as it should; but you said that nearly 100% of what brings a player to the leaderboards is stat / gear.
That is 100% wrong, and any player in the top 100 on any leaderboard will verify it. Player performance is the highest factor, by far.
Honestly, my personal opinion is that your points sound quite like an excuse for someone who wants the game to be completely casual. LoL- HOTA mode on.
Log in and be able to compete in equal playground with someone who has gotten 4k paragon while you made it to paragon 600 in your 2-hours a week schedule. Not gonna happen in D3. It never happened in D2 either , or any ARPG for what it takes.
Clearly I want an ARPG where progress and time invested do matter, while your approach sounds like a MOBA-shooter type of game.
Competition does matter. But so does playing incentive. And power creep IS an incentive.
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What are you considering endless? the legendary-ancient step? The paragon system?
Game is stagnating, that is very hard to argue against.
Seasonal rewards aren't enough to keep the interest. And plenty of players (myself included) have recently finished their maximum stash tabs allowance, even after missing 1 or 2 seasons.
No matter that you like it or not, game needs to provide incentives to those who spend more time on it; this ain't a Call of Duty game - We don't need or want to be clones of each other with same stats; if you wanna compete, just play enough to compete. Big names always manage to make great results with lower paragon.
The intent of reducing power-creep has been one of the reasons for the streamers to leave for greener pastures. They want a game where knowing about the game and investing time has real benefits. And , nowadays, streamers-elite players-competition are a big point of attracting new players to a game.
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We have gotten to a point in the game life where adding 1 new item per class (or adding a legendary power to an useless legendary that it's still useless almost 5 years after the game was released) is enough for some people to consider a patch as meaningful.
Those same folks will just stare angrily at you and ask why are you expecting the game to deliver new stuff on a B2P game with no subscription.
Some people are born to behave like happy lambs...
Yeah, even with the addition of things that should have been in the game since launch, like the armory or the crafting mats storage, it doesn't feel like a major patch for me either.
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And it is the last screwing on a huge list of fuck-ups by blizzard to the Diablo playerbase.
We are angry at this point, more than annoyed or upset. That's the mood that they have provoked on me, and plenty of other users in this forum and the official diablo forums.
2) Who told you I cannot wait until friday? Moreover, why do you feel like you can tell me to wait or not? there's no need of more Blizzard White knights in this forum. Go peel your knees somewhere else please; we are pissed off, and rightfully angry. Where have you been on the last 2 years of crap¿?
3) Your "blizzard 100% won't do X cause no-go" is another statement based on nothing. Why don't you stop trying to excuse them on every fuck up?
At this point if you are a diablo fan, and you are not angry, there's something seriously wrong with you. I can't undertand you fanbois.
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Apparently the patch is already live on xbox.
Blizzard always finds a way to fuck with us.
Now, consoles getting the patchbefore PC.
Fuck them all. I hope they all get fired. They are making fun of us.
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And what if we don't wanna take a break?
So you are casual. You play each season for a week and stop for 4 months. Great, if it works for you.
But what happens to those of us that want to keep playing?? Why are we being forced to do as you say? Are we telling you how you should play?
You can tell that a game is DEAD AS FUCK when "game switchers" advise "dedicated players" to take a break. /facepalm
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http://www.conanexiles.com/
Something along those lines (1st person, open-world survival) would give the franchise a nice reboot.
Imagine if they could provide the dark-tense atmosphere on d1 and (part of) d2 in a 1st person game.
It's so freaking sad that we have to try to find hidden clues in Job openings, after they decide to humiliate the Diablo franchise on its 20th anniversary.
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For god's sake. Stop the whiteknight Demonmonger, or feed him his 5 Bli$$ dollars so that he can happily leave this forum.
What we, real Diablo fans, have been given is......... pure crap.
Biggest crap we have been given EVER. Even last year, there was a lot of information about patch 2.4.
http://us.battle.net/d3/en/blog/19941047/blizzcon-2015-round-up-11-9-2015
A five-times bigger patch than everything that has been thrown at us in this "shit-losing" 20 year anniversary Shitcom.
This year.....a crap looking dungeon. A reused class from d2. 2 zones. In over 1 year of development.
Check /diablo reddit. Check the official forums. We are EXTREMELY UNHAPPY. The feeling of ABANDONMENT is huge in the community.
The people trying to deny the truth, or even saying they are happy with what was announced, are trolls, sponsored crap or newcomers to this game
Most of the players I know have decided to switch games, or already had in the past months. And that number is so much bigger than the alleged 200 people of Demonmonger.
Which is the way every diablo fan should behave.
We aren't sheep.
We have the power to make Blizzard realize how much they have failed us, and that's by leaving this shell of a game and joining any of their competition.