I am new here, but gosh, looking at these forums I felt a need to post.
I'd like to make a request to everyone, and particularly the people whom fall under this category.
I look at the feeds and the trackers, and unless that gives a strange a biased view, I am very disappointed with the threads that are commonplace.
My request is to please appreciate the difficulty of developing a game and to have patience with hearing about updates and improvements.
I know we all respect Blizzard, that's why we love their games. Blizzard is quite a company, and I personally have the utmost faith that all of my problems will be resolved. This might seem like a stretch, but literally every problem that I have ever noticed in a Blizzard game has been fixxed with time. Please give them time and faith, complaining makes things harder for them and reduces their contentedness and willingness to help us.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
This is true, however... considering what people are mostly complaining about, it wont happen.
Easier inferno? Gear up properly.
Better drops? It's all RNG, what drops, what affixes they have and what numbers those affixes will have.
Class cant play without certain skills? This is bullsh*t. I've never even looked at a pre-made build said to be "the best" or "necessary"
and i can play just fine with my 3-4 builds as a monk tank.
Yeah, I kinda half agree, Inferno is hard is as dicks on viagra, but I think its good, gives me something to do. Hell is already easy for my character. But I also like that they are buffing Legendary items, a direct result of complaining : /
Constructive criticism works better than negative criticism. Complaining actually negatively impacts the signal:noise ratio, making it harder for rational analysis to get seen.
Rollback Post to RevisionRollBack
I grew up gaming without internet forums. The entire phenomenon of being upset with a game developer makes no sense to me. No sense. I cannot imagine spending my time and energy being upset about something I choose to do for recreation.
That's like saying that they are too stupid to realize what's wrong on their own, and if you believe that's the case, why play the games of a stupid company (hypothetically)?
But, I think the way to deal with problems is by mentioning things casually / constructively.
The way not to do it is to make dull-witted thread titles like "Error 37....Seriously?"
It's like, "yea seriously..." if you want to make a better game I invite you to take programming classes and do so.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
I almost took you seriously until I read that. Nice troll.
I'm not trolling im serious. Then again that's what a troll would say but yea. Why does that seem un-realistic?
Because you're literally saying that unless someone has "a deep, deep, faith" in Blizzard, they shouldn't be allowed to post on a forum related to a Blizzard product, or at least that they should go away because you personally aren't interested in what they have to say. It would be like me telling you, "if you don't want to discuss both the good and bad sides of Diablo 3 but would rather just try to limit the speech of those with whom you disagree, then please go away and don't post here." That'd be a pretty idiotic thing for me to say, but at least I wouldn't be doing it with my first post. I guess it's just hard for me to see how anyone could not see the irony of using their first post to tell other posters to stop posting. It's just too arrogant to be believed.
Rollback Post to RevisionRollBack
...and if you disagree with me, you're probably <insert random ad hominem attack here>.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
I almost took you seriously until I read that. Nice troll.
I'm not trolling im serious. Then again that's what a troll would say but yea. Why does that seem un-realistic?
Because you're literally saying that unless someone has "a deep, deep, faith" in Blizzard, they shouldn't be allowed to post on a forum related to a Blizzard product, or at least that they should go away because you personally aren't interested in what they have to say. It would be like me telling you, "if you don't want to discuss both the good and bad sides of Diablo 3 but would rather just try to limit the speech of those with whom you disagree, then please go away and don't post here." That'd be a pretty idiotic thing for me to say, but at least I wouldn't be doing it with my first post. I guess it's just hard for me to see how anyone could not see the irony of using their first post to tell other posters to stop posting. It's just too arrogant to be believed.
No, I explicitly stated that there has been problems in Blizzard games, but they always fix them. Hence I have faith in them.
You can state the "bad things," but posting about obvious problems like "Error 37" is an insult to the intelligence of the Blizzard staff. I am pretty sure they are aware of things like that.
However, for more complex issues, there is a tone of respect and grace that you can use with posting. "CANT LOG IN!" is just a dull approach to an obvious problem, and even before anyone starts posting silly things like that, I know Blizzard is aware and working on it.
The problems that are actually worth posting are things to which people rarely get access, like high-end inferno issues, because not a lot of people have been able to get there and find the issues.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
Thanks
-JWylie311
Uh... isn't 12 years of development time and over ten billion dollars of WoW revenue (which we gave them) a little better than "faith" when it comes to making a game and putting an infrastructure in place? An infrastructure that only needs to exist because of an insistence on online only, and a game design skewed towards a real money auction house?
I am new here, but gosh, looking at these forums I felt a need to post.
