Dont get your hopes up guys! This is basicly the same preview we had before launch of the game. They will probably take it out of RoS as well. GJ making us pay for something we should of already had with release of the game.
This iteration of the Mystic is quite a far cry from the original iteration of the Mystic and her functionality. Hopefully you'll enjoy the services she offers quite a bit more.
Do we get to save her from the spider queen?
Nope! You saved Karyna from Queen Araneae already, but you'll have the opportunity to save Myriam from another threat entirely in Reaper of Souls.
Ohh come on, I remember her from beta, I'm not giving you money for that
Her face may look familiar, but she and her services are quite a bit different than her early iteration.
Not sure if the question has been asked yet, and I probably know the answer but i'm asking it anyway: Most if not all players have both the jeweler and the blacksmith at level 10, so does that mean that the mystic will start at level 10, or will we have to level her up as well?
You will have to level up she and her Artisan services as well. You can seven get a sneak peek at what her cart will look like with each upgrade near the tail-end of the blog.
I have a question? If I choose 1 property to reroll, can I choose that same property to reroll the second time later?
Correct! After you lock in to re-roll one property, you can only re-roll that property's slot going forward.
why so colourful?
Because: Vecin (think gypsies).
Im still confused. Can we or can we not select the resulting property when we reroll one on an item? It seems like we can, but a simple yes or no would be much more helpful.
SilverOwsla is correct. When you choose to re-roll a property, you will be able to select your final choice from a list of random options (as seen here: https://bnetcmsus-a....82458927793.jpg ), but you won't be able to cherry-pick a result from all of the possibilities.
To put that another way:
- Let's say (as in the example above), you wanted to replace the +Strength stat with something else. So you lock in your selection knowing that you could get a variety of different replacement properties, including Increases Attack Speed,Sockets, Increases Damage Against Elites, Life per Hit, Reduces cooldown of all skills, Reduces all resource costs, % change to inflict bleed, and Reduced Level Requirement.
- After you've paid your gold and material cost, you will see a screen showing you what replacement properties you have the option of applying to your item. In the case above, you can choose to replace your +Strength with a socket, reduce cooldowns of all skills by 7%, OR you can choose to hang on to your +Strength.
So there is an element of randomness to Enchanting because you can't cherry-pick a specific replacement property from the get-go, but if you're willing to re-enchant your item a few times, you're likely to see the property you want come up as a final replacement property that you can select and apply to your item.
Is the mystic from caldeum? or are we going to find out coming ROS?
You'll have to find out more about her particular story in Reaper of Souls, as I don't want to spoil it here.
You know that we all want more of the lady in the house of curios, make it happen! To the subject. I still would want to be able to transmog a 2-handed weapon into looking like a 1-handed. Transmogrifying a Skorn into 2 shortswords? And while you are reading, please make the itemslots for set items in your inventory GREEN. Like it is on this page, why is it not like that ingame?
As for your weapons comment: you will only be able to Transmogrify weapons that share the same animation set, so you won't be able to Transmogrify a Skorn into two shortswords.
In Enchanting step #4, they mention that you can select your replacement property from the list on the right.... Then in Further Enchanting details, the first sentence mentions that the resulting property you receive during enchanting is random. How is it random if you get to select the desired property? Or are they just referring to the range on that property can be random and you may not like the result? (ie min roll on that property you selected)
To clarify!
"4.) Select your replacement property from the list of available choices. "
IE: This is the property I'm not fond of, and would like to replace with a random property.
"You can view the possible replacement properties to the right on the advanced Enchanting window."
The advanced Enchanting window allows you to see what possible properties might replace the property you are overwriting.
I hope that helps!
Yes it does... thank you So you can not directly pick what your new property will be, you can only select which one you want to replace... and you can see the list of new properties it may roll.... Lucky wiz got a socket in the example.... very nice!
Correct! You'll still have a choice to select your end result from a shorter (random) list, but you can't cherry pick from the full list.
If a rare item doesn't have the maximum numbers of affixes (6), then will we be able to add an affix to the rare instead of re-rolling an existing affix? Then the added affix would be the only one allowed to be rerolled in the future? For example, a rare weapon with five great affixes, but no socket. Would we be able to add a random 6th affix to try to get a socket?
