I read these boards from time to time, but never felt the need to post anything until now. Reading the orange highlights might save this thread from some flaming/hate. So, here goes.
I've been reading random thread about some ideas people have that could be the 5th class. Many suggest rangers, raiders, marksman, rogues, thieves, archers, etcetc. Sound very familiar, yes? But what I haven't heard(and I don't see much in a quicksearch either) is the possibility of the 5th class bearing possibility similarities to the
NINJA (For lack of a better name)
Some people will debunk this fairly fast because they are thoroughly convinced that the 5th class HAS to be some kind of masterful bow&arrow type class. Well, who said ninjas can't use bows? Ryu Hayabusa uses a bow in at least one of his games(though not very effectively). I'm not saying the 5th class WILL be ninjas, but definitely possess similarities(so, in a sense, somewhat similar to the assassin as well). Ninja is just probably the closest I can think of to this type of class, without reusing the term assassin. I can see how a toned down but more assassination-based skill tree related to ninjas can be very possible. Here are some possible skill trees based on this type of class.
Ranged Assassination - Includes skills that have to deal with ranged weaponry, but not to the extent of the amazon's multi-shot. Easily alter skills to affect the projectile only, that way this tree can apply to throwing daggers, throwing axes, bows, crossbows, and javelins. Example skills: Cripple, slow, bleed, blind, critical/crushing blow, piercing(crowd control?), knockback, disable, immobilize, disorient, confuse, apply(to ranged attack) poison/explosive/other, etcetc.
Stealth Movement - Includes skills that have to deal with the class' movements. Example skills: Charge(like paladin), teleport kick/punch/stab/etcetc, reverse-charge(to get away) + throw/shoot ranged weapon, split-image(or something related?), possibly some crippling, bleeding, blinding, disabling, immobilizing, or disorienting attacks. Maybe even feature tools like smoke bombs or something. Heh.
Closer-Quarters Combat - I think it'd be neat if they made this a hybrid of weapon-based melee skills as well as shield-as-weapon skills. This would fit well with the throwing weapons, since they are one handed. Would clash a bit with the bows/crossbows though. I'm at a lost for what types of skills, however. All I can really come up with are the skills featured in Diablo II and/or other classes have them.
Traps - Always possible, but doubtful.
Summons/Pets - Also possible, but doubtful.
Poison - I would've liked this idea, but again not very original and the WD already uses poison.
Bloodlust or Fury - Wouldn't be a bad idea. Considering that there's an alternative mana system, possibly use that for this class too? Perhaps the class' only gets filled up by deaths(blood) instead of just blows like the barbarian might make it interesting. A series of skill and combo buildups with finishing moves/releases?
I like the idea of a ninja, I came up with a build to play the wizard as one. AS for your class mentioned, I love the ranged tree idea. I actually like your stealth tree idea but not the name of stealth. Stealth is unnecessary in Diablo. I do like all of the effect spells in that tree. I don't care for you close-quarters tree. I feel it doesn't really bring anything to the character. I think if you replaced it with the traps idea, it would be great. Unfortunately, with the Wizard being "Asian" oriented, I doubt we would get another Asian themed character.
I think taking all of these ideas but putting it do a different lore would be very possible.
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I like the idea of a ninja, I came up with a build to play the wizard as one. AS for your class mentioned, I love the ranged tree idea. I actually like your stealth tree idea but not the name of stealth. Stealth is unnecessary in Diablo. I do like all of the effect spells in that tree. I don't care for you close-quarters tree. I feel it doesn't really bring anything to the character. I think if you replaced it with the traps idea, it would be great. Unfortunately, with the Wizard being "Asian" oriented, I doubt we would get another Asian themed character.
I think taking all of these ideas but putting it do a different lore would be very possible.
Exactly what I'm thinking. Ninja was just the closest I could come up with, without using the word assassin. The first two trees(ranged and movement) are definitely fitting, but the rest are just possibilities. I think I meant to say 'shadow movement' instead of 'stealth movement' as I didn't mention any 'stealthy' moves. Lol, oh well.
think the monk is going to take over the martial arts part so im really doubting a ninja but an assassin type class with ranged capability could be possible. Maybe trees could consist of traps, daggers/swords, bow abilities?
