Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, dealing 3000% weapon damage per second until they die
(6) Set Bonus
Has been redesigned
Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
The Power Hungry change still makes me sad. It may not have been strong before, but it was an original concept amongst other skills. Now it's just a dumb version of a Zei's. So unbelievably uninspired.