When Blizzard announced that they were gonna change how perma WOTB worked and/or modify how "Into the Fray" rune worked, alot of barbs feared the barbarian class would be gimped into oblivion, and left on the same level where the Demon hunters are today.
This spawned a thread over at the US barb forum were some of the "elder barbs" was discussing ideas, and coming up with new builds focused around the "Bloodshed" rune instead of "Into the Fray".
It was in this thread i realized after much testing it would be possible to run a pure HotA build with perma WOTB without the "Into the Fray" rune.
My first tries to make this worked failed for a simple reason, its impossible sustain a 25fury/sec gain without using a mighty weapon.
This was my first try:
I have been playing around with a few different perma WOTB Bloodsheed HotA builds the last few days.
This is the closest ive been to be able to maintain perma WOTB without "into the fray".
As you can see in the video iam still not able to sustain 25 fury per sec, but i think it would be possible if i used a mighty weapon in my mainhand for the extra fury in combo with "weapons master)
This is also why i skip the elite pack and goblin, as i don't make enough fury from single/few targets without a mighty weapon..
Video:
Playing around with a Bloodsheed HotA build @
But i have to say, jesus its fun to blow stuff up Checkout the AOE damage 1min and 25 sec into the video =)
Bitter after my first defeat i went out to buy myself a mighty weapon for a retry.. And boy was i right, keeping perma WOTB up is easy as finding a gay man at the Eurovision Song Contest
1: You need a mighty weapon for the extra fury generation in combo with the "Weapons Master" passive
2: You need as high attack speed as you can get, i would recommend hitting the 2.86 breakpoint in WOTB form. (good for your rltw ticks also)
There is a few core skills you have to use to make this build work, and some of them you can change around however you see fit.
1 skill: You need make as much fury as you can with your primary attack, so i would recommend using:
Cleave - Rapture: For maximum AOE damage when you kill enemies.
Cleave - Reaping Swing: If you have problems with your fury income, because of low attack speed.
Bash - Pulverize: Same as above, large AOE --> if you have problems with your fury income, because of low attack speed.
2 skill: Gaining all the fury in the world wont help you to keep perma WOTB if you cant dump the fury..
HotA - Smash: Fits perfectly for this build as a fury dump, and massive damage dealer.
3 skill: Can use whatever you want here, but i would recommend a skill that help with your movement
Sprint - RLTW: Overall the skill that fit best with this build in my mind, as you move faster, get fury income, and do damage with it.
Sprint - Marathon: Simply make you run faster between the enemies.
Leap - Any rune: Poor mans teleport with no fury cost.
Furious Change - Stamina: If you having problems with your fury income because of low attack speed.
4 skill: This build is built around using bloodshed as an alternative to "Into the Fray" so you have to use this here.
Battle Rage - Bloodshed
5 skill: Free skillslot where you can use whatever you want. Can list a few examples.
Overpower - Killing spree: Extra critical hit damage is always good
Overpower - Momentum: If you having problems with the fury income.
Warcry - Any rune: if you having problem in the EHP department.
Revenge - Any rune: if you having problem in the EHP department.
Stomp - Any rune: if you want more disable/crowed control.
6 skill: Wrath of the Berserker ofcourse
Wrath of the Berserker - Thrive on Chaos
Passive skills: There is only one slot that mandatory the rest you can pick yourself.
Weapons Master: Need to use this with a mighty weapon in mainhand for the fury income.
Video showcasing the build:
Diablo 3: Perma WOTB HotA build using Bloodshed @
A few closing words:
I really enjoy this build as something fresh, and i love to see these large explosions of the mobs blowing up thanks to the bloodshed rune.
If you want to Perma WOTB with a WW/Nado build you can find more information about that in the US thread linked above.
Please rate or hate, or simply just ask your questions / give me your suggestions
I'm pretty sure that they will only nerf the thrive on chaos rune so it will be limited to like 10-20 seconds less than the cooldown of WOTB. So you'd have those 10-20 seconds without WOTB. Other than that, the nerf might be completely removing the CC immunity or making WOTB grant you 50% CC reduction or something like that.
Cool build, iv'e been trying to use bloodshed for a while but i never thought of using a mighty weapon on main hand. Maybe now people might find use for a 2h mighty weapon? Probably only after the itemization patch hits though.
