So here is where you make your epic hero who will be a big part in our journey to take down the great evil among the lands. Remember that there are NOT any real limits on who your character can be. You can even be two people (like a team, but their power have to match up to one person). Just don't try to be too crazy
Also, we will be starting in an underground meeting to discuss matters where we will all meet. Your character has to have a reason to join, so think of a good one
So use this format:
Name:
Sex
Race
Pictureoptional:
Background Story:
Personality:
Physical Traits:
PowersLimited to 3 main starting powers:
Reason for Joining Underground Alliance:
Text Color:This will be your dialogue color. First come, first serve.
Name:
Inkrimar , Lord Ink(nickname, is it all right?) Sex:
Male Race:
Human. Picture optional:
I will have to make a painting. Background Story:
Inkrimar comes from a distant region called Liraweast. In this distant land people leave their life in peace with no thrill, this land suffers a great curse: there is not adventures for people, so all must become ancients, because the only thing to do is read and write.
But Inkrimar, a young boy of 17 years has developed quite a skill, he can manipulate books, even more, whats written within them, make himself a power summoner and a even more threating spell caster with his abilitys over the Ink. This skill has came to him by pure coincidence. He was trying to escape from Liraweast from the west area, a peacefull bay full of rocks in the land but none in the sea, when he found a strange book; this was not a normal book, it was a spell book.
Inkrimar fought his entire life(well not much really, just 4-5 years) to see one, but never got the chance. Off course he didn't know this, so when he opened that mysterious book with that blood looking cover and start readin it he never imagine what could come next...
Personality:
Inkrimar is quite a smart boy, but still young and with a lack of knowledge for living in a land withut thrills.
His powers make him think that he is more that what he really is, he belives he is a god or if not a god a demi-god.
He likes the adventure as much as he likes his women, a lot. Physical Traits:
His is tall, with withe hair.
His eyes are a mystery, they have all colors, and they change every single second.
He keeps his Book very close, in his right hand. Powers Limited to 3 main starting powers:
Random spell book call: Inkrimar picks a page at random from one of the spell books he has(can be either 1 of the 5 elements spell, the critical would be all elements together)
Inklings: Inkrimar summons one of his pets from his Book.
Ink shower: Inkrimar takes the ink power that is bonded to his Book and use it to cast a powerful and devastating ink shower. Reason for Joining Underground Alliance:
Inkrimar is always looking for adventure, as hard as it looks the more he likes it. He tough he could use his powers for some good and also have some fun killing monsters. Text Color:This will be your dialogue color. First come, first serve. This is my color(dont know its name)
Key Yurse was born within a militaristic family and was raised to be the best and smartest warrior. He would become the King of Morash's right hand in battle, leading the army to many victories.
However, the tides began to turn as he led the Morash army into a small town in the mountain outskirts. The village held strong against the colossal army of Morash, using the harsh mountain conditions that they were used to and the very well executed method of attacking when they held off an attack. Key Yurse, growing frustrated, then decided he would want to lead a small ambush attack which include climbing an icy wall to attack from the back, where the small village was said to have a trading route to another village.
The attack backfired. Men died in the cold icy wall, and as they approached the back, the village captured them and they produced a stunning victory over the dominant Morash. Key Yurse was at their mercy, and it did not look like he would live much longer.
However, instead of killing their prisoner, they decided to make him their own. Key Yurse, who was once a urbanized militaristic man, was now learning the foundations of appreciating nature and his surroundings. The village was peaceful, and he soon grew to hate the king who sent him to kill them all.
After ten years of living in the village, Key Yurse returned to the Morash, and he learned of the corruption in the city. And with his new knowledge of enlightenment, he knew that he would be the last thing between the corruption of the city and the destruction it'll bring.
Personality:
Key Yurse was once a aristocrat who looked down at the poor and viewed the kingdom life as superior to the ones who lived in small villages. Yet when he was captured, he learned to love the outside life, and began to hate the culture of rich people. His return to Morash was not a happy one, as he learned that his old wife and kids had been killed when he failed to capture the village. Yet Key Yurse is a natural leader, and is very strategic. He just hopes that he isn't too late.
Physical Traits:
Long hair and a big body, Key Yurse was born to be strong and fast. He designs his own armor because he does not trust anybody else.
Powers:
Sword Mastery - Key Yurse was born to yield a sword. He knows the weak points of his victims and can study how to kill them in a single strike. He is quick yet strong with his moves.
Speed - Key Yurse is very fast. He has the knack to sprint to his locations. He uses his speed and quickness to take down his enemies faster.
