Rating
+14

Nailuj's RuthLance

Seasonal
Solo
BBCode Link
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Skills

  • Frailty Aura of Frailty
  • Blood Rush Metabolism
  • Devour Ruthless
  • Bone Armor Harvest of Anguish
  • Corpse Lance Visceral Impact
  • Skeletal Mage Gift of Death
  • Final Service
  • Eternal Torment
  • Fueled by Death
  • Overwhelming Essence

Items

More Details
  • Legendary Gems

    • Molten Wildebeest's Gizzard
    • Bane of the Trapped
    • Bane of the Powerful

Kanai's Cube

  • Reilena's Shadowhook
  • Corpsewhisper Pauldrons
  • Krysbin's Sentence

This is a fun little t13 build that Ragman and I worked up on the forums.

HC capable, plenty of survivability, and on par with many speed farm builds. (Obviously not Blight Spear/PestiLance)


You can elite snip, or faceroll. Numlock devour and spam mages as needed.

Devour-Ruthless will sacrifice your mages, causing corpses. The combined corpses, mage sacrifice, and RCR from paragon is enough to keep your essence up.

If you're racerolling, treat the build similar to UE Multishot and stutter step while spamming mages.


Can put Krysbin and Corpsewhisper in cube, for max bonus, and since Nailuj's Evol is only important for duel mages, then you can focus RoRG, Nailuj, and Pestilence shoulders purely on stat rolls.


THIS IS NOT A PUSH BUILD. Break point seems to be GR80 at around 5min. It can do higher, but it becomes more of a push build at that point, Though, I'm not sure how high it can go, especially with someone more talented at making builds.


This build is actually quite fun and on par with many speed farm builds. It's also a competitor for lazy Mancer build.

It's a bit more interactive, but you get range out of it. It's mainly for those that enjoy corpse lance, but aren't too good with in-geom and/or are a HC player and feel Blight Spear/PestiLance are a bit too risky.


Most important stat is attack speed. Try to get it up to 2 attacks per second, for best performance.

Witching Hour will give you more attack speed, as well a lacuni prowlers.


Give it a shot and enjoy.

Paragon Priorities

Core

Maximum Resource
Primary Stat
Movement Speed
Vitality

Offense

Attack Speed
Critical Hit Chance
Critical Hit Damage
Cooldown Reduction

Defense

Resist All
Armor
Life Regeneration
Life

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Build Guide

Just a little t13 fun with a different build revolving around