I've been following your post and youtube channel and here in the forum for the past few months and I just made the ID to say "Thank you for the nice guide and the content" I'm quite excited as when I first saw your guide on Weapon Throw a few months back.
I first tried the build, and I struggled with elites packs because of my lack of EHP.
Then I tried quite similar build to WW& Nado build: battle rage bloodshed, bash punish, rend blood lust, and the usua with the mighty weapon.I have to say it's quite fun, different and I find it easy to keep the beserker up almost all the time. There is No need to
spamm sprint and battle rage - because the fury gain and spent, I personally felt it was more proportional.
The tornados and Blood shed looked quite cool visually and the damage was enough to keep me alive.
I chose rend blood lust to handle the nasty elites packs. I try to lead them to more white mobs when the elites are the ones moving a lot -eg. birds.
I think I had close to 70% cirt chance and 2.59 AS without the beserker.
I think tornados and bloodshed go well together for damage as well, (unable to upload a table)
Considering that in many white mobs, you would hit with at least 2 tornadoes - the damage is not bad for aoe and If one can reach10 tps with beserker up the damage will be significantly higher.
With 2.50-2.85714 APS
Tick Per second:8.57
Cirt %: 70%
Avearge # of Tick that will trigger bloodshed per second: 6.00
Damage from Blood shed: 120%
Damage from Tornado: 171%
Total Average Damage per second with one tornado: 291%
I don't know how to record videos for the game - so no videos.
I didn't even know the battle rage rune existed just because into the fray seemed so necessary =) This has been a blast. Using cleave with it is really fun as well =)
This build looks awesome! Id really like to try it. Atm Im running a Hota/Furious charge build with a Skorn, but Im pretty sure I got some of the items I need to convert to this - Do I only need 2x 1handers for this to work? Could you tell me what stats on weapons to get for this build to be effective? I have a couple billions to spend.
*disclaimer* Very high gear requirements *disclaimer*
Video showcasing the build:
Diablo 3: Perma WOTB HotA build using Bloodshed @
Diablo 3: Perma WOTB Throwbuild using Bloodshed @ http://www.youtube.com/watch?v=F9rHOMcexWY
When Blizzard announced that they were gonna change how perma WOTB worked and/or modify how "Into the Fray" rune worked, alot of barbs feared the barbarian class would be gimped into oblivion, and left on the same level where the Demon hunters are today.
This spawned a thread over at the US barb forum were some of the "elder barbs" was discussing ideas, and coming up with new builds focused around the "Bloodshed" rune instead of "Into the Fray".
Thread can be found here:
Bloodshed Build and Theorycrafting @ http://eu.battle.net...opic/7427084666
It was in this thread i realized after much testing it would be possible to run a pure HotA build with perma WOTB without the "Into the Fray" rune.
My first tries to make this worked failed for a simple reason, its impossible sustain a 25fury/sec gain without using a mighty weapon.
This was my first try:
Bitter after my first defeat i went out to buy myself a mighty weapon for a retry.. And boy was i right, keeping perma WOTB up is easy as finding a gay man at the Eurovision Song Contest
You just need to hit a few thresholds:
----------------------------------------------------------------------------------------------------------------------------------------------
1: You need a mighty weapon for the extra fury generation in combo with the "Weapons Master" passive
2: You need as high attack speed as you can get, i would recommend hitting the 2.86 breakpoint in WOTB form. (good for your rltw ticks also)
----------------------------------------------------------------------------------------------------------------------------------------------
The build : http://eu.battle.net...UQRP!YZg!aZZZcc
There is a few core skills you have to use to make this build work, and some of them you can change around however you see fit.
1 skill: You need make as much fury as you can with your primary attack, so i would recommend using:
Cleave - Rapture: For maximum AOE damage when you kill enemies.
Cleave - Reaping Swing: If you have problems with your fury income, because of low attack speed.
Bash - Pulverize: Same as above, large AOE --> if you have problems with your fury income, because of low attack speed.
2 skill: Gaining all the fury in the world wont help you to keep perma WOTB if you cant dump the fury..
HotA - Smash: Fits perfectly for this build as a fury dump, and massive damage dealer.
