1. Physical Build with Hexing Pants
2. Fire Build with Hexing Pants
3. Fire Build with Sentry Damage Cindercoat
4. Also as my personal choice i use Aughild shoulders + bracers with physcial one. I just hit 49% increased elite dmg and of course it brings me lot of defence.
You may say what about reaper wraps? I don't use any hatred generators, and i dont use any hatred spenders besides my traps, i just try to keep high CDR and it works well for me. [only my variation :)]http://eu.battle.net/d3/en/profile/Lomax-2324/hero/38434621
By using your 4th choice, you don't get to use hexing pants, so why would you use your 4th variation ever?
P.S Lightning builds are better than Physical since you get to use impale instead of multishot and you get to stun the mobs almost all the time, resulting not only in more dps but also a very good amount of crowd control. Fire is the king in terms of damage.
How is Aughlids better than running hexing pants - one is 15% to elites another is 25% across the board? Even magefist and cindercoat seem like a better choice than aughlids.
Also, I don't think you will find one DH on any forum to agree with lightning being better than physical. Lightning is subpar and only used if you are squishy and don't know how to keep away from dmg.
P.S Lightning builds are better than Physical since you get to use impale instead of multishot and you get to stun the mobs almost all the time, resulting not only in more dps but also a very good amount of crowd control. Fire is the king in terms of damage.
How is Aughlids better than running hexing pants - one is 15% to elites another is 25% across the board? Even magefist and cindercoat seem like a better choice than aughlids.
Also, I don't think you will find one DH on any forum to agree with lightning being better than physical. Lightning is subpar and only used if you are squishy and don't know how to keep away from dmg.
Aughild's gives a lot of toughness on top of the 15% damage to elites and is therefore better by far for HC. Also the good thing about Aughild's is that it's crafted, so you get to craft it until you get a perfect-ish roll and don't have to rely on RNJesus.
Lightning is not sub-par to physical. Not by miles. Impale-Ricochet is high-end damage on 3 targets and easily outperforms physical-multishot. I won't even talk about chakrams since they bug the sentries and you lose tons of dps. And the rocket-CA is just not good/reliable enough and requires an extra passive which you don't have to use as Lightning.
I've been thinking of putting on my fire gear I have an soj, reaper wraps, I would just have to re-roll my amulet to fire but I would keep my hexing pants on. Do you think I will have higher dmg output if I switch to fire with hexing?
I've been thinking of putting on my fire gear I have an soj, reaper wraps, I would just have to re-roll my amulet to fire but I would keep my hexing pants on. Do you think I will have higher dmg output if I switch to fire with hexing?
Yeap, go for it. Just make sure in the process that your attack speed is at 1.46 attacks/sec. I'm pretty sure you will notice a huge difference.
I don't think I can get to 1.46 unless I dump all my paragon points into attack speed unless I solo run with the enchantress - any other viable options? I can keep rolling gloves and try to get trifecta on the marauder
Also, to make fire better than physical do I need to fire a lot myself? Cause I need to keep moving with hexing so my preference would to be not to fire that much.
I don't think I can get to 1.46 unless I dump all my paragon points into attack speed unless I solo run with the enchantress - any other viable options? I can keep rolling gloves and try to get trifecta on the marauder
Also, to make fire better than physical do I need to fire a lot myself? Cause I need to keep moving with hexing so my preference would to be not to fire that much.
Well, I can't tell you how to reach 1.46 but just keep in mind that the goal is to be just 0.01 above any given break-point. Any extra attack speed above a break-point and below the next break-point is just wasted stats. And as far as I'm concerned, the best breakpoint around which you can balance your gear is the 1.46 aps.
Also you don't need to fire at all really. 95%+ of your damage comes from the sentries anyway, so why bother? And the fact that you have really good rolled Hexxing pants is just all the more reason to never cast anything other than sentries.
0.01 above any given break point - so should it be 1.47? or are u calculating already with a base of 1.45?
I prefer this one, you get your burst with cluster and your sustained with sentrys (if the fight goes longer than 10secs). Im running a 1.74aps build though, its very hard to reach 1.74 with a 2h xbow.
I prefer this one, you get your burst with cluster and your sustained with sentrys (if the fight goes longer than 10secs). Im running a 1.74aps build though, its very hard to reach 1.74 with a 2h xbow.
Chad we know but no fight last longer than 10 secs unless its a RG or your just bad
Well you do People need to use phy with 3 spenders and 46+ tnt. I dont have 46+ tnt so i cant make the call. Razor disk is pretty darn good.
Elaborate please. Physical builds need 3 spenders CA/MS/CHAKRAM with 46% increased pet attack speed TNT? How come? What overall APS should they have? and are you saying this is better than fire or what? We need more information for this to be constructive not just a statement.
Well you do People need to use phy with 3 spenders and 46+ tnt. I dont have 46+ tnt so i cant make the call. Razor disk is pretty darn good.
Elaborate please. Physical builds need 3 spenders CA/MS/CHAKRAM with 46% increased pet attack speed TNT? How come? What overall APS should they have? and are you saying this is better than fire or what? We need more information for this to be constructive not just a statement.
yes please. as a physical marauder with TnT (though only 42 i believe) i would like more information on this. i was under the impression that 2 spenders was the best regardless.
Choices:
hadn't seen anything on it
Also, I don't think you will find one DH on any forum to agree with lightning being better than physical. Lightning is subpar and only used if you are squishy and don't know how to keep away from dmg.
I've been thinking of putting on my fire gear I have an soj, reaper wraps, I would just have to re-roll my amulet to fire but I would keep my hexing pants on. Do you think I will have higher dmg output if I switch to fire with hexing?
Also, to make fire better than physical do I need to fire a lot myself? Cause I need to keep moving with hexing so my preference would to be not to fire that much.
I prefer this one, you get your burst with cluster and your sustained with sentrys (if the fight goes longer than 10secs). Im running a 1.74aps build though, its very hard to reach 1.74 with a 2h xbow.
My jade is up to speed so will gamble for tnt's next.
3 shadow grasps and a frostburn, hopefully my luck will continue for the tnt