I've been thinking about this for the last hour or so, and I thought it might be beneficial for the forums now and especially when the game does go live.
My thoughts are towards written guides for D3 for the sole purpose of informing and helping the users who use this forum. Having something along the lines of "general guides" for people, from what I've experienced on other game related forums is that it collects a wealth of coherent information for the community. It's also a good way for users to interact more with each other and share common ground for the future content of D3. But I don't have to go into the details, I'm sure people understand what I'm talking about.
Yes, so written guides, about anything legit. Ideas that pop into my head as of right now are, class guides, monster pack guides, boss guides, equipment, locations, so on and so forth. Even so as I'm thinking about it, the Theorycrafting & Analysis sub-forum could coincide with this idea as well. If this suggestion is liked by others in the community, then maybe that's a good spot for it. Also with Youtube and all the different outputs of media, it would be a good idea to implement a video guide section as well.
These are just my thoughts, I've seen it work on different forums. And D3 is a game that will warrant such guides to be made! Personally I've been working on a Comprehensive Monk Guide the last few days, and I was looking on the forums for where I should post it (other than the Monk section), and I thought of this.
Eventually yes, but for the moment I would suggest no. The reason being is that this ability/spell system is a very new concept for Blizzard. So the first few months will be simply trying to balance out all the builds that players eventually make. These changes will drastically change how builds are made. The average casual player probably won't keep up, so that guide/build he read about first week might be terrible 2 weeks later.
this will definitely crop up.. people will charge for them but the best work will probably in one central place... so i say its worth it to start an open source pdf... take comments in on the forum and generate version numbers iterate and refine what we start with.
ya most importantly class guides would stick out.
Though the idea of this is somewhat outdated, diablo is not going to work like wow... there will be many best possibly options and not 1 or 2. so a guide to a insanely complex class system is counter to the games design - maybe there is something else to guide out for people?
It would be redundant. We already have theory crafting for mechanic discussion and individual forums for each class, which makes finding guides that much easier, since you know where to look. For the moment, these forums are a mix of builds and other random discussions, but I believe that once the game is out we will see mostly guides in them since most other discussions easily fit in other forums.
My thoughts are towards written guides for D3 for the sole purpose of informing and helping the users who use this forum. Having something along the lines of "general guides" for people, from what I've experienced on other game related forums is that it collects a wealth of coherent information for the community. It's also a good way for users to interact more with each other and share common ground for the future content of D3. But I don't have to go into the details, I'm sure people understand what I'm talking about.
Yes, so written guides, about anything legit. Ideas that pop into my head as of right now are, class guides, monster pack guides, boss guides, equipment, locations, so on and so forth. Even so as I'm thinking about it, the Theorycrafting & Analysis sub-forum could coincide with this idea as well. If this suggestion is liked by others in the community, then maybe that's a good spot for it. Also with Youtube and all the different outputs of media, it would be a good idea to implement a video guide section as well.
These are just my thoughts, I've seen it work on different forums. And D3 is a game that will warrant such guides to be made! Personally I've been working on a Comprehensive Monk Guide the last few days, and I was looking on the forums for where I should post it (other than the Monk section), and I thought of this.
ya most importantly class guides would stick out.
Though the idea of this is somewhat outdated, diablo is not going to work like wow... there will be many best possibly options and not 1 or 2. so a guide to a insanely complex class system is counter to the games design - maybe there is something else to guide out for people?