You can't add-on an additional property, but you're able to choose an existing property and re-roll it through Enchanting.
except its not a change at all, it's content they cut from the original game.
The scope of the Mystic has changed pretty notably from her initial concept. Both enchanting and transmogrification are new for this iteration (the earlier version of the Mystic did have a service called enchanting, but it didn't function the same way). Just a friendly FYI.
She's Fat and Bad. REPLACE HER!
So, you want something "not fat" and "not bad." Right. We'll get right to work on that.
@Nubtro: You asked: "Are the legendary affixes that are unable to be rerolled the specific affixes that you believe are making an item unique?"
Correct! You cannot reroll the affixes that are special to that Legendary that make it "special." (Blue Tracker / Official Forums)
Why can't I enchant off-stats?
Core stats are definitely not the only enchants available from the Mystic. While I don't currently have a full list to share, you can see a few of the options from our recent blog. The stats in the fourth screenshot down are just a taste of what the Mystic can do.
There will be plenty of variety available for you to choose for your style of play. That's the intent, after all: to give you some more freedom and flexibility with the loot you acquire.
so can you roll more than one affix for one item? or is it reroll one affix per item only?
The latter. Think of each affix as a "slot." Only one slot can be enchanted on an item, ever. The possible properties for that slot don't change after enchanting though, so that pool will always be available for that slot.
I hope that makes sense. It's Friday and I think I'm out of wordsing for this week. u_u (Blue Tracker / Official Forums)
First off, I have two questions about details: 'Legacy items (items that drop before [the expansion/pre-expansion patch] goes live) will not unlock unique item appearance, but they can be Transmogrified. -Vaeflare' 1) Just to clarify, does this mean even unidentified pre-2.0 items will not unlock the skins? 2) After patch 2.0, will we unlock skins only through self-found identified legendaries/set items, or will we be able to acquire unidentified items through trade and then ID them ourselves to unlock the skins? Thank you
We're still working out the details of Transmogrification and the full scope of the items it impacts.
For your first question, right now identified Legacy Legendary items will not unlock an appearance, but we're still debating what to do with unidentified Legacy Legendary items.
For your second question, we're also still discussing if we should put any restrictions on unlocking appearances for non-Legacy Legendaries (i.e. whether we'll require you to both loot and identify the item to unlock its appearance, or if you just need to identify it). So, we don't have firm answers to either of your questions just yet, but we'll be sure to let you know just as soon as we do.
Edited to clarify that I was discussing unidentified items specifically.
I've gone ahead an updated my original post to clarify that I was specifically discussing unidentified Legacy items.
What are the new materials needed, and how are they obtained?
Those details are still being worked out as well. Once they're more finalized, we'll let you know! (Blue Tracker / Official Forums)
Hey all, I just saw the preview for the new mystic coming and had a question. What happened to the woman in Act I that you saved from the spider queen? I think she was meant to be the mystic originally, and I was expecting her to be the mystic for RoS. So another question I suppose would be why Blizz decided to go with a new Mystic character, and will there be any plans to incorporate the Act I woman into RoS?
Karyna (the woman you saved from Queen Araneae in Act 1), was never intended to be the Mystic. In fact, in early versions of Diablo III, Karyna was supposed to know Myriam and referenced her in her dialogue, but those references were removed when Myriam was removed from the game before Diablo III was released.
In terms of Karyna’s story: you won’t see it continued in Reaper of Souls, but you never know what the future might hold. (Blue Tracker / Official Forums)
i just want to know, can i enchant an item that has no magical properties too? Posted by Godric No only rares and higher.
Godric is correct: you will be able to Enchant items that are Rare quality and higher. (Blue Tracker / Official Forums)
Diablo Screenshot Art
A cool initiative was started on Diablo Wizard Log - capturing beautiful D3 moments and presenting them to the community to use as wallpapers. You should definitely look at all of the images in the original post and maybe even submit some of your own!
