With the new changes I am going to try replacing meteor with Archon and use the Vyr's 4 pc. I cannot get on to mess with it but I will be on streaming later. I changed my gear around a bit to get the Vyr's but there is still a lot of fire damage. Lucky I had CDR on my Mirrorball too, might reroll the missile damage to vit? My armory should be updated to show my new gear, if anyone has suggestions on what to change let me know!
With the new changes I am going to try replacing meteor with Archon and use the Vyr's 4 pc. I cannot get on to mess with it but I will be on streaming later. I changed my gear around a bit to get the Vyr's but there is still a lot of fire damage. Lucky I had CDR on my Mirrorball too, might reroll the missile damage to vit? My armory should be updated to show my new gear, if anyone hassuggestionson what to change let me know!
I was checking out your build, seems we use similar build with a different focus and overall very close in term of gear level. Using diablo progress you do 34% more elemental elite damage, you have andy proc vs my TF proc, I have 13% more toughness, with you have slightly higher toughness/life ratio. I calculated you would have 34 secs of Archon down time vs my 22 sec.
Yeah I've been wondering if I replaced my and andy helm and make the captain belt and helm to get more CDR but yeah it is hard to know what's better. I recently got a TF and I might mess with that but idk if it's worth 20% fire damage. I really want a wand of woh, then I could replace my mirrorball with a firebirds and drop magic missile for explosive blast. That seems fun
I've been running Magic Missiles: Conflag w/ Mirror Ball ever since I hit 70 on my Wizard; I Currently do T6 quite often, and things die quickly. Something I have noted that I have not seen anyone mention is that the DoT from Magic Missiles: Conflag Stacks forever and have seen ticks for over 100M.
My third Mirrorball dropped, and finally I got two extra missiles! The funny part was that I wasn't excited when it dropped due to already finding two with only one extra missile. I started reading from the bottom up to know whether or not it was a piece of garbage--and my excitement grew the whole time. I believe the in-game damage tops out at 415.
Anyways, I'm assuming that the optimal thing to enchant is 724 Vitality => 15% Magic Missile Damage?
My third Mirrorball dropped, and finally I got two extra missiles! The funny part was that I wasn't excited when it dropped due to already finding two with only one extra missile. I started reading from the bottom up to know whether or not it was a piece of garbage--and my excitement grew the whole time. I believe the in-game damage tops out at 415.
Anyways, I'm assuming that the optimal thing to enchant is 724 Vitality => 15% Magic Missile Damage?
My third Mirrorball dropped, and finally I got two extra missiles! The funny part was that I wasn't excited when it dropped due to already finding two with only one extra missile. I started reading from the bottom up to know whether or not it was a piece of garbage--and my excitement grew the whole time. I believe the in-game damage tops out at 415.
Anyways, I'm assuming that the optimal thing to enchant is 724 Vitality => 15% Magic Missile Damage?
If you aren't using Archon I think the Magic Missile Damage is better. With Archon I am not sure. I have been thinking of rerolling mine to vit but I don't want to regret it.
The hardest thing about this build is getting set pieces to work with it. Chest/helm/gloves/offhand are all so strong through cinder/andy/magefist/mirrorball.
What I am thinking of doing:
Gear focus on CDR instead of RCR, vyr's chest/legs/boots and using archon/explosive blast as the final pieces. Does this seem like the best setup to other people?
I finally got a Wand of Woh last night. A good one too and was very excited to try it out because it was the one item I wanted more than anything. I tried a few different builds with Explosive Blast and Archon and builds with no Archon but I could never clear a T6 rift faster than I could with MM/Archon. It is very powerful and most likely better for lower Torments. Having to be up in melee all the time can be tough solo T6 even with all the toughness I put on. Maybe there is a good way to fit in Explosive Blast but at some point it's better to fully commit to one build rather than mix two.
I recorded a few rifts, my average is about 10-12 minutes but I'm getting faster as I get used to what the spec can handle. Here is a link to one that was pretty quick http://youtu.be/4P_Z5-Mnw1E
I just got the vyr pants to complete the set, what are people's thoughts on re-rolling for +MM damage, vs the 2 sockets. I noticed that the OP went with 2 sockets, instead of +MM damage, so I'm wondering what the thought process was behind that. Thanks!
Also, if I'm not using EE and do not have a thunderfury, will it better to use blazar instead of spellsteal?
Let me jump in this. I have been wanting to write a post about mirror ball. I test all the time to see what works best. You can see my set up, and I do huge dps.
T2 Ghom has 439,925,856 life. With my current build above, I kill Ghom on average, with2 mammoth Hydras, 11.25 seconds or 39.1 million dps. However I use mirror ball, so that number has to be divided by 3 to get 13.03 million dps. Have to remember you can not always hit with 3 MM. Of course the sparkler helps with 2 hydras. Now then.
With the Fulminator weapon, mirrorball, and meteor, I kill him in avg. 14.86 seconds for 29.6 million dps. or 9.86 million dps each MM.
With Chantodo's main and off I avg 27.69 or 15.8million dps.
