Build Guide
Disclaimer: This build is completly different from all the other builds here and uses some unique mechanics. The gameplay is very smooth and easy but requires practice first. Please read carefully, watch the video closely and make sure you understand how the build works. For clearing grift 100 you will need ~2.000.000+ screen dps.
2.6.1: From my first testings this setup will remain one of the best Rathma solo builds in 2.6.1 and got even better because of some Skeleton Mage bug fixes and the 6p Rathma buff from 2.500% to 4.000%. In 2.6.0 we saw GR106 clears on EU with only ~1300 paragon, so with a 60% buff (2.400to4.000) GR110+ could be easily doable with para 2000+. I will test other setups this weekend.
About the build:
- Smooth and easy to play real summoner build.
- incredible strong for high level group/solo speedgrifts and also very good for solo pushing
- permanent 10 powerful singularity mages
- Massive essence generation (bone spikes-> reilenas shadowhook + globes-> reapers + corpes->devour) results in extremly strong singularity mages.
- No bonearmor and curses because its a pain to cast them with mage on autocast and you dont need them.
- Pets will block all incoming dmg, if you dont skip monster.
Gameplay:
- singularity mage on autocast (numlock trick! remember: numlock trick only casts, while you dont hold/hit a button)
- Devour on autocast (numlock trick!). Get used to cast in manually because most of the time you will hold a button to reg essence.
- Left klick to stun+generate essence. Try to hit as much monster as possible because thanks to Reilenas Shadowhhok you gain more essence per enemy hit.
- Use command skeletons to proc Jess 400% bonus. You need to activate it once and it will keep going until there are no enemys left on the screen. Pay attantion to the voice of the charge. Hold a button to walk or bone spike to gather enougn essence for initial cast. Use it also to fokus fire / freeze dangerous targets like ghost or jumpers.
- If you have 10 mages, dont leftKLICK, hold leftklick to break autocast on mage and regen to full essence for more powerfull mages (read singularity rune, more essence spent means more dmg per mage).
- Dont skip monsters for density, its called facerool for a reason. Just stand behind and let your mages tear through everything. Again: KILL ALL THE MONSTERS or you will die.
- Hit land of the dead + simulacrum if there is high density/elitepack(s) or danger (massive dmg increase and crazy health regen). This is pure Armageddon and your mages will nearly oneshot Yellows at 90++. Hold the mouse and spam devour manually, to generate globes/essence and get full 600+ essence mages.
- The time from the buff on devour [satiated] stacks, so its a permanent 50% life bonus (but is additive with other life%).
- Zei's counts distance from player to monsters (not pet to monsters)
Autocast / Numlocktrick:
- how to numlock by quin69: https://www.youtube.com/watch?v=JaAI8s8rft4&t=
- if numlocking 2 spells doenst work for you, try mage on button 2 and devour on button 4
- if this doesnt work also, put mage on autocast and hit devour manually (or use aura)
- you can break autocast by press enter (chatmode) if you need to rez/identify/townportal
- you can break autocast by holding a key (hold leftklick till essence is full)
- while hitting land of the dead+simulacrum: hold mousklick to walk, spam devour manually (because holding breaks autocast), gather globes and stop holding mousklick to summon powerful mages.
Haunted Visions + CoE
- Haunted Visions + CoE instead of endless walk seems to be a solid / equal choice. Especially in season take whatever is better rolled.
- The approach can also a little bit different here. Get some more CDR and use Simu always when ready, your goal is to get high simu uptime to clear also trash faster. Safe LotD for elitepacks.
About facerolling, fishing and pushing
- People who say its a fishy, glassy setup are just bad at this game and dont understand how the builds works. When you are pushing to your personal grift limit, no build is actually "facerolling" because if you could facerolling this griftlevel, this wouldnet be your limit.
- Its also not more fishy than other builds, most builds need one of the open maps with high density but without ranged mobs (+good pylons). Corpselance need many yellows. For my build any map oder mobs can work, ranged mobs are really no problem, only those jumpers can be difficult, if there are too much of them.
- The term "facerolling" is also referring to the originally idea of the build, to create an easy to play but strong mage build without getting cancer from spamming the mage button. Gameplay is very smooth, just use leftklick, sometimes command skeletons and a little bit devour, nuke elitepacks with simu+lotd. Stay behind. Eazy.
- Just 5-10 griftlevels below your max, it will facerolling everything because mage tear trough everything the moment it appears on the screen. It also clears whole t13 maps at an insane speeed while you just run and loot.