I'd like to make a request to everyone, and particularly the people whom fall under this category.
I look at the feeds and the trackers, and unless that gives a strange a biased view, I am very disappointed with the threads that are commonplace.
My request is to please appreciate the difficulty of developing a game and to have patience with hearing about updates and improvements.
I know we all respect Blizzard, that's why we love their games. Blizzard is quite a company, and I personally have the utmost faith that all of my problems will be resolved. This might seem like a stretch, but literally every problem that I have ever noticed in a Blizzard game has been fixxed with time. Please give them time and faith, complaining makes things harder for them and reduces their contentedness and willingness to help us.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
Thanks
-JWylie311
Uh... isn't 12 years of development time and over ten billion dollars of WoW revenue (which we gave them) a little better than "faith" when it comes to making a game and putting an infrastructure in place? An infrastructure that only needs to exist because of an insistence on online only, and a game design skewed towards a real money auction house?
Again, if you are a more capable programmer I suggest you apply for a job at Blizz.
They have the real-money auction house because chinese farmers will sell items if there isn't one anyways, so they may as well let it be legal, reliable, trustworthy, and convenient; while making a couple bucks off of it themselves, I would.
I am new here, but gosh, looking at these forums I felt a need to post.
I'd like to make a request to everyone, and particularly the people whom fall under this category.
I look at the feeds and the trackers, and unless that gives a strange a biased view, I am very disappointed with the threads that are commonplace.
My request is to please appreciate the difficulty of developing a game and to have patience with hearing about updates and improvements.
I know we all respect Blizzard, that's why we love their games. Blizzard is quite a company, and I personally have the utmost faith that all of my problems will be resolved. This might seem like a stretch, but literally every problem that I have ever noticed in a Blizzard game has been fixxed with time. Please give them time and faith, complaining makes things harder for them and reduces their contentedness and willingness to help us.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
Thanks
-JWylie311
There's too many people talking about D3 being shit and stuff. Why exactly? I have no idea seriously. WoW was very bad when it came out and people complained and such, they've fixed it after 3-6 months and it was one of the best game on the market. Please let the game developpers do their job and complain AFTER that... --'
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
Thanks
-JWylie311
Uh... isn't 12 years of development time and over ten billion dollars of WoW revenue (which we gave them) a little better than "faith" when it comes to making a game and putting an infrastructure in place? An infrastructure that only needs to exist because of an insistence on online only, and a game design skewed towards a real money auction house?
First of all....could we stop propagating this bullshit that Blizz took 12 years to develop this game? That's nonsense.
Secondly....The RMAH may seem like a cheap money grab on the surface, but in reality it stands to give us, the players a far higher quality of service for a free-to-play game. For them to continue to draw revenue years from now, it will give them far more incentive to put money and labor into maintaining the game and keeping it fresh.
note august 2003 date, and the fact that the artist still works there.
But, sure, why take Blizzard's own crystal-clear words and a documented piece of art when we can regurgitate undocumented rumors and treat unsourced wiki articles like gospel?
note august 2003 date, and the fact that the artist still works there.
But, sure, why take Blizzard's own crystal-clear words and a documented piece of art when we can regurgitate undocumented rumors and treat unsourced wiki articles like gospel?
You have to pay closer attention I suppose. I've heard all this before.
Conceptual work was cursory in those days and from what the video said, seemed to have stopped and started up again after Blizzard North was disbanded.
To suggest that the game has been in development for 12 years is wholly dishonest.
If I started mowing my grass on Sunday morning and then decided to wait until next Sunday to finish....I don't think it would be honest to suggest that I mowed my lawn for a week straight before I got it done, would it?
To suggest that the game has been in development for 12 years is wholly dishonest.
So I guess Blizz is lying? Try watching that ten seconds a few times, it might help.
And to suggest that guys like Cheng, Regier, Love, Lee, and others that apparently moved down had nothing of substance to build on after years of working on the title (Lee, being a concept artist, is the only one that really document that work) really makes you the hater, doesn't it?
To suggest that the game has been in development for 12 years is wholly dishonest.
So I guess Blizz is lying? Try watching that ten seconds a few times, it might help.
And to suggest that guys like Cheng, Regier, Love, Lee, and others that apparently moved down had nothing of substance to build on after years of working on the title (Lee, being a concept artist, is the only one that really document that work) really makes you the hater, doesn't it?
Me, the "hater"? WTF are you talking about? I love this game and I have no issue whatsoever with Blizzard. They said "work began in 2000"....as in ....it was started then and not pursued... OBVIOUSLY! It didn't take them 8 years of work before they announced they were working on it in 2008.