Strategy - Key Yurse, with his years of being a general, is very strategic and will study his opponent before he faces him. He gets everybody's opinion before he makes a decision and is a natural leader.
Reason for Joining Underground Alliance:
Fearing the corruption of Morash, Key Yurse needed to start the underground rebellion, fearing that there was a plot that not even he can comprehend.
Created by a mixture of science and magic, M.A.N. lived his life with his creator, learning about the new world around him.
Personality:
Intelligent, naive, does not understand social norms.
Physical Traits:
Humanoid shaped robot. Mixture of wooden, stone and mechanical parts.
Powers:
Blitzkrieg - Able to produce bolts of lightning from his arms
Repair - Able to make major repairs to his own body as long as his core stays intact
Hydrolic system - a lack of muscle has actually made M.A.N stronger because he can use his mechanics to best most humans strength.
Reason for Joining Underground Alliance:
find/revenge for the disappearance of his creator
Text Color: grey
Rollback Post to RevisionRollBack
Find any Diablo news? Contact me or anyone else on the News team
As with all who start their life in the slums of Rakkan City, Jade Senn hasn't had it easy. One must steal to survive, Poach to feed, Barter the shirt off your back to buy another. It's a wonder then how a gutter rat like Jade grew up to become one of the city's most influential medical minds, although she'll never admit it.
The slums of Rakkan were a forlorn place; The upper city ring was built on the remains of the old city as it sank into the mire that was Rakkan Lake. The air was so polluted with the magical smog of industry that water fouled as it went from cup to mouth. Any creature living remotely close to the oil and mana-slicked lake of Rakkan had to wear protection, and even then illness and disease were commonplace.
It was in this hole that Jade flourished. The experience and drive acquired from just surviving on the edges of the city brought along the skills necessary to doctor the sick and wounded. When she was 14, she had already opened an unofficial practice in the slums. At age 16, she entered the royal medical academy. She completed her internship at age 24.
At age 26 she discovered the Ravager Disease. A malignant tumor that grows on the dead bodies of humanoids, the Ravager disease reanimates the dead through unholy necromancy and slowly consumes the corpse, while commanding it to kill and gather more bodies. What was even more terrifying is should the Ravager disease infect a living creature, the tumor grows at an exponential rate, literally eating the creature alive while it watches.
The death toll reached cataclysmic amounts before magic and medicine halted it's progress. The disease still killed hundreds every month, but the tumors could be found and excised before their malignancy became fatal.
Many long nights were spent within the medical board's chambers arguing over what should be done about the Ravager Disease. Council records do not contain what went on behind those closed doors, but it is reported that halfway through the meeting, Senior surgeon Jade left without a word, and exited the city.
Martin was born into the Monks of balance through the childhood right of passage. In simple terms, he was born from an unwitting mother and left on the monk's doorstep. Not the best childhood, but at least he got one.
Growing up in the monestary of Grim Bar Sil was a trying time. The monks believed in balance in all things, and a lifestyle was no exception. Suffice to say, Martin frequently lost his patience with his teachers, argued over his lessons and fought with the other students.
What compounded the problem is that Martin was Gifted with a capital G. The answers to complex spacial harmonic frequency equations flowed smoothly from his brain. He answered questions correctly and fully, yet for some unexplained reason the answers arrive in the minds of the questioner hours after they ask. it's as if he isn't all... there.
His last action before leaving was stealing a broom from a closet and flipping off the head monk. The monks thought him leaving was insanity. Why would someone who fit the practice like a hand in a glove leave?
Martin knows exactly why he left. He couldn't take it anymore. He was bored.
The two met up on a boat headed out of Elcamadder, and have been partners ever since.
Personality:
Jade has a kindly nature and a sarcastic sense of humor. She's kind and gentle to her patients and anybody she considers a friend, willfully sharing her expertise sometimes for free. In battle she is cool, calm and collected. No matter who she fights, she always fights dirty but never ever takes a life.
But she angers easily. Especially over mustard.
Secretly, she loves cooking, iced fruit and despises narcissistic people and mustard.
Martin's got an arrogant streak. He tries to get along with strangers but his mouth runs off occasionally. For the most part he's calm and objective, with a soft spot for children. During battle he does fly off the handle occasionally.
he will never tell, but he's got a crush on Jade, hence their current partnership.
He likes bbq eel, hates cold food and sleeps with his barrier block up.
Physical Traits:
Jade has short cut mud brown hair and brown eyes, a slender physique and small hands and feet. Her usual attire consists of a black jumpsuit, modified doctor's coat with many hidden pockets and briefcase.