I've been reading random thread about some ideas people have that could be the 5th class. Many suggest rangers, raiders, marksman, rogues, thieves, archers, etcetc. Sound very familiar, yes? But what I haven't heard(and I don't see much in a quicksearch either) is the possibility of the 5th class bearing possibility similarities to the
I'm not saying the 5th class WILL be ninjas, but definitely possess similarities(so, in a sense, somewhat similar to the assassin as well). Ninja is just probably the closest I can think of to this type of class, without reusing the term assassin.
Thanks, but I don't think this is the same case. I only used the name to get a better feel for the type of character. Honestly, I don't know what kind of name might be more fitting for the Diablo III genre, but I didn't mean NINJA, like OMG KATANA TATAMI NINJASTAR NARUTO rASENGAN! No. It'd basically be something along the lines of an assassin, shadow warrior, demon hunter, silent killer type character. Something like how if we were thinking up a name for the Necromancer, I might've not thought of that name and used Summoner. Then you'd omgbash me for saying FINAL FANTASY FANBOY GTFO.
NINJA (For lack of a better name)
Some people will debunk this fairly fast because they are thoroughly convinced that the 5th class HAS to be some kind of masterful bow&arrow type class. Well, who said ninjas can't use bows? Ryu Hayabusa uses a bow in at least one of his games(though not very effectively). I'm not saying the 5th class WILL be ninjas, but definitely possess similarities(so, in a sense, somewhat similar to the assassin as well). Ninja is just probably the closest I can think of to this type of class, without reusing the term assassin.
Apparently first impressions count too much on forum boards. Perhaps I should've just left out the name entirely.
It'd basically be something along the lines of an assassin, shadow warrior, demon hunter, silent killer type character
Ninja is just probably the closest I can think of to this type of class, without reusing the term assassin.
You mean something like a rogue, stalker, mercenary, even hunter ?
If your closest call is a ninja
Leave the ninja at home please...
You failed at the post
I for one love the idea.
The name "Ninja" doenst fit with the diablo-lore, but i get what you mean anyways. I'd love to see a new kind of Assassin in D3. The monk just doesn't cut it.
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I think they will just make up something to do with diablo lore, like a rogue soldier or apprentice sentry. just off the top of my head, i can imagine a rogue guard of the rathma faith using piercing black arrows and blood related magic. not that i know anything about rathma =.
Enough of the anti-Ninja remarks. The man couldn't think of what else to call it. I first said I thought it would be Hunter, but that was honestly after doing no research on the topic. I now am convinced the Hunter is too unoriginal and not "exciting" enough. But I have to stick with my guess I suppose.
Heaven knows what the class will be called, but I think it will be something ranged-capable; meaning it will have skills that are beneficiaries of ranged weaponry. That's about all. From there, Blizzard could go any of a million directions.
Considering this class was the first class they had planned on using in Diablo 3 years ago, and they were very excited about it but have since realized it is boring with how awesome they made the other four classes, tells me that it might be something like a Rogue only with a different name and "Blizzard'd" up, so to speak, into an exciting character with awesome abilities.
THINKING CAPS ON, PEOPLE.
What class could have led them to say "well, we KNOW that class has to be in the game!" even more so than the Barbarian, who returns to D3 because they didn't feel he reached his full potential in D2 (a sentiment I strongly agree with)? Your guess it as good as mine, but we won't have to wait long.
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I m thinking it's gonna be another combo capable class like the monk, ranged weapons are a given and appearance wise it might have a hashashin(assassins creed 1 sect) inspired look with some mail armor.
actually, as unoriginal as it sounds, Hunter is the most likely to see for me as a name. there was one in the Sin War trilogy books too that had those qualities. could also be a demon hunter (don't think Warcraft) too, since there's a big abundance in demons, undead and the sort that could be dealt with (passives would help against all).
I've been reading random thread about some ideas people have that could be the 5th class. Many suggest rangers, raiders, marksman, rogues, thieves, archers, etcetc. Sound very familiar, yes? But what I haven't heard(and I don't see much in a quicksearch either) is the possibility of the 5th class bearing possibility similarities to the
(http://diablo.gamona.de/media/artworks/)
NINJA (For lack of a better name)
Some people will debunk this fairly fast because they are thoroughly convinced that the 5th class HAS to be some kind of masterful bow&arrow type class. Well, who said ninjas can't use bows? Ryu Hayabusa uses a bow in at least one of his games(though not very effectively). I'm not saying the 5th class WILL be ninjas, but definitely possess similarities(so, in a sense, somewhat similar to the assassin as well). Ninja is just probably the closest I can think of to this type of class, without reusing the term assassin. I can see how a toned down but more assassination-based skill tree related to ninjas can be very possible. Here are some possible skill trees based on this type of class.