The game didn't take 12 years of work to develop.....period. I blame the higher-ups for not pursuing the project the way it should've been. If they had, we would've had D3 back in 07.
To suggest that the game has been in development for 12 years is wholly dishonest.
So I guess Blizz is lying? Try watching that ten seconds a few times, it might help.
And to suggest that guys like Cheng, Regier, Love, Lee, and others that apparently moved down had nothing of substance to build on after years of working on the title (Lee, being a concept artist, is the only one that really document that work) really makes you the hater, doesn't it?
Me, the "hater"? WTF are you talking about? I love this game and I have no issue whatsoever with Blizzard. They said "work began in 2000"....as in ....it was started then and not pursued... OBVIOUSLY! It didn't take them 8 years of work before they announced they were working on it in 2008.
The game didn't take 12 years of work to develop.....period. I blame the higher-ups for not pursuing the project the way it should've been. If they had, we would've had D3 back in 07.
Yeah I think I'll stick to documented statements, facts, and research (from the 8 years I have been following the rumors and project), rather than someones opinion that just joined this forum. The lack of knowledge is quite obvious.
"I remember back at Blizzard North when Jason Regier was first designing a rough game engine, and how it was always so exciting to see the new features added, day by day."
I believe he left the team in 2003, so that would mean he was referring to 2002 or even earlier. You'll note that Regier recently did interviews and is still on the team, and you won't find any mention from him about scrapping that work, AFAIK. Which probably means he built on it as part of a continuing development process.
"I left Blizzard North in 2003, when prototype work was still being laid out, like what classes were going to be in it, and what the environment should be like, and basic storyline stuff."
Believe it or not, prototyping, deciding on background location, classes is part of the development process.
So, ruk, 1) the crystal-clear words of Bliz themselves in a slick video recently released - 2) 3) two primary, documented statements, one of which mentions someone's work by name - 4) a concept piece which can be seen to inform monster design in the present game by someone apparently still there - all going at least back to 2003, if not earlier... And you show up with... well....
As a chance to not totally embarrass yourself, did you want to make a half-assed amendment to it in some way? Or did you maybe want to admit that the words of Bliz themselves, which a five-year-old could clearly understand, are, more or less, true?
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I am new here, but gosh, looking at these forums I felt a need to post.
I'd like to make a request to everyone, and particularly the people whom fall under this category.
I look at the feeds and the trackers, and unless that gives a strange a biased view, I am very disappointed with the threads that are commonplace.
My request is to please appreciate the difficulty of developing a game and to have patience with hearing about updates and improvements.
I know we all respect Blizzard, that's why we love their games. Blizzard is quite a company, and I personally have the utmost faith that all of my problems will be resolved. This might seem like a stretch, but literally every problem that I have ever noticed in a Blizzard game has been fixxed with time. Please give them time and faith, complaining makes things harder for them and reduces their contentedness and willingness to help us.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
Thanks
-JWylie311
I almost took you seriously until I read that. Nice troll.
Yeah, I kinda half agree, Inferno is hard is as dicks on viagra, but I think its good, gives me something to do. Hell is already easy for my character. But I also like that they are buffing Legendary items, a direct result of complaining : /
That's a false premise.
Constructive criticism works better than negative criticism. Complaining actually negatively impacts the signal:noise ratio, making it harder for rational analysis to get seen.
I'm not trolling im serious. Then again that's what a troll would say but yea. Why does that seem un-realistic?
That's like saying that they are too stupid to realize what's wrong on their own, and if you believe that's the case, why play the games of a stupid company (hypothetically)?
But, I think the way to deal with problems is by mentioning things casually / constructively.
The way not to do it is to make dull-witted thread titles like "Error 37....Seriously?"
It's like, "yea seriously..." if you want to make a better game I invite you to take programming classes and do so.
Because you're literally saying that unless someone has "a deep, deep, faith" in Blizzard, they shouldn't be allowed to post on a forum related to a Blizzard product, or at least that they should go away because you personally aren't interested in what they have to say. It would be like me telling you, "if you don't want to discuss both the good and bad sides of Diablo 3 but would rather just try to limit the speech of those with whom you disagree, then please go away and don't post here." That'd be a pretty idiotic thing for me to say, but at least I wouldn't be doing it with my first post. I guess it's just hard for me to see how anyone could not see the irony of using their first post to tell other posters to stop posting. It's just too arrogant to be believed.
No, I explicitly stated that there has been problems in Blizzard games, but they always fix them. Hence I have faith in them.