For T13 rifts:
- switch compass rose to avarice band (or cube it and wear the other 2 rings)
- goldwrap belt
- boon of the hoarder
- Fueled by death passive is bugged, so avoid it. Take this when its fixed (from finale service or overwhelming essence)
- If your gear is really good and dmg is over the top, also change Jesseths to Reilenas Shadowhook, cube in-geom (and nemesis) and change command skeletons to bloodrush
New speed meta:
https://www.youtube.com/watch?v=r_SNFd0Z4ug
Special thanks to my friends, teammates and clanmates: Chris, Ellen (Crionnacht) & Nico (Verstrahlt)
I do run LotD with simalacrum. I have no problems with essence. Most mages don't need to be full essence to do the job. If I encounter juggernaut I have no problem generating enough for a little extra damage. Essence has never been an issue for me. Swift harvesting helps with it as well. I should have 95 done this week if all goes as planned.
So I just started a seasonal necro on Friday and after 3 days I'm para 520 and doing lv 70 rifts. This seems to be the go to build for group play and I must say I'm really liking it. Only have 950k screen DPS and 2 ancient items but not bad for a weekend lol
And the 2 game changers were reapers and evol, without those the build doesn't work
Hi,
I know you have said to go for max sheet dps, but I have seen some people stacking CDR on this over attack speed to use simulacrum more often, what would you suggest?
Like for example I can either have 145k sheet dmg or 17.5 CDR if I swap for CDR socket helm + cdr ring , can push the difference even more if I drop AS 7% on my gloves for CDR.
How do you generate essence without bone spikes? So bone armor+scythe is better than shadowhook?
This 100000000000%. If you are struggling with this build, and tbh (Like i stated previously it suffers from multiple flaws) most people do, this is what it needed to become a great build. I promise, once you re-teach yourself to play it like this, you will 1. Never go back to the OP's set-up 2. Realize how flawed the OP is and 3. Enjoy a MUCH smoother and actually true Faceroll.
Thank you so much Ashreon for this, i've been theory crafting on Rathma's as well when I can (work doesn't let me play much) and this is literally 100% perfect.
My only other addition to this is 2 things:
1.Devo + Reqieum Cereplate = Amazing resource regen so you can always swap RW for APD's to get the proc of Bone Armor Stuns
2.If you can sustain your DPS without Witching Hour, consider swapping it for Insatiable Belt and sticking with RW.
Both offer excellent survivability options if your still leveling your gems.
It's good to see you haven't changed one bit
Makes a public build on a public website for a massive gaming community,
receives criticism if someone doesn't agree and gets offended.
Insults people openly like a child and calls everything.
The original build has flaws, every build tends to have flaws, even Pro D3 players post build with flaws. The BIG difference is they tell you "Hey, this is the flaw, this is were it is weak, definitely experiment with this but this is where im currently at"
Whereas your approach is "You dont agree with me, wahhhhh wahhhhhh"
ash obviously doesnt know what hes talking about (or is bad at explaining) and cptelf obviously has a grudge against melan for whatever reason.
Primal'd out epic faceroller: https://us.battle.net/d3/en/profile/intellilogic-1521/hero/92460629
10 Tril+ DPS: https://www.d3planner.com/975877502
I tested this build for solo play and works great... I wonder, whats the modification of this build for group play, since in very tight maps he cant past through the mobs (without blood rush) following the monk and dies
I go with full glassy rolls on gear, impressive damage but oneshottable by a fly, and that's fun!
But considering this weakness, while leveling gems, the funniest thing is entering public T1 gr games and do some 85+ 4 man runs, leaving ppl with around 300 paragorn levels more than they had.
They don't even know what's happening!
Beastly build, when I pop Simu and LotD everything just evaporates Lol. Although to help with toughness I run diamonds in my armor and string of ears belt because I have a diamond in my helm to try and get simu/LotD combo as much as possible.
I'm wondering if I should swap out overwhelming essence for blood is power to try and get more of that combo uptime since it is so powerful and with this build i'm sure to be proccing it quite often.
Another thing I liked was swapping out devour for frailty, scent of blood rune. When standing behind my minions and attacking I don't get as much from devour when needed most but frailty gives an extra 15% damage from pets which is noticeable and of course the 15% instakill, and with the changes to dayntees binding next patch I'd also get 50% damage reduction which would be nice.
I do same build but with Cord of the Sherma and Overwhelming Desire for constant Krysbin's proc and much needed cc. Also COE for 200% damage buff 1/3 of the time makes up for the ~50% from Traveler's. Try this if you are struggling with this build and you will definitely climb to grift 90+.
I will give a try tonight,look to be a cool build.
After testing this build,we have done my girlfriend and me a Grift 70 with low paragon 460/500 ,shitty gear at least 2 ancient and with gems level 40 only.
This is an awesome build but i think blizzard will nerf it next patch because too strong lolll
well done great build!
Just did an 83 solo with very little effort, I love this build.
It definitely work. But only if you are lucky enough to have a good rift with lots of corridors. Big open spaces are deadly cause your skeletons may go where you don't want them to go, leaving you unshielded from exploding enemies or missiles.
Hi everyone,
can anyone report if this is still working for the current patch?
Or does anyone have a similar build which works out?
Thank you!!
André
Which would be better for overall dps
kyspins v CoE