PCGamer With a RoS Preview
PCGamer had the chance to try out RoS at Gamescom and posted their preview online after it was published in their October UK issue. It sheds some light on... the darkness of D3's expansion. And much more. Check out this short quote, but make sure to read the whole preview over at PCGamer.com as well.
DiabloFans Quote:
Westmarch might be the grimmest place I’ve visited in a videogame. Its grey streets are lined with the dead. Cold blue lanterns illuminate weathered cathedrals, cracked flagstones and half-collapsed statues of old heroes.
It’s the first time that Blizzard have attempted a randomised city environment. Experiments with Diablo III’s Caldeum bazaar didn’t work out, but tech updates to Reaper of Souls let them slot detailed city streets into procedurally generated formations. I fought hordes of glowing spirits at a crossroads, and found an alleyway carpeted in mounds of corpses. In a small house I discovered a madman who’d decided to devote himself to Malthael in the hope that he might survive the cull. You can now transition between indoors and outdoors without a loading zone, giving the place a more coherent feel than many of Diablo III’s vanilla environments. More than anything, the city reminds me of the darker regions of Diablo II.
One question I have on enchanting that I haven't seen answered. What if you wanted to re roll an affix to the same affix but just a higher roll? Say you had an item that rolled 6 attack speed but you wanted 8 increases attack speed. Since it's already the original affix will the game randomly generated it as an option but a different value roll?
One question I have on enchanting that I haven't seen answered. What if you wanted to re roll an affix to the same affix but just a higher roll? Say you had an item that rolled 6 attack speed but you wanted 8 increases attack speed. Since it's already the original affix will the game randomly generated it as an option but a different value roll?
Guessing you first have to enchant it to something else so your previous affix can start rolling. Guessing.
One question I have on enchanting that I haven't seen answered. What if you wanted to re roll an affix to the same affix but just a higher roll? Say you had an item that rolled 6 attack speed but you wanted 8 increases attack speed. Since it's already the original affix will the game randomly generated it as an option but a different value roll?
Guessing you first have to enchant it to something else so your previous affix can start rolling. Guessing.
That would work but they should just allow it to randomly generate the same affix you're replacing, just re rolled.
One question I have on enchanting that I haven't seen answered. What if you wanted to re roll an affix to the same affix but just a higher roll? Say you had an item that rolled 6 attack speed but you wanted 8 increases attack speed. Since it's already the original affix will the game randomly generated it as an option but a different value roll?
Guessing you first have to enchant it to something else so your previous affix can start rolling. Guessing.
That would work but they should just allow it to randomly generate the same affix you're replacing, just re rolled.
It does already give you the option of keeping the same stat - would be nice if that stat got a roll to be potentially higher(but not lower) than the current one.
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Three days ago the mystic was reintroduced to Diablo and since then players got a lot of questions about her answered. Here is a compilation of most of them.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
GJ making us pay for something we should of already had with release of the game.
This iteration of the Mystic is quite a far cry from the original iteration of the Mystic and her functionality. Hopefully you'll enjoy the services she offers quite a bit more.
Do we get to save her from the spider queen?
Nope! You saved Karyna from Queen Araneae already, but you'll have the opportunity to save Myriam from another threat entirely in Reaper of Souls.
Ohh come on, I remember her from beta, I'm not giving you money for that
Her face may look familiar, but she and her services are quite a bit different than her early iteration.
Not sure if the question has been asked yet, and I probably know the answer but i'm asking it anyway: Most if not all players have both the jeweler and the blacksmith at level 10, so does that mean that the mystic will start at level 10, or will we have to level her up as well?
You will have to level up she and her Artisan services as well. You can seven get a sneak peek at what her cart will look like with each upgrade near the tail-end of the blog.
I have a question? If I choose 1 property to reroll, can I choose that same property to reroll the second time later?
Correct! After you lock in to re-roll one property, you can only re-roll that property's slot going forward.
why so colourful?
Because: Vecin (think gypsies).
Im still confused. Can we or can we not select the resulting property when we reroll one on an item? It seems like we can, but a simple yes or no would be much more helpful.
