It starts to matter on really higher tiers where it would take more time to kill things. It would be noticable above 75-80 especially if you are participating +800p groups.
Ambush buffs your damage until 75% hp left on target. DML takes over below 50-60%.
So in principle you want to have the shortest time gap which is uncovered with neither.
It would be bad (not terrible) if your DML was on lowest number but I wouldn't seriously bother a few digit difference..
Hello there!
I've been trying to get a good DML but I'm not sure what stats outweigh each other.
For example does the "Multishot hits enemies twice" outweigh Multishot damage/disc/AS when going from 54-60%
Here's the ones i've sorted out to be potential best!
Equipped: https://gyazo.com/6deb70bd5e97368a4b4cfbeaea62641a
Alternative 1: https://gyazo.com/921afc9f2ed647e7dfc39050eae3ed1b (RCR to CDR)
Alternative 2: https://gyazo.com/3ee559c4cc46c78074e47b44fb5ac482 (Gem to CDR)
Alternative 3: https://gyazo.com/35cd124440986e4a0f3b5d67d6fd9d6d (Hatred to CDR)
I guess alternative 2 is the way to go but I'm not a 100% certain!
Profile: http://eu.battle.net/d3/en/profile/Splitx-2743/hero/77854268
Thanks!
CHC and AS are universal stats, in other words they affect each and every damage output, and having higher numbers on those are essential.
2 is fine, reforge 3 to obtain an ancient one
Okey as I thought then!
But how good is the Multishot hits enemies twice legendary special? when compared to losing a few other stats like going from 54-60%?
Thanks!
It starts to matter on really higher tiers where it would take more time to kill things. It would be noticable above 75-80 especially if you are participating +800p groups.
Ambush buffs your damage until 75% hp left on target. DML takes over below 50-60%.
So in principle you want to have the shortest time gap which is uncovered with neither.
It would be bad (not terrible) if your DML was on lowest number but I wouldn't seriously bother a few digit difference..
Max Discipline > MS% > AD are probably biggest three.