You can state the "bad things," but posting about obvious problems like "Error 37" is an insult to the intelligence of the Blizzard staff. I am pretty sure they are aware of things like that.
However, for more complex issues, there is a tone of respect and grace that you can use with posting. "CANT LOG IN!" is just a dull approach to an obvious problem, and even before anyone starts posting silly things like that, I know Blizzard is aware and working on it.
The problems that are actually worth posting are things to which people rarely get access, like high-end inferno issues, because not a lot of people have been able to get there and find the issues.
Uh... isn't 12 years of development time and over ten billion dollars of WoW revenue (which we gave them) a little better than "faith" when it comes to making a game and putting an infrastructure in place? An infrastructure that only needs to exist because of an insistence on online only, and a game design skewed towards a real money auction house?
http://www.youtube.com/watch?v=BO_g5Ocr4K0
what a kiss a**.
Again, if you are a more capable programmer I suggest you apply for a job at Blizz.
They have the real-money auction house because chinese farmers will sell items if there isn't one anyways, so they may as well let it be legal, reliable, trustworthy, and convenient; while making a couple bucks off of it themselves, I would.
There's too many people talking about D3 being shit and stuff. Why exactly? I have no idea seriously. WoW was very bad when it came out and people complained and such, they've fixed it after 3-6 months and it was one of the best game on the market. Please let the game developpers do their job and complain AFTER that... --'
First of all....could we stop propagating this bullshit that Blizz took 12 years to develop this game? That's nonsense.
Secondly....The RMAH may seem like a cheap money grab on the surface, but in reality it stands to give us, the players a far higher quality of service for a free-to-play game. For them to continue to draw revenue years from now, it will give them far more incentive to put money and labor into maintaining the game and keeping it fresh.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
http://www.youtube.com/watch?v=XFJaTXNs51k
go to 8:52
http://diablo.incgamers.com/gallery/showphoto.php?photo=7311
note august 2003 date, and the fact that the artist still works there.
But, sure, why take Blizzard's own crystal-clear words and a documented piece of art when we can regurgitate undocumented rumors and treat unsourced wiki articles like gospel?
You have to pay closer attention I suppose. I've heard all this before.
Conceptual work was cursory in those days and from what the video said, seemed to have stopped and started up again after Blizzard North was disbanded.
To suggest that the game has been in development for 12 years is wholly dishonest.
If I started mowing my grass on Sunday morning and then decided to wait until next Sunday to finish....I don't think it would be honest to suggest that I mowed my lawn for a week straight before I got it done, would it?
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
So I guess Blizz is lying? Try watching that ten seconds a few times, it might help.
And to suggest that guys like Cheng, Regier, Love, Lee, and others that apparently moved down had nothing of substance to build on after years of working on the title (Lee, being a concept artist, is the only one that really document that work) really makes you the hater, doesn't it?
Me, the "hater"? WTF are you talking about? I love this game and I have no issue whatsoever with Blizzard. They said "work began in 2000"....as in ....it was started then and not pursued... OBVIOUSLY! It didn't take them 8 years of work before they announced they were working on it in 2008.
The game didn't take 12 years of work to develop.....period. I blame the higher-ups for not pursuing the project the way it should've been. If they had, we would've had D3 back in 07.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Yeah I think I'll stick to documented statements, facts, and research (from the 8 years I have been following the rumors and project), rather than someones opinion that just joined this forum. The lack of knowledge is quite obvious.
"I remember back at Blizzard North when Jason Regier was first designing a rough game engine, and how it was always so exciting to see the new features added, day by day."
I believe he left the team in 2003, so that would mean he was referring to 2002 or even earlier. You'll note that Regier recently did interviews and is still on the team, and you won't find any mention from him about scrapping that work, AFAIK. Which probably means he built on it as part of a continuing development process.
http://diablo.incgam...comments-on-d31
"I left Blizzard North in 2003, when prototype work was still being laid out, like what classes were going to be in it, and what the environment should be like, and basic storyline stuff."
http://diablo.incgam...comments-on-d31
Believe it or not, prototyping, deciding on background location, classes is part of the development process.
So, ruk, 1) the crystal-clear words of Bliz themselves in a slick video recently released - 2) 3) two primary, documented statements, one of which mentions someone's work by name - 4) a concept piece which can be seen to inform monster design in the present game by someone apparently still there - all going at least back to 2003, if not earlier... And you show up with... well....
As a chance to not totally embarrass yourself, did you want to make a half-assed amendment to it in some way? Or did you maybe want to admit that the words of Bliz themselves, which a five-year-old could clearly understand, are, more or less, true?