SilverOwsla is correct. When you choose to re-roll a property, you will be able to select your final choice from a list of random options (as seen here: https://bnetcmsus-a....82458927793.jpg ), but you won't be able to cherry-pick a result from all of the possibilities.
To put that another way:
- Let's say (as in the example above), you wanted to replace the +Strength stat with something else. So you lock in your selection knowing that you could get a variety of different replacement properties, including Increases Attack Speed,Sockets, Increases Damage Against Elites, Life per Hit, Reduces cooldown of all skills, Reduces all resource costs, % change to inflict bleed, and Reduced Level Requirement.
- After you've paid your gold and material cost, you will see a screen showing you what replacement properties you have the option of applying to your item. In the case above, you can choose to replace your +Strength with a socket, reduce cooldowns of all skills by 7%, OR you can choose to hang on to your +Strength.
So there is an element of randomness to Enchanting because you can't cherry-pick a specific replacement property from the get-go, but if you're willing to re-enchant your item a few times, you're likely to see the property you want come up as a final replacement property that you can select and apply to your item.
Is the mystic from caldeum? or are we going to find out coming ROS?
You'll have to find out more about her particular story in Reaper of Souls, as I don't want to spoil it here.
You know that we all want more of the lady in the house of curios, make it happen!
To the subject. I still would want to be able to transmog a 2-handed weapon into looking like a 1-handed. Transmogrifying a Skorn into 2 shortswords?
And while you are reading, please make the itemslots for set items in your inventory GREEN. Like it is on this page, why is it not like that ingame?
As for your weapons comment: you will only be able to Transmogrify weapons that share the same animation set, so you won't be able to Transmogrify a Skorn into two shortswords.
In Enchanting step #4, they mention that you can select your replacement property from the list on the right....
Then in Further Enchanting details, the first sentence mentions that the resulting property you receive during enchanting is random.
How is it random if you get to select the desired property? Or are they just referring to the range on that property can be random and you may not like the result? (ie min roll on that property you selected)
To clarify!
"4.) Select your replacement property from the list of available choices. "
IE: This is the property I'm not fond of, and would like to replace with a random property.
"You can view the possible replacement properties to the right on the advanced Enchanting window."
The advanced Enchanting window allows you to see what possible properties might replace the property you are overwriting.
I hope that helps!
Yes it does... thank you
So you can not directly pick what your new property will be, you can only select which one you want to replace... and you can see the list of new properties it may roll....
Lucky wiz got a socket in the example.... very nice!
Correct! You'll still have a choice to select your end result from a shorter (random) list, but you can't cherry pick from the full list.
If a rare item doesn't have the maximum numbers of affixes (6), then will we be able to add an affix to the rare instead of re-rolling an existing affix? Then the added affix would be the only one allowed to be rerolled in the future?
For example, a rare weapon with five great affixes, but no socket. Would we be able to add a random 6th affix to try to get a socket?
You can't add-on an additional property, but you're able to choose an existing property and re-roll it through Enchanting.
except its not a change at all, it's content they cut from the original game.
The scope of the Mystic has changed pretty notably from her initial concept. Both enchanting and transmogrification are new for this iteration (the earlier version of the Mystic did have a service called enchanting, but it didn't function the same way). Just a friendly FYI.
She's Fat and Bad. REPLACE HER!
So, you want something "not fat" and "not bad." Right. We'll get right to work on that.
@Nubtro: You asked: "Are the legendary affixes that are unable to be rerolled the specific affixes that you believe are making an item unique?"
Correct! You cannot reroll the affixes that are special to that Legendary that make it "special." (Blue Tracker / Official Forums)
Why can't I enchant off-stats?
Core stats are definitely not the only enchants available from the Mystic. While I don't currently have a full list to share, you can see a few of the options from our recent blog. The stats in the fourth screenshot down are just a taste of what the Mystic can do.
There will be plenty of variety available for you to choose for your style of play. That's the intent, after all: to give you some more freedom and flexibility with the loot you acquire.
so can you roll more than one affix for one item? or is it reroll one affix per item only?
The latter. Think of each affix as a "slot." Only one slot can be enchanted on an item, ever. The possible properties for that slot don't change after enchanting though, so that pool will always be available for that slot.