The point of these tests shows that I do more dmg per MM with Chantodo's, however takes longer to kill than with 2 hydras with only 13.03 million dps per MM.
I can run T6 with this build and melt elites easy. The secret? The belt I am wearing. People do not understand just how powerful that Harrington belt is. The trick is to plan your elite fights around chests, loose floor, or dead bodies. Cast hydra, black hole to gather enemies, loot the chest, burn enemies fast. Win. The best place is ponies as you can see the clouds easily for the buff. Yes, the clouds count has chest.
Last point, when people say mirror ball is OP, they have no idea what they are talking about. Mirror ball is notOP and Chantodo's can out dps mirror ball per MM unless you can hit with all 3 MM, which you cannot most times.
I recorded a few rifts, my average is about 10-12 minutes but I'm getting faster as I get used to what the spec can handle. Here is a link to one that was pretty quickhttp://youtu.be/4P_Z5-Mnw1E
I noticed in the video that you were running Andy's helm with cdr gem + Aughild bracers. Do you find that setup to be better or worse than Aughild helm + Strongarm bracers?
What paragon setup would you recommend with the 2.0.5 build?
Magic Missile no Archon Core: Movement Speed to 25% > Intelligence Offense: Critical Hit Damage > Critical Hit Chance > Attack Speed > Cooldown Reduction Defense: Resist All > Armor > Life > Life Regeneration Utility: Area Damage > Life on Hit > Gold Find > Resource Cost Reduction
Magic Missile with Archon Core: Movement Speed to 25% > Intelligence Offense: Cooldown Reduction > Critical Hit Damage > Critical Hit Chance > Attack Speed Defense: Resist All > Armor > Life > Life Regeneration Utility: Area Damage > Life on Hit > Gold Find > Resource Cost Reduction
I should have done this earlier, I will update the post with it too!
I just got the vyr pants to complete the set, what are people's thoughts on re-rolling for +MM damage, vs the 2 sockets. I noticed that the OP went with 2 sockets, instead of +MM damage, so I'm wondering what the thought process was behind that. Thanks!
When I wasn't using Archon I had + Magic Missile damage on my pants and I think it is still worth it for the non Archon build. Preferably on pants with sockets too but that's tough. Archon does a lot of damage so I like having the sockets because it buffs everything.
Also, if I'm not using EE and do not have a thunderfury, will it better to use blazar instead of spellsteal?
I really like Spellsteal for higher Torments when the Black Hole damage wasn't a lot. It gives you some survivability you always manage to get a pretty sizable buff out of each Spellsteal Black Hole too. With all the CDR you have the Spellsteal buff up almost all the time.
I noticed in the video that you were running Andy's helm with cdr gem + Aughild bracers. Do you find that setup to be better or worse than Aughild helm + Strongarm bracers?
I just got the Strongarm bracers the other night and I've been messing with them. I haven't noticed an impact either way but I did get some nice toughness out of the Aughild helm over the Andy's. My Strongarms aren't very good so the debuff they do just countered the fire damage I loss from the Andy's. I think I will keep using them and hope for better ones.
With the new changes I am going to try replacing meteor with Archon and use the Vyr's 4 pc. I cannot get on to mess with it but I will be on streaming later. I changed my gear around a bit to get the Vyr's but there is still a lot of fire damage. Lucky I had CDR on my Mirrorball too, might reroll the missile damage to vit? My armory should be updated to show my new gear, if anyone has suggestions on what to change let me know!
Diablo 3 Characters: http://us.battle.net/d3/en/profile/Kams-1962/hero/763380
Stream: www.twitch.tv/kamswow
Twitter: twitter.com/Kamswow
Youtube: www.youtube.com/user/squigglemuguffin
http://www.diabloprogress.com/hero/rognar-1625/Mystryl/19028573
Not sure which way would perform better in rift, high CDR or high DPS, it's hard to theory craft or test.
Yeah I've been wondering if I replaced my and andy helm and make the captain belt and helm to get more CDR but yeah it is hard to know what's better. I recently got a TF and I might mess with that but idk if it's worth 20% fire damage. I really want a wand of woh, then I could replace my mirrorball with a firebirds and drop magic missile for explosive blast. That seems fun
Diablo 3 Characters: http://us.battle.net/d3/en/profile/Kams-1962/hero/763380
Stream: www.twitch.tv/kamswow
Twitter: twitter.com/Kamswow
Youtube: www.youtube.com/user/squigglemuguffin
For those interested here's my build: http://us.battle.net/d3/en/profile/deifixk-1491/hero/3509928
http://www.diablofans.com/forums/diablo-iii-class-forums/wizard-the-ancient-repositories/87721-guide-gambling-guide-for-beginners
My third Mirrorball dropped, and finally I got two extra missiles! The funny part was that I wasn't excited when it dropped due to already finding two with only one extra missile. I started reading from the bottom up to know whether or not it was a piece of garbage--and my excitement grew the whole time. I believe the in-game damage tops out at 415.