Ranged Assassination - Includes skills that have to deal with ranged weaponry, but not to the extent of the amazon's multi-shot. Easily alter skills to affect the projectile only, that way this tree can apply to throwing daggers, throwing axes, bows, crossbows, and javelins. Example skills: Cripple, slow, bleed, blind, critical/crushing blow, piercing(crowd control?), knockback, disable, immobilize, disorient, confuse, apply(to ranged attack) poison/explosive/other, etcetc.
Stealth Movement - Includes skills that have to deal with the class' movements. Example skills: Charge(like paladin), teleport kick/punch/stab/etcetc, reverse-charge(to get away) + throw/shoot ranged weapon, split-image(or something related?), possibly some crippling, bleeding, blinding, disabling, immobilizing, or disorienting attacks. Maybe even feature tools like smoke bombs or something. Heh.
Closer-Quarters Combat - I think it'd be neat if they made this a hybrid of weapon-based melee skills as well as shield-as-weapon skills. This would fit well with the throwing weapons, since they are one handed. Would clash a bit with the bows/crossbows though. I'm at a lost for what types of skills, however. All I can really come up with are the skills featured in Diablo II and/or other classes have them.
Traps - Always possible, but doubtful.
Summons/Pets - Also possible, but doubtful.
Poison - I would've liked this idea, but again not very original and the WD already uses poison.
Bloodlust or Fury - Wouldn't be a bad idea. Considering that there's an alternative mana system, possibly use that for this class too? Perhaps the class' only gets filled up by deaths(blood) instead of just blows like the barbarian might make it interesting. A series of skill and combo buildups with finishing moves/releases?
Comments?
Ideas?
:necro:?
:spam:?
:facepalm:?
Edit: Spelled Ryu's name wrong. Lawls.
I think taking all of these ideas but putting it do a different lore would be very possible.
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Exactly what I'm thinking. Ninja was just the closest I could come up with, without using the word assassin. The first two trees(ranged and movement) are definitely fitting, but the rest are just possibilities. I think I meant to say 'shadow movement' instead of 'stealth movement' as I didn't mention any 'stealthy' moves. Lol, oh well.
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Thanks, but I don't think this is the same case. I only used the name to get a better feel for the type of character. Honestly, I don't know what kind of name might be more fitting for the Diablo III genre, but I didn't mean NINJA, like OMG KATANA TATAMI NINJASTAR NARUTO rASENGAN! No. It'd basically be something along the lines of an assassin, shadow warrior, demon hunter, silent killer type character. Something like how if we were thinking up a name for the Necromancer, I might've not thought of that name and used Summoner. Then you'd omgbash me for saying FINAL FANTASY FANBOY GTFO.
I have to agree with this. Rogue stands as the only physical ranged class, I can't see any other class taking 5th.
But I'll be happy to eat my words if I'm wrong!
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Apparently first impressions count too much on forum boards. Perhaps I should've just left out the name entirely.
You mean something like a rogue, stalker, mercenary, even hunter ?
If your closest call is a ninja
Leave the ninja at home please...
You failed at the post
The name "Ninja" doenst fit with the diablo-lore, but i get what you mean anyways. I'd love to see a new kind of Assassin in D3. The monk just doesn't cut it.
Embrace this moment. Remember...
We are eternal, all this pain is an illusion.
Heaven knows what the class will be called, but I think it will be something ranged-capable; meaning it will have skills that are beneficiaries of ranged weaponry. That's about all. From there, Blizzard could go any of a million directions.
Considering this class was the first class they had planned on using in Diablo 3 years ago, and they were very excited about it but have since realized it is boring with how awesome they made the other four classes, tells me that it might be something like a Rogue only with a different name and "Blizzard'd" up, so to speak, into an exciting character with awesome abilities.
THINKING CAPS ON, PEOPLE.
What class could have led them to say "well, we KNOW that class has to be in the game!" even more so than the Barbarian, who returns to D3 because they didn't feel he reached his full potential in D2 (a sentiment I strongly agree with)? Your guess it as good as mine, but we won't have to wait long.