AFAIK they've said that they're going to give you a limit of 15 Fetishes at the same time, and new ones will spawn when the old ones dies. BUT, they will be seperated, this means that the fetishes from Zuni (The actuall Army) that is stronger will always stay alive prior to the ones from the passive.
About Locust / Haunt, what bug are you reffering to?
Ya, this is the one i'm asking about, but looking at the patch note for tonight, i think its wont be 2.0.6.
Ok, look like the'Increases Haunt Skill Damage by X%" not working' is working again, but i guess the fetish issues have to wait until 2.1 patch? was hoping they could do something about the overwriting of the sycorant vs the army.
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Patch 2.0.6