Rating
+7

Speedfarm T13 at S14 early on - gold included

Seasonal
Hybrid
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Skills

  • Corpse Lance Ricochet
  • Blood Rush Metabolism
  • Bone Armor Harvest of Anguish
  • Simulacrum Reservoir
  • Skeletal Mage Gift of Death
  • Devour Ruthless
  • Overwhelming Essence
  • Blood is Power
  • Fueled by Death
  • Dark Reaping

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Bane of the Powerful
    • Bane of the Trapped

Kanai's Cube

  • Reilena's Shadowhook
  • Corpsewhisper Pauldrons
  • Ring of Royal Grandeur

Obviously we play with the Pestilence Set. Its our free set from the journey.


We will replace boots for Steuart´s greaves for its insane movement speed bonus after every single fcking use of "Blood Rush" - and this for whole 10 seconds. This will speed things up and kick in some fun into the gameplay.


On wrists you want Nemesis - no discussion - you want Legendaries AND Deaths Breathe AND ProgressGlobes? Right? There we go!


Amulet? Just pick Haunted Visions. Period.

Explanations later on.


Lets talk about rings.

Choose Circle of Nailuj - its mandatory item for this build!

And let us pick Avarice Band as our second ring - this build should be fastening your runs up: you don´t care about ProgressGlobes, neither HealthGlobes and you really don´t want to pick up every single coin manually. You see? Right!


You are now get rich like crazy. But why not just pimp your Toughness infinitely high :o - and never care ´bout stuff like corpse explosions or any other AOE trash from Elites again (at least not while killing continuously). Wear Goldwrap!


Now we came to Weapon and Off-hand.

Until you find a decent In-Geom its absolutely legit to wear anything else nice-rolled/ancient, while we are not using curses.


[ Well, we could take BoneArmor out and Put AuraOfFrality in, so we could use Trag'Ouls Fang and do more Damage - but after weeks of testing its like Overkill. I preffer BoneArmor synergising pretty smooth with LostTime - you bring In-Geom in and ensure perma-Simulacrum for you, means more corpses -> more dmg at all compared to Curse + Fang ]


Legendary Gems:

Boon of the Hoarder - getting rich and even more faster

Bane of the Powerful - first Gem and gives you nearly perma Dmg increase/reduce

Bane of the Trapped - best choice in overall due to average damage


Tipp: Secondary Stats you want max essence everywhere possible.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Armor
Resist All
Life
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide

Main idea: Sacrificing (NUM-locking Devour and Mages) in favour of endless corpses AND essence -> this means the same for corpselances due to our Set bonus.

While clearing T13 fast (and I mean really fast) and collecting the much needed gold, especially at start of the season with eazy obtainable gear due to the starter set.


While you are constantly creating (NUM-lock Mages - Gift of Death) and instantly killing them again (Devour-Ruthless), you are gaining more Essence than you lose [instead of 1 Mage you cast every time 2 at once (Circle of Nailuj) and this means 2x corpses because the Gift of Death rune PLUS 2x 10 Essence because of the Ruthless rune].


Now we killing trash mobs without much effort. But now comes Simulacrum and Haunted Visions combined with In-Geom into play. With the 50% increased duration of Simulacrum and our CDR and In-Geom and our Passive: Blood is Power, we have a perma-Simulacrum. You think why this is important? Yeah, we have a direct impact on DMG due to Reilena´s, PLUS you generate permanently 4 corpses + 40 Essence back, because your Simulacrum casts also 2 additive Mages, which disappear immediately and provide INSANE number of corpses and this means even more DMG!


With Bone Armor and the cold rune provides us procs on Lost Time, so we move even faster.

You think its useless? Because Goldwrap? - Well you might be right - most of the time - but while starting a rift, especially with low gear, when you do not have picked up any gold, you will feel much more comfortable jumping into a pack of mobs, fire your Bone Armor and leave it again with BloodRush - you anyways have 2 charges (Metabolism). It grants you a bit of toughness when you are unable to kill mobs and not having picked up gold recently plus it increases your speed plus all doors getting smashed by Bone Armor also.


At very large groups / Elite Packs - you manually cast corpselance - everything disappears on screen :o


This build is valid solo and into groups, your damage is soon high enough. Also valid for Bounties.


Usually you just Blood Rush to skip walls or reposition in bad maps. In open maps your movespeed is as fast as BloodRushing.


Tipp: you can switch Dark Reaping passive out for Life From Death. If you prefer health globes instead of direct heal + essence.




Its my first build. If i did not mention everything, just ask me and I will respond/edit this.