[T13 Split Bounties] Akkhan Condemn Crusader | Patch 2.6.1 & Season 12
Skills
Items
-
Head
-
Shoulders
- Pauldrons of Akkhan
- Stat Priority: Str AR Skill: Condemn CDR
-
Amulet
- Talisman of Akkhan
- Stat Priority: Holy % CHD CHC Socket
-
Torso
- Breastplate of Akkhan
- Stat Priority: Str AR Skill: Condemn Socket
-
Wrists
- Warzechian Armguards
- Nemesis Bracers
- Stat Priority: Holy % Str Vit CHC
-
Hands
- Gauntlets of Akkhan
- Stat Priority: Str CHD CHC CDR
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Waist
- Goldwrap
- Vigilante Belt
- The Witching Hour
- Stat Priority: Str Vit AR Life
-
Legs
- Cuisses of Akkhan
- Stat Priority: Str Vit AR Socket
-
Feet
- Sabatons of Akkhan
- Stat Priority: Str Vit AR MS
-
Rings
-
Weapon
- Blade of Prophecy
- Stat Priority: Dmg % Str CDR Socket
-
Offhand
- Frydehr's Wrath
- Stat Priority: Str CHC Skill: Condemn CDR
-
Legendary Gems
Kanai's Cube
This is a modified version of my T13 Speedfarming build for regular rifts that can be used specifically for bounties. It doesn't rely on In-Geom, since the amount of elites you kill will vary, but it still has 100% uptime on Steed Charge when you take the full ride. You can cube either Leoric's Crown or Gloves of Worship, depending on the gear you have and your CDR requirements.
I tested this build recently in a four-player party with decent gear and we were still able to one-shot trash and kill Elites quickly. The build has more than enough power to quickly and effectively complete split T13 bounties.
Intro
Condemn is back and better than ever in Patch 2.6.1 due to the damage buffs to the Akkhan 6-piece set bonus, Blade of Prophecy Legendary Power, and Frydehr's Wrath Legendary Power. The flail and shield used to come with a generous amount of Condemn damage skill %, but those have been removed in this patch and instead, the multipliers have been added to the Legendary powers to take the damage to the next level.
Gearing
You have some options in several slots. As I previously mentioned, Leoric's Crown and Gloves of Worship are interchangeable. If you find that you have enough defense without Goldwrap, then you could drop the belt for the two other listed options and going with a Vigilante belt might allow you to cube a different piece of armor. More on CDR scenarios below.
There is flexibility in the gearing when it comes to where you get your cooldown reduction. You only need enough to reach 55-56%, which, when combined with the Akkhan set, will give you 100% up-time on Akarat's Champion. With Leoric's Crown in the cube (or worn) and a Flawless Royal Diamond in your helm, as well as maxed out CDR in your paragon points, you can go without CDR on one piece.
Warzechian Armguards will give you more speed as your Wreath of Lightning procs and tags breakables (which will happen all the time), but since there are so many shrines and you're using the Gloves of Worship, an acceptable alternative would be Nemesis Bracers just to get the free monsters, especially in zones where you have to kill X amount and the zone is barely populated.
Lastly, I cube an Avarice Band to make the gold pickup easier, which keeps the movement speed bonus of the Rank 25 power of the Boon of the Hoarder constantly active, but you may prefer to change it to something else. A Ring of Royal Grandeur would allow you to change out yet another piece of armor for something else, although not too many options are going to help with speed/movement, which is what you should prioritize for bounty farming.
Put Flawless Royal Rubies in your chest and pants and a Flawless Royal Emerald in the weapon.
Skills
Having a generator helps to smooth out Wrath usage in general and also helps you keep your Focus and Restraint buffs up. I prefer to use a melee generator with Condemn, but some people also like Justice.
I use Akarat's Champion - Prophet because dying from running out of gold to pick up sucks (and is inefficient). You may want to swap those out for something else though. If you change away from the Prophet rune, you'd probably go with Embodiment of Power for better Wrath regeneration.
You might also go with a different rune on Provoke, but it really doesn't matter. Too Scared to Run will at the very least keep your clumps of monsters from dispersing too quickly, but Charged Up will give you a tiny bit more damage.
The other skills I feel are all mandatory in order to make the build operate as powerfully, smoothly, and quickly as possible.
Video guide below!
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Resist All |
Life |
Armor |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
The only major thing to note with paragon priority is that Cooldown Reduction is super important to maintaining 100% uptime of Akarat's Champion, so prioritize that here.
Why movement speed on boots? Don't think it stacks with the max 25% MS from paragon points...
No, you either take a different affix (although for Condemn there aren’t any great choices since there’s no % skill there) or just make sure the movement speed on the Boots plus the amount in Paragon is equal to 25%.
I personally go for the str, vit, all res, and armor combo with boots instead of ms. I think its best to use paragon for ms bc you get more protection that way overall and with no move speed on items you can just max it via paragon without needing to do the math lol.