Been playing around with the calculator looking for fun and viable melee builds for a while now. Just thought energy twister combined with knockbacks sounded like it could really synergies and be fun to play aswell (you knock the monsters backwards into your moving twister). So here's the build i came up with:
45% knockback to all enemies in front of you just sounded too nice to not take advantage of (Spectral Blade). Dont know if Magic Weapon's knockback works with SB, but the damage does hopefully atleast.
The giant energy twister sounds cool, which i can pull off every time i have full mana, giving me 5 normal ones and a giant one.
Further supported by wave of force, with even more knockbacks to nearby monsters from the rune. 5 seconds cooldown on frost nova will help out if i get surrounded.
If i regenerate mana too slowly, which i might, i will swap out temporal flux for prodigy.
Now obviously this is a aoe heavy build and i will probably have problems facing bosses, but then i can just change out the build for something more suitable, for example:
Why Frost Nova? If enemies are frozen in place all your knock-back effects are pointless.
Good question. My thoughts were that they get pushed back even if they are frozen, but if im wrong i guess i should swap it out for something, hmmm... Still need something reliable as frost nova to survive in the harder parts of the game. Maybe just add lower cooldown on wave of force and add another skill instead of frost nova. Tips?
Why Frost Nova? If enemies are frozen in place all your knock-back effects are pointless.
Good question. My thoughts were that they get pushed back even if they are frozen, but if im wrong i guess i should swap it out for something, hmmm... Still need something reliable as frost nova to survive in the harder parts of the game. Maybe just add lower cooldown on wave of force and add another skill instead of frost nova. Tips?
Yah, it'd work if you can push frozen enemies, I can't imagine that would be the case though. I'm not sure you need Wave and the MW + Spectral Blade combo. It seems like you'd use one or the other, but together they fill exactly the same role. I dunno, this really needs testing more than anything.
Why Frost Nova? If enemies are frozen in place all your knock-back effects are pointless.
Good question. My thoughts were that they get pushed back even if they are frozen, but if im wrong i guess i should swap it out for something, hmmm... Still need something reliable as frost nova to survive in the harder parts of the game. Maybe just add lower cooldown on wave of force and add another skill instead of frost nova. Tips?
Yah, it'd work if you can push frozen enemies, I can't imagine that would be the case though. I'm not sure you need Wave and the MW + Spectral Blade combo. It seems like you'd use one or the other, but together they fill exactly the same role. I dunno, this really needs testing more than anything.
Yeah ofcourse. Since the knockback from SB isnt all around you and not 100% (we dont know how well SB and MW sybergies), wave of force would be for creeps coming around you and a backup incase your knockback from SB fails. Still i think there is a possibility frozen monsters can be knocked back, but that we wont know until we try it.
I'm fairly confident the ONLY affect MW gives to SB is the physical damage increase. Read the tooltips carefully.
Yes it would be most probable from the description, but we dont know how SB works with melee weapons yet (see some other thread around about that). Anyways its too bad if they dont make MW and SB work well together, as they are the only 2 skills that really shines for the melee wizard.
Hmmm... I was thinking that since you are technically doing a melee build with SB and MW, using an Obsidian rune on Energy Twister might not be the best option.
It's true you'll like using knock back from SB/MW, so why not use Wicked Wind (Alabaster). Wicked Wind would take care of mobs who didn't get knocked back since its stationary and would even help with elites. Of course it would also depend on how impressive that huge ET from Obsidian is, both in numbers and visually.
One more thing, instead of Frost Nova. What about Arcane Torrent with Obsidian to create Arcane Mines. Place the mines just right, wade in, knock them into the mines , and any still alive will need to contend with your ET's.
I'm assuming you use Arcane Torrent before wading into battle so AP should not be much of an issue.
Hmmm... I was thinking that since you are technically doing a melee build with SB and MW, using an Obsidian rune on Energy Twister might not be the best option.
It's true you'll like using knock back from SB/MW, so why not use Wicked Wind (Alabaster). Wicked Wind would take care of mobs who didn't get knocked back since its stationary and would even help with elites. Of course it would also depend on how impressive that huge ET from Obsidian is, both in numbers and visually.
One more thing, instead of Frost Nova. What about Arcane Torrent with Obsidian to create Arcane Mines. Place the mines just right, wade in, knock them into the mines , and any still alive will need to contend with your ET's.
I'm assuming you use Arcane Torrent before wading into battle so AP should not be much of an issue.
Using arcane mines and wicked wind could be nice, but rather without the knockback then, since it would knock them out of the twister. Not saying my build is the best, but i think 5 + 1 giant twister could be pretty fun to play, with the knockbacks to support that
http://us.battle.net/d3/en/calculator/wizard#XWfcaQ!eZX!cccYbY
Now obviously this is a aoe heavy build and i will probably have problems facing bosses, but then i can just change out the build for something more suitable, for example:
http://us.battle.net/d3/en/calculator/wizard#XWfcaQ!efX!ccZbbZ
Good question. My thoughts were that they get pushed back even if they are frozen, but if im wrong i guess i should swap it out for something, hmmm... Still need something reliable as frost nova to survive in the harder parts of the game. Maybe just add lower cooldown on wave of force and add another skill instead of frost nova. Tips?
Yah, it'd work if you can push frozen enemies, I can't imagine that would be the case though. I'm not sure you need Wave and the MW + Spectral Blade combo. It seems like you'd use one or the other, but together they fill exactly the same role. I dunno, this really needs testing more than anything.
Yeah ofcourse. Since the knockback from SB isnt all around you and not 100% (we dont know how well SB and MW sybergies), wave of force would be for creeps coming around you and a backup incase your knockback from SB fails. Still i think there is a possibility frozen monsters can be knocked back, but that we wont know until we try it.
Yes it would be most probable from the description, but we dont know how SB works with melee weapons yet (see some other thread around about that). Anyways its too bad if they dont make MW and SB work well together, as they are the only 2 skills that really shines for the melee wizard.
It's true you'll like using knock back from SB/MW, so why not use Wicked Wind (Alabaster). Wicked Wind would take care of mobs who didn't get knocked back since its stationary and would even help with elites. Of course it would also depend on how impressive that huge ET from Obsidian is, both in numbers and visually.
One more thing, instead of Frost Nova. What about Arcane Torrent with Obsidian to create Arcane Mines. Place the mines just right, wade in, knock them into the mines , and any still alive will need to contend with your ET's.
I'm assuming you use Arcane Torrent before wading into battle so AP should not be much of an issue.
Using arcane mines and wicked wind could be nice, but rather without the knockback then, since it would knock them out of the twister. Not saying my build is the best, but i think 5 + 1 giant twister could be pretty fun to play, with the knockbacks to support that