I hope that makes sense. It's Friday and I think I'm out of wordsing for this week. u_u (Blue Tracker / Official Forums)
First off, I have two questions about details:
'Legacy items (items that drop before [the expansion/pre-expansion patch] goes live) will not unlock unique item appearance, but they can be Transmogrified. -Vaeflare'
1) Just to clarify, does this mean even unidentified pre-2.0 items will not unlock the skins?
2) After patch 2.0, will we unlock skins only through self-found identified legendaries/set items, or will we be able to acquire unidentified items through trade and then ID them ourselves to unlock the skins?
Thank you
We're still working out the details of Transmogrification and the full scope of the items it impacts.
For your first question, right now identified Legacy Legendary items will not unlock an appearance, but we're still debating what to do with unidentified Legacy Legendary items.
For your second question, we're also still discussing if we should put any restrictions on unlocking appearances for non-Legacy Legendaries (i.e. whether we'll require you to both loot and identify the item to unlock its appearance, or if you just need to identify it). So, we don't have firm answers to either of your questions just yet, but we'll be sure to let you know just as soon as we do.
Edited to clarify that I was discussing unidentified items specifically.
I've gone ahead an updated my original post to clarify that I was specifically discussing unidentified Legacy items.
What are the new materials needed, and how are they obtained?
Those details are still being worked out as well. Once they're more finalized, we'll let you know! (Blue Tracker / Official Forums)
Hey all, I just saw the preview for the new mystic coming and had a question. What happened to the woman in Act I that you saved from the spider queen? I think she was meant to be the mystic originally, and I was expecting her to be the mystic for RoS. So another question I suppose would be why Blizz decided to go with a new Mystic character, and will there be any plans to incorporate the Act I woman into RoS?
Karyna (the woman you saved from Queen Araneae in Act 1), was never intended to be the Mystic. In fact, in early versions of Diablo III, Karyna was supposed to know Myriam and referenced her in her dialogue, but those references were removed when Myriam was removed from the game before Diablo III was released.
In terms of Karyna’s story: you won’t see it continued in Reaper of Souls, but you never know what the future might hold. (Blue Tracker / Official Forums)
i just want to know, can i enchant an item that has no magical properties too?
Posted by Godric
No only rares and higher.
Godric is correct: you will be able to Enchant items that are Rare quality and higher. (Blue Tracker / Official Forums)
Diablo Screenshot Art
A cool initiative was started on Diablo Wizard Log - capturing beautiful D3 moments and presenting them to the community to use as wallpapers. You should definitely look at all of the images in the original post and maybe even submit some of your own!
PCGamer With a RoS Preview
PCGamer had the chance to try out RoS at Gamescom and posted their preview online after it was published in their October UK issue. It sheds some light on... the darkness of D3's expansion. And much more. Check out this short quote, but make sure to read the whole preview over at PCGamer.com as well.
DiabloFans Quote:
Westmarch might be the grimmest place I’ve visited in a videogame. Its grey streets are lined with the dead. Cold blue lanterns illuminate weathered cathedrals, cracked flagstones and half-collapsed statues of old heroes.
It’s the first time that Blizzard have attempted a randomised city environment. Experiments with Diablo III’s Caldeum bazaar didn’t work out, but tech updates to Reaper of Souls let them slot detailed city streets into procedurally generated formations. I fought hordes of glowing spirits at a crossroads, and found an alleyway carpeted in mounds of corpses. In a small house I discovered a madman who’d decided to devote himself to Malthael in the hope that he might survive the cull. You can now transition between indoors and outdoors without a loading zone, giving the place a more coherent feel than many of Diablo III’s vanilla environments. More than anything, the city reminds me of the darker regions of Diablo II.
Ha. Bagstone.
Guessing you first have to enchant it to something else so your previous affix can start rolling. Guessing.
Ha. Bagstone.
That would work but they should just allow it to randomly generate the same affix you're replacing, just re rolled.
It does already give you the option of keeping the same stat - would be nice if that stat got a roll to be potentially higher(but not lower) than the current one.