Anyways, I'm assuming that the optimal thing to enchant is 724 Vitality => 15% Magic Missile Damage?
If you aren't using Archon I think the Magic Missile Damage is better. With Archon I am not sure. I have been thinking of rerolling mine to vit but I don't want to regret it.
Diablo 3 Characters: http://us.battle.net/d3/en/profile/Kams-1962/hero/763380
Stream: www.twitch.tv/kamswow
Twitter: twitter.com/Kamswow
Youtube: www.youtube.com/user/squigglemuguffin
What I am thinking of doing:
Gear focus on CDR instead of RCR, vyr's chest/legs/boots and using archon/explosive blast as the final pieces. Does this seem like the best setup to other people?
I finally got a Wand of Woh last night. A good one too and was very excited to try it out because it was the one item I wanted more than anything. I tried a few different builds with Explosive Blast and Archon and builds with no Archon but I could never clear a T6 rift faster than I could with MM/Archon. It is very powerful and most likely better for lower Torments. Having to be up in melee all the time can be tough solo T6 even with all the toughness I put on. Maybe there is a good way to fit in Explosive Blast but at some point it's better to fully commit to one build rather than mix two.
Diablo 3 Characters: http://us.battle.net/d3/en/profile/Kams-1962/hero/763380
Stream: www.twitch.tv/kamswow
Twitter: twitter.com/Kamswow
Youtube: www.youtube.com/user/squigglemuguffin
I recorded a few rifts, my average is about 10-12 minutes but I'm getting faster as I get used to what the spec can handle. Here is a link to one that was pretty quick http://youtu.be/4P_Z5-Mnw1E
Diablo 3 Characters: http://us.battle.net/d3/en/profile/Kams-1962/hero/763380
Stream: www.twitch.tv/kamswow
Twitter: twitter.com/Kamswow
Youtube: www.youtube.com/user/squigglemuguffin
Also, if I'm not using EE and do not have a thunderfury, will it better to use blazar instead of spellsteal?
Let me jump in this. I have been wanting to write a post about mirror ball. I test all the time to see what works best. You can see my set up, and I do huge dps.
T2 Ghom has 439,925,856 life. With my current build above, I kill Ghom on average, with2 mammoth Hydras, 11.25 seconds or 39.1 million dps. However I use mirror ball, so that number has to be divided by 3 to get 13.03 million dps. Have to remember you can not always hit with 3 MM. Of course the sparkler helps with 2 hydras. Now then.
With the Fulminator weapon, mirrorball, and meteor, I kill him in avg. 14.86 seconds for 29.6 million dps. or 9.86 million dps each MM.
With Chantodo's main and off I avg 27.69 or 15.8million dps.
The point of these tests shows that I do more dmg per MM with Chantodo's, however takes longer to kill than with 2 hydras with only 13.03 million dps per MM.
I can run T6 with this build and melt elites easy. The secret? The belt I am wearing. People do not understand just how powerful that Harrington belt is. The trick is to plan your elite fights around chests, loose floor, or dead bodies. Cast hydra, black hole to gather enemies, loot the chest, burn enemies fast. Win. The best place is ponies as you can see the clouds easily for the buff. Yes, the clouds count has chest.
Last point, when people say mirror ball is OP, they have no idea what they are talking about. Mirror ball is notOP and Chantodo's can out dps mirror ball per MM unless you can hit with all 3 MM, which you cannot most times.
Magic Missile no Archon
Core: Movement Speed to 25% > Intelligence
Offense: Critical Hit Damage > Critical Hit Chance > Attack Speed > Cooldown Reduction
Defense: Resist All > Armor > Life > Life Regeneration
Utility: Area Damage > Life on Hit > Gold Find > Resource Cost Reduction
Magic Missile with Archon
Core: Movement Speed to 25% > Intelligence
Offense: Cooldown Reduction > Critical Hit Damage > Critical Hit Chance > Attack Speed
Defense: Resist All > Armor > Life > Life Regeneration
Utility: Area Damage > Life on Hit > Gold Find > Resource Cost Reduction
I should have done this earlier, I will update the post with it too!
When I wasn't using Archon I had + Magic Missile damage on my pants and I think it is still worth it for the non Archon build. Preferably on pants with sockets too but that's tough. Archon does a lot of damage so I like having the sockets because it buffs everything.
I really like Spellsteal for higher Torments when the Black Hole damage wasn't a lot. It gives you some survivability you always manage to get a pretty sizable buff out of each Spellsteal Black Hole too. With all the CDR you have the Spellsteal buff up almost all the time.
I just got the Strongarm bracers the other night and I've been messing with them. I haven't noticed an impact either way but I did get some nice toughness out of the Aughild helm over the Andy's. My Strongarms aren't very good so the debuff they do just countered the fire damage I loss from the Andy's. I think I will keep using them and hope for better ones.
Diablo 3 Characters: http://us.battle.net/d3/en/profile/Kams-1962/hero/763380
Stream: www.twitch.tv/kamswow
Twitter: twitter.com/Kamswow
Youtube: www.youtube.com/user/squigglemuguffin