3 skill: Can use whatever you want here, but i would recommend a skill that help with your movement
Sprint - RLTW: Overall the skill that fit best with this build in my mind, as you move faster, get fury income, and do damage with it.
Sprint - Marathon: Simply make you run faster between the enemies.
Leap - Any rune: Poor mans teleport with no fury cost.
Furious Change - Stamina: If you having problems with your fury income because of low attack speed.
4 skill: This build is built around using bloodshed as an alternative to "Into the Fray" so you have to use this here.
Battle Rage - Bloodshed
5 skill: Free skillslot where you can use whatever you want. Can list a few examples.
Overpower - Killing spree: Extra critical hit damage is always good
Overpower - Momentum: If you having problems with the fury income.
Warcry - Any rune: if you having problem in the EHP department.
Revenge - Any rune: if you having problem in the EHP department.
Stomp - Any rune: if you want more disable/crowed control.
6 skill: Wrath of the Berserker ofcourse
Wrath of the Berserker - Thrive on Chaos
Passive skills: There is only one slot that mandatory the rest you can pick yourself.
Weapons Master: Need to use this with a mighty weapon in mainhand for the fury income.
Video showcasing the build:
Diablo 3: Perma WOTB HotA build using Bloodshed @
A few closing words:
I really enjoy this build as something fresh, and i love to see these large explosions of the mobs blowing up thanks to the bloodshed rune.
If you want to Perma WOTB with a WW/Nado build you can find more information about that in the US thread linked above.
Please rate or hate, or simply just ask your questions / give me your suggestions
Very nice by the way!
Ha. Bagstone.
I'm pretty sure that they will only nerf the thrive on chaos rune so it will be limited to like 10-20 seconds less than the cooldown of WOTB. So you'd have those 10-20 seconds without WOTB. Other than that, the nerf might be completely removing the CC immunity or making WOTB grant you 50% CC reduction or something like that.
Cool build, iv'e been trying to use bloodshed for a while but i never thought of using a mighty weapon on main hand. Maybe now people might find use for a 2h mighty weapon? Probably only after the itemization patch hits though.
Diablo 3: Perma WOTB Throwbuild using Bloodshed @ http://www.youtube.com/watch?v=F9rHOMcexWY (by me)
Dep#1326 from the US forum using a WW/NADO/HotA build: http://www.youtube.com/watch?v=FdiKralwnUg
One more video from Dep#1326 using same build, but with a -3 fury HotA soj ring this time: http://www.youtube.com/watch?v=lPD7DwgE4qI
Uber#1569 from the US forum running basically the same build as me, but with a 2-handed Skorn instead of dual wield: http://www.youtube.com/watch?v=Rrh97ewaF44
Haj#2257 from the EU forums using a WW/NADO/REND build: http://www.youtube.com/watch?v=lUgUD-_lnT8
I first tried the build, and I struggled with elites packs because of my lack of EHP.
Then I tried quite similar build to WW& Nado build: battle rage bloodshed, bash punish, rend blood lust, and the usua with the mighty weapon.I have to say it's quite fun, different and I find it easy to keep the beserker up almost all the time. There is No need to
spamm sprint and battle rage - because the fury gain and spent, I personally felt it was more proportional.
The tornados and Blood shed looked quite cool visually and the damage was enough to keep me alive.
I chose rend blood lust to handle the nasty elites packs. I try to lead them to more white mobs when the elites are the ones moving a lot -eg. birds.
I think I had close to 70% cirt chance and 2.59 AS without the beserker.
I think tornados and bloodshed go well together for damage as well, (unable to upload a table)
Considering that in many white mobs, you would hit with at least 2 tornadoes - the damage is not bad for aoe and If one can reach10 tps with beserker up the damage will be significantly higher.
With 2.50-2.85714 APS
Tick Per second:8.57
Cirt %: 70%
Avearge # of Tick that will trigger bloodshed per second: 6.00
Damage from Blood shed: 120%
Damage from Tornado: 171%
Total Average Damage per second with one tornado: 291%
I don't know how to record videos for the game - so no videos.
Cheers.
My first post - so cannot put a link.
Link to profile : http://eu.battle.net/d3/en/profile/gthaman-2237/hero/171902