Despite her best efforts, Jade hasn't grown past 5 foot 8.
Martin's got a slightly stocky build, black hair and brown eyes. His hair is always messy. No matter how much he tries it always goes back to it's ground state, which is messy.
The robes he wears were long and flowing, but he tied the legs tightly and cut the back in two to create a flowing cape. He wears gloves with the fingers cut off, thick fur lined boots and a hood.
Weapons:
Jade:
Main Weapon: Modified holdout scalpel.
Secondary weapon: Throwing knives
Martin:
Main Weapon: Engraved Staff.
Secondary: Throwing Knives.
Powers:
Deadly Focus:
Years of unwanted survival training as a child and the tutoring of the medical community as a surgeon has given Jade the ability to focus her mind and body on a singular task, be it surgery or combat. As a result, her actions quicken, her dexterity improves and her reflexes go into overdrive. In a sense, her physical and mental abilities are raised by several notches.
Medicine:
Doctoring came easy to Jade. Provided she has the right materials, any wound can be stitched back together, any disease can be halted. Of course, she can't immediately cure diseases she hasn't heard of or bring a person back to life (Without jumper cables, :P) but can she perform open heart surgery with household tools? Yes she can!
Barrier Block:
The monks of balance utilize an ability known as the barrier block. They create a hollow glass-like structure seemingly out of mid air. The barrier block is not affected by gravity, nor is it affected by mundane force acting on it. (It remains in place. A strong force can push it or even shatter it.)
Martin can determine the size, position and dimensions of the block. The strength of the barrier is determined by the size of the block and the will of the balance monk behind it.
Reason for Joining Underground Alliance:
While her motives for joining the alliance seem superficial, stating that "There are some things you have to do to get your way" and leaving it at that belies a deeper motive underneath. Jade is searching for something, something not easily found and perhaps... Perhaps this alliance could lead her to it.
Martin's biggest reason for joining the Underground Alliance is Jade did. Apart from that, he wants to get away from the balance monks as fast as he can.
And so the journey begins...
So here is where you make your epic hero who will be a big part in our journey to take down the great evil among the lands. Remember that there are NOT any real limits on who your character can be. You can even be two people (like a team, but their power have to match up to one person). Just don't try to be too crazy
Also, we will be starting in an underground meeting to discuss matters where we will all meet. Your character has to have a reason to join, so think of a good one
So use this format:
Name:
Sex
Race
Pictureoptional:
Background Story:
Personality:
Physical Traits:
PowersLimited to 3 main starting powers:
Reason for Joining Underground Alliance:
Text Color:This will be your dialogue color. First come, first serve.
Inkrimar , Lord Ink(nickname, is it all right?)
Sex:
Male
Race:
Human.
Picture optional:
I will have to make a painting.
Background Story:
Inkrimar comes from a distant region called Liraweast. In this distant land people leave their life in peace with no thrill, this land suffers a great curse: there is not adventures for people, so all must become ancients, because the only thing to do is read and write.
But Inkrimar, a young boy of 17 years has developed quite a skill, he can manipulate books, even more, whats written within them, make himself a power summoner and a even more threating spell caster with his abilitys over the Ink. This skill has came to him by pure coincidence. He was trying to escape from Liraweast from the west area, a peacefull bay full of rocks in the land but none in the sea, when he found a strange book; this was not a normal book, it was a spell book.
Inkrimar fought his entire life(well not much really, just 4-5 years) to see one, but never got the chance. Off course he didn't know this, so when he opened that mysterious book with that blood looking cover and start readin it he never imagine what could come next...
Personality:
Inkrimar is quite a smart boy, but still young and with a lack of knowledge for living in a land withut thrills.
His powers make him think that he is more that what he really is, he belives he is a god or if not a god a demi-god.
He likes the adventure as much as he likes his women, a lot.
Physical Traits:
His is tall, with withe hair.
His eyes are a mystery, they have all colors, and they change every single second.
He keeps his Book very close, in his right hand.
Powers Limited to 3 main starting powers:
Random spell book call: Inkrimar picks a page at random from one of the spell books he has(can be either 1 of the 5 elements spell, the critical would be all elements together)
Inklings: Inkrimar summons one of his pets from his Book.
Ink shower: Inkrimar takes the ink power that is bonded to his Book and use it to cast a powerful and devastating ink shower.
Reason for Joining Underground Alliance:
Inkrimar is always looking for adventure, as hard as it looks the more he likes it. He tough he could use his powers for some good and also have some fun killing monsters.
Text Color:This will be your dialogue color. First come, first serve.
This is my color(dont know its name)
Key Yurse
Sex:
Male
Race
Human
Picture:
Background Story:
Key Yurse was born within a militaristic family and was raised to be the best and smartest warrior. He would become the King of Morash's right hand in battle, leading the army to many victories.
However, the tides began to turn as he led the Morash army into a small town in the mountain outskirts. The village held strong against the colossal army of Morash, using the harsh mountain conditions that they were used to and the very well executed method of attacking when they held off an attack. Key Yurse, growing frustrated, then decided he would want to lead a small ambush attack which include climbing an icy wall to attack from the back, where the small village was said to have a trading route to another village.
The attack backfired. Men died in the cold icy wall, and as they approached the back, the village captured them and they produced a stunning victory over the dominant Morash. Key Yurse was at their mercy, and it did not look like he would live much longer.
However, instead of killing their prisoner, they decided to make him their own. Key Yurse, who was once a urbanized militaristic man, was now learning the foundations of appreciating nature and his surroundings. The village was peaceful, and he soon grew to hate the king who sent him to kill them all.
After ten years of living in the village, Key Yurse returned to the Morash, and he learned of the corruption in the city. And with his new knowledge of enlightenment, he knew that he would be the last thing between the corruption of the city and the destruction it'll bring.
Personality:
Key Yurse was once a aristocrat who looked down at the poor and viewed the kingdom life as superior to the ones who lived in small villages. Yet when he was captured, he learned to love the outside life, and began to hate the culture of rich people. His return to Morash was not a happy one, as he learned that his old wife and kids had been killed when he failed to capture the village. Yet Key Yurse is a natural leader, and is very strategic. He just hopes that he isn't too late.
Physical Traits:
Long hair and a big body, Key Yurse was born to be strong and fast. He designs his own armor because he does not trust anybody else.
Powers:
Sword Mastery - Key Yurse was born to yield a sword. He knows the weak points of his victims and can study how to kill them in a single strike. He is quick yet strong with his moves.
Speed - Key Yurse is very fast. He has the knack to sprint to his locations. He uses his speed and quickness to take down his enemies faster.
Strategy - Key Yurse, with his years of being a general, is very strategic and will study his opponent before he faces him. He gets everybody's opinion before he makes a decision and is a natural leader.
Reason for Joining Underground Alliance:
Fearing the corruption of Morash, Key Yurse needed to start the underground rebellion, fearing that there was a plot that not even he can comprehend.
Text Color:
Red
Kuro
Sex
N/A
Race
Mechanical Anthromorphic Neurotransmitter (M.A.N.)
Picture:
Background Story:
Created by a mixture of science and magic, M.A.N. lived his life with his creator, learning about the new world around him.
Personality:
Intelligent, naive, does not understand social norms.
Physical Traits:
Humanoid shaped robot. Mixture of wooden, stone and mechanical parts.
Powers:
Blitzkrieg - Able to produce bolts of lightning from his arms
Repair - Able to make major repairs to his own body as long as his core stays intact
Hydrolic system - a lack of muscle has actually made M.A.N stronger because he can use his mechanics to best most humans strength.
Reason for Joining Underground Alliance:
find/revenge for the disappearance of his creator
Text Color:
grey
Find any Diablo news? Contact me or anyone else on the News team
Sex: Female and Male
Race: Human. (Mostly)
Picture: Working on it.
Background Story:
As with all who start their life in the slums of Rakkan City, Jade Senn hasn't had it easy. One must steal to survive, Poach to feed, Barter the shirt off your back to buy another. It's a wonder then how a gutter rat like Jade grew up to become one of the city's most influential medical minds, although she'll never admit it.
The slums of Rakkan were a forlorn place; The upper city ring was built on the remains of the old city as it sank into the mire that was Rakkan Lake. The air was so polluted with the magical smog of industry that water fouled as it went from cup to mouth. Any creature living remotely close to the oil and mana-slicked lake of Rakkan had to wear protection, and even then illness and disease were commonplace.
It was in this hole that Jade flourished. The experience and drive acquired from just surviving on the edges of the city brought along the skills necessary to doctor the sick and wounded. When she was 14, she had already opened an unofficial practice in the slums. At age 16, she entered the royal medical academy. She completed her internship at age 24.
At age 26 she discovered the Ravager Disease. A malignant tumor that grows on the dead bodies of humanoids, the Ravager disease reanimates the dead through unholy necromancy and slowly consumes the corpse, while commanding it to kill and gather more bodies. What was even more terrifying is should the Ravager disease infect a living creature, the tumor grows at an exponential rate, literally eating the creature alive while it watches.
The death toll reached cataclysmic amounts before magic and medicine halted it's progress. The disease still killed hundreds every month, but the tumors could be found and excised before their malignancy became fatal.
Many long nights were spent within the medical board's chambers arguing over what should be done about the Ravager Disease. Council records do not contain what went on behind those closed doors, but it is reported that halfway through the meeting, Senior surgeon Jade left without a word, and exited the city.
Martin was born into the Monks of balance through the childhood right of passage. In simple terms, he was born from an unwitting mother and left on the monk's doorstep. Not the best childhood, but at least he got one.
Growing up in the monestary of Grim Bar Sil was a trying time. The monks believed in balance in all things, and a lifestyle was no exception. Suffice to say, Martin frequently lost his patience with his teachers, argued over his lessons and fought with the other students.
What compounded the problem is that Martin was Gifted with a capital G. The answers to complex spacial harmonic frequency equations flowed smoothly from his brain. He answered questions correctly and fully, yet for some unexplained reason the answers arrive in the minds of the questioner hours after they ask. it's as if he isn't all... there.
His last action before leaving was stealing a broom from a closet and flipping off the head monk. The monks thought him leaving was insanity. Why would someone who fit the practice like a hand in a glove leave?
Martin knows exactly why he left. He couldn't take it anymore. He was bored.
The two met up on a boat headed out of Elcamadder, and have been partners ever since.
Personality:
Jade has a kindly nature and a sarcastic sense of humor. She's kind and gentle to her patients and anybody she considers a friend, willfully sharing her expertise sometimes for free. In battle she is cool, calm and collected. No matter who she fights, she always fights dirty but never ever takes a life.
But she angers easily. Especially over mustard.
Secretly, she loves cooking, iced fruit and despises narcissistic people and mustard.
Martin's got an arrogant streak. He tries to get along with strangers but his mouth runs off occasionally. For the most part he's calm and objective, with a soft spot for children. During battle he does fly off the handle occasionally.
he will never tell, but he's got a crush on Jade, hence their current partnership.
He likes bbq eel, hates cold food and sleeps with his barrier block up.
Physical Traits:
Jade has short cut mud brown hair and brown eyes, a slender physique and small hands and feet. Her usual attire consists of a black jumpsuit, modified doctor's coat with many hidden pockets and briefcase.
Despite her best efforts, Jade hasn't grown past 5 foot 8.
Martin's got a slightly stocky build, black hair and brown eyes. His hair is always messy. No matter how much he tries it always goes back to it's ground state, which is messy.
The robes he wears were long and flowing, but he tied the legs tightly and cut the back in two to create a flowing cape. He wears gloves with the fingers cut off, thick fur lined boots and a hood.
Weapons:
Jade:
Main Weapon: Modified holdout scalpel.
Secondary weapon: Throwing knives
Martin:
Main Weapon: Engraved Staff.
Secondary: Throwing Knives.
Powers:
Deadly Focus:
Years of unwanted survival training as a child and the tutoring of the medical community as a surgeon has given Jade the ability to focus her mind and body on a singular task, be it surgery or combat. As a result, her actions quicken, her dexterity improves and her reflexes go into overdrive. In a sense, her physical and mental abilities are raised by several notches.
Medicine:
Doctoring came easy to Jade. Provided she has the right materials, any wound can be stitched back together, any disease can be halted. Of course, she can't immediately cure diseases she hasn't heard of or bring a person back to life (Without jumper cables, :P) but can she perform open heart surgery with household tools? Yes she can!
Barrier Block:
The monks of balance utilize an ability known as the barrier block. They create a hollow glass-like structure seemingly out of mid air. The barrier block is not affected by gravity, nor is it affected by mundane force acting on it. (It remains in place. A strong force can push it or even shatter it.)
Martin can determine the size, position and dimensions of the block. The strength of the barrier is determined by the size of the block and the will of the balance monk behind it.
Reason for Joining Underground Alliance:
While her motives for joining the alliance seem superficial, stating that "There are some things you have to do to get your way" and leaving it at that belies a deeper motive underneath. Jade is searching for something, something not easily found and perhaps... Perhaps this alliance could lead her to it.
Martin's biggest reason for joining the Underground Alliance is Jade did. Apart from that, he wants to get away from the balance monks as fast as he can.
Text Color:
This will be Jade`s dialog colour.
This will be Martin`s dialog colour.