Not to brag but, stuff like this is the most advanced/artistic stuff I can do.
cartoons.
Seriously.
But I did draw alot of comics with Block and Circle when I was a kid. So it has a good meaning.
And I thought its time for them to see the interweb.
But tell me to draw like, something real. I can't. I'll stick with the simple stuff and my crude random thoughts of humor.
Oh well, thanks for the praise XD
-nick
Well here is some good news, Nick. I get my new Intuos tablet tomorrow, and I will pay tribute to your comic by making an animation. It might take a while, due to the fact that I am working so hard. But it will be worth the wait, I believe. The STEALTHYFART avatar was one of my very first animation sequences, and that was with a mouse. Things have changed.
Rollback Post to RevisionRollBack
"You cannot fight fire with fire, but you can make one hell of a glow." - Michael Xavier Hyde (December 1994)
I'd like it to still be recognizable, like stay true to their looks.
Like..keep everything SUPER simple like how simple they are.
black n white etc.
Like in my sig.
Circle is the serious side. Who is pissed off if the situation isnt oderly, or if something goes wrong. And he has the "house"
Block is the blatant side.
Hes the kind of guy who always comes over uninvited.
Eats your food, uses your bathroom.
etc.
Sleeps with your mom, or gets you in trouble some how.
But hes still Circle's best friend.
just to give you a idea on how they act.
EDIT
I officially introduce my new webtoon series.
Shapes.
''May the Gods give you the strength and power to bear the madness which flows through our minds.''
''Zubin, I've always imagined you as a crazy raver. The kinda guy that spends all night dancing to trance music while waving glow sticks and popping ecstasy.'' - Murderface
Will their be a "Good or Bad" Path in Xavier?
Such as, the player chooses to do the good thing, or the "evil" thing.
Slowly changing the games environment, Michael himself, and the story.
Such as many games have tried to do.
What do you think of putting in some building where you go to practice aim and stuff, then you up the lvl of your gun skills or somethin. And sword practice... and such to up the lvl of that. And without it actually simulating it, maybe you get to do it?
Rollback Post to RevisionRollBack
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
I always wanted a game where you could express yourself as inner and outer, e.g., you are really cruel, but you are hiding it and you are being nice to people...
I always wanted a game where you could express yourself as inner and outer, e.g., you are really cruel, but you are hiding it and you are being nice to people...
It's called any multiplayer game. Any of them at all.
The problem is, the purpose of a game (for me), is to do things that I can't/won't do in real life. To me, offending other people or making them unhappy is unethical and I have no interest in doing so. But doing it to the computer is a whole other matter, which is why single player appeals to me a lot more than multiplayer.
Q: How many supernatural attributes can be gained throughout the game of Xavier? Are all of them bad? How many can/will kill you eventually?
A: There are many attributes that can be found, learned, or bought. Some examples are telekinesis, pyrokinesis, telepathy, conjuration, and much much more. Of course these things aren't realistic, but it gives the game a Fantasy feel to it. Things like telekinesis will shorten your life due to the fact that you are exposed to radiation. But most are 'harmless' and are weaker compared to the the harmful ones.
Quote from "Sessler" »
Q: Will their be a "Good or Bad" Path in Xavier?
Such as, the player chooses to do the good thing, or the "evil" thing.
Slowly changing the games environment, Michael himself, and the story. Such as many games have tried to do.
A: There won't be a certain path to take. Instead, it's up to the player to think what is 'good' or 'bad' and take whichever 'path' they choose. But there will be a good and bad dialogue setup, a good ending and bad ending, and your actions can change the way Michael looks.
Quote from "Chaosdragon94" »
Q: What do you think of putting in some building where you go to practice aim and stuff, then you up the lvl of your gun skills or somethin. And sword practice... and such to up the lvl of that. And without it actually simulating it, maybe you get to do it?
A:I have thought about this and I think it could take away from the storyline and the main gist of the game. I believe people will want to spend too much time in the Training Complex so they could progress through the game easier. Ultimately, this would make Xavier feel very dull and not very challenging.
Quote from "Doppelganger" »
Q: If there is "Good" and "Bad" will it be like for example Fallout where it most of the time is rather a grey zone then black and white (even the "endboss" wasn't just evil but very nuanced) or more like KOTOR where saying a bad thing means your evil with not a lot of room for nuance? (you where either good or evil, neutral i cant remember)
A: Read the answer I gave to Nick's (Sessler) question. That should sum somethings up. But you will see a change in Michael's conscience through your actions. There are two versions of Michael in his mind, one is Good and the other is Bad. If you do a lot of good deeds, Michael's Good conscience will try to take over the Bad, or vis versa.
Quote from "Equinox" »
I always wanted a game where you could express yourself as inner and outer, e.g., you are really cruel, but you are hiding it and you are being nice to people...
This is exactly how you can play Xavier.
Quote from "Doppelganger" »
Just wana say, good luck at making the game Stealthyfart, i really hope it becomes like you imagine it to be, and i might even pop in the official Xavier forum whenever its there, till then best of lucks.
Thank you, Doppleganger. I thank you for your support and interest in Xavier.
Rollback Post to RevisionRollBack
"You cannot fight fire with fire, but you can make one hell of a glow." - Michael Xavier Hyde (December 1994)
Well here is some good news, Nick. I get my new Intuos tablet tomorrow, and I will pay tribute to your comic by making an animation. It might take a while, due to the fact that I am working so hard. But it will be worth the wait, I believe. The STEALTHYFART avatar was one of my very first animation sequences, and that was with a mouse. Things have changed.
Freakin sweet.
The Intuos Tablet looks very neat.
It would serve no purpose in my hands.
Don't worry, take as long as you want.
Well let me ask you. Would you like Circle and Block to be revamped? Or keep it classy and recognizable like yours?
I'd like it to still be recognizable, like stay true to their looks.
Like..keep everything SUPER simple like how simple they are.
black n white etc.
Like in my sig.
Circle is the serious side. Who is pissed off if the situation isnt oderly, or if something goes wrong. And he has the "house"
Block is the blatant side.
Hes the kind of guy who always comes over uninvited.
Eats your food, uses your bathroom.
etc.
Sleeps with your mom, or gets you in trouble some how.
But hes still Circle's best friend.
just to give you a idea on how they act.
EDIT
I officially introduce my new webtoon series.
Shapes.
clever name huh.
''Zubin, I've always imagined you as a crazy raver. The kinda guy that spends all night dancing to trance music while waving glow sticks and popping ecstasy.'' - Murderface
And dopple, is that better?
I cut some extra space off, and put it to the left.
Oh and acid.
I'm doing one right now with a pentagon.
Such as, the player chooses to do the good thing, or the "evil" thing.
Slowly changing the games environment, Michael himself, and the story.
Such as many games have tried to do.
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
It's called any multiplayer game. Any of them at all.
Vote:
http://www.diablofans.com/forums/showthread.php?t=17929
And I have found MMO's being empty, boring, repetitive. At least, that goes to Lineage.
Also, doing that to computers is one thing, doing that to humans is kind of not interesting.
So playing with computers who are not dynamic is more interesting that human contact which is never predictable? Silly.
MMO's aren't fun. I didn't mean MMOs. Not that they aren't included.
Vote:
http://www.diablofans.com/forums/showthread.php?t=17929
A: There are many attributes that can be found, learned, or bought. Some examples are telekinesis, pyrokinesis, telepathy, conjuration, and much much more. Of course these things aren't realistic, but it gives the game a Fantasy feel to it. Things like telekinesis will shorten your life due to the fact that you are exposed to radiation. But most are 'harmless' and are weaker compared to the the harmful ones.
A: There won't be a certain path to take. Instead, it's up to the player to think what is 'good' or 'bad' and take whichever 'path' they choose. But there will be a good and bad dialogue setup, a good ending and bad ending, and your actions can change the way Michael looks.
A: I have thought about this and I think it could take away from the storyline and the main gist of the game. I believe people will want to spend too much time in the Training Complex so they could progress through the game easier. Ultimately, this would make Xavier feel very dull and not very challenging.
A: Read the answer I gave to Nick's (Sessler) question. That should sum somethings up. But you will see a change in Michael's conscience through your actions. There are two versions of Michael in his mind, one is Good and the other is Bad. If you do a lot of good deeds, Michael's Good conscience will try to take over the Bad, or vis versa.
This is exactly how you can play Xavier.
Thank you, Doppleganger. I thank you for your support and interest in Xavier.
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
No problem, Chaos. Mind if I ask